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Searched defs:Deceleration (Results 1 – 7 of 7) sorted by relevance

/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Brake/AirBrake/
H A DThroughPiped.cs14 …pdate(double TimeElapsed, double currentSpeed, AbstractHandle brakeHandle, out double Deceleration) in Update()
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/ViewModels/Trains/
H A DPerformanceViewModel.cs11 internal ReactiveProperty<string> Deceleration property in TrainEditor2.ViewModels.Trains.PerformanceViewModel
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Car/Systems/
H A DHoldBrake.cs24 public void Update(ref double Deceleration, bool Enabled) in Update()
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/Models/Trains/
H A DPerformance.cs16 internal double Deceleration property in TrainEditor2.Models.Trains.Performance
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Power/
H A DAccelerationCurve.cs80 public BveDecelerationCurve(double Deceleration) in BveDecelerationCurve()
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/Brake/
H A DCarBrake.cs69 …date(double TimeElapsed, double currentSpeed, AbstractHandle brakeHandle, out double Deceleration); in Update()
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor/
H A DTrainDat.cs43 internal double Deceleration; field in TrainEditor.TrainDat.Performance