Searched defs:DetectedGame (Results 1 – 4 of 4) sorted by relevance
99 struct DetectedGame { struct115 const char *engineName;125 bool hasUnknownFiles;137 bool canBeAdded;139 Common::String gameId;142 Common::Language language;143 Common::Platform platform;144 Common::String path;145 Common::String shortPath;146 Common::String extra;[all …]
52 DetectedGame::DetectedGame() : in DetectedGame() function in DetectedGame61 DetectedGame::DetectedGame(const PlainGameDescriptor &pgd) : in DetectedGame() function in DetectedGame74 DetectedGame::DetectedGame(const Common::String &id, const Common::String &d, Common::Language l, C… in DetectedGame() function in DetectedGame
125 struct DetectedGame { struct139 Common::String engineId;149 bool hasUnknownFiles;161 bool canBeAdded;163 Common::String gameId;166 Common::Language language;167 Common::Platform platform;168 Common::String path;169 Common::String shortPath;170 Common::String extra;[all …]
58 DetectedGame::DetectedGame() : in DetectedGame() function in DetectedGame66 DetectedGame::DetectedGame(const Common::String &engine, const PlainGameDescriptor &pgd) : in DetectedGame() function in DetectedGame79 DetectedGame::DetectedGame(const Common::String &engine, const Common::String &id, const Common::St… in DetectedGame() function in DetectedGame