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Searched defs:D3D11_SAMPLER_DESC (Results 1 – 9 of 9) sorted by relevance

/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d11.h1957 typedef struct D3D11_SAMPLER_DESC { struct
1968 } D3D11_SAMPLER_DESC; argument
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d11.h1957 typedef struct D3D11_SAMPLER_DESC { struct
1968 } D3D11_SAMPLER_DESC; argument
/dports/devel/apitrace/apitrace-9.0/specs/
H A Dd3d11.py909 D3D11_SAMPLER_DESC = Struct("D3D11_SAMPLER_DESC", [ variable
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d11.h5546 typedef struct D3D11_SAMPLER_DESC struct
5558 } D3D11_SAMPLER_DESC; typedef
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11.h5869 typedef struct D3D11_SAMPLER_DESC struct
5881 } D3D11_SAMPLER_DESC; argument
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d11.h5869 typedef struct D3D11_SAMPLER_DESC struct
5881 } D3D11_SAMPLER_DESC; typedef
/dports/multimedia/QtAV/QtAV-1.13.0/contrib/dxsdk/
H A Dd3d11.h5869 typedef struct D3D11_SAMPLER_DESC struct
5881 } D3D11_SAMPLER_DESC; argument
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct3D11/
H A Dmod.rs3869 pub struct D3D11_SAMPLER_DESC { struct
3881 impl ::core::marker::Copy for D3D11_SAMPLER_DESC {} argument
3882 impl ::core::clone::Clone for D3D11_SAMPLER_DESC { implementation
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D11/
H A Dmod.rs6658 pub struct D3D11_SAMPLER_DESC { struct
6670 impl D3D11_SAMPLER_DESC {} argument
6671 impl ::std::default::Default for D3D11_SAMPLER_DESC { implementation
6676 impl ::std::fmt::Debug for D3D11_SAMPLER_DESC { implementation
6692 impl ::std::cmp::PartialEq for D3D11_SAMPLER_DESC { implementation
6697 impl ::std::cmp::Eq for D3D11_SAMPLER_DESC {} implementation
6698 unsafe impl ::windows::runtime::Abi for D3D11_SAMPLER_DESC { implementation
21875 pub unsafe fn GetDesc(&self, pdesc: *mut D3D11_SAMPLER_DESC) { in GetDesc()