Searched defs:D3D11_ENCODE_BASIC_FILTER (Results 1 – 6 of 6) sorted by relevance
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d11.h | 1246 #define D3D11_ENCODE_BASIC_FILTER(min, mag, mip, bComparison) \ macro
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d11.h | 1246 #define D3D11_ENCODE_BASIC_FILTER(min, mag, mip, bComparison) \ macro
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/ |
H A D | d3d11.h | 5504 #define D3D11_ENCODE_BASIC_FILTER( min, mag, mip, reduction ) … macro
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d11.h | 5827 #define D3D11_ENCODE_BASIC_FILTER( min, mag, mip, reduction ) … macro
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/ |
H A D | d3d11.h | 5827 #define D3D11_ENCODE_BASIC_FILTER( min, mag, mip, reduction ) … macro
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/dports/multimedia/QtAV/QtAV-1.13.0/contrib/dxsdk/ |
H A D | d3d11.h | 5827 #define D3D11_ENCODE_BASIC_FILTER( min, mag, mip, reduction ) … macro
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