/dports/games/stendhal/stendhal-1.35/src/games/stendhal/common/constants/ |
H A D | Nature.java | 28 FIRE, enumConstant
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/dports/devel/z88dk/z88dk/libsrc/target/mtx/games/ |
H A D | joystick.asm | 26 FIRE: label
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/ |
H A D | EnemyAttack.h | 32 FIRE, /**< burned by fire */ enumerator
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H A D | EntityType.h | 69 FIRE, /**< some fire */ enumerator
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | body.h | 30 FIRE, enumerator
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/dports/games/abuse_sdl/abuse-0.8/data/addon/twist/lisp/ |
H A D | chars.lsp | 206 (def_char FIRE unknown
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H A D | f2chars.lsp | 206 (def_char FIRE unknown
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/dports/games/megamario/MegaMario_v1.7_full/src/src_Editor/ |
H A D | StdAfx.h | 70 #define FIRE 7 macro
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/dports/games/el/Eternal-Lands-1.9.5.9-1/eye_candy/ |
H A D | effect_missile.h | 23 FIRE, enumerator
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H A D | effect_breath.h | 22 FIRE, enumerator
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | mtype.h | 46 FIRE, // Fire nearby enumerator
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | mtype.h | 46 FIRE, // Fire nearby enumerator
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/dports/games/gillo/gillo/src/ |
H A D | sound.h | 47 FIRE, enumerator
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H A D | entity.h | 56 FIRE, enumerator
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/ |
H A D | MiniMap.hpp | 36 enum DisplayMode {NORMAL,POLLUTION,UB40,STARVE,POWER,FIRE,CRICKET,HEALTH,COAL,TRAFFIC,MAX}; enumerator
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/dports/games/lander/lander-0.6.6/src/ |
H A D | Input.hpp | 32 UP, DOWN, LEFT, RIGHT, FIRE, enumerator
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/dports/science/py-ase/ase-3.22.0/ase/optimize/ |
H A D | fire.py | 7 class FIRE(Optimizer): class
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/dports/devel/cc65/cc65-2.19/libsrc/c64/mou/ |
H A D | c64-joy.s | 90 FIRE = $10 define
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H A D | c64-pot.s | 73 FIRE = $10 define
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/dports/devel/cc65/cc65-2.19/libsrc/cbm510/mou/ |
H A D | cbm510-joy.s | 74 FIRE = %00010000 define
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/dports/devel/cc65/cc65-2.19/libsrc/c128/mou/ |
H A D | c128-pot.s | 74 FIRE = $10 define
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H A D | c128-joy.s | 73 FIRE = $10 define
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/dports/games/tecnoballz/tecnoballz-0.93.1/include/ |
H A D | sprite_paddle.h | 53 FIRE = 3 enumerator
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/dports/games/xinvaders3d/xinvaders3d/ |
H A D | gtext.h | 364 static int *FIRE[] = variable
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/supertux/ |
H A D | tile.hpp | 68 FIRE = 0x0800, enumerator
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