1 /* 2 * This file is part of OpenTTD. 3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. 4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. 6 */ 7 8 /** @file effectvehicle_func.h Functions related to effect vehicles. */ 9 10 #ifndef EFFECTVEHICLE_FUNC_H 11 #define EFFECTVEHICLE_FUNC_H 12 13 #include "vehicle_type.h" 14 15 /** Effect vehicle types */ 16 enum EffectVehicleType { 17 EV_CHIMNEY_SMOKE = 0, ///< Smoke of power plant (industry). 18 EV_STEAM_SMOKE = 1, ///< Smoke of steam engines. 19 EV_DIESEL_SMOKE = 2, ///< Smoke of diesel engines. 20 EV_ELECTRIC_SPARK = 3, ///< Sparcs of electric engines. 21 EV_CRASH_SMOKE = 4, ///< Smoke of disasters. 22 EV_EXPLOSION_LARGE = 5, ///< Various explosions. 23 EV_BREAKDOWN_SMOKE = 6, ///< Smoke of broken vehicles except aircraft. 24 EV_EXPLOSION_SMALL = 7, ///< Various explosions. 25 EV_BULLDOZER = 8, ///< Bulldozer at roadworks. 26 EV_BUBBLE = 9, ///< Bubble of bubble generator (industry). 27 EV_BREAKDOWN_SMOKE_AIRCRAFT = 10, ///< Smoke of broken aircraft. 28 EV_COPPER_MINE_SMOKE = 11, ///< Smoke at copper mine. 29 EV_END 30 }; 31 32 EffectVehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type); 33 EffectVehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType type); 34 EffectVehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicleType type); 35 36 #endif /* EFFECTVEHICLE_FUNC_H */ 37