1 /*
2  *  GXemul demo:  Random rectangles
3  *
4  *  This file is in the Public Domain.
5  */
6 
7 #include "dev_fb.h"
8 
9 
10 #ifdef MIPS
11 /*  Note: The ugly cast to a signed int (32-bit) causes the address to be
12 	sign-extended correctly on MIPS when compiled in 64-bit mode  */
13 #define PHYSADDR_OFFSET         ((signed int)0xa0000000)
14 #else
15 #define PHYSADDR_OFFSET         0
16 #endif
17 
18 
19 /*  Framebuffer linear memory and controller base addresss:  */
20 #define FB_BASE			(PHYSADDR_OFFSET + DEV_FB_ADDRESS)
21 #define FBCTRL_BASE		(PHYSADDR_OFFSET + DEV_FBCTRL_ADDRESS)
22 
23 
24 #define	XRES	800
25 #define	YRES	600
26 
27 
my_memset(unsigned char * a,int x,int len)28 void my_memset(unsigned char *a, int x, int len)
29 {
30 	while (len-- > 0)
31 		*a++ = x;
32 }
33 
34 
draw_rectangle(int x1,int y1,int x2,int y2,int c)35 void draw_rectangle(int x1, int y1, int x2, int y2, int c)
36 {
37 	int y, len;
38 
39 	for (y=y1; y<=y2; y++) {
40 		len = 3 * (x2-x1+1);
41 		if (len > 0) {
42 			my_memset((unsigned char *)FB_BASE +
43 			    3 * (XRES * y + x1), c, len);
44 		}
45 	}
46 }
47 
48 
my_random()49 unsigned int my_random()
50 {
51 	static int a = 0x124879b;
52 	static int b = 0xb7856fa2;
53 	int c = a ^ (b * 51);
54 	a = 17 * c - (b * 171);
55 	return c;
56 }
57 
58 
fbctrl_write_port(int p)59 void fbctrl_write_port(int p)
60 {
61 	*(volatile int *)(FBCTRL_BASE + DEV_FBCTRL_PORT) = p;
62 }
63 
64 
fbctrl_write_data(int d)65 void fbctrl_write_data(int d)
66 {
67 	*(volatile int *)(FBCTRL_BASE + DEV_FBCTRL_DATA) = d;
68 }
69 
70 
fbctrl_set_x1(int v)71 void fbctrl_set_x1(int v)
72 {
73 	fbctrl_write_port(DEV_FBCTRL_PORT_X1);
74 	fbctrl_write_data(v);
75 }
76 
77 
fbctrl_set_y1(int v)78 void fbctrl_set_y1(int v)
79 {
80 	fbctrl_write_port(DEV_FBCTRL_PORT_Y1);
81 	fbctrl_write_data(v);
82 }
83 
84 
fbctrl_command(int c)85 void fbctrl_command(int c)
86 {
87 	fbctrl_write_port(DEV_FBCTRL_PORT_COMMAND);
88 	fbctrl_write_data(c);
89 }
90 
91 
change_resolution(int xres,int yres)92 void change_resolution(int xres, int yres)
93 {
94 	fbctrl_set_x1(xres);
95 	fbctrl_set_y1(yres);
96 	fbctrl_command(DEV_FBCTRL_COMMAND_SET_RESOLUTION);
97 }
98 
99 
f(void)100 void f(void)
101 {
102 	/*  Change to the resolution we want:  */
103 	change_resolution(XRES, YRES);
104 
105 	/*  Draw random rectangles forever:  */
106 	for (;;)  {
107 		draw_rectangle(my_random() % XRES, my_random() % YRES,
108 		    my_random() % XRES, my_random() % YRES, my_random());
109 	}
110 }
111 
112