Searched defs:DrawPedCrowdInput (Results 1 – 4 of 4) sorted by relevance
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/sim/src/ |
H A D | render.rs | 17 pub struct DrawPedCrowdInput { struct 18 pub low: Distance, 19 pub high: Distance, 20 pub members: Vec<PedestrianID>, 21 pub location: PedCrowdLocation, 78 ) -> (Vec<DrawPedestrianInput>, Vec<DrawPedCrowdInput>); in get_draw_peds() 106 ) -> (Vec<DrawPedestrianInput>, Vec<DrawPedCrowdInput>) { in get_draw_peds()
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H A D | sim.rs | 334 ) -> (Vec<DrawPedestrianInput>, Vec<DrawPedCrowdInput>) { in get_draw_peds()
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/sim/src/mechanics/ |
H A D | walking.rs | 376 ) -> (Vec<DrawPedestrianInput>, Vec<DrawPedCrowdInput>) { in get_draw_peds_on() 722 ) -> (Vec<PedestrianID>, Vec<DrawPedCrowdInput>) { in find_crowds()
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/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/game/src/render/ |
H A D | pedestrian.rs | 200 input: DrawPedCrowdInput, in new()
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