Home
last modified time | relevance | path

Searched defs:DoDamage (Results 1 – 12 of 12) sorted by relevance

/dports/games/shootingstar/shootingstar-1.2.0/src/engine/
H A DcHurtable.hpp101 void DoDamage (int amount, const cVector2f &direction, ObjectID attacker = 0) in DoDamage() function in ShootingStar::cHurtable
/dports/games/pioneer/pioneer-20210723/src/
H A DPlayer.cpp106 bool Player::DoDamage(float kgDamage) in DoDamage() function in Player
H A DShip.cpp587 bool Ship::DoDamage(float kgDamage) in DoDamage() function in Ship
/dports/games/spring/spring_98.0/rts/Sim/Features/
H A DFeature.cpp370 void CFeature::DoDamage( in DoDamage() function in CFeature
/dports/games/openclonk/openclonk-release-8.1-src/src/script/
H A DC4Effect.cpp394 void C4Effect::DoDamage(int32_t &riDamage, int32_t iDamageType, int32_t iCausePlr) in DoDamage() function in C4Effect
/dports/games/spring/spring_98.0/rts/Sim/Objects/
H A DSolidObject.h98 …virtual void DoDamage(const DamageArray& damages, const float3& impulse, CUnit* attacker, int weap… in DoDamage() function
/dports/games/spring/spring_98.0/rts/Sim/Units/
H A DUnit.cpp1079 void CUnit::DoDamage( in DoDamage() function in CUnit
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Objects/
H A DPerson.cpp1519 void Person::DoDamage(float howmuch) in DoDamage() function in Person
/dports/games/openclonk/openclonk-release-8.1-src/src/object/
H A DC4Object.cpp1095 void C4Object::DoDamage(int32_t iChange, int32_t iCausedBy, int32_t iCause) in DoDamage() function in C4Object
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_codeptr.cpp5331 static void DoDamage(AActor *dmgtarget, AActor *self, int amount, FName DamageType, int flags, cons… in DoDamage() function
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dweapon.cpp5906 DoDamage(short SpriteNum, short Weapon) in DoDamage() function
/dports/games/jfsw/jfsw-c434002/src/
H A Dweapon.c5956 DoDamage(short SpriteNum, short Weapon) in DoDamage() function