/dports/net-p2p/bitmark-cli/bitmarkd-0.13.3/difficulty/ |
H A D | difficulty_test.go | 45 { 46 reciprocal: 2, 48 big: "007fffffffffffffc00000000000000000000000000000000000000000000000", 83 bits: 0x090624dd2f1a9fbd, 89 bits: 0x0da36e2eb1c432c9, 96 big: "00000000001713f413f413f40000000000000000000000000000000000000000", 102 big: "00000000000000480ebe7b9d5856400000000000000000000000000000000000", 119 bits: 0x4000000000000007, 167 t.Errorf("%d: big: actual: %q expected: %q", i, bigActual, item.big) 178 // 0x0da36e2eb1c432c9 [all …]
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/dports/net-p2p/bitmark-recorder/bitmarkd-0.13.3/difficulty/ |
H A D | difficulty.go | 44 type Difficulty struct { struct 81 func (difficulty *Difficulty) Value() float64 { 88 func (difficulty *Difficulty) Bits() uint64 { 95 func (difficulty *Difficulty) String() string { 102 func (difficulty *Difficulty) GoString() string { 107 func (difficulty *Difficulty) BigInt() *big.Int { 116 func (difficulty *Difficulty) internalReset() *Difficulty { 127 func (difficulty *Difficulty) SetBits(u uint64) *Difficulty { 166 func (difficulty *Difficulty) Set(f float64) { 276 func (difficulty Difficulty) MarshalText() ([]byte, error) { [all …]
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/dports/net-p2p/bitmark/bitmarkd-0.13.3/difficulty/ |
H A D | difficulty.go | 44 type Difficulty struct { struct 81 func (difficulty *Difficulty) Value() float64 { 88 func (difficulty *Difficulty) Bits() uint64 { 95 func (difficulty *Difficulty) String() string { 102 func (difficulty *Difficulty) GoString() string { 107 func (difficulty *Difficulty) BigInt() *big.Int { 116 func (difficulty *Difficulty) internalReset() *Difficulty { 127 func (difficulty *Difficulty) SetBits(u uint64) *Difficulty { 166 func (difficulty *Difficulty) Set(f float64) { 276 func (difficulty Difficulty) MarshalText() ([]byte, error) { [all …]
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/dports/net-p2p/bitmark-daemon/bitmarkd-0.13.3/difficulty/ |
H A D | difficulty.go | 44 type Difficulty struct { struct 81 func (difficulty *Difficulty) Value() float64 { 88 func (difficulty *Difficulty) Bits() uint64 { 95 func (difficulty *Difficulty) String() string { 102 func (difficulty *Difficulty) GoString() string { 107 func (difficulty *Difficulty) BigInt() *big.Int { 116 func (difficulty *Difficulty) internalReset() *Difficulty { 127 func (difficulty *Difficulty) SetBits(u uint64) *Difficulty { 166 func (difficulty *Difficulty) Set(f float64) { 276 func (difficulty Difficulty) MarshalText() ([]byte, error) { [all …]
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/dports/games/gbrainy/gbrainy-2.4.3/tests/Core/ |
H A D | GameSessionPlayListTest.cs | 98 public void Difficulty () in Difficulty() method in gbrainy.Test.Core.GameSessionPlayListTest
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/dports/editors/xi-core/xi-editor-0.3.0/docs/ |
H A D | gsoc.md | 188 ### Difficulty subsection
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/invaders/src/ |
H A D | GameDetails.h | 40 enum Difficulty { EASY, HARD }; enum
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/luainvaders/src/ |
H A D | GameDetails.h | 40 enum Difficulty { EASY, HARD }; enum
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/pyinvaders/src/ |
H A D | GameDetails.h | 40 enum Difficulty { EASY, HARD }; enum
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/ |
H A D | difficultyprofile.hpp | 28 enum class Difficulty enum in DifficultyProfile
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | hyhoo.cpp | 64 PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) ) in DEF_STR() argument
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H A D | pastelg.cpp | 124 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) in DEF_STR() argument
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/dports/games/gbrainy/gbrainy-2.4.3/src/Core/Main/Xml/ |
H A D | GameXmlDefinition.cs | 27 public GameDifficulty Difficulty { get; set; } property in gbrainy.Core.Main.Xml.GameXmlDefinition
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/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | hyhoo.cpp | 64 PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) ) in DEF_STR() argument
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H A D | pastelg.cpp | 124 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) in DEF_STR() argument
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/dports/games/holotz-castle/holotz-castle-1.3.14-src/src/ |
H A D | HCPreferences.h | 156 …void Difficulty(s32 newDiff) {difficulty = newDiff; JClamp(difficulty, HCPREFERENCES_HARD, HCPREFE… in Difficulty() function 161 s32 Difficulty() {return difficulty;} in Difficulty() function
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/dports/games/taisei/taisei-1.3.2/src/ |
H A D | difficulty.h | 23 } Difficulty; typedef
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/dports/editors/xi-core/xi-editor-0.3.0/docs/docs/ |
H A D | rope_science_02.md | 37 ## Difficulty section
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/dports/games/qqwing/qqwing-1.3.4/src/java/com/qqwing/ |
H A D | Difficulty.java | 25 public enum Difficulty { enum
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/dports/games/endgame-singularity/singularity-1.00/singularity/code/ |
H A D | difficulty.py | 35 class Difficulty(GenericSpec): class
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/dports/games/dunelegacy/dunelegacy-0.96.4/include/players/ |
H A D | AIPlayer.h | 28 enum class Difficulty { enum
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H A D | SmartBot.h | 28 enum class Difficulty { enum
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/dports/games/glest/glest_source_3.2.2/source/glest_game/menu/ |
H A D | menu_state_scenario.h | 25 enum Difficulty{ enum
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/dports/lang/gcc10/gcc-10.3.0/libstdc++-v3/testsuite/25_algorithms/replace_copy_if/ |
H A D | check_type.cc | 34 Z& 35 operator=(const X&)
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/mods/Magiclysm/ |
H A D | magic_balance.md | 4 ### Difficulty subsection in Spells
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