Searched defs:EditorProgress (Results 1 – 6 of 6) sorted by relevance
/dports/devel/godot-tools/godot-3.2.3-stable/modules/mono/editor/GodotTools/GodotTools/Internals/ |
H A D | EditorProgress.cs | 7 public class EditorProgress : IDisposable class 20 public EditorProgress(string task, string label, int amount, bool canCancel = false) in EditorProgress() method in GodotTools.Internals.EditorProgress
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/dports/devel/godot/godot-3.2.3-stable/modules/mono/editor/GodotTools/GodotTools/Internals/ |
H A D | EditorProgress.cs | 7 public class EditorProgress : IDisposable class 20 public EditorProgress(string task, string label, int amount, bool canCancel = false) in EditorProgress() method in GodotTools.Internals.EditorProgress
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/ |
H A D | editor_node.h | 737 struct EditorProgress { struct 741 EditorProgress(const String &p_task, const String &p_label, int p_amount) { in EditorProgress() function 745 ~EditorProgress() { EditorNode::progress_end_task(task); } in ~EditorProgress() argument
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/dports/devel/godot2/godot-2.1.6-stable/editor/ |
H A D | editor_node.h | 737 struct EditorProgress { struct 741 EditorProgress(const String &p_task, const String &p_label, int p_amount) { in EditorProgress() argument 745 ~EditorProgress() { EditorNode::progress_end_task(task); } in ~EditorProgress() argument
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/dports/devel/godot/godot-3.2.3-stable/editor/ |
H A D | editor_node.h | 874 struct EditorProgress { struct 878 …EditorProgress(const String &p_task, const String &p_label, int p_amount, bool p_can_cancel = fals… argument 882 ~EditorProgress() { EditorNode::progress_end_task(task); } in ~EditorProgress() argument
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/ |
H A D | editor_node.h | 874 struct EditorProgress { struct 878 …EditorProgress(const String &p_task, const String &p_label, int p_amount, bool p_can_cancel = fals… argument 882 ~EditorProgress() { EditorNode::progress_end_task(task); } in ~EditorProgress() argument
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