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Searched defs:DDSCAPS_TEXTURE (Results 1 – 25 of 65) sorted by relevance

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/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/image/codecs/
H A Ddds.py67 DDSCAPS_TEXTURE = 0x00001000 variable
/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/image/codecs/
H A Ddds.py67 DDSCAPS_TEXTURE = 0x00001000 variable
/dports/games/alephone/alephone-release-20190331/Source_Files/RenderMain/
H A DDDS.h48 #define DDSCAPS_TEXTURE 0x00001000 macro
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/Renderer/SOIL/
H A Dimage_DXT.h109 #define DDSCAPS_TEXTURE 0x00001000 macro
H A Dstbi_DDS_aug_c.h60 #define DDSCAPS_TEXTURE 0x00001000 macro
/dports/graphics/libprojectm/projectm-3.1.12/src/libprojectM/Renderer/SOIL2/
H A Dimage_DXT.h109 #define DDSCAPS_TEXTURE 0x00001000 macro
/dports/multimedia/kodi-addon-screensaver.matrixtrails/screensaver.matrixtrails-2.6.0-Matrix/lib/SOIL2/
H A Dimage_DXT.h109 #define DDSCAPS_TEXTURE 0x00001000 macro
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/Src/
H A DDDSHeader.h26 #define DDSCAPS_TEXTURE 0x00001000 macro
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/render_rfx/plugins/
H A Drfx_dds.h94 #define DDSCAPS_TEXTURE 0x00001000 macro
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ddsutils/
H A Dddsutils.h64 #define DDSCAPS_TEXTURE 0x00001000 macro
/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/test/external/gli/core/
H A Dload_dds.inl44 DDSCAPS_TEXTURE = 0x00001000 enumerator
/dports/devel/efl/efl-1.25.1/src/modules/evas/image_loaders/dds/
H A Devas_image_load_dds.c75 DDSCAPS_TEXTURE = 0x1000 enumerator
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Ddds.h86 #define DDSCAPS_TEXTURE 0x00001000 macro
/dports/games/pioneer/pioneer-20210723/contrib/PicoDDS/
H A DPicoDDS.h193 const int32_t DDSCAPS_TEXTURE = 0x00001000; variable
/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/Texture.Dds/
H A DPlugin.Parser.cs1639 private const int DDSCAPS_TEXTURE = 0x00001000; field in Plugin.DDSImage
/dports/games/zdoom/zdoom-2.8.1/src/textures/
H A Dddstexture.cpp86 #define DDSCAPS_TEXTURE 0x00001000 macro
/dports/games/0ad/0ad-0.0.23b-alpha/source/lib/tex/
H A Dtex_dds.cpp345 #define DDSCAPS_TEXTURE 0x00001000 // required macro
/dports/games/ecwolf/ecwolf-1.3.3-src/src/textures/
H A Dddstexture.cpp87 #define DDSCAPS_TEXTURE 0x00001000 macro
/dports/graphics/jogl/jogl-1.1.1_9/jogl/src/classes/com/sun/opengl/util/texture/spi/
H A DDDSImage.java125 public static final int DDSCAPS_TEXTURE = 0x00001000; // Can be used as a texture field in DDSImage
/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/util/texture/spi/
H A DDDSImage.java134 public static final int DDSCAPS_TEXTURE = 0x00001000; // Can be used as a texture field in DDSImage
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/
H A DOgreDDSCodec.cpp138 const uint32 DDSCAPS_TEXTURE = 0x00001000; variable
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/
H A DOgreDDSCodec.cpp148 const uint32 DDSCAPS_TEXTURE = 0x00001000; variable
/dports/graphics/electricsheep/electricsheep-37ba0fd692d6581f8fe009ed11c9650cd8174123/client_generic/DisplayOutput/
H A DImage.cpp356 #define DDSCAPS_TEXTURE 0x00001000 macro
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ddsutils/
H A Dddsutils.h66 #define DDSCAPS_TEXTURE 0x00001000 macro
/dports/graphics/gimp-app/gimp-2.10.30/plug-ins/file-dds/
H A Ddds.h127 #define DDSCAPS_TEXTURE 0x00001000 macro

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