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Searched defs:DetectedGame (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/
H A Dgame.h99 struct DetectedGame { struct
115 const char *engineName;
125 bool hasUnknownFiles;
137 bool canBeAdded;
139 Common::String gameId;
142 Common::Language language;
143 Common::Platform platform;
144 Common::String path;
145 Common::String shortPath;
146 Common::String extra;
[all …]
H A Dgame.cpp52 DetectedGame::DetectedGame() : in DetectedGame() function in DetectedGame
61 DetectedGame::DetectedGame(const PlainGameDescriptor &pgd) : in DetectedGame() function in DetectedGame
74 DetectedGame::DetectedGame(const Common::String &id, const Common::String &d, Common::Language l, C… in DetectedGame() function in DetectedGame
/dports/games/scummvm/scummvm-2.5.1/engines/
H A Dgame.h125 struct DetectedGame { struct
139 Common::String engineId;
149 bool hasUnknownFiles;
161 bool canBeAdded;
163 Common::String gameId;
166 Common::Language language;
167 Common::Platform platform;
168 Common::String path;
169 Common::String shortPath;
170 Common::String extra;
[all …]
H A Dgame.cpp58 DetectedGame::DetectedGame() : in DetectedGame() function in DetectedGame
66 DetectedGame::DetectedGame(const Common::String &engine, const PlainGameDescriptor &pgd) : in DetectedGame() function in DetectedGame
79 DetectedGame::DetectedGame(const Common::String &engine, const Common::String &id, const Common::St… in DetectedGame() function in DetectedGame