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Searched defs:D3D10_FORMAT_SUPPORT (Results 1 – 6 of 6) sorted by relevance

/dports/devel/apitrace/apitrace-9.0/specs/
H A Dd3d10.py203 D3D10_FORMAT_SUPPORT = Flags(UINT, [ variable
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d10.h1249 typedef enum D3D10_FORMAT_SUPPORT { enum
1275 } D3D10_FORMAT_SUPPORT; typedef
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d10.h1249 typedef enum D3D10_FORMAT_SUPPORT { enum
1275 } D3D10_FORMAT_SUPPORT; typedef
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d10.h3773 enum D3D10_FORMAT_SUPPORT enum
3800 } D3D10_FORMAT_SUPPORT; typedef
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct3D10/
H A Dmod.rs628 pub type D3D10_FORMAT_SUPPORT = i32; typedef
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D10/
H A Dmod.rs1637 pub struct D3D10_FORMAT_SUPPORT(pub i32); struct
1663 impl ::std::convert::From<i32> for D3D10_FORMAT_SUPPORT { implementation
1668 unsafe impl ::windows::runtime::Abi for D3D10_FORMAT_SUPPORT { implementation