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Searched defs:D2D1_BRUSH_PROPERTIES (Results 1 – 5 of 5) sorted by relevance

/dports/devel/apitrace/apitrace-9.0/specs/
H A Dd2d1.py265 D2D1_BRUSH_PROPERTIES = Struct("D2D1_BRUSH_PROPERTIES", [ variable
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd2d1.h308 typedef struct D2D1_BRUSH_PROPERTIES struct
313 } D2D1_BRUSH_PROPERTIES; argument
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct2D/
H A Dmod.rs487 pub struct D2D1_BRUSH_PROPERTIES { struct
492 impl ::core::marker::Copy for D2D1_BRUSH_PROPERTIES {} argument
494 impl ::core::clone::Clone for D2D1_BRUSH_PROPERTIES { implementation
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd2d1.h329 typedef struct D2D1_BRUSH_PROPERTIES D2D1_BRUSH_PROPERTIES; typedef
378 struct D2D1_BRUSH_PROPERTIES { struct
379 FLOAT opacity;
380 D2D1_MATRIX_3X2_F transform;
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd2d1.h329 typedef struct D2D1_BRUSH_PROPERTIES D2D1_BRUSH_PROPERTIES; typedef
378 struct D2D1_BRUSH_PROPERTIES { struct
379 FLOAT opacity;
380 D2D1_MATRIX_3X2_F transform;