1 /*
2     Rosegarden
3     A sequencer and musical notation editor.
4     Copyright 2000-2021 the Rosegarden development team.
5     See the AUTHORS file for more details.
6 
7     This program is free software; you can redistribute it and/or
8     modify it under the terms of the GNU General Public License as
9     published by the Free Software Foundation; either version 2 of the
10     License, or (at your option) any later version.  See the file
11     COPYING included with this distribution for more information.
12 */
13 
14 #include "base/BaseProperties.h"
15 #include <vector>
16 
17 #include <sstream>
18 
19 namespace Rosegarden
20 {
21 
22 namespace BaseProperties
23 {
24 
25 // Some of the most basic property names are defined in individual
26 // classes in NotationTypes.h -- those are the ones that are used to
27 // store the value of a clef/key/timesig event, whereas things like
28 // notes have their values calculated from the duration property.
29 
30 // We mostly define persistent properties with lower-case names and
31 // non-persistent ones with mixed-case.  That's just because lower-
32 // case looks nicer in XML, whereas mixed-case is friendlier for the
33 // sorts of long names sometimes found in cached calculations.
34 
35 const PropertyName PITCH		= "pitch";
36 const PropertyName VELOCITY		= "velocity";
37 const PropertyName ACCIDENTAL		= "accidental";
38 
39 const PropertyName NOTE_TYPE            = "notetype";
40 const PropertyName NOTE_DOTS            = "notedots";
41 
42 const PropertyName MARK_COUNT		= "marks";
43 
getMarkPropertyName(int markNo)44 PropertyName getMarkPropertyName(int markNo)
45 {
46     static std::vector<PropertyName> firstFive;
47 
48     if (firstFive.empty()) {
49 	firstFive.push_back(PropertyName("mark1"));
50 	firstFive.push_back(PropertyName("mark2"));
51 	firstFive.push_back(PropertyName("mark3"));
52 	firstFive.push_back(PropertyName("mark4"));
53 	firstFive.push_back(PropertyName("mark5"));
54     }
55 
56     if (markNo < 5) return firstFive[markNo];
57 
58     // This is slower than it looks, because it means we need to do
59     // the PropertyName interning process for each string -- hence the
60     // firstFive cache
61 
62     std::stringstream markPropertyName;
63 
64     markPropertyName << "mark" << (markNo + 1);
65 
66     return markPropertyName.str();
67 }
68 
69 const PropertyName TIED_BACKWARD	= "tiedback";
70 const PropertyName TIED_FORWARD		= "tiedforward";
71 const PropertyName TIE_IS_ABOVE		= "tieabove";
72 
73 // capitalised for back-compatibility (used to be in NotationProperties)
74 const PropertyName HEIGHT_ON_STAFF      = "HeightOnStaff";
75 const PropertyName NOTE_STYLE		= "NoteStyle";
76 const PropertyName BEAMED		= "Beamed";
77 
78 const PropertyName BEAMED_GROUP_ID               = "groupid";
79 const PropertyName BEAMED_GROUP_TYPE		 = "grouptype";
80 
81 const PropertyName BEAMED_GROUP_TUPLET_BASE	 = "tupletbase";
82 const PropertyName BEAMED_GROUP_TUPLED_COUNT	 = "tupledcount";
83 const PropertyName BEAMED_GROUP_UNTUPLED_COUNT	 = "untupledcount";
84 
85 // persistent, but mixed-case anyway
86 const PropertyName IS_GRACE_NOTE                 = "IsGraceNote";
87 
88 // obsolete
89 const PropertyName HAS_GRACE_NOTES               = "HasGraceNotes";
90 
91 // non-persistent
92 const PropertyName MAY_HAVE_GRACE_NOTES          = "MayHaveGraceNotes";
93 
94 const std::string GROUP_TYPE_BEAMED		 = "beamed";
95 const std::string GROUP_TYPE_TUPLED		 = "tupled";
96 const std::string GROUP_TYPE_GRACE		 = "grace";
97 
98 const PropertyName TRIGGER_EXPAND                = "trigger_expand";
99 const PropertyName TRIGGER_EXPANSION_DEPTH       = "trigger_expansion_depth";
100 const PropertyName TRIGGER_SEGMENT_ID            = "triggersegmentid";
101 const PropertyName TRIGGER_SEGMENT_RETUNE        = "triggersegmentretune";
102 const PropertyName TRIGGER_SEGMENT_ADJUST_TIMES  = "triggersegmentadjusttimes";
103 
104 const std::string TRIGGER_SEGMENT_ADJUST_NONE = "none";
105 const std::string TRIGGER_SEGMENT_ADJUST_SQUISH = "squish";
106 const std::string TRIGGER_SEGMENT_ADJUST_SYNC_START = "syncstart";
107 const std::string TRIGGER_SEGMENT_ADJUST_SYNC_END = "syncend";
108 
109 const PropertyName RECORDED_CHANNEL		 = "recordedchannel";
110 const PropertyName RECORDED_PORT		 = "recordedport";
111 
112 const PropertyName DISPLACED_X                   = "displacedx";
113 const PropertyName DISPLACED_Y                   = "displacedy";
114 
115 const PropertyName INVISIBLE                     = "invisible";
116 
117 const PropertyName TMP         = "temporary"; /// TODO : TMP -> REPEATING
118 const PropertyName LINKED_SEGMENT_IGNORE_UPDATE  = "linkedsegmentignoreupdate";
119 
120 // indicates whether note is part of a parallel movement between two voices
121 const PropertyName MEMBER_OF_PARALLEL       = "member_of_parallel";
122 
123 }
124 
125 }
126 
127