1 /* 2 * This program is free software; you can redistribute it and/or 3 * modify it under the terms of the GNU General Public License 4 * as published by the Free Software Foundation; either version 2 5 * of the License, or (at your option) any later version. 6 * 7 * This program is distributed in the hope that it will be useful, 8 * but WITHOUT ANY WARRANTY; without even the implied warranty of 9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 10 * GNU General Public License for more details. 11 * 12 * You should have received a copy of the GNU General Public License 13 * along with this program; if not, write to the Free Software Foundation, 14 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 15 * 16 * The Original Code is Copyright (C) 2013 Blender Foundation. 17 * All rights reserved. 18 */ 19 20 /** \file 21 * \ingroup depsgraph 22 */ 23 24 #pragma once 25 26 #include "intern/debug/deg_time_average.h" 27 #include "intern/depsgraph_type.h" 28 29 #include "BKE_global.h" 30 31 #include "DEG_depsgraph_debug.h" 32 33 namespace blender { 34 namespace deg { 35 36 class DepsgraphDebug { 37 public: 38 DepsgraphDebug(); 39 40 bool do_time_debug() const; 41 42 void begin_graph_evaluation(); 43 void end_graph_evaluation(); 44 45 /* NOTE: Corresponds to G_DEBUG_DEPSGRAPH_* flags. */ 46 int flags; 47 48 /* Name of this dependency graph (is used for debug prints, helping to distinguish graphs 49 * created for different view layer). */ 50 string name; 51 52 /* Is true when dependency graph was evaluated at least once. 53 * This is NOT an indication that depsgraph is at its evaluated state. */ 54 bool is_ever_evaluated; 55 56 protected: 57 /* Maximum number of counters used to calculate frame rate of depsgraph update. */ 58 static const constexpr int MAX_FPS_COUNTERS = 64; 59 60 /* Point in time when last graph evaluation began. 61 * Is initialized from begin_graph_evaluation() when time debug is enabled. 62 */ 63 double graph_evaluation_start_time_; 64 65 AveragedTimeSampler<MAX_FPS_COUNTERS> fps_samples_; 66 }; 67 68 #define DEG_DEBUG_PRINTF(depsgraph, type, ...) \ 69 do { \ 70 if (DEG_debug_flags_get(depsgraph) & G_DEBUG_DEPSGRAPH_##type) { \ 71 DEG_debug_print_begin(depsgraph); \ 72 fprintf(stdout, __VA_ARGS__); \ 73 } \ 74 } while (0) 75 76 #define DEG_GLOBAL_DEBUG_PRINTF(type, ...) \ 77 do { \ 78 if (G.debug & G_DEBUG_DEPSGRAPH_##type) { \ 79 fprintf(stdout, __VA_ARGS__); \ 80 } \ 81 } while (0) 82 83 #define DEG_ERROR_PRINTF(...) \ 84 do { \ 85 fprintf(stderr, __VA_ARGS__); \ 86 fflush(stderr); \ 87 } while (0) 88 89 bool terminal_do_color(void); 90 string color_for_pointer(const void *pointer); 91 string color_end(void); 92 93 } // namespace deg 94 } // namespace blender 95