Home
last modified time | relevance | path

Searched defs:D3D11_ENCODE_BASIC_FILTER (Results 1 – 6 of 6) sorted by relevance

/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d11.h1246 #define D3D11_ENCODE_BASIC_FILTER(min, mag, mip, bComparison) \ macro
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d11.h1246 #define D3D11_ENCODE_BASIC_FILTER(min, mag, mip, bComparison) \ macro
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d11.h5504 #define D3D11_ENCODE_BASIC_FILTER( min, mag, mip, reduction ) … macro
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11.h5827 #define D3D11_ENCODE_BASIC_FILTER( min, mag, mip, reduction ) … macro
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11.h5827 #define D3D11_ENCODE_BASIC_FILTER( min, mag, mip, reduction ) … macro
/dports/multimedia/QtAV/QtAV-1.13.0/contrib/dxsdk/
H A Dd3d11.h5827 #define D3D11_ENCODE_BASIC_FILTER( min, mag, mip, reduction ) … macro