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Searched defs:EF_NODRAW (Results 1 – 21 of 21) sorted by relevance

/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dneh.h84 #define EF_NODRAW 16 macro
H A Dserver.h191 #define EF_NODRAW 128 macro
/dports/games/tenebrae/tenebrae_0/
H A Dserver.h178 #define EF_NODRAW 128 macro
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dsv_model.h170 #define EF_NODRAW 0x00000080 macro
H A Dmodel.h310 #define EF_NODRAW 0x00000080 macro
H A Dgl_model.h344 #define EF_NODRAW 0x00000080 macro
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dbg_public.h215 #define EF_NODRAW 0x00000080 // may have an event, but no model (unspawned items) macro
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dbg_public.h215 #define EF_NODRAW 0x00000080 // may have an event, but no model (unspawned items) macro
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dbg_public.h252 #define EF_NODRAW 0x00000080 // may have an event, but no model (unspawned items) macro
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dbg_public.h252 #define EF_NODRAW 0x00000080 // may have an event, but no model (unspawned items) macro
/dports/games/evq3/evq3/code/game/
H A Dbg_public.h252 #define EF_NODRAW 0x00000080 // may have an event, but no model (unspawned items) macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dbg_public.h252 #define EF_NODRAW 0x00000080 // may have an event, but no model (unspawned items) macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/game/
H A Dbg_public.h252 #define EF_NODRAW 0x00000080 // may have an event, but no model (unspawned items) macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/game/
H A Dbg_public.h252 #define EF_NODRAW 0x00000080 // may have an event, but no model (unspawned items) macro
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dprotocol.h48 #define EF_NODRAW 16 macro
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dprotocol.h48 #define EF_NODRAW 16 macro
/dports/games/darkplaces/darkplaces/
H A Dprotocol.h48 #define EF_NODRAW 16 macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dbg_public.h284 #define EF_NODRAW 0x00000100 // may have an event, but no model (unspawned items) macro
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dbg_public.h381 #define EF_NODRAW 0x00000080 // may have an event, but no model (unspawned items) macro
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dbg_public.h395 #define EF_NODRAW 0x00000080 // may have an event, but no model (unspawned items) macro
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dbg_public.h627 #define EF_NODRAW (1<<8) // may have an event, but no model (unspawned items) macro