/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dx9math.h | 101 typedef struct D3DXVECTOR4 struct 121 D3DXVECTOR4 operator * (FLOAT) const; argument 130 } D3DXVECTOR4, *LPD3DXVECTOR4; argument
|
H A D | d3dx9math.inl | 239 inline D3DXVECTOR4::D3DXVECTOR4() function in D3DXVECTOR4 243 inline D3DXVECTOR4::D3DXVECTOR4(const FLOAT *pf) function in D3DXVECTOR4 252 inline D3DXVECTOR4::D3DXVECTOR4(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw) function in D3DXVECTOR4
|
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dx9math.h | 101 typedef struct D3DXVECTOR4 struct 121 D3DXVECTOR4 operator * (FLOAT) const; argument 130 } D3DXVECTOR4, *LPD3DXVECTOR4; typedef
|
H A D | d3dx9math.inl | 239 inline D3DXVECTOR4::D3DXVECTOR4() function in D3DXVECTOR4 243 inline D3DXVECTOR4::D3DXVECTOR4(const FLOAT *pf) function in D3DXVECTOR4 252 inline D3DXVECTOR4::D3DXVECTOR4(FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw) function in D3DXVECTOR4
|
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d8/ |
H A D | d3dx8math.h | 122 typedef struct D3DXVECTOR4 struct 126 D3DXVECTOR4() {}; in D3DXVECTOR4() function 147 D3DXVECTOR4 operator * ( FLOAT ) const; argument 158 } D3DXVECTOR4, *LPD3DXVECTOR4; typedef
|
H A D | d3dx8math.inl | 292 D3DXVECTOR4::D3DXVECTOR4( CONST FLOAT *pf ) function in D3DXVECTOR4 306 D3DXVECTOR4::D3DXVECTOR4( FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw ) function in D3DXVECTOR4
|
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/dx8sdk/include/ |
H A D | d3dx8math.h | 129 typedef struct D3DXVECTOR4 struct 133 D3DXVECTOR4() {}; in D3DXVECTOR4() argument 154 D3DXVECTOR4 operator * ( FLOAT ) const; argument 165 } D3DXVECTOR4, *LPD3DXVECTOR4; typedef
|
H A D | d3dx8math.inl | 305 D3DXVECTOR4::D3DXVECTOR4( CONST FLOAT *pf ) function in D3DXVECTOR4 319 D3DXVECTOR4::D3DXVECTOR4( FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw ) function in D3DXVECTOR4
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/mingw/include/directx9/ |
H A D | d3dx9math.h | 238 typedef struct D3DXVECTOR4 struct 242 D3DXVECTOR4() {}; in D3DXVECTOR4() function 265 D3DXVECTOR4 operator * ( FLOAT ) const; argument 276 } D3DXVECTOR4, *LPD3DXVECTOR4; typedef
|
H A D | d3dx9math.inl | 503 D3DXVECTOR4::D3DXVECTOR4( CONST FLOAT *pf ) function in D3DXVECTOR4 517 D3DXVECTOR4::D3DXVECTOR4( CONST D3DXFLOAT16 *pf ) function in D3DXVECTOR4 528 D3DXVECTOR4::D3DXVECTOR4( CONST D3DVECTOR& v, FLOAT f ) function in D3DXVECTOR4 537 D3DXVECTOR4::D3DXVECTOR4( FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw ) function in D3DXVECTOR4
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/mingw/include/directx9/ |
H A D | d3dx9math.h | 238 typedef struct D3DXVECTOR4 struct 242 D3DXVECTOR4() {}; in D3DXVECTOR4() function 265 D3DXVECTOR4 operator * ( FLOAT ) const; argument 276 } D3DXVECTOR4, *LPD3DXVECTOR4; typedef
|
H A D | d3dx9math.inl | 503 D3DXVECTOR4::D3DXVECTOR4( CONST FLOAT *pf ) function in D3DXVECTOR4 517 D3DXVECTOR4::D3DXVECTOR4( CONST D3DXFLOAT16 *pf ) function in D3DXVECTOR4 528 D3DXVECTOR4::D3DXVECTOR4( CONST D3DVECTOR& v, FLOAT f ) function in D3DXVECTOR4 537 D3DXVECTOR4::D3DXVECTOR4( FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw ) function in D3DXVECTOR4
|
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d9/ |
H A D | d3dx9math.h | 221 typedef struct D3DXVECTOR4 struct 225 D3DXVECTOR4() {}; in D3DXVECTOR4() argument 248 D3DXVECTOR4 operator * ( FLOAT ) const; argument 259 } D3DXVECTOR4, *LPD3DXVECTOR4; typedef
|
H A D | d3dx9math.inl | 440 D3DXVECTOR4::D3DXVECTOR4( CONST FLOAT *pf ) function in D3DXVECTOR4 449 D3DXVECTOR4::D3DXVECTOR4( CONST D3DXFLOAT16 *pf ) function in D3DXVECTOR4 455 D3DXVECTOR4::D3DXVECTOR4( CONST D3DVECTOR& v, FLOAT f ) function in D3DXVECTOR4 464 D3DXVECTOR4::D3DXVECTOR4( FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw ) function in D3DXVECTOR4
|
/dports/emulators/mess/mame-mame0226/3rdparty/dxsdk/Include/ |
H A D | d3dx9math.h | 237 typedef struct D3DXVECTOR4 struct 241 D3DXVECTOR4() {}; in D3DXVECTOR4() function 264 D3DXVECTOR4 operator * ( FLOAT ) const; argument 275 } D3DXVECTOR4, *LPD3DXVECTOR4; typedef
|
H A D | d3dx9math.inl | 503 D3DXVECTOR4::D3DXVECTOR4( CONST FLOAT *pf ) function in D3DXVECTOR4 517 D3DXVECTOR4::D3DXVECTOR4( CONST D3DXFLOAT16 *pf ) function in D3DXVECTOR4 528 D3DXVECTOR4::D3DXVECTOR4( CONST D3DVECTOR& v, FLOAT f ) function in D3DXVECTOR4 537 D3DXVECTOR4::D3DXVECTOR4( FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw ) function in D3DXVECTOR4
|
/dports/emulators/mame/mame-mame0226/3rdparty/dxsdk/Include/ |
H A D | d3dx9math.h | 237 typedef struct D3DXVECTOR4 struct 241 D3DXVECTOR4() {}; in D3DXVECTOR4() argument 264 D3DXVECTOR4 operator * ( FLOAT ) const; argument 275 } D3DXVECTOR4, *LPD3DXVECTOR4; typedef
|
H A D | d3dx9math.inl | 503 D3DXVECTOR4::D3DXVECTOR4( CONST FLOAT *pf ) function in D3DXVECTOR4 517 D3DXVECTOR4::D3DXVECTOR4( CONST D3DXFLOAT16 *pf ) function in D3DXVECTOR4 528 D3DXVECTOR4::D3DXVECTOR4( CONST D3DVECTOR& v, FLOAT f ) function in D3DXVECTOR4 537 D3DXVECTOR4::D3DXVECTOR4( FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw ) function in D3DXVECTOR4
|
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/ |
H A D | d3dx10math.h | 255 typedef struct D3DXVECTOR4 struct 259 D3DXVECTOR4() {}; in D3DXVECTOR4() function 282 D3DXVECTOR4 operator * ( FLOAT ) const; argument 293 } D3DXVECTOR4, *LPD3DXVECTOR4; typedef
|
H A D | d3dx10math.inl | 496 D3DXVECTOR4::D3DXVECTOR4( CONST FLOAT *pf ) function in D3DXVECTOR4 510 D3DXVECTOR4::D3DXVECTOR4( CONST D3DXFLOAT16 *pf ) function in D3DXVECTOR4 521 D3DXVECTOR4::D3DXVECTOR4( CONST D3DVECTOR& v, FLOAT f ) function in D3DXVECTOR4 530 D3DXVECTOR4::D3DXVECTOR4( FLOAT fx, FLOAT fy, FLOAT fz, FLOAT fw ) function in D3DXVECTOR4
|