1########################################################################## 2# 3# Copyright 2008-2009 VMware, Inc. 4# All Rights Reserved. 5# 6# Permission is hereby granted, free of charge, to any person obtaining a copy 7# of this software and associated documentation files (the "Software"), to deal 8# in the Software without restriction, including without limitation the rights 9# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 10# copies of the Software, and to permit persons to whom the Software is 11# furnished to do so, subject to the following conditions: 12# 13# The above copyright notice and this permission notice shall be included in 14# all copies or substantial portions of the Software. 15# 16# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 19# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 22# THE SOFTWARE. 23# 24##########################################################################/ 25 26"""d3d9caps.h""" 27 28from .winapi import * 29from .d3d9types import * 30 31D3DVS20CAPS = Flags(DWORD, [ 32 "D3DVS20CAPS_PREDICATION", 33]) 34 35D3DVSHADERCAPS2_0 = Struct("D3DVSHADERCAPS2_0", [ 36 (D3DVS20CAPS, "Caps"), 37 (INT, "DynamicFlowControlDepth"), 38 (INT, "NumTemps"), 39 (INT, "StaticFlowControlDepth"), 40]) 41 42D3DPS20CAPS = Flags(DWORD, [ 43 "D3DPS20CAPS_ARBITRARYSWIZZLE", 44 "D3DPS20CAPS_GRADIENTINSTRUCTIONS", 45 "D3DPS20CAPS_PREDICATION", 46 "D3DPS20CAPS_NODEPENDENTREADLIMIT", 47 "D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT", 48]) 49 50D3DPSHADERCAPS2_0 = Struct("D3DPSHADERCAPS2_0", [ 51 (D3DPS20CAPS, "Caps"), 52 (INT, "DynamicFlowControlDepth"), 53 (INT, "NumTemps"), 54 (INT, "StaticFlowControlDepth"), 55 (INT, "NumInstructionSlots"), 56]) 57 58D3DCAPS = Flags(DWORD, [ 59 "D3DCAPS_READ_SCANLINE", 60]) 61 62D3DCAPS2 = Flags(DWORD, [ 63 "D3DCAPS2_FULLSCREENGAMMA", 64 "D3DCAPS2_CANCALIBRATEGAMMA", 65 "D3DCAPS2_RESERVED", 66 "D3DCAPS2_CANMANAGERESOURCE", 67 "D3DCAPS2_DYNAMICTEXTURES", 68 "D3DCAPS2_CANAUTOGENMIPMAP", 69 "D3DCAPS2_CANSHARERESOURCE", 70]) 71 72D3DCAPS3 = Flags(DWORD, [ 73 "D3DCAPS3_RESERVED", 74 "D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD", 75 "D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION", 76 "D3DCAPS3_COPY_TO_VIDMEM", 77 "D3DCAPS3_COPY_TO_SYSTEMMEM", 78 "D3DCAPS3_DXVAHD", 79]) 80 81D3DCURSORCAPS = Flags(DWORD, [ 82 "D3DCURSORCAPS_COLOR", 83 "D3DCURSORCAPS_LOWRES", 84]) 85 86D3DDEVCAPS = Flags(DWORD, [ 87 "D3DDEVCAPS_EXECUTESYSTEMMEMORY", 88 "D3DDEVCAPS_EXECUTEVIDEOMEMORY", 89 "D3DDEVCAPS_TLVERTEXSYSTEMMEMORY", 90 "D3DDEVCAPS_TLVERTEXVIDEOMEMORY", 91 "D3DDEVCAPS_TEXTURESYSTEMMEMORY", 92 "D3DDEVCAPS_TEXTUREVIDEOMEMORY", 93 "D3DDEVCAPS_DRAWPRIMTLVERTEX", 94 "D3DDEVCAPS_CANRENDERAFTERFLIP", 95 "D3DDEVCAPS_TEXTURENONLOCALVIDMEM", 96 "D3DDEVCAPS_DRAWPRIMITIVES2", 97 "D3DDEVCAPS_SEPARATETEXTUREMEMORIES", 98 "D3DDEVCAPS_DRAWPRIMITIVES2EX", 99 "D3DDEVCAPS_HWTRANSFORMANDLIGHT", 100 "D3DDEVCAPS_CANBLTSYSTONONLOCAL", 101 "D3DDEVCAPS_HWRASTERIZATION", 102 "D3DDEVCAPS_PUREDEVICE", 103 "D3DDEVCAPS_QUINTICRTPATCHES", 104 "D3DDEVCAPS_RTPATCHES", 105 "D3DDEVCAPS_RTPATCHHANDLEZERO", 106 "D3DDEVCAPS_NPATCHES", 107]) 108 109D3DPMISCCAPS = Flags(DWORD, [ 110 "D3DPMISCCAPS_MASKZ", 111 "D3DPMISCCAPS_CULLNONE", 112 "D3DPMISCCAPS_CULLCW", 113 "D3DPMISCCAPS_CULLCCW", 114 "D3DPMISCCAPS_COLORWRITEENABLE", 115 "D3DPMISCCAPS_CLIPPLANESCALEDPOINTS", 116 "D3DPMISCCAPS_CLIPTLVERTS", 117 "D3DPMISCCAPS_TSSARGTEMP", 118 "D3DPMISCCAPS_BLENDOP", 119 "D3DPMISCCAPS_NULLREFERENCE", 120 "D3DPMISCCAPS_INDEPENDENTWRITEMASKS", 121 "D3DPMISCCAPS_PERSTAGECONSTANT", 122 "D3DPMISCCAPS_FOGANDSPECULARALPHA", 123 "D3DPMISCCAPS_SEPARATEALPHABLEND", 124 "D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS", 125 "D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING", 126 "D3DPMISCCAPS_FOGVERTEXCLAMPED", 127 "D3DPMISCCAPS_POSTBLENDSRGBCONVERT", 128]) 129 130D3DLINECAPS = Flags(DWORD, [ 131 "D3DLINECAPS_TEXTURE", 132 "D3DLINECAPS_ZTEST", 133 "D3DLINECAPS_BLEND", 134 "D3DLINECAPS_ALPHACMP", 135 "D3DLINECAPS_FOG", 136 "D3DLINECAPS_ANTIALIAS", 137]) 138 139D3DPRASTERCAPS = Flags(DWORD, [ 140 "D3DPRASTERCAPS_DITHER", 141 "D3DPRASTERCAPS_ZTEST", 142 "D3DPRASTERCAPS_FOGVERTEX", 143 "D3DPRASTERCAPS_FOGTABLE", 144 "D3DPRASTERCAPS_MIPMAPLODBIAS", 145 "D3DPRASTERCAPS_ZBUFFERLESSHSR", 146 "D3DPRASTERCAPS_FOGRANGE", 147 "D3DPRASTERCAPS_ANISOTROPY", 148 "D3DPRASTERCAPS_WBUFFER", 149 "D3DPRASTERCAPS_WFOG", 150 "D3DPRASTERCAPS_ZFOG", 151 "D3DPRASTERCAPS_COLORPERSPECTIVE", 152 "D3DPRASTERCAPS_SCISSORTEST", 153 "D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS", 154 "D3DPRASTERCAPS_DEPTHBIAS", 155 "D3DPRASTERCAPS_MULTISAMPLE_TOGGLE", 156]) 157 158D3DPCMPCAPS = Flags(DWORD, [ 159 "D3DPCMPCAPS_NEVER", 160 "D3DPCMPCAPS_LESS", 161 "D3DPCMPCAPS_EQUAL", 162 "D3DPCMPCAPS_LESSEQUAL", 163 "D3DPCMPCAPS_GREATER", 164 "D3DPCMPCAPS_NOTEQUAL", 165 "D3DPCMPCAPS_GREATEREQUAL", 166 "D3DPCMPCAPS_ALWAYS", 167]) 168 169D3DPBLENDCAPS = Flags(DWORD, [ 170 "D3DPBLENDCAPS_ZERO", 171 "D3DPBLENDCAPS_ONE", 172 "D3DPBLENDCAPS_SRCCOLOR", 173 "D3DPBLENDCAPS_INVSRCCOLOR", 174 "D3DPBLENDCAPS_SRCALPHA", 175 "D3DPBLENDCAPS_INVSRCALPHA", 176 "D3DPBLENDCAPS_DESTALPHA", 177 "D3DPBLENDCAPS_INVDESTALPHA", 178 "D3DPBLENDCAPS_DESTCOLOR", 179 "D3DPBLENDCAPS_INVDESTCOLOR", 180 "D3DPBLENDCAPS_SRCALPHASAT", 181 "D3DPBLENDCAPS_BOTHSRCALPHA", 182 "D3DPBLENDCAPS_BOTHINVSRCALPHA", 183 "D3DPBLENDCAPS_BLENDFACTOR", 184 "D3DPBLENDCAPS_SRCCOLOR2", 185 "D3DPBLENDCAPS_INVSRCCOLOR2", 186]) 187 188D3DPSHADECAPS = Flags(DWORD, [ 189 "D3DPSHADECAPS_COLORGOURAUDRGB", 190 "D3DPSHADECAPS_SPECULARGOURAUDRGB", 191 "D3DPSHADECAPS_ALPHAGOURAUDBLEND", 192 "D3DPSHADECAPS_FOGGOURAUD", 193]) 194 195D3DPTEXTURECAPS = Flags(DWORD, [ 196 "D3DPTEXTURECAPS_PERSPECTIVE", 197 "D3DPTEXTURECAPS_POW2", 198 "D3DPTEXTURECAPS_ALPHA", 199 "D3DPTEXTURECAPS_SQUAREONLY", 200 "D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE", 201 "D3DPTEXTURECAPS_ALPHAPALETTE", 202 "D3DPTEXTURECAPS_NONPOW2CONDITIONAL", 203 "D3DPTEXTURECAPS_PROJECTED", 204 "D3DPTEXTURECAPS_CUBEMAP", 205 "D3DPTEXTURECAPS_VOLUMEMAP", 206 "D3DPTEXTURECAPS_MIPMAP", 207 "D3DPTEXTURECAPS_MIPVOLUMEMAP", 208 "D3DPTEXTURECAPS_MIPCUBEMAP", 209 "D3DPTEXTURECAPS_CUBEMAP_POW2", 210 "D3DPTEXTURECAPS_VOLUMEMAP_POW2", 211 "D3DPTEXTURECAPS_NOPROJECTEDBUMPENV", 212]) 213 214D3DPTFILTERCAPS = Flags(DWORD, [ 215 "D3DPTFILTERCAPS_MINFPOINT", 216 "D3DPTFILTERCAPS_MINFLINEAR", 217 "D3DPTFILTERCAPS_MINFANISOTROPIC", 218 "D3DPTFILTERCAPS_MINFPYRAMIDALQUAD", 219 "D3DPTFILTERCAPS_MINFGAUSSIANQUAD", 220 "D3DPTFILTERCAPS_MIPFPOINT", 221 "D3DPTFILTERCAPS_MIPFLINEAR", 222 "D3DPTFILTERCAPS_CONVOLUTIONMONO", 223 "D3DPTFILTERCAPS_MAGFPOINT", 224 "D3DPTFILTERCAPS_MAGFLINEAR", 225 "D3DPTFILTERCAPS_MAGFANISOTROPIC", 226 "D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD", 227 "D3DPTFILTERCAPS_MAGFGAUSSIANQUAD", 228]) 229 230D3DPTADDRESSCAPS = Flags(DWORD, [ 231 "D3DPTADDRESSCAPS_WRAP", 232 "D3DPTADDRESSCAPS_MIRROR", 233 "D3DPTADDRESSCAPS_CLAMP", 234 "D3DPTADDRESSCAPS_BORDER", 235 "D3DPTADDRESSCAPS_INDEPENDENTUV", 236 "D3DPTADDRESSCAPS_MIRRORONCE", 237]) 238 239D3DSTENCILCAPS = Flags(DWORD, [ 240 "D3DSTENCILCAPS_KEEP", 241 "D3DSTENCILCAPS_ZERO", 242 "D3DSTENCILCAPS_REPLACE", 243 "D3DSTENCILCAPS_INCRSAT", 244 "D3DSTENCILCAPS_DECRSAT", 245 "D3DSTENCILCAPS_INVERT", 246 "D3DSTENCILCAPS_INCR", 247 "D3DSTENCILCAPS_DECR", 248 "D3DSTENCILCAPS_TWOSIDED", 249]) 250 251D3DTEXOPCAPS = Flags(DWORD, [ 252 "D3DTEXOPCAPS_DISABLE", 253 "D3DTEXOPCAPS_SELECTARG1", 254 "D3DTEXOPCAPS_SELECTARG2", 255 "D3DTEXOPCAPS_MODULATE", 256 "D3DTEXOPCAPS_MODULATE2X", 257 "D3DTEXOPCAPS_MODULATE4X", 258 "D3DTEXOPCAPS_ADD", 259 "D3DTEXOPCAPS_ADDSIGNED", 260 "D3DTEXOPCAPS_ADDSIGNED2X", 261 "D3DTEXOPCAPS_SUBTRACT", 262 "D3DTEXOPCAPS_ADDSMOOTH", 263 "D3DTEXOPCAPS_BLENDDIFFUSEALPHA", 264 "D3DTEXOPCAPS_BLENDTEXTUREALPHA", 265 "D3DTEXOPCAPS_BLENDFACTORALPHA", 266 "D3DTEXOPCAPS_BLENDTEXTUREALPHAPM", 267 "D3DTEXOPCAPS_BLENDCURRENTALPHA", 268 "D3DTEXOPCAPS_PREMODULATE", 269 "D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR", 270 "D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA", 271 "D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR", 272 "D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA", 273 "D3DTEXOPCAPS_BUMPENVMAP", 274 "D3DTEXOPCAPS_BUMPENVMAPLUMINANCE", 275 "D3DTEXOPCAPS_DOTPRODUCT3", 276 "D3DTEXOPCAPS_MULTIPLYADD", 277 "D3DTEXOPCAPS_LERP", 278]) 279 280D3DFVFCAPS = Flags(DWORD, [ 281 "D3DFVFCAPS_TEXCOORDCOUNTMASK", 282 "D3DFVFCAPS_DONOTSTRIPELEMENTS", 283 "D3DFVFCAPS_PSIZE", 284]) 285 286D3DVTXPCAPS = Flags(DWORD, [ 287 "D3DVTXPCAPS_TEXGEN", 288 "D3DVTXPCAPS_MATERIALSOURCE7", 289 "D3DVTXPCAPS_DIRECTIONALLIGHTS", 290 "D3DVTXPCAPS_POSITIONALLIGHTS", 291 "D3DVTXPCAPS_LOCALVIEWER", 292 "D3DVTXPCAPS_TWEENING", 293 "D3DVTXPCAPS_TEXGEN_SPHEREMAP", 294 "D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER", 295]) 296 297D3DDEVCAPS2 = Flags(DWORD, [ 298 "D3DDEVCAPS2_STREAMOFFSET", 299 "D3DDEVCAPS2_DMAPNPATCH", 300 "D3DDEVCAPS2_ADAPTIVETESSRTPATCH", 301 "D3DDEVCAPS2_ADAPTIVETESSNPATCH", 302 "D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES", 303 "D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH", 304 "D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET", 305]) 306 307D3DDTCAPS = Flags(DWORD, [ 308 "D3DDTCAPS_UBYTE4", 309 "D3DDTCAPS_UBYTE4N", 310 "D3DDTCAPS_SHORT2N", 311 "D3DDTCAPS_SHORT4N", 312 "D3DDTCAPS_USHORT2N", 313 "D3DDTCAPS_USHORT4N", 314 "D3DDTCAPS_UDEC3", 315 "D3DDTCAPS_DEC3N", 316 "D3DDTCAPS_FLOAT16_2", 317 "D3DDTCAPS_FLOAT16_4", 318]) 319 320#D3DPS_VERSION = Enum("DWORD", [ 321# "D3DPS_VERSION(0,0)", 322# "D3DPS_VERSION(1,0)", 323# "D3DPS_VERSION(1,1)", 324# "D3DPS_VERSION(1,2)", 325# "D3DPS_VERSION(1,3)", 326# "D3DPS_VERSION(1,4)", 327# "D3DPS_VERSION(2,0)", 328# "D3DPS_VERSION(3,0)", 329#]) 330D3DPS_VERSION = DWORD 331 332#D3DVS_VERSION = Enum("DWORD", [ 333# "D3DVS_VERSION(0,0)", 334# "D3DVS_VERSION(1,0)", 335# "D3DVS_VERSION(1,1)", 336# "D3DVS_VERSION(2,0)", 337# "D3DVS_VERSION(3,0)", 338#]) 339D3DVS_VERSION = DWORD 340 341D3DCAPS9 = Struct("D3DCAPS9", [ 342 (D3DDEVTYPE, "DeviceType"), 343 (UINT, "AdapterOrdinal"), 344 (D3DCAPS, "Caps"), 345 (D3DCAPS2, "Caps2"), 346 (D3DCAPS3, "Caps3"), 347 (D3DPRESENT_INTERVAL, "PresentationIntervals"), 348 (D3DCURSORCAPS, "CursorCaps"), 349 (D3DDEVCAPS, "DevCaps"), 350 (D3DPMISCCAPS, "PrimitiveMiscCaps"), 351 (D3DPRASTERCAPS, "RasterCaps"), 352 (D3DPCMPCAPS, "ZCmpCaps"), 353 (D3DPBLENDCAPS, "SrcBlendCaps"), 354 (D3DPBLENDCAPS, "DestBlendCaps"), 355 (D3DPCMPCAPS, "AlphaCmpCaps"), 356 (D3DPSHADECAPS, "ShadeCaps"), 357 (D3DPTEXTURECAPS, "TextureCaps"), 358 (D3DPTFILTERCAPS, "TextureFilterCaps"), 359 (D3DPTFILTERCAPS, "CubeTextureFilterCaps"), 360 (D3DPTFILTERCAPS, "VolumeTextureFilterCaps"), 361 (D3DPTADDRESSCAPS, "TextureAddressCaps"), 362 (D3DPTADDRESSCAPS, "VolumeTextureAddressCaps"), 363 (D3DLINECAPS, "LineCaps"), 364 (DWORD, "MaxTextureWidth"), 365 (DWORD, "MaxTextureHeight"), 366 (DWORD, "MaxVolumeExtent"), 367 (DWORD, "MaxTextureRepeat"), 368 (DWORD, "MaxTextureAspectRatio"), 369 (DWORD, "MaxAnisotropy"), 370 (Float, "MaxVertexW"), 371 (Float, "GuardBandLeft"), 372 (Float, "GuardBandTop"), 373 (Float, "GuardBandRight"), 374 (Float, "GuardBandBottom"), 375 (Float, "ExtentsAdjust"), 376 (D3DSTENCILCAPS, "StencilCaps"), 377 (D3DFVFCAPS, "FVFCaps"), 378 (D3DTEXOPCAPS, "TextureOpCaps"), 379 (DWORD, "MaxTextureBlendStages"), 380 (DWORD, "MaxSimultaneousTextures"), 381 (D3DVTXPCAPS, "VertexProcessingCaps"), 382 (DWORD, "MaxActiveLights"), 383 (DWORD, "MaxUserClipPlanes"), 384 (DWORD, "MaxVertexBlendMatrices"), 385 (DWORD, "MaxVertexBlendMatrixIndex"), 386 (Float, "MaxPointSize"), 387 (DWORD, "MaxPrimitiveCount"), 388 (DWORD, "MaxVertexIndex"), 389 (DWORD, "MaxStreams"), 390 (DWORD, "MaxStreamStride"), 391 (D3DVS_VERSION, "VertexShaderVersion"), 392 (DWORD, "MaxVertexShaderConst"), 393 (D3DPS_VERSION, "PixelShaderVersion"), 394 (Float, "PixelShader1xMaxValue"), 395 (D3DDEVCAPS2, "DevCaps2"), 396 (Float, "MaxNpatchTessellationLevel"), 397 (DWORD, "Reserved5"), 398 (UINT, "MasterAdapterOrdinal"), 399 (UINT, "AdapterOrdinalInGroup"), 400 (UINT, "NumberOfAdaptersInGroup"), 401 (D3DDTCAPS, "DeclTypes"), 402 (DWORD, "NumSimultaneousRTs"), 403 (D3DPTFILTERCAPS, "StretchRectFilterCaps"), 404 (D3DVSHADERCAPS2_0, "VS20Caps"), 405 (D3DPSHADERCAPS2_0, "PS20Caps"), 406 (D3DPTFILTERCAPS, "VertexTextureFilterCaps"), 407 (DWORD, "MaxVShaderInstructionsExecuted"), 408 (DWORD, "MaxPShaderInstructionsExecuted"), 409 (DWORD, "MaxVertexShader30InstructionSlots"), 410 (DWORD, "MaxPixelShader30InstructionSlots"), 411]) 412 413