/dports/graphics/jogl/jogl-1.1.1_9/jogl/src/classes/com/sun/opengl/util/texture/spi/ |
H A D | DDSImage.java | 95 public static final int DDSD_BACKBUFFERCOUNT = 0x00000020; // Back buffer count is valid field in DDSImage
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/util/texture/spi/ |
H A D | DDSImage.java | 104 public static final int DDSD_BACKBUFFERCOUNT = 0x00000020; // Back buffer count is valid field in DDSImage
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | texture.cpp | 1858 DDSD_BACKBUFFERCOUNT = 0x00800000, enumerator
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | texture.cpp | 2975 DDSD_BACKBUFFERCOUNT = 0x00800000, enumerator
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | texture.cpp | 2830 DDSD_BACKBUFFERCOUNT = 0x00800000, enumerator
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | texture.cpp | 2830 DDSD_BACKBUFFERCOUNT = 0x00800000, enumerator
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | texture.cpp | 2926 DDSD_BACKBUFFERCOUNT = 0x00800000, enumerator
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | texture.cpp | 3409 DDSD_BACKBUFFERCOUNT = 0x00800000, enumerator
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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/ |
H A D | DDRAW.H | 773 #define DDSD_BACKBUFFERCOUNT 0x00000020l macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/ |
H A D | vddraw.h | 1184 #define DDSD_BACKBUFFERCOUNT 0x00000020l macro
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/dports/net/tigervnc-server/tigervnc-1.12.0/unix/xserver/hw/xwin/ |
H A D | ddraw.h | 922 #define DDSD_BACKBUFFERCOUNT 0x00000020 macro
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/dports/x11-servers/xwayland-devel/xorg-xserver-xorg-server-21.0.99.1-177-g9e5a37961/hw/xwin/ |
H A D | ddraw.h | 922 #define DDSD_BACKBUFFERCOUNT 0x00000020 macro
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/dports/x11-servers/xwayland/xorg-server-1.20.13/hw/xwin/ |
H A D | ddraw.h | 922 #define DDSD_BACKBUFFERCOUNT 0x00000020 macro
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/dports/x11-servers/xorg-dmx/xorg-server-1.20.13/hw/xwin/ |
H A D | ddraw.h | 922 #define DDSD_BACKBUFFERCOUNT 0x00000020 macro
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/dports/x11-servers/xarcan/xarcan-0.6.0/hw/xwin/ |
H A D | ddraw.h | 922 #define DDSD_BACKBUFFERCOUNT 0x00000020 macro
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/dports/x11-servers/xephyr/xorg-server-1.20.13/hw/xwin/ |
H A D | ddraw.h | 922 #define DDSD_BACKBUFFERCOUNT 0x00000020 macro
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/dports/x11-servers/xorg-vfbserver/xorg-server-1.20.13/hw/xwin/ |
H A D | ddraw.h | 922 #define DDSD_BACKBUFFERCOUNT 0x00000020 macro
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/dports/x11-servers/xorg-server/xorg-server-1.20.13/hw/xwin/ |
H A D | ddraw.h | 922 #define DDSD_BACKBUFFERCOUNT 0x00000020 macro
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/dports/x11-servers/xorg-nestserver/xorg-server-1.20.13/hw/xwin/ |
H A D | ddraw.h | 922 #define DDSD_BACKBUFFERCOUNT 0x00000020 macro
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/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/ |
H A D | ddraw.h | 1804 #define DDSD_BACKBUFFERCOUNT 0x00000020l macro
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/ |
H A D | ddraw.h | 944 #define DDSD_BACKBUFFERCOUNT 0x00000020 macro
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | ddraw.h | 981 #define DDSD_BACKBUFFERCOUNT 0x00000020 macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Windows/include/dx/ |
H A D | ddraw.h | 2327 #define DDSD_BACKBUFFERCOUNT 0x00000020l macro
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | ddraw.h | 981 #define DDSD_BACKBUFFERCOUNT 0x00000020 macro
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/dports/audio/schismtracker/schismtracker-20211116/sys/win32/ |
H A D | wine-ddraw.h | 931 #define DDSD_BACKBUFFERCOUNT 0x00000020 macro
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