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Searched defs:Difficulty (Results 1 – 25 of 193) sorted by relevance

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/dports/net-p2p/bitmark-cli/bitmarkd-0.13.3/difficulty/
H A Ddifficulty_test.go45 {
46 reciprocal: 2,
48 big: "007fffffffffffffc00000000000000000000000000000000000000000000000",
83 bits: 0x090624dd2f1a9fbd,
89 bits: 0x0da36e2eb1c432c9,
96 big: "00000000001713f413f413f40000000000000000000000000000000000000000",
102 big: "00000000000000480ebe7b9d5856400000000000000000000000000000000000",
119 bits: 0x4000000000000007,
167 t.Errorf("%d: big: actual: %q expected: %q", i, bigActual, item.big)
178 // 0x0da36e2eb1c432c9
[all …]
/dports/net-p2p/bitmark-recorder/bitmarkd-0.13.3/difficulty/
H A Ddifficulty.go44 type Difficulty struct { struct
81 func (difficulty *Difficulty) Value() float64 {
88 func (difficulty *Difficulty) Bits() uint64 {
95 func (difficulty *Difficulty) String() string {
102 func (difficulty *Difficulty) GoString() string {
107 func (difficulty *Difficulty) BigInt() *big.Int {
116 func (difficulty *Difficulty) internalReset() *Difficulty {
127 func (difficulty *Difficulty) SetBits(u uint64) *Difficulty {
166 func (difficulty *Difficulty) Set(f float64) {
276 func (difficulty Difficulty) MarshalText() ([]byte, error) {
[all …]
/dports/net-p2p/bitmark/bitmarkd-0.13.3/difficulty/
H A Ddifficulty.go44 type Difficulty struct { struct
81 func (difficulty *Difficulty) Value() float64 {
88 func (difficulty *Difficulty) Bits() uint64 {
95 func (difficulty *Difficulty) String() string {
102 func (difficulty *Difficulty) GoString() string {
107 func (difficulty *Difficulty) BigInt() *big.Int {
116 func (difficulty *Difficulty) internalReset() *Difficulty {
127 func (difficulty *Difficulty) SetBits(u uint64) *Difficulty {
166 func (difficulty *Difficulty) Set(f float64) {
276 func (difficulty Difficulty) MarshalText() ([]byte, error) {
[all …]
/dports/net-p2p/bitmark-daemon/bitmarkd-0.13.3/difficulty/
H A Ddifficulty.go44 type Difficulty struct { struct
81 func (difficulty *Difficulty) Value() float64 {
88 func (difficulty *Difficulty) Bits() uint64 {
95 func (difficulty *Difficulty) String() string {
102 func (difficulty *Difficulty) GoString() string {
107 func (difficulty *Difficulty) BigInt() *big.Int {
116 func (difficulty *Difficulty) internalReset() *Difficulty {
127 func (difficulty *Difficulty) SetBits(u uint64) *Difficulty {
166 func (difficulty *Difficulty) Set(f float64) {
276 func (difficulty Difficulty) MarshalText() ([]byte, error) {
[all …]
/dports/games/gbrainy/gbrainy-2.4.3/tests/Core/
H A DGameSessionPlayListTest.cs98 public void Difficulty () in Difficulty() method in gbrainy.Test.Core.GameSessionPlayListTest
/dports/editors/xi-core/xi-editor-0.3.0/docs/
H A Dgsoc.md188 ### Difficulty subsection
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/invaders/src/
H A DGameDetails.h40 enum Difficulty { EASY, HARD }; enum
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/luainvaders/src/
H A DGameDetails.h40 enum Difficulty { EASY, HARD }; enum
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/pyinvaders/src/
H A DGameDetails.h40 enum Difficulty { EASY, HARD }; enum
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/
H A Ddifficultyprofile.hpp28 enum class Difficulty enum in DifficultyProfile
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dhyhoo.cpp64 PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) ) in DEF_STR() argument
H A Dpastelg.cpp124 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) in DEF_STR() argument
/dports/games/gbrainy/gbrainy-2.4.3/src/Core/Main/Xml/
H A DGameXmlDefinition.cs27 public GameDifficulty Difficulty { get; set; } property in gbrainy.Core.Main.Xml.GameXmlDefinition
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Dhyhoo.cpp64 PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) ) in DEF_STR() argument
H A Dpastelg.cpp124 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) in DEF_STR() argument
/dports/games/holotz-castle/holotz-castle-1.3.14-src/src/
H A DHCPreferences.h156 …void Difficulty(s32 newDiff) {difficulty = newDiff; JClamp(difficulty, HCPREFERENCES_HARD, HCPREFE… in Difficulty() function
161 s32 Difficulty() {return difficulty;} in Difficulty() function
/dports/games/taisei/taisei-1.3.2/src/
H A Ddifficulty.h23 } Difficulty; typedef
/dports/editors/xi-core/xi-editor-0.3.0/docs/docs/
H A Drope_science_02.md37 ## Difficulty section
/dports/games/qqwing/qqwing-1.3.4/src/java/com/qqwing/
H A DDifficulty.java25 public enum Difficulty { enum
/dports/games/endgame-singularity/singularity-1.00/singularity/code/
H A Ddifficulty.py35 class Difficulty(GenericSpec): class
/dports/games/dunelegacy/dunelegacy-0.96.4/include/players/
H A DAIPlayer.h28 enum class Difficulty { enum
H A DSmartBot.h28 enum class Difficulty { enum
/dports/games/glest/glest_source_3.2.2/source/glest_game/menu/
H A Dmenu_state_scenario.h25 enum Difficulty{ enum
/dports/lang/gcc10/gcc-10.3.0/libstdc++-v3/testsuite/25_algorithms/replace_copy_if/
H A Dcheck_type.cc34 Z&
35 operator=(const X&)
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Magiclysm/
H A Dmagic_balance.md4 ### Difficulty subsection in Spells

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