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Searched defs:D3D11_FORMAT_SUPPORT_DEPTH_STENCIL (Results 1 – 8 of 8) sorted by relevance

/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d11.h1704 D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000, enumerator
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d11.h1704 D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000, enumerator
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d11.h5757 D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000, enumerator
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11.h6093 D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000, enumerator
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11.h6093 D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000, enumerator
/dports/multimedia/QtAV/QtAV-1.13.0/contrib/dxsdk/
H A Dd3d11.h6093 D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000, enumerator
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct3D11/
H A Dmod.rs1735 pub const D3D11_FORMAT_SUPPORT_DEPTH_STENCIL: D3D11_FORMAT_SUPPORT = 65536i32; const
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D11/
H A Dmod.rs3643 pub const D3D11_FORMAT_SUPPORT_DEPTH_STENCIL: D3D11_FORMAT_SUPPORT = D3D11_FORMAT_SUPPORT(65536i32); const