1 /*************************************************************************** 2 * Free Heroes of Might and Magic II: https://github.com/ihhub/fheroes2 * 3 * Copyright (C) 2020 * 4 * * 5 * This program is free software; you can redistribute it and/or modify * 6 * it under the terms of the GNU General Public License as published by * 7 * the Free Software Foundation; either version 2 of the License, or * 8 * (at your option) any later version. * 9 * * 10 * This program is distributed in the hope that it will be useful, * 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 13 * GNU General Public License for more details. * 14 * * 15 * You should have received a copy of the GNU General Public License * 16 * along with this program; if not, write to the * 17 * Free Software Foundation, Inc., * 18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * 19 ***************************************************************************/ 20 #ifndef H2PAL_H 21 #define H2PAL_H 22 23 #include <cstdint> 24 #include <vector> 25 26 namespace PAL 27 { 28 enum class PaletteType : int 29 { 30 STANDARD, // default 31 YELLOW_TEXT, 32 WHITE_TEXT, 33 GRAY_TEXT, 34 RED, // blood lust, ... 35 GRAY, // petrify, ... 36 BROWN, 37 TAN, // puzzle 38 NO_CYCLE, 39 MIRROR_IMAGE, 40 DARKENING, // for disabled buttons 41 CUSTOM 42 }; 43 44 std::vector<uint8_t> GetCyclingPalette( int stepId ); 45 const std::vector<uint8_t> & GetPalette( const PaletteType type ); 46 std::vector<uint8_t> CombinePalettes( const std::vector<uint8_t> & first, const std::vector<uint8_t> & second ); 47 } 48 49 #endif 50