/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/filter_poisson/src/ |
H A D | Octree.h | 76 static const int DepthMask,OffsetMask; variable
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/surface/include/pcl/surface/3rdparty/poisson4/ |
H A D | octree_poisson.h | 86 static const int DepthMask,OffsetMask; variable
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/dports/graphics/colmap/colmap-3.6/lib/PoissonRecon/ |
H A D | Octree.h | 53 static const int DepthMask , OffsetMask; variable
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/dports/math/geogram/geogram-1.7.7/src/lib/geogram/third_party/PoissonRecon/ |
H A D | Octree.h | 53 static const int DepthMask , OffsetMask; variable
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/dports/games/0ad/0ad-0.0.23b-alpha/source/graphics/ |
H A D | ShaderTechnique.cpp | 104 void CShaderPass::DepthMask(GLboolean mask) in DepthMask() function in CShaderPass
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/dports/www/firefox-legacy/firefox-52.8.0esr/dom/canvas/ |
H A D | WebGLContextFramebufferOperations.cpp | 139 WebGLContext::DepthMask(WebGLboolean b) in DepthMask() function in mozilla::WebGLContext
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/dports/lang/spidermonkey60/firefox-60.9.0/dom/canvas/ |
H A D | WebGLContextFramebufferOperations.cpp | 121 void WebGLContext::DepthMask(WebGLboolean b) { in DepthMask() function in mozilla::WebGLContext
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/dports/math/vtk8/VTK-8.2.0/Rendering/OpenGL2/ |
H A D | vtkOpenGLState.h | 221 unsigned char DepthMask; variable
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/dports/math/pdal/PDAL-2.3.0/vendor/kazhdan/ |
H A D | Octree.h | 54 static const int DepthMask , OffsetMask; variable
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/meshlabplugins/filter_screened_poisson/Src/ |
H A D | Octree.h | 54 static const int DepthMask , OffsetMask; variable
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/dports/www/firefox-esr/firefox-91.8.0/dom/canvas/ |
H A D | WebGLContextFramebufferOperations.cpp | 135 void WebGLContext::DepthMask(WebGLboolean b) { in DepthMask() function in mozilla::WebGLContext
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/dports/lang/spidermonkey78/firefox-78.9.0/dom/canvas/ |
H A D | WebGLContextFramebufferOperations.cpp | 135 void WebGLContext::DepthMask(WebGLboolean b) { in DepthMask() function in mozilla::WebGLContext
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/dports/www/firefox/firefox-99.0/dom/canvas/ |
H A D | WebGLContextFramebufferOperations.cpp | 158 void WebGLContext::DepthMask(WebGLboolean b) { in DepthMask() function in mozilla::WebGLContext
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/dports/mail/thunderbird/thunderbird-91.8.0/dom/canvas/ |
H A D | WebGLContextFramebufferOperations.cpp | 135 void WebGLContext::DepthMask(WebGLboolean b) { in DepthMask() function in mozilla::WebGLContext
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Private.Xml/src/System/Xml/Xsl/XsltOld/ |
H A D | StateMachine.cs | 38 internal const int DepthMask = 0x000300; // Depth mask field in System.Xml.Xsl.XsltOld.StateMachine
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/dports/lang/mono/mono-5.10.1.57/mcs/class/referencesource/System.Data.SqlXml/System/Xml/Xsl/XsltOld/ |
H A D | StateMachine.cs | 40 internal const int DepthMask = 0x000300; // Depth mask field in System.Xml.Xsl.XsltOld.StateMachine
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/dports/emulators/yuzu/yuzu-0b47f7a46/src/video_core/renderer_opengl/ |
H A D | gl_state_tracker.h | 69 DepthMask, enumerator
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | COGLES2Driver.h | 544 bool DepthMask; variable
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/dports/math/vtk9/VTK-9.1.0/Rendering/OpenGL2/ |
H A D | vtkOpenGLState.h | 451 unsigned char DepthMask; variable
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/opengl/ |
H A D | gropenglstate.cpp | 372 GLboolean opengl_state::DepthMask(GLint state) in DepthMask() function in opengl_state
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/ |
H A D | gl2d3d.cpp | 121 void GL_2_D3D::DepthMask(GLboolean flag) in DepthMask() function in GL_2_D3D
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/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/ |
H A D | OpenGl_LayerList.cxx | 151 GLboolean DepthMask; member
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropenglstate.cpp | 629 GLboolean opengl_state::DepthMask(GLint state) in DepthMask() function in opengl_state
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/platform/graphics/gpu/ |
H A D | drawing_buffer_test_helpers.h | 152 void DepthMask(GLboolean flag) override { state_.depth_mask = flag; } in DepthMask() function
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/platform/graphics/gpu/ |
H A D | drawing_buffer_test_helpers.h | 155 void DepthMask(GLboolean flag) override { state_.depth_mask = flag; } in DepthMask() function
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