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Searched defs:D3D11_COUNTER_DESC (Results 1 – 9 of 9) sorted by relevance

/dports/devel/apitrace/apitrace-9.0/specs/
H A Dd3d11.py1068 D3D11_COUNTER_DESC = Struct("D3D11_COUNTER_DESC", [ variable
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d11.h1048 typedef struct D3D11_COUNTER_DESC { struct
1051 } D3D11_COUNTER_DESC; argument
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d11.h1048 typedef struct D3D11_COUNTER_DESC { struct
1051 } D3D11_COUNTER_DESC; typedef
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct3D11/
H A Dmod.rs899 pub struct D3D11_COUNTER_DESC { struct
903 impl ::core::marker::Copy for D3D11_COUNTER_DESC {} argument
904 impl ::core::clone::Clone for D3D11_COUNTER_DESC { implementation
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d11.h6249 typedef struct D3D11_COUNTER_DESC struct
6253 } D3D11_COUNTER_DESC; typedef
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11.h6627 typedef struct D3D11_COUNTER_DESC struct
6631 } D3D11_COUNTER_DESC; argument
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11.h6627 typedef struct D3D11_COUNTER_DESC struct
6631 } D3D11_COUNTER_DESC; argument
/dports/multimedia/QtAV/QtAV-1.13.0/contrib/dxsdk/
H A Dd3d11.h6627 typedef struct D3D11_COUNTER_DESC struct
6631 } D3D11_COUNTER_DESC; argument
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D11/
H A Dmod.rs1940 pub struct D3D11_COUNTER_DESC { struct
1944 impl D3D11_COUNTER_DESC {} argument
1945 impl ::std::default::Default for D3D11_COUNTER_DESC { implementation
1950 impl ::std::fmt::Debug for D3D11_COUNTER_DESC { implementation
1955 impl ::std::cmp::PartialEq for D3D11_COUNTER_DESC { implementation
1960 impl ::std::cmp::Eq for D3D11_COUNTER_DESC {} implementation
1961 unsafe impl ::windows::runtime::Abi for D3D11_COUNTER_DESC { implementation
12978 pub unsafe fn GetDesc(&self, pdesc: *mut D3D11_COUNTER_DESC) { in GetDesc()
13558 …pub unsafe fn CheckCounter(&self, pdesc: *const D3D11_COUNTER_DESC, ptype: *mut D3D11_COUNTER_TYPE… in CheckCounter()
13837 …pub unsafe fn CheckCounter(&self, pdesc: *const D3D11_COUNTER_DESC, ptype: *mut D3D11_COUNTER_TYPE… in CheckCounter()
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