/dports/games/openttd/openttd-12.1/src/ |
H A D | economy_type.h | 28 struct Economy { struct 30 int16 fluct; ///< Economy fluctuation status argument 31 byte interest_rate; ///< Interest 32 byte infl_amount; ///< inflation amount 33 byte infl_amount_pr; ///< inflation rate for payment rates 34 …ounter; ///< Bits 31-16 are number of industry to be performed, 15-0 are fractional collected daily 35 …ent; ///< The value which will increment industry_daily_change_counter. Computed value. NOSAVE 36 …on_prices; ///< Cumulated inflation of prices since game start; 16 bit fractional part 37 …ent; ///< Cumulated inflation of cargo payment since game start; 16 bit fractional part 40 Money old_max_loan_unround; ///< Old: Unrounded max loan [all …]
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/dports/games/scorched3d/scorched/src/common/weapons/ |
H A D | Economy.cpp | 23 Economy::Economy() in Economy() function in Economy
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/dports/games/widelands/widelands-build21/src/economy/ |
H A D | idleworkersupply.h | 26 class Economy; variable
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H A D | workers_queue.cc | 96 void WorkersQueue::remove_from_economy(Economy&) { in remove_from_economy() argument 105 void WorkersQueue::add_to_economy(Economy&) { in add_to_economy() argument
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H A D | economy_data_packet.h | 29 class Economy; variable
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H A D | cmd_call_economy_balance.h | 28 class Economy; variable
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H A D | shippingitem.h | 31 class Economy; variable
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H A D | ware_instance.h | 31 class Economy; variable
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H A D | ship_fleet.h | 34 class Economy; variable
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H A D | request.h | 31 class Economy; variable
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H A D | economy.h | 37 class Economy; variable
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H A D | flag.h | 71 friend class Economy; member
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H A D | economy.cc | 48 Economy::Economy(Player& player, WareWorker wwtype) in Economy() function in Widelands::Economy 52 Economy::Economy(Player& player, Serial init_serial, WareWorker wwtype) in Economy() function in Widelands::Economy
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/dports/games/7kaa/7kaa-2.15.4p1/doc/ |
H A D | information_interface.tex | 108 \section{Economy} section in The Information Interface 114 \subsection{Income} 148 \subsection{Expenses}
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/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/reverse_engineering/ |
H A D | scoring.md | 27 ### Economy subsection
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/dports/games/widelands/widelands-build21/src/notifications/ |
H A D | note_ids.h | 39 Economy, enumerator
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/dports/games/widelands/widelands-build21/src/logic/map_objects/ |
H A D | immovable.h | 42 class Economy; variable
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/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/Logic/Ingame/ |
H A D | ObserverStatsLogic.cs | 24 …public enum ObserverStatsPanel { None, Basic, Economy, Production, SupportPowers, Combat, Army, Gr… enumerator
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/dports/www/firefox/firefox-99.0/servo/components/style/values/specified/ |
H A D | color.rs | 992 Economy, enumerator
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/dports/www/firefox-esr/firefox-91.8.0/layout/style/ |
H A D | nsStyleConsts.h | 715 Economy = 0, enumerator
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/dports/mail/thunderbird/thunderbird-91.8.0/layout/style/ |
H A D | nsStyleConsts.h | 715 Economy = 0, enumerator
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/dports/lang/spidermonkey78/firefox-78.9.0/layout/style/ |
H A D | nsStyleConsts.h | 754 Economy = 0, enumerator
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