1 2 #ifndef _D3DCAPS_H 3 #define _D3DCAPS_H 4 5 #include "ddraw.h" 6 7 #ifndef DIRECT3D_VERSION 8 #define DIRECT3D_VERSION 0x0700 9 #endif 10 11 #if defined(_X86_) || defined(_IA64_) 12 #pragma pack(4) 13 #endif 14 15 #define D3DTRANSFORMCAPS_CLIP 0x00000001 16 #define D3DLIGHTINGMODEL_RGB 0x00000001 17 #define D3DLIGHTINGMODEL_MONO 0x00000002 18 #define D3DLIGHTCAPS_POINT 0x00000001 19 #define D3DLIGHTCAPS_SPOT 0x00000002 20 #define D3DLIGHTCAPS_DIRECTIONAL 0x00000004 21 #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008 22 #define D3DPMISCCAPS_MASKPLANES 0x00000001 23 #define D3DPMISCCAPS_MASKZ 0x00000002 24 #define D3DPMISCCAPS_LINEPATTERNREP 0x00000004 25 #define D3DPMISCCAPS_CONFORMANT 0x00000008 26 #define D3DPMISCCAPS_CULLNONE 0x00000010 27 #define D3DPMISCCAPS_CULLCW 0x00000020 28 #define D3DPMISCCAPS_CULLCCW 0x00000040 29 #define D3DPRASTERCAPS_DITHER 0x00000001 30 #define D3DPRASTERCAPS_ROP2 0x00000002 31 #define D3DPRASTERCAPS_XOR 0x00000004 32 #define D3DPRASTERCAPS_PAT 0x00000008 33 #define D3DPRASTERCAPS_ZTEST 0x00000010 34 #define D3DPRASTERCAPS_SUBPIXEL 0x00000020 35 #define D3DPRASTERCAPS_SUBPIXELX 0x00000040 36 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080 37 #define D3DPRASTERCAPS_FOGTABLE 0x00000100 38 #define D3DPRASTERCAPS_STIPPLE 0x00000200 39 #define D3DPCMPCAPS_NEVER 0x00000001 40 #define D3DPCMPCAPS_LESS 0x00000002 41 #define D3DPCMPCAPS_EQUAL 0x00000004 42 #define D3DPCMPCAPS_LESSEQUAL 0x00000008 43 #define D3DPCMPCAPS_GREATER 0x00000010 44 #define D3DPCMPCAPS_NOTEQUAL 0x00000020 45 #define D3DPCMPCAPS_GREATEREQUAL 0x00000040 46 #define D3DPCMPCAPS_ALWAYS 0x00000080 47 #define D3DPBLENDCAPS_ZERO 0x00000001 48 #define D3DPBLENDCAPS_ONE 0x00000002 49 #define D3DPBLENDCAPS_SRCCOLOR 0x00000004 50 #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008 51 #define D3DPBLENDCAPS_SRCALPHA 0x00000010 52 #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020 53 #define D3DPBLENDCAPS_DESTALPHA 0x00000040 54 #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080 55 #define D3DPBLENDCAPS_DESTCOLOR 0x00000100 56 #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200 57 #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400 58 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800 59 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000 60 #define D3DPSHADECAPS_COLORFLATMONO 0x00000001 61 #define D3DPSHADECAPS_COLORFLATRGB 0x00000002 62 #define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004 63 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008 64 #define D3DPSHADECAPS_COLORPHONGMONO 0x00000010 65 #define D3DPSHADECAPS_COLORPHONGRGB 0x00000020 66 #define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040 67 #define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080 68 #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100 69 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200 70 #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400 71 #define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800 72 #define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000 73 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000 74 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000 75 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000 76 #define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000 77 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000 78 #define D3DPSHADECAPS_FOGFLAT 0x00040000 79 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000 80 #define D3DPSHADECAPS_FOGPHONG 0x00100000 81 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001 82 #define D3DPTEXTURECAPS_POW2 0x00000002 83 #define D3DPTEXTURECAPS_ALPHA 0x00000004 84 #define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008 85 #define D3DPTEXTURECAPS_BORDER 0x00000010 86 #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020 87 #define D3DPTFILTERCAPS_NEAREST 0x00000001 88 #define D3DPTFILTERCAPS_LINEAR 0x00000002 89 #define D3DPTFILTERCAPS_MIPNEAREST 0x00000004 90 #define D3DPTFILTERCAPS_MIPLINEAR 0x00000008 91 #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010 92 #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020 93 #define D3DPTBLENDCAPS_DECAL 0x00000001 94 #define D3DPTBLENDCAPS_MODULATE 0x00000002 95 #define D3DPTBLENDCAPS_DECALALPHA 0x00000004 96 #define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008 97 #define D3DPTBLENDCAPS_DECALMASK 0x00000010 98 #define D3DPTBLENDCAPS_MODULATEMASK 0x00000020 99 #define D3DPTBLENDCAPS_COPY 0x00000040 100 #define D3DPTADDRESSCAPS_WRAP 0x00000001 101 #define D3DPTADDRESSCAPS_MIRROR 0x00000002 102 #define D3DPTADDRESSCAPS_CLAMP 0x00000004 103 #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC)) 104 #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7)) 105 #define D3DDD_COLORMODEL 0x00000001 106 #define D3DDD_DEVCAPS 0x00000002 107 #define D3DDD_TRANSFORMCAPS 0x00000004 108 #define D3DDD_LIGHTINGCAPS 0x00000008 109 #define D3DDD_BCLIPPING 0x00000010 110 #define D3DDD_LINECAPS 0x00000020 111 #define D3DDD_TRICAPS 0x00000040 112 #define D3DDD_DEVICERENDERBITDEPTH 0x00000080 113 #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100 114 #define D3DDD_MAXBUFFERSIZE 0x00000200 115 #define D3DDD_MAXVERTEXCOUNT 0x00000400 116 #define D3DDEVCAPS_FLOATTLVERTEX 0x00000001 117 #define D3DDEVCAPS_SORTINCREASINGZ 0x00000002 118 #define D3DDEVCAPS_SORTDECREASINGZ 0X00000004 119 #define D3DDEVCAPS_SORTEXACT 0x00000008 120 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010 121 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020 122 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040 123 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080 124 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100 125 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200 126 #define D3DFDS_COLORMODEL 0x00000001 127 #define D3DFDS_GUID 0x00000002 128 #define D3DFDS_HARDWARE 0x00000004 129 #define D3DFDS_TRIANGLES 0x00000008 130 #define D3DFDS_LINES 0x00000010 131 #define D3DFDS_MISCCAPS 0x00000020 132 #define D3DFDS_RASTERCAPS 0x00000040 133 #define D3DFDS_ZCMPCAPS 0x00000080 134 #define D3DFDS_ALPHACMPCAPS 0x00000100 135 #define D3DFDS_SRCBLENDCAPS 0x00000200 136 #define D3DFDS_DSTBLENDCAPS 0x00000400 137 #define D3DFDS_SHADECAPS 0x00000800 138 #define D3DFDS_TEXTURECAPS 0x00001000 139 #define D3DFDS_TEXTUREFILTERCAPS 0x00002000 140 #define D3DFDS_TEXTUREBLENDCAPS 0x00004000 141 #define D3DFDS_TEXTUREADDRESSCAPS 0x00008000 142 #define D3DDEB_BUFSIZE 0x00000001 143 #define D3DDEB_CAPS 0x00000002 144 #define D3DDEB_LPDATA 0x00000004 145 #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001 146 #define D3DDEBCAPS_VIDEOMEMORY 0x00000002 147 #define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) 148 149 150 151 #if(DIRECT3D_VERSION < 0x700) 152 #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008 153 #endif 154 #if(DIRECT3D_VERSION < 0x500) 155 #define D3DLIGHTCAPS_GLSPOT 0x00000010 156 #endif 157 158 #if(DIRECT3D_VERSION >= 0x0500) 159 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400 160 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800 161 #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000 162 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000 163 #define D3DPRASTERCAPS_ZBIAS 0x00004000 164 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000 165 #define D3DPRASTERCAPS_FOGRANGE 0x00010000 166 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000 167 #define D3DPTBLENDCAPS_ADD 0x00000080 168 #define D3DPTADDRESSCAPS_BORDER 0x00000008 169 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010 170 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400 171 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800 172 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000 173 #endif 174 175 #if(DIRECT3D_VERSION >= 0x0600) 176 #define D3DPRASTERCAPS_WBUFFER 0x00040000 177 #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000 178 #define D3DPRASTERCAPS_WFOG 0x00100000 179 #define D3DPRASTERCAPS_ZFOG 0x00200000 180 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040 181 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080 182 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100 183 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100 184 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200 185 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 186 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000 187 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000 188 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000 189 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000 190 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 191 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000 192 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000 193 #define D3DSTENCILCAPS_KEEP 0x00000001 194 #define D3DSTENCILCAPS_ZERO 0x00000002 195 #define D3DSTENCILCAPS_REPLACE 0x00000004 196 #define D3DSTENCILCAPS_INCRSAT 0x00000008 197 #define D3DSTENCILCAPS_DECRSAT 0x00000010 198 #define D3DSTENCILCAPS_INVERT 0x00000020 199 #define D3DSTENCILCAPS_INCR 0x00000040 200 #define D3DSTENCILCAPS_DECR 0x00000080 201 #define D3DSTENCILCAPS_TWOSIDED 0x00000100 202 #define D3DTEXOPCAPS_DISABLE 0x00000001 203 #define D3DTEXOPCAPS_SELECTARG1 0x00000002 204 #define D3DTEXOPCAPS_SELECTARG2 0x00000004 205 #define D3DTEXOPCAPS_MODULATE 0x00000008 206 #define D3DTEXOPCAPS_MODULATE2X 0x00000010 207 #define D3DTEXOPCAPS_MODULATE4X 0x00000020 208 #define D3DTEXOPCAPS_ADD 0x00000040 209 #define D3DTEXOPCAPS_ADDSIGNED 0x00000080 210 #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100 211 #define D3DTEXOPCAPS_SUBTRACT 0x00000200 212 #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400 213 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800 214 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000 215 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000 216 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000 217 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000 218 #define D3DTEXOPCAPS_PREMODULATE 0x00010000 219 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000 220 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000 221 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000 222 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000 223 #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000 224 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000 225 #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000 226 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF 227 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000 228 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000 229 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000 230 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000 231 #endif 232 233 #if(DIRECT3D_VERSION >= 0x0700) 234 #define D3DPTEXTURECAPS_PROJECTED 0x00000400 235 #define D3DPTEXTURECAPS_CUBEMAP 0x00000800 236 #define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000 237 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000 238 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000 239 #define D3DDEVCAPS_HWRASTERIZATION 0x00080000 240 #define D3DVTXPCAPS_TEXGEN 0x00000001 241 #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002 242 #define D3DVTXPCAPS_VERTEXFOG 0x00000004 243 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008 244 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010 245 #define D3DVTXPCAPS_LOCALVIEWER 0x00000020 246 #endif 247 248 typedef struct _D3DTRANSFORMCAPS 249 { 250 DWORD dwSize; 251 DWORD dwCaps; 252 } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS; 253 254 typedef struct _D3DLIGHTINGCAPS 255 { 256 DWORD dwSize; 257 DWORD dwCaps; 258 DWORD dwLightingModel; 259 DWORD dwNumLights; 260 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS; 261 262 typedef struct _D3DPrimCaps 263 { 264 DWORD dwSize; 265 DWORD dwMiscCaps; 266 DWORD dwRasterCaps; 267 DWORD dwZCmpCaps; 268 DWORD dwSrcBlendCaps; 269 DWORD dwDestBlendCaps; 270 DWORD dwAlphaCmpCaps; 271 DWORD dwShadeCaps; 272 DWORD dwTextureCaps; 273 DWORD dwTextureFilterCaps; 274 DWORD dwTextureBlendCaps; 275 DWORD dwTextureAddressCaps; 276 DWORD dwStippleWidth; 277 DWORD dwStippleHeight; 278 } D3DPRIMCAPS, *LPD3DPRIMCAPS; 279 280 typedef struct _D3DDeviceDesc1 { 281 DWORD dwSize; 282 DWORD dwFlags; 283 D3DCOLORMODEL dcmColorModel; 284 DWORD dwDevCaps; 285 D3DTRANSFORMCAPS dtcTransformCaps; 286 BOOL bClipping; 287 D3DLIGHTINGCAPS dlcLightingCaps; 288 D3DPRIMCAPS dpcLineCaps; 289 D3DPRIMCAPS dpcTriCaps; 290 DWORD dwDeviceRenderBitDepth; 291 DWORD dwDeviceZBufferBitDepth; 292 DWORD dwMaxBufferSize; 293 DWORD dwMaxVertexCount; 294 } D3DDEVICEDESC1, *LPD3DDEVICEDESC1; 295 296 typedef struct _D3DDeviceDesc2 { 297 DWORD dwSize; 298 DWORD dwFlags; 299 D3DCOLORMODEL dcmColorModel; 300 DWORD dwDevCaps; 301 D3DTRANSFORMCAPS dtcTransformCaps; 302 BOOL bClipping; 303 D3DLIGHTINGCAPS dlcLightingCaps; 304 D3DPRIMCAPS dpcLineCaps; 305 D3DPRIMCAPS dpcTriCaps; 306 DWORD dwDeviceRenderBitDepth; 307 DWORD dwDeviceZBufferBitDepth; 308 DWORD dwMaxBufferSize; 309 DWORD dwMaxVertexCount; 310 DWORD dwMinTextureWidth, dwMinTextureHeight; 311 DWORD dwMaxTextureWidth, dwMaxTextureHeight; 312 DWORD dwMinStippleWidth, dwMaxStippleWidth; 313 DWORD dwMinStippleHeight, dwMaxStippleHeight; 314 } D3DDEVICEDESC2, *LPD3DDEVICEDESC2; 315 316 typedef struct _D3DDeviceDesc 317 { 318 DWORD dwSize; 319 DWORD dwFlags; 320 D3DCOLORMODEL dcmColorModel; 321 DWORD dwDevCaps; 322 D3DTRANSFORMCAPS dtcTransformCaps; 323 BOOL bClipping; 324 D3DLIGHTINGCAPS dlcLightingCaps; 325 D3DPRIMCAPS dpcLineCaps; 326 D3DPRIMCAPS dpcTriCaps; 327 DWORD dwDeviceRenderBitDepth; 328 DWORD dwDeviceZBufferBitDepth; 329 DWORD dwMaxBufferSize; 330 DWORD dwMaxVertexCount; 331 #if(DIRECT3D_VERSION >= 0x0500) 332 DWORD dwMinTextureWidth, dwMinTextureHeight; 333 DWORD dwMaxTextureWidth, dwMaxTextureHeight; 334 DWORD dwMinStippleWidth, dwMaxStippleWidth; 335 DWORD dwMinStippleHeight, dwMaxStippleHeight; 336 #endif 337 338 #if(DIRECT3D_VERSION >= 0x0600) 339 DWORD dwMaxTextureRepeat; 340 DWORD dwMaxTextureAspectRatio; 341 DWORD dwMaxAnisotropy; 342 D3DVALUE dvGuardBandLeft; 343 D3DVALUE dvGuardBandTop; 344 D3DVALUE dvGuardBandRight; 345 D3DVALUE dvGuardBandBottom; 346 D3DVALUE dvExtentsAdjust; 347 DWORD dwStencilCaps; 348 DWORD dwFVFCaps; 349 DWORD dwTextureOpCaps; 350 WORD wMaxTextureBlendStages; 351 WORD wMaxSimultaneousTextures; 352 #endif 353 } D3DDEVICEDESC, *LPD3DDEVICEDESC; 354 355 #if(DIRECT3D_VERSION >= 0x0700) 356 typedef struct _D3DDeviceDesc7 357 { 358 DWORD dwDevCaps; 359 D3DPRIMCAPS dpcLineCaps; 360 D3DPRIMCAPS dpcTriCaps; 361 DWORD dwDeviceRenderBitDepth; 362 DWORD dwDeviceZBufferBitDepth; 363 DWORD dwMinTextureWidth; 364 DWORD dwMinTextureHeight; 365 DWORD dwMaxTextureWidth; 366 DWORD dwMaxTextureHeight; 367 DWORD dwMaxTextureRepeat; 368 DWORD dwMaxTextureAspectRatio; 369 DWORD dwMaxAnisotropy; 370 D3DVALUE dvGuardBandLeft; 371 D3DVALUE dvGuardBandTop; 372 D3DVALUE dvGuardBandRight; 373 D3DVALUE dvGuardBandBottom; 374 D3DVALUE dvExtentsAdjust; 375 DWORD dwStencilCaps; 376 DWORD dwFVFCaps; 377 DWORD dwTextureOpCaps; 378 WORD wMaxTextureBlendStages; 379 WORD wMaxSimultaneousTextures; 380 DWORD dwMaxActiveLights; 381 D3DVALUE dvMaxVertexW; 382 GUID deviceGUID; 383 WORD wMaxUserClipPlanes; 384 WORD wMaxVertexBlendMatrices; 385 DWORD dwVertexProcessingCaps; 386 DWORD dwReserved1; 387 DWORD dwReserved2; 388 DWORD dwReserved3; 389 DWORD dwReserved4; 390 } D3DDEVICEDESC7, *LPD3DDEVICEDESC7; 391 #endif 392 393 typedef struct _D3DFINDDEVICESEARCH 394 { 395 DWORD dwSize; 396 DWORD dwFlags; 397 BOOL bHardware; 398 D3DCOLORMODEL dcmColorModel; 399 GUID guid; 400 DWORD dwCaps; 401 D3DPRIMCAPS dpcPrimCaps; 402 } D3DFINDDEVICESEARCH, *LPD3DFINDDEVICESEARCH; 403 404 typedef struct _D3DFINDDEVICERESULT1 { 405 DWORD dwSize; 406 GUID guid; 407 D3DDEVICEDESC1 ddHwDesc; 408 D3DDEVICEDESC1 ddSwDesc; 409 } D3DFINDDEVICERESULT1, *LPD3DFINDDEVICERESULT1; 410 411 typedef struct _D3DFINDDEVICERESULT2 { 412 DWORD dwSize; 413 GUID guid; 414 D3DDEVICEDESC2 ddHwDesc; 415 D3DDEVICEDESC2 ddSwDesc; 416 } D3DFINDDEVICERESULT2, *LPD3DFINDDEVICERESULT2; 417 418 typedef struct _D3DFINDDEVICERESULT 419 { 420 DWORD dwSize; 421 GUID guid; 422 D3DDEVICEDESC ddHwDesc; 423 D3DDEVICEDESC ddSwDesc; 424 } D3DFINDDEVICERESULT, *LPD3DFINDDEVICERESULT; 425 426 typedef struct _D3DExecuteBufferDesc 427 { 428 DWORD dwSize; 429 DWORD dwFlags; 430 DWORD dwCaps; 431 DWORD dwBufferSize; 432 LPVOID lpData; 433 } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC; 434 435 #if(DIRECT3D_VERSION == 0x0700) 436 typedef struct _D3DDEVINFO_TEXTUREMANAGER 437 { 438 BOOL bThrashing; 439 DWORD dwApproxBytesDownloaded; 440 DWORD dwNumEvicts; 441 DWORD dwNumVidCreates; 442 DWORD dwNumTexturesUsed; 443 DWORD dwNumUsedTexInVid; 444 DWORD dwWorkingSet; 445 DWORD dwWorkingSetBytes; 446 DWORD dwTotalManaged; 447 DWORD dwTotalBytes; 448 DWORD dwLastPri; 449 } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER; 450 451 typedef struct _D3DDEVINFO_TEXTURING 452 { 453 DWORD dwNumLoads; 454 DWORD dwApproxBytesLoaded; 455 DWORD dwNumPreLoads; 456 DWORD dwNumSet; 457 DWORD dwNumCreates; 458 DWORD dwNumDestroys; 459 DWORD dwNumSetPriorities; 460 DWORD dwNumSetLODs; 461 DWORD dwNumLocks; 462 DWORD dwNumGetDCs; 463 } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING; 464 #endif 465 466 typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK)(GUID *lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID); 467 468 #if(DIRECT3D_VERSION >= 0x0700) 469 typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID); 470 #endif 471 472 #pragma pack() 473 474 #endif 475 476