1 //---------------------------------------------------------------------------- 2 // EDGE Strings 3 //---------------------------------------------------------------------------- 4 // 5 // Copyright (c) 1999-2009 The EDGE Team. 6 // 7 // This program is free software; you can redistribute it and/or 8 // modify it under the terms of the GNU General Public License 9 // as published by the Free Software Foundation; either version 2 10 // of the License, or (at your option) any later version. 11 // 12 // This program is distributed in the hope that it will be useful, 13 // but WITHOUT ANY WARRANTY; without even the implied warranty of 14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 // GNU General Public License for more details. 16 // 17 //---------------------------------------------------------------------------- 18 // 19 // Based on the DOOM source code, released by Id Software under the 20 // following copyright: 21 // 22 // Copyright (C) 1993-1996 by id Software, Inc. 23 // 24 //---------------------------------------------------------------------------- 25 26 #ifndef __DOOM_STRINGS__ 27 #define __DOOM_STRINGS__ 28 29 // Misc. other strings. 30 #define REQUIREDWAD "edge" 31 #define EDGECONFIGFILE "edge.cfg" 32 #define EDGELOGFILE "edge.log" 33 34 #define EDGEGWAEXT "gwa" 35 #define EDGEHWAEXT "hwa" 36 #define EDGEWADEXT "wad" 37 38 #define SAVEGAMEBASE "save" 39 #define SAVEGAMEEXT "esg" 40 #define SAVEGAMEMODE 0755 41 42 #define CACHEDIR "cache" 43 #define SAVEGAMEDIR "savegame" 44 #define SCRNSHOTDIR "screenshot" 45 46 #define HUBDIR "hubs" 47 #define HUBBASE "hub" 48 49 #ifdef WIN32 50 #define EDGEHOMESUBDIR "Application Data\\Edge" 51 #elif MACOSX 52 #define EDGEHOMESUBDIR "Library/Application Support/EDGE" 53 #else // Linux 54 #define EDGEHOMESUBDIR ".edge" 55 #endif 56 57 #endif // __DOOM_STRINGS__ 58 59 //--- editor settings --- 60 // vi:ts=4:sw=4:noexpandtab 61