/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/test/bgratutorial3d/ |
H A D | ex2.pas | 46 procedure Elapse; procedure 72 procedure TExample2.Elapse; procedure
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H A D | ex4.pas | 44 procedure Elapse; procedure 223 procedure TExample4.Elapse; procedure
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/dports/editors/cudatext/CudaText-1.151.0/bgrabitmap/test/bgratutorial3d/ |
H A D | ex2.pas | 46 procedure Elapse; procedure 72 procedure TExample2.Elapse; procedure
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H A D | ex4.pas | 44 procedure Elapse; procedure 223 procedure TExample4.Elapse; procedure
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/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/OpenBveAts/ |
H A D | Device.cs | 14 internal abstract void Elapse(ElapseData data, ref bool blocking); in Elapse() method in Plugin.Device
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H A D | Sounds.cs | 76 internal void Elapse(ElapseData data) { in Elapse() method in Plugin.Sounds
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H A D | Eb.cs | 50 internal override void Elapse(ElapseData data, ref bool blocking) { in Elapse() method in Plugin.Eb
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H A D | Plugin.cs | 53 public void Elapse(ElapseData data) { in Elapse() method in Plugin.Plugin
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H A D | AtsSx.cs | 85 internal override void Elapse(ElapseData data, ref bool blocking) { in Elapse() method in Plugin.AtsSx
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H A D | Train.cs | 189 internal void Elapse(ElapseData data) { in Elapse() method in Plugin.Train
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H A D | Atc.cs | 267 internal override void Elapse(ElapseData data, ref bool blocking) { in Elapse() method in Plugin.Atc
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H A D | AtsP.cs | 332 internal override void Elapse(ElapseData data, ref bool blocking) { in Elapse() method in Plugin.AtsP
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/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/test/test4lcl_opengl/tux_game/ |
H A D | ugame.pas | 41 procedure Elapse(ctx: TBGLContext; ms: single); procedure 292 procedure TGameContext.Elapse(ctx: TBGLContext; ms: single); procedure
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/dports/editors/cudatext/CudaText-1.151.0/bgrabitmap/test/test4lcl_opengl/tux_game/ |
H A D | ugame.pas | 41 procedure Elapse(ctx: TBGLContext; ms: single); procedure 292 procedure TGameContext.Elapse(ctx: TBGLContext; ms: single); procedure
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/dports/games/openbve/OpenBVE-1.8.2.1/documentation/Examples/Sample Plugins/C++/ |
H A D | plugin.cpp | 28 ATS_API ATS_HANDLES WINAPI Elapse (ATS_VEHICLESTATE vehicleState, int* panel, int* sound) { in Elapse() function
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/dports/games/openbve/OpenBVE-1.8.2.1/documentation/Examples/Sample Plugins/C#/Plugin/ |
H A D | Plugin.cs | 46 public void Elapse(ElapseData data) { in Elapse() method in Plugin.Plugin
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/System/ |
H A D | Interop.cs | 35 ElapseProxy Elapse(ElapseProxy proxyData); in Elapse() method
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/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainManager/SafetySystems/Plugin/ |
H A D | ProxyPlugin.cs | 122 protected override void Elapse(ref ElapseData data) in Elapse() method in TrainManager.SafetySystems.ProxyPlugin
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H A D | Plugin.cs | 449 protected abstract void Elapse(ref ElapseData data); in Elapse() method in TrainManager.SafetySystems.Plugin
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H A D | NetPlugin.cs | 168 protected override void Elapse(ref ElapseData data) in Elapse() method in TrainManager.SafetySystems.NetPlugin
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H A D | LegacyPlugin.cs | 331 protected override void Elapse(ref ElapseData data) in Elapse() method in TrainManager.SafetySystems.Win32Plugin
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/Runtime/ |
H A D | Runtime.cs | 64 void Elapse(ElapseData data); in Elapse() method
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/dports/comms/snap7/snap7-full-1.4.2/rich-demos/ |
H A D | mainclient.pas | 386 procedure Elapse; overload; procedure 387 procedure Elapse(TotTime : cardinal); overload; procedure 1418 procedure TFormClient.Elapse(TotTime: cardinal); procedure 1423 procedure TFormClient.Elapse; procedure
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/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/Win32PluginProxy/ |
H A D | Win32PluginProxy.cs | 204 public ElapseProxy Elapse(ElapseProxy ProxyData) in Elapse() method in WCFServer.AtsPluginProxyService
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/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/AtsPluginProxy/AtsPluginProxy/ |
H A D | AtsPluginProxy.cpp | 240 void _stdcall Elapse (ATS_HANDLES* atsHandles, ATS_VEHICLESTATE* vehicleState, int* panel, int* sou… in Elapse() function
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