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Searched defs:Enemy (Results 1 – 25 of 70) sorted by relevance

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/dports/games/taisei/taisei-1.3.2/src/
H A Denemy.h25 typedef struct Enemy Enemy; typedef
36 struct Enemy { struct
48 EnemyLogicRule logic_rule; argument
49 EnemyVisualRule visual_rule; argument
67 Enemy *create_enemy_p( argument
/dports/games/OpenLara/OpenLara-b4b19f2/src/
H A Denemy.h13 struct Enemy : Character { struct
15 struct Path {
49 enum AI {
51 } ai;
53 enum Mood {
55 } mood;
79Enemy(IGame *game, int entity, float health, int radius, float length, float aggression) : Charact… in Enemy() argument
85 virtual ~Enemy() { in ~Enemy() argument
125 bool big = getEntity().isBigEnemy(); in checkPoint() argument
299 Mood getMoodFixed() { in getMoodFixed()
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/dports/games/ivan/ivan-059/Main/Source/
H A Dgear.cpp111 truth meleeweapon::HitEffect(character* Enemy, character* Hitter, v2, in HitEffect()
289 truth mjolak::HitEffect(character* Enemy, character* Hitter, v2 HitPos, in HitEffect()
317 truth vermis::HitEffect(character* Enemy, character* Hitter, v2 HitPos, in HitEffect()
343 truth turox::HitEffect(character* Enemy, character* Hitter, v2 HitPos, in HitEffect()
571 truth neercseulb::HitEffect(character* Enemy, character* Hitter, v2 HitPos, in HitEffect()
1120 truth weepblade::HitEffect(character* Enemy, character* Hitter, v2 HitPos, in HitEffect()
1206 truth slowaxe::HitEffect(character* Enemy, character* Hitter, v2 HitPos, in HitEffect()
1338 truth sharpaxe::HitEffect(character* Enemy, character* Hitter, v2 HitPos, in HitEffect()
1544 truth eptyron::HitEffect(character* Enemy, character* Hitter, v2 HitPos, in HitEffect()
1678 truth muramasa::HitEffect(character* Enemy, character* Hitter, v2 HitPos, in HitEffect()
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H A Dnonhuman.cpp83 truth elpuri::Hit(character* Enemy, v2, int, int Flags) in Hit()
277 void nonhumanoid::Bite(character* Enemy, v2 HitPos, int Direction, truth ForceHit) in Bite()
302 truth nonhumanoid::Hit(character* Enemy, v2 HitPos, int Direction, int Flags) in Hit()
399 double nonhumanoid::GetTimeToKill(ccharacter* Enemy, truth UseMaxHP) const in GetTimeToKill()
927 truth floatingeye::Hit(character* Enemy, v2, int, int) in Hit()
938 int floatingeye::TakeHit(character* Enemy, item* Weapon, bodypart* EnemyBodyPart, in TakeHit()
1113 truth eddy::Hit(character* Enemy, v2, int, int) in Hit()
1289 truth twoheadedmoose::Hit(character* Enemy, v2 HitPos, int Direction, int Flags) in Hit()
1324 character* Enemy = LSquare->GetCharacter(); in Hit() local
2034 truth mommo::Hit(character* Enemy, v2 Pos, int, int) in Hit()
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H A Dmateria.cpp270 truth material::HitEffect(character* Enemy, bodypart* BodyPart) in HitEffect()
404 truth material::BreatheEffect(character* Enemy) in BreatheEffect()
432 truth material::ExplosiveEffect(character* Enemy) in ExplosiveEffect()
H A Dteam.cpp39 void team::Hostility(team* Enemy) in Hostility()
H A Dhuman.cpp76 truth ennerbeast::Hit(character* Enemy, v2, int, int) in Hit()
122 truth ennerchild::Hit(character* Enemy, v2, int, int) in Hit()
453 truth humanoid::Hit(character* Enemy, v2 HitPos, int Direction, int Flags) in Hit()
1562 truth kamikazedwarf::Hit(character* Enemy, v2 HitPos, int Direction, int Flags) in Hit()
2407 void humanoid::Bite(character* Enemy, v2 HitPos, int Direction, truth ForceHit) in Bite()
2437 double humanoid::GetTimeToKill(ccharacter* Enemy, truth UseMaxHP) const in GetTimeToKill()
2651 int humanoid::CheckForBlock(character* Enemy, item* Weapon, double ToHitValue, int Damage, int Succ… in CheckForBlock()
3843 int mistress::TakeHit(character* Enemy, item* Weapon, bodypart* EnemyBodyPart, v2 HitPos, double Da… in TakeHit()
5313 void oree::Bite(character* Enemy, v2 HitPos, int, truth) in Bite()
7325 int gasghoul::TakeHit(character* Enemy, item* Weapon, bodypart* EnemyBodyPart, v2 HitPos, double Da… in TakeHit()
/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/entities/
H A Denemy.cpp26 Enemy::Enemy(MapModel& map, const EntityIndex& index) : in Enemy() function in SolarusEditor::Enemy
/dports/games/funnyboat/funnyboat-1.6/
H A Denemy.py10 class Enemy(pygame.sprite.Sprite): class
/dports/games/alienblaster/alienblaster/src/
H A Denemys.h27 class Enemy; variable
H A Dformation.h27 class Enemy; variable
/dports/irc/ninja/ninja-1.5.8.1/include/
H A Denemies.h26 } Enemy; typedef
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/
H A DCarriedObject.cpp518 Enemy& /* victim */, in notify_attacked_enemy() argument
661 bool CarriedObject::is_enemy_obstacle(Enemy& /* enemy */) { in is_enemy_obstacle() argument
H A DNpc.cpp197 bool Npc::is_enemy_obstacle(Enemy& /* enemy */) { in is_enemy_obstacle() argument
H A DBoomerang.cpp354 Enemy& /* victim */, in notify_attacked_enemy() argument
H A DBlock.cpp157 bool Block::is_enemy_obstacle(Enemy& /* enemy */) { in is_enemy_obstacle() argument
H A DEntityState.cpp1065 bool Entity::State::is_enemy_obstacle(Enemy& /* enemy */) { in is_enemy_obstacle() argument
1189 Enemy& /* victim */, in notify_attacked_enemy() argument
H A DHookshot.cpp329 Enemy& /* victim */, in notify_attacked_enemy() argument
/dports/games/xsoldier/xsoldier-1.8/
H A Dgame.c330 static char Enemy[16]; in DrawInfo() local
/dports/devel/py-pympler/Pympler-0.4.2/test/gui/
H A Dtest_garbage.py33 class Enemy(object): class
/dports/games/astromenace/astromenace-1.4.1/src/object3d/
H A Dobject3d.h63 Enemy, enumerator
/dports/games/spring/spring_98.0/rts/Game/
H A DGameHelper.cpp412 struct Enemy : public Base struct
415 Enemy(const CUnit* exclUnit, int allyTeam) : Base(allyTeam), excludeUnit(exclUnit) {} in Enemy() argument
416 bool Team(int allyTeam) { return !teamHandler->Ally(searchAllyteam, allyTeam); } in Team()
417 bool Unit(const CUnit* unit) { return (unit != excludeUnit && !unit->IsNeutral()); } in Unit()
419 const CUnit* excludeUnit;
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dfwd.h34 class Enemy; variable
/dports/games/xbat/Xev111/
H A Denemy.c370 int Enemy() in Enemy() function
/dports/games/easyrpg-player/Player-0.7.0/tests/
H A Dgame_enemy.cpp4 static void nullDBEnemy(lcf::rpg::Enemy&) {} in nullDBEnemy()

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