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Searched defs:D3D12_HEAP_FLAGS (Results 1 – 8 of 8) sorted by relevance

/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D12/
H A Dmod.rs5225 pub struct D3D12_HEAP_FLAGS(pub u32); struct
5242 impl ::std::convert::From<u32> for D3D12_HEAP_FLAGS { implementation
5247 unsafe impl ::windows::runtime::Abi for D3D12_HEAP_FLAGS { implementation
5251 impl ::std::ops::BitOr for D3D12_HEAP_FLAGS { implementation
5257 impl ::std::ops::BitAnd for D3D12_HEAP_FLAGS { implementation
5263 impl ::std::ops::BitOrAssign for D3D12_HEAP_FLAGS { implementation
5268 impl ::std::ops::BitAndAssign for D3D12_HEAP_FLAGS { implementation
5273 impl ::std::ops::Not for D3D12_HEAP_FLAGS { implementation
14670 heapflags: D3D12_HEAP_FLAGS, in CreateSharedResource()
15818 …terface>(&self, pheapproperties: *const D3D12_HEAP_PROPERTIES, heapflags: D3D12_HEAP_FLAGS, pdesc:… in CreateCommittedResource()
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/dports/graphics/vkd3d/vkd3d-1.2/include/
H A Dvkd3d_d3d12.h612 typedef enum D3D12_HEAP_FLAGS { enum
624 } D3D12_HEAP_FLAGS; typedef
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d12.h619 typedef enum D3D12_HEAP_FLAGS { enum
631 } D3D12_HEAP_FLAGS; typedef
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d12.h619 typedef enum D3D12_HEAP_FLAGS { enum
631 } D3D12_HEAP_FLAGS; typedef
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3d12.h2058 enum D3D12_HEAP_FLAGS enum
2073 } D3D12_HEAP_FLAGS; typedef
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d12.h2324 enum D3D12_HEAP_FLAGS enum
2340 } D3D12_HEAP_FLAGS; typedef
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d12.h2324 enum D3D12_HEAP_FLAGS enum
2340 } D3D12_HEAP_FLAGS; typedef
/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/windows-sys-0.28.0/src/Windows/Win32/Graphics/Direct3D12/
H A Dmod.rs2031 pub type D3D12_HEAP_FLAGS = u32; typedef