1 /*
2  * This program is free software; you can redistribute it and/or
3  * modify it under the terms of the GNU General Public License
4  * as published by the Free Software Foundation; either version 2
5  * of the License, or (at your option) any later version.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * along with this program; if not, write to the Free Software Foundation,
14  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
15  *
16  * The Original Code is Copyright (C) 2004 Blender Foundation.
17  * All rights reserved.
18  */
19 
20 #pragma once
21 
22 /** \file
23  * \ingroup bke
24  */
25 
26 #ifdef __cplusplus
27 extern "C" {
28 #endif
29 
30 struct Depsgraph;
31 struct Editing;
32 struct GPUOffScreen;
33 struct GSet;
34 struct ImBuf;
35 struct Main;
36 struct Mask;
37 struct ReportList;
38 struct Scene;
39 struct Sequence;
40 struct SequenceModifierData;
41 struct Stereo3dFormat;
42 struct StripColorBalance;
43 struct StripElem;
44 struct TextVars;
45 struct bContext;
46 struct bSound;
47 
48 struct SeqIndexBuildContext;
49 
50 #define EARLY_NO_INPUT -1
51 #define EARLY_DO_EFFECT 0
52 #define EARLY_USE_INPUT_1 1
53 #define EARLY_USE_INPUT_2 2
54 
55 /* sequence iterator */
56 
57 typedef struct SeqIterator {
58   struct Sequence **array;
59   int tot, cur;
60 
61   struct Sequence *seq;
62   int valid;
63 } SeqIterator;
64 
65 void BKE_sequence_iterator_begin(struct Editing *ed,
66                                  SeqIterator *iter,
67                                  const bool use_current_sequences);
68 void BKE_sequence_iterator_next(SeqIterator *iter);
69 void BKE_sequence_iterator_end(SeqIterator *iter);
70 
71 #define SEQ_ALL_BEGIN(ed, _seq) \
72   { \
73     SeqIterator iter_macro; \
74     for (BKE_sequence_iterator_begin(ed, &iter_macro, false); iter_macro.valid; \
75          BKE_sequence_iterator_next(&iter_macro)) { \
76       _seq = iter_macro.seq;
77 
78 #define SEQ_ALL_END \
79   } \
80   BKE_sequence_iterator_end(&iter_macro); \
81   } \
82   ((void)0)
83 
84 #define SEQ_CURRENT_BEGIN(_ed, _seq) \
85   { \
86     SeqIterator iter_macro; \
87     for (BKE_sequence_iterator_begin(_ed, &iter_macro, true); iter_macro.valid; \
88          BKE_sequence_iterator_next(&iter_macro)) { \
89       _seq = iter_macro.seq;
90 
91 #define SEQ_CURRENT_END SEQ_ALL_END
92 
93 typedef enum eSeqTaskId {
94   SEQ_TASK_MAIN_RENDER,
95   SEQ_TASK_PREFETCH_RENDER,
96 } eSeqTaskId;
97 
98 typedef struct SeqRenderData {
99   struct Main *bmain;
100   struct Depsgraph *depsgraph;
101   struct Scene *scene;
102   int rectx;
103   int recty;
104   int preview_render_size;
105   int for_render;
106   int motion_blur_samples;
107   float motion_blur_shutter;
108   bool skip_cache;
109   bool is_proxy_render;
110   bool is_prefetch_render;
111   int view_id;
112   /* ID of task for asigning temp cache entries to particular task(thread, etc.) */
113   eSeqTaskId task_id;
114 
115   /* special case for OpenGL render */
116   struct GPUOffScreen *gpu_offscreen;
117   // int gpu_samples;
118   // bool gpu_full_samples;
119 } SeqRenderData;
120 
121 void BKE_sequencer_new_render_data(struct Main *bmain,
122                                    struct Depsgraph *depsgraph,
123                                    struct Scene *scene,
124                                    int rectx,
125                                    int recty,
126                                    int preview_render_size,
127                                    int for_render,
128                                    SeqRenderData *r_context);
129 
130 int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b);
131 
132 /* Wipe effect */
133 enum {
134   DO_SINGLE_WIPE,
135   DO_DOUBLE_WIPE,
136   /* DO_BOX_WIPE, */   /* UNUSED */
137   /* DO_CROSS_WIPE, */ /* UNUSED */
138   DO_IRIS_WIPE,
139   DO_CLOCK_WIPE,
140 };
141 
142 struct SeqEffectHandle {
143   bool multithreaded;
144   bool supports_mask;
145 
146   /* constructors & destructor */
147   /* init is _only_ called on first creation */
148   void (*init)(struct Sequence *seq);
149 
150   /* number of input strips needed
151    * (called directly after construction) */
152   int (*num_inputs)(void);
153 
154   /* load is called first time after readblenfile in
155    * get_sequence_effect automatically */
156   void (*load)(struct Sequence *seqconst);
157 
158   /* duplicate */
159   void (*copy)(struct Sequence *dst, struct Sequence *src, const int flag);
160 
161   /* destruct */
162   void (*free)(struct Sequence *seq, const bool do_id_user);
163 
164   /* returns: -1: no input needed,
165    * 0: no early out,
166    * 1: out = ibuf1,
167    * 2: out = ibuf2 */
168   int (*early_out)(struct Sequence *seq, float facf0, float facf1);
169 
170   /* stores the y-range of the effect IPO */
171   void (*store_icu_yrange)(struct Sequence *seq, short adrcode, float *ymin, float *ymax);
172 
173   /* stores the default facf0 and facf1 if no IPO is present */
174   void (*get_default_fac)(struct Sequence *seq, float cfra, float *facf0, float *facf1);
175 
176   /* execute the effect
177    * sequence effects are only required to either support
178    * float-rects or byte-rects
179    * (mixed cases are handled one layer up...) */
180 
181   struct ImBuf *(*execute)(const SeqRenderData *context,
182                            struct Sequence *seq,
183                            float cfra,
184                            float facf0,
185                            float facf1,
186                            struct ImBuf *ibuf1,
187                            struct ImBuf *ibuf2,
188                            struct ImBuf *ibuf3);
189 
190   struct ImBuf *(*init_execution)(const SeqRenderData *context,
191                                   struct ImBuf *ibuf1,
192                                   struct ImBuf *ibuf2,
193                                   struct ImBuf *ibuf3);
194 
195   void (*execute_slice)(const SeqRenderData *context,
196                         struct Sequence *seq,
197                         float cfra,
198                         float facf0,
199                         float facf1,
200                         struct ImBuf *ibuf1,
201                         struct ImBuf *ibuf2,
202                         struct ImBuf *ibuf3,
203                         int start_line,
204                         int total_lines,
205                         struct ImBuf *out);
206 };
207 
208 /* ********************* prototypes *************** */
209 
210 /* **********************************************************************
211  * sequencer.c
212  *
213  * sequencer render functions
214  * ********************************************************************** */
215 double BKE_sequencer_rendersize_to_scale_factor(int size);
216 
217 struct ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown);
218 struct ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context,
219                                              float cfra,
220                                              struct Sequence *seq);
221 struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context,
222                                               float cfra,
223                                               int chan_shown,
224                                               struct ListBase *seqbasep);
225 struct ImBuf *BKE_sequencer_effect_execute_threaded(struct SeqEffectHandle *sh,
226                                                     const SeqRenderData *context,
227                                                     struct Sequence *seq,
228                                                     float cfra,
229                                                     float facf0,
230                                                     float facf1,
231                                                     struct ImBuf *ibuf1,
232                                                     struct ImBuf *ibuf2,
233                                                     struct ImBuf *ibuf3);
234 
235 /* **********************************************************************
236  * sequencer.c
237  *
238  * sequencer color space functions
239  * ********************************************************************** */
240 
241 void BKE_sequencer_imbuf_to_sequencer_space(struct Scene *scene,
242                                             struct ImBuf *ibuf,
243                                             bool make_float);
244 void BKE_sequencer_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf);
245 void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]);
246 
247 /* **********************************************************************
248  * sequencer scene functions
249  * ********************************************************************** */
250 struct Editing *BKE_sequencer_editing_get(struct Scene *scene, bool alloc);
251 struct Editing *BKE_sequencer_editing_ensure(struct Scene *scene);
252 void BKE_sequencer_editing_free(struct Scene *scene, const bool do_id_user);
253 
254 void BKE_sequencer_sort(struct Scene *scene);
255 
256 struct Sequence *BKE_sequencer_from_elem(ListBase *seqbase, struct StripElem *se);
257 struct Sequence *BKE_sequencer_active_get(struct Scene *scene);
258 int BKE_sequencer_active_get_pair(struct Scene *scene,
259                                   struct Sequence **seq_act,
260                                   struct Sequence **seq_other);
261 void BKE_sequencer_active_set(struct Scene *scene, struct Sequence *seq);
262 struct Mask *BKE_sequencer_mask_get(struct Scene *scene);
263 
264 /* apply functions recursively */
265 int BKE_sequencer_base_recursive_apply(struct ListBase *seqbase,
266                                        int (*apply_fn)(struct Sequence *seq, void *),
267                                        void *arg);
268 int BKE_sequencer_recursive_apply(struct Sequence *seq,
269                                   int (*apply_fn)(struct Sequence *, void *),
270                                   void *arg);
271 
272 /* maintenance functions, mostly for RNA */
273 /* extern  */
274 
275 void BKE_sequencer_free_clipboard(void);
276 
277 void BKE_sequencer_base_clipboard_pointers_free(struct ListBase *seqbase);
278 void BKE_sequencer_base_clipboard_pointers_store(struct Main *bmain, struct ListBase *seqbase);
279 void BKE_sequencer_base_clipboard_pointers_restore(struct ListBase *seqbase, struct Main *bmain);
280 
281 void BKE_sequence_free(struct Scene *scene, struct Sequence *seq, const bool do_clean_animdata);
282 void BKE_sequence_free_anim(struct Sequence *seq);
283 const char *BKE_sequence_give_name(struct Sequence *seq);
284 ListBase *BKE_sequence_seqbase_get(struct Sequence *seq, int *r_offset);
285 void BKE_sequence_calc(struct Scene *scene, struct Sequence *seq);
286 void BKE_sequence_calc_disp(struct Scene *scene, struct Sequence *seq);
287 void BKE_sequence_reload_new_file(struct Main *bmain,
288                                   struct Scene *scene,
289                                   struct Sequence *seq,
290                                   const bool lock_range);
291 void BKE_sequence_movie_reload_if_needed(struct Main *bmain,
292                                          struct Scene *scene,
293                                          struct Sequence *seq,
294                                          bool *r_was_reloaded,
295                                          bool *r_can_produce_frames);
296 int BKE_sequencer_evaluate_frame(struct Scene *scene, int cfra);
297 int BKE_sequencer_get_shown_sequences(struct ListBase *seqbasep,
298                                       int cfra,
299                                       int chanshown,
300                                       struct Sequence **seq_arr_out);
301 
302 struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra);
303 
304 /* intern */
305 void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene,
306                                                struct Sequence *changed_seq,
307                                                int len_change,
308                                                int ibuf_change);
309 bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context,
310                                             struct Sequence *seq,
311                                             float cfra);
312 
313 bool BKE_sequencer_proxy_rebuild_context(struct Main *bmain,
314                                          struct Depsgraph *depsgraph,
315                                          struct Scene *scene,
316                                          struct Sequence *seq,
317                                          struct GSet *file_list,
318                                          ListBase *queue);
319 void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context,
320                                  short *stop,
321                                  short *do_update,
322                                  float *progress);
323 void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop);
324 
325 void BKE_sequencer_proxy_set(struct Sequence *seq, bool value);
326 /* **********************************************************************
327  * seqcache.c
328  *
329  * Sequencer memory cache management functions
330  * ********************************************************************** */
331 
332 #define SEQ_CACHE_COST_MAX 10.0f
333 
334 struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context,
335                                       struct Sequence *seq,
336                                       float cfra,
337                                       int type,
338                                       bool skip_disk_cache);
339 void BKE_sequencer_cache_put(const SeqRenderData *context,
340                              struct Sequence *seq,
341                              float cfra,
342                              int type,
343                              struct ImBuf *i,
344                              float cost,
345                              bool skip_disk_cache);
346 bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context,
347                                          struct Sequence *seq,
348                                          float cfra,
349                                          int type,
350                                          struct ImBuf *nval,
351                                          float cost,
352                                          bool skip_disk_cache);
353 bool BKE_sequencer_cache_recycle_item(struct Scene *scene);
354 void BKE_sequencer_cache_free_temp_cache(struct Scene *scene, short id, int cfra);
355 void BKE_sequencer_cache_destruct(struct Scene *scene);
356 void BKE_sequencer_cache_cleanup_all(struct Main *bmain);
357 void BKE_sequencer_cache_cleanup(struct Scene *scene);
358 void BKE_sequencer_cache_cleanup_sequence(struct Scene *scene,
359                                           struct Sequence *seq,
360                                           struct Sequence *seq_changed,
361                                           int invalidate_types,
362                                           bool force_seq_changed_range);
363 void BKE_sequencer_cache_iterate(struct Scene *scene,
364                                  void *userdata,
365                                  bool callback_init(void *userdata, size_t item_count),
366                                  bool callback_iter(void *userdata,
367                                                     struct Sequence *seq,
368                                                     int cfra,
369                                                     int cache_type,
370                                                     float cost));
371 bool BKE_sequencer_cache_is_full(struct Scene *scene);
372 
373 /* **********************************************************************
374  * seqprefetch.c
375  *
376  * Sequencer frame prefetching
377  * ********************************************************************** */
378 
379 void BKE_sequencer_prefetch_start(const SeqRenderData *context, float cfra, float cost);
380 void BKE_sequencer_prefetch_stop_all(void);
381 void BKE_sequencer_prefetch_stop(struct Scene *scene);
382 void BKE_sequencer_prefetch_free(struct Scene *scene);
383 bool BKE_sequencer_prefetch_need_redraw(struct Main *bmain, struct Scene *scene);
384 bool BKE_sequencer_prefetch_job_is_running(struct Scene *scene);
385 void BKE_sequencer_prefetch_get_time_range(struct Scene *scene, int *start, int *end);
386 SeqRenderData *BKE_sequencer_prefetch_get_original_context(const SeqRenderData *context);
387 struct Sequence *BKE_sequencer_prefetch_get_original_sequence(struct Sequence *seq,
388                                                               struct Scene *scene);
389 
390 /* **********************************************************************
391  * seqeffects.c
392  *
393  * Sequencer effect strip management functions
394  *  **********************************************************************
395  */
396 
397 /* intern */
398 struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq);
399 void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force);
400 float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context,
401                                                   struct Sequence *seq,
402                                                   float cfra,
403                                                   int input);
404 
405 /* extern */
406 struct SeqEffectHandle BKE_sequence_get_effect(struct Sequence *seq);
407 int BKE_sequence_effect_get_num_inputs(int seq_type);
408 int BKE_sequence_effect_get_supports_mask(int seq_type);
409 void BKE_sequencer_text_font_unload(struct TextVars *data, const bool do_id_user);
410 void BKE_sequencer_text_font_load(struct TextVars *data, const bool do_id_user);
411 
412 /* **********************************************************************
413  * Sequencer editing functions
414  * **********************************************************************
415  */
416 
417 /* for transform but also could use elsewhere */
418 int BKE_sequence_tx_get_final_left(struct Sequence *seq, bool metaclip);
419 int BKE_sequence_tx_get_final_right(struct Sequence *seq, bool metaclip);
420 void BKE_sequence_tx_set_final_left(struct Sequence *seq, int val);
421 void BKE_sequence_tx_set_final_right(struct Sequence *seq, int val);
422 void BKE_sequence_tx_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag);
423 bool BKE_sequence_tx_test(struct Sequence *seq);
424 bool BKE_sequence_tx_fullupdate_test(struct Sequence *seq);
425 bool BKE_sequence_single_check(struct Sequence *seq);
426 void BKE_sequence_single_fix(struct Sequence *seq);
427 bool BKE_sequence_test_overlap(struct ListBase *seqbasep, struct Sequence *test);
428 void BKE_sequence_translate(struct Scene *scene, struct Sequence *seq, int delta);
429 void BKE_sequence_sound_init(struct Scene *scene, struct Sequence *seq);
430 const struct Sequence *BKE_sequencer_foreground_frame_get(const struct Scene *scene, int frame);
431 struct ListBase *BKE_sequence_seqbase(struct ListBase *seqbase, struct Sequence *seq);
432 struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */,
433                                         struct Sequence *meta /* = NULL */,
434                                         struct Sequence *seq);
435 
436 void BKE_sequencer_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs);
437 void BKE_sequencer_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst);
438 bool BKE_sequence_base_shuffle_ex(struct ListBase *seqbasep,
439                                   struct Sequence *test,
440                                   struct Scene *evil_scene,
441                                   int channel_delta);
442 bool BKE_sequence_base_shuffle(struct ListBase *seqbasep,
443                                struct Sequence *test,
444                                struct Scene *evil_scene);
445 bool BKE_sequence_base_shuffle_time(ListBase *seqbasep,
446                                     struct Scene *evil_scene,
447                                     ListBase *markers,
448                                     const bool use_sync_markers);
449 bool BKE_sequence_base_isolated_sel_check(struct ListBase *seqbase);
450 void BKE_sequencer_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render);
451 struct Sequence *BKE_sequence_dupli_recursive(const struct Scene *scene_src,
452                                               struct Scene *scene_dst,
453                                               struct ListBase *new_seq_list,
454                                               struct Sequence *seq,
455                                               int dupe_flag);
456 int BKE_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str);
457 
458 bool BKE_sequence_check_depend(struct Sequence *seq, struct Sequence *cur);
459 void BKE_sequence_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq);
460 void BKE_sequence_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq);
461 void BKE_sequence_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq);
462 void BKE_sequence_invalidate_dependent(struct Scene *scene, struct Sequence *seq);
463 void BKE_sequence_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target);
464 void BKE_sequence_invalidate_movieclip_strips(struct Main *bmain, struct MovieClip *clip_target);
465 void BKE_sequence_invalidate_cache_in_range(struct Scene *scene,
466                                             struct Sequence *seq,
467                                             struct Sequence *range_mask,
468                                             int invalidate_types);
469 
470 void BKE_sequencer_update_sound_bounds_all(struct Scene *scene);
471 void BKE_sequencer_update_sound_bounds(struct Scene *scene, struct Sequence *seq);
472 void BKE_sequencer_update_muting(struct Editing *ed);
473 void BKE_sequencer_update_sound(struct Scene *scene, struct bSound *sound);
474 
475 void BKE_sequencer_refresh_sound_length(struct Main *bmain, struct Scene *scene);
476 
477 void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq);
478 void BKE_sequence_base_dupli_recursive(const struct Scene *scene_src,
479                                        struct Scene *scene_dst,
480                                        struct ListBase *nseqbase,
481                                        const struct ListBase *seqbase,
482                                        int dupe_flag,
483                                        const int flag);
484 bool BKE_sequence_is_valid_check(struct Sequence *seq);
485 
486 void BKE_sequencer_clear_scene_in_allseqs(struct Main *bmain, struct Scene *sce);
487 
488 struct Sequence *BKE_sequence_get_by_name(struct ListBase *seqbase,
489                                           const char *name,
490                                           bool recursive);
491 
492 /* api for adding new sequence strips */
493 typedef struct SeqLoadInfo {
494   int start_frame;
495   int end_frame;
496   int channel;
497   int flag; /* use sound, replace sel */
498   int type;
499   int len;         /* only for image strips */
500   char path[1024]; /* 1024 = FILE_MAX */
501 
502   /* multiview */
503   char views_format;
504   struct Stereo3dFormat *stereo3d_format;
505 
506   /* return values */
507   char name[64];
508   struct Sequence *seq_sound; /* for movie's */
509   int tot_success;
510   int tot_error;
511 } SeqLoadInfo;
512 
513 /* SeqLoadInfo.flag */
514 #define SEQ_LOAD_REPLACE_SEL (1 << 0)
515 #define SEQ_LOAD_FRAME_ADVANCE (1 << 1)
516 #define SEQ_LOAD_MOVIE_SOUND (1 << 2)
517 #define SEQ_LOAD_SOUND_CACHE (1 << 3)
518 #define SEQ_LOAD_SYNC_FPS (1 << 4)
519 #define SEQ_LOAD_SOUND_MONO (1 << 5)
520 
521 /* seq_dupli' flags */
522 #define SEQ_DUPE_UNIQUE_NAME (1 << 0)
523 #define SEQ_DUPE_CONTEXT (1 << 1)
524 #define SEQ_DUPE_ANIM (1 << 2)
525 #define SEQ_DUPE_ALL (1 << 3) /* otherwise only selected are copied */
526 #define SEQ_DUPE_IS_RECURSIVE_CALL (1 << 4)
527 
528 /* use as an api function */
529 typedef struct Sequence *(*SeqLoadFn)(struct bContext *, ListBase *, struct SeqLoadInfo *);
530 
531 struct Sequence *BKE_sequence_alloc(ListBase *lb, int cfra, int machine, int type);
532 
533 /* Generate new UUID for the given sequence. */
534 void BKE_sequence_session_uuid_generate(struct Sequence *sequence);
535 
536 void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq);
537 void BKE_sequence_init_colorspace(struct Sequence *seq);
538 
539 float BKE_sequence_get_fps(struct Scene *scene, struct Sequence *seq);
540 float BKE_sequencer_give_stripelem_index(struct Sequence *seq, float cfra);
541 
542 /* RNA enums, just to be more readable */
543 enum {
544   SEQ_SIDE_NONE = 0,
545   SEQ_SIDE_LEFT,
546   SEQ_SIDE_RIGHT,
547   SEQ_SIDE_BOTH,
548   SEQ_SIDE_NO_CHANGE,
549 };
550 int BKE_sequencer_find_next_prev_edit(struct Scene *scene,
551                                       int cfra,
552                                       const short side,
553                                       const bool do_skip_mute,
554                                       const bool do_center,
555                                       const bool do_unselected);
556 
557 struct Sequence *BKE_sequencer_add_image_strip(struct bContext *C,
558                                                ListBase *seqbasep,
559                                                struct SeqLoadInfo *seq_load);
560 struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C,
561                                                ListBase *seqbasep,
562                                                struct SeqLoadInfo *seq_load);
563 struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C,
564                                                ListBase *seqbasep,
565                                                struct SeqLoadInfo *seq_load);
566 
567 /* copy/paste */
568 extern ListBase seqbase_clipboard;
569 extern int seqbase_clipboard_frame;
570 
571 /* modifiers */
572 typedef struct SequenceModifierTypeInfo {
573   /* default name for the modifier */
574   char name[64]; /* MAX_NAME */
575 
576   /* DNA structure name used on load/save filed */
577   char struct_name[64]; /* MAX_NAME */
578 
579   /* size of modifier data structure, used by allocation */
580   int struct_size;
581 
582   /* data initialization */
583   void (*init_data)(struct SequenceModifierData *smd);
584 
585   /* free data used by modifier,
586    * only modifier-specific data should be freed, modifier descriptor would
587    * be freed outside of this callback
588    */
589   void (*free_data)(struct SequenceModifierData *smd);
590 
591   /* copy data from one modifier to another */
592   void (*copy_data)(struct SequenceModifierData *smd, struct SequenceModifierData *target);
593 
594   /* apply modifier on a given image buffer */
595   void (*apply)(struct SequenceModifierData *smd, struct ImBuf *ibuf, struct ImBuf *mask);
596 } SequenceModifierTypeInfo;
597 
598 const struct SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type);
599 
600 struct SequenceModifierData *BKE_sequence_modifier_new(struct Sequence *seq,
601                                                        const char *name,
602                                                        int type);
603 bool BKE_sequence_modifier_remove(struct Sequence *seq, struct SequenceModifierData *smd);
604 void BKE_sequence_modifier_clear(struct Sequence *seq);
605 void BKE_sequence_modifier_free(struct SequenceModifierData *smd);
606 void BKE_sequence_modifier_unique_name(struct Sequence *seq, struct SequenceModifierData *smd);
607 struct SequenceModifierData *BKE_sequence_modifier_find_by_name(struct Sequence *seq,
608                                                                 const char *name);
609 struct ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context,
610                                                 struct Sequence *seq,
611                                                 struct ImBuf *ibuf,
612                                                 int cfra);
613 void BKE_sequence_modifier_list_copy(struct Sequence *seqn, struct Sequence *seq);
614 
615 int BKE_sequence_supports_modifiers(struct Sequence *seq);
616 
617 /* internal filters */
618 struct ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context,
619                                               int mask_input_type,
620                                               struct Sequence *mask_sequence,
621                                               struct Mask *mask_id,
622                                               int cfra,
623                                               int fra_offset,
624                                               bool make_float);
625 void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb,
626                                        struct ImBuf *ibuf,
627                                        float mul,
628                                        bool make_float,
629                                        struct ImBuf *mask_input);
630 
631 void BKE_sequencer_all_free_anim_ibufs(struct Scene *scene, int cfra);
632 bool BKE_sequencer_check_scene_recursion(struct Scene *scene, struct ReportList *reports);
633 bool BKE_sequencer_render_loop_check(struct Sequence *seq_main, struct Sequence *seq);
634 void BKE_sequencer_flag_for_removal(struct Scene *scene,
635                                     struct ListBase *seqbase,
636                                     struct Sequence *seq);
637 void BKE_sequencer_remove_flagged_sequences(struct Scene *scene, struct ListBase *seqbase);
638 
639 /* A debug and development function which checks whether sequences have unique UUIDs.
640  * Errors will be reported to the console. */
641 void BKE_sequencer_check_uuids_unique_and_report(const struct Scene *scene);
642 
643 #ifdef __cplusplus
644 }
645 #endif
646