1 /*
2  * Copyright 2000 ATI Technologies Inc., Markham, Ontario, and
3  *                VA Linux Systems Inc., Fremont, California.
4  *
5  * All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining
8  * a copy of this software and associated documentation files (the
9  * "Software"), to deal in the Software without restriction, including
10  * without limitation on the rights to use, copy, modify, merge,
11  * publish, distribute, sublicense, and/or sell copies of the Software,
12  * and to permit persons to whom the Software is furnished to do so,
13  * subject to the following conditions:
14  *
15  * The above copyright notice and this permission notice (including the
16  * next paragraph) shall be included in all copies or substantial
17  * portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
22  * NON-INFRINGEMENT.  IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
23  * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
25  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26  * DEALINGS IN THE SOFTWARE.
27  */
28 /*
29  * Authors:
30  *   Kevin E. Martin <martin@xfree86.org>
31  *   Rickard E. Faith <faith@valinux.com>
32  *   Alan Hourihane <alanh@fairlite.demon.co.uk>
33  *
34  * References:
35  *
36  * !!!! FIXME !!!!
37  *   RAGE 128 VR/ RAGE 128 GL Register Reference Manual (Technical
38  *   Reference Manual P/N RRG-G04100-C Rev. 0.04), ATI Technologies: April
39  *   1999.
40  *
41  * !!!! FIXME !!!!
42  *   RAGE 128 Software Development Manual (Technical Reference Manual P/N
43  *   SDK-G04000 Rev. 0.01), ATI Technologies: June 1999.
44  *
45  */
46 
47 /* !!!! FIXME !!!!  NOTE: THIS FILE HAS BEEN CONVERTED FROM r128_reg.h
48  * AND CONTAINS REGISTERS AND REGISTER DEFINITIONS THAT ARE NOT CORRECT
49  * ON THE RADEON.  A FULL AUDIT OF THIS CODE IS NEEDED!  */
50 
51 #ifndef __RADEON_REGS_H__
52 #define __RADEON_REGS_H__
53 
54 #ifdef ROP_XOR
55 #undef ROP_XOR
56 #endif
57 
58 #ifdef ROP_COPY
59 #undef ROP_COPY
60 #endif
61 
62 
63 				/* Registers for 2D/Video/Overlay */
64 #define CONFIG_VENDOR_ID             0x0f00 /* PCI */
65 #define CONFIG_DEVICE_ID             0x0f02 /* PCI */
66 #define CONFIG_ADAPTER_ID            0x0f2c /* PCI */
67 
68 #define AGP_BASE                     0x0170
69 #define AGP_CNTL                     0x0174
70 #       define AGP_APER_SIZE_256MB   (0x00 << 0)
71 #       define AGP_APER_SIZE_128MB   (0x20 << 0)
72 #       define AGP_APER_SIZE_64MB    (0x30 << 0)
73 #       define AGP_APER_SIZE_32MB    (0x38 << 0)
74 #       define AGP_APER_SIZE_16MB    (0x3c << 0)
75 #       define AGP_APER_SIZE_8MB     (0x3e << 0)
76 #       define AGP_APER_SIZE_4MB     (0x3f << 0)
77 #       define AGP_APER_SIZE_MASK    (0x3f << 0)
78 #define AGP_COMMAND                  0x0f60 /* PCI */
79 #define AGP_COMMAND_PCI_CONFIG       0x0060 /* offset in PCI config*/
80 #       define AGP_ENABLE            (1<<8)
81 #define AGP_PLL_CNTL                 0x000b /* PLL */
82 #define AGP_STATUS                   0x0f5c /* PCI */
83 #       define AGP_1X_MODE           0x01
84 #       define AGP_2X_MODE           0x02
85 #       define AGP_4X_MODE           0x04
86 #       define AGP_FW_MODE           0x10
87 #       define AGP_MODE_MASK         0x17
88 #define ATTRDR                       0x03c1 /* VGA */
89 #define ATTRDW                       0x03c0 /* VGA */
90 #define ATTRX                        0x03c0 /* VGA */
91 #define AUX_SC_CNTL                  0x1660
92 #       define AUX1_SC_EN            (1 << 0)
93 #       define AUX1_SC_MODE_OR       (0 << 1)
94 #       define AUX1_SC_MODE_NAND     (1 << 1)
95 #       define AUX2_SC_EN            (1 << 2)
96 #       define AUX2_SC_MODE_OR       (0 << 3)
97 #       define AUX2_SC_MODE_NAND     (1 << 3)
98 #       define AUX3_SC_EN            (1 << 4)
99 #       define AUX3_SC_MODE_OR       (0 << 5)
100 #       define AUX3_SC_MODE_NAND     (1 << 5)
101 #define AUX1_SC_BOTTOM               0x1670
102 #define AUX1_SC_LEFT                 0x1664
103 #define AUX1_SC_RIGHT                0x1668
104 #define AUX1_SC_TOP                  0x166c
105 #define AUX2_SC_BOTTOM               0x1680
106 #define AUX2_SC_LEFT                 0x1674
107 #define AUX2_SC_RIGHT                0x1678
108 #define AUX2_SC_TOP                  0x167c
109 #define AUX3_SC_BOTTOM               0x1690
110 #define AUX3_SC_LEFT                 0x1684
111 #define AUX3_SC_RIGHT                0x1688
112 #define AUX3_SC_TOP                  0x168c
113 #define AUX_WINDOW_HORZ_CNTL         0x02d8
114 #define AUX_WINDOW_VERT_CNTL         0x02dc
115 
116 #define BASE_CODE                    0x0f0b
117 #define BIOS_0_SCRATCH               0x0010
118 #define BIOS_1_SCRATCH               0x0014
119 #define BIOS_2_SCRATCH               0x0018
120 #define BIOS_3_SCRATCH               0x001c
121 #define BIOS_4_SCRATCH               0x0020
122 #define BIOS_5_SCRATCH               0x0024
123 #define BIOS_6_SCRATCH               0x0028
124 #define BIOS_7_SCRATCH               0x002c
125 #define BIOS_ROM                     0x0f30 /* PCI */
126 #define BIST                         0x0f0f /* PCI */
127 #define BRUSH_DATA0                  0x1480
128 #define BRUSH_DATA1                  0x1484
129 #define BRUSH_DATA10                 0x14a8
130 #define BRUSH_DATA11                 0x14ac
131 #define BRUSH_DATA12                 0x14b0
132 #define BRUSH_DATA13                 0x14b4
133 #define BRUSH_DATA14                 0x14b8
134 #define BRUSH_DATA15                 0x14bc
135 #define BRUSH_DATA16                 0x14c0
136 #define BRUSH_DATA17                 0x14c4
137 #define BRUSH_DATA18                 0x14c8
138 #define BRUSH_DATA19                 0x14cc
139 #define BRUSH_DATA2                  0x1488
140 #define BRUSH_DATA20                 0x14d0
141 #define BRUSH_DATA21                 0x14d4
142 #define BRUSH_DATA22                 0x14d8
143 #define BRUSH_DATA23                 0x14dc
144 #define BRUSH_DATA24                 0x14e0
145 #define BRUSH_DATA25                 0x14e4
146 #define BRUSH_DATA26                 0x14e8
147 #define BRUSH_DATA27                 0x14ec
148 #define BRUSH_DATA28                 0x14f0
149 #define BRUSH_DATA29                 0x14f4
150 #define BRUSH_DATA3                  0x148c
151 #define BRUSH_DATA30                 0x14f8
152 #define BRUSH_DATA31                 0x14fc
153 #define BRUSH_DATA32                 0x1500
154 #define BRUSH_DATA33                 0x1504
155 #define BRUSH_DATA34                 0x1508
156 #define BRUSH_DATA35                 0x150c
157 #define BRUSH_DATA36                 0x1510
158 #define BRUSH_DATA37                 0x1514
159 #define BRUSH_DATA38                 0x1518
160 #define BRUSH_DATA39                 0x151c
161 #define BRUSH_DATA4                  0x1490
162 #define BRUSH_DATA40                 0x1520
163 #define BRUSH_DATA41                 0x1524
164 #define BRUSH_DATA42                 0x1528
165 #define BRUSH_DATA43                 0x152c
166 #define BRUSH_DATA44                 0x1530
167 #define BRUSH_DATA45                 0x1534
168 #define BRUSH_DATA46                 0x1538
169 #define BRUSH_DATA47                 0x153c
170 #define BRUSH_DATA48                 0x1540
171 #define BRUSH_DATA49                 0x1544
172 #define BRUSH_DATA5                  0x1494
173 #define BRUSH_DATA50                 0x1548
174 #define BRUSH_DATA51                 0x154c
175 #define BRUSH_DATA52                 0x1550
176 #define BRUSH_DATA53                 0x1554
177 #define BRUSH_DATA54                 0x1558
178 #define BRUSH_DATA55                 0x155c
179 #define BRUSH_DATA56                 0x1560
180 #define BRUSH_DATA57                 0x1564
181 #define BRUSH_DATA58                 0x1568
182 #define BRUSH_DATA59                 0x156c
183 #define BRUSH_DATA6                  0x1498
184 #define BRUSH_DATA60                 0x1570
185 #define BRUSH_DATA61                 0x1574
186 #define BRUSH_DATA62                 0x1578
187 #define BRUSH_DATA63                 0x157c
188 #define BRUSH_DATA7                  0x149c
189 #define BRUSH_DATA8                  0x14a0
190 #define BRUSH_DATA9                  0x14a4
191 #define BRUSH_SCALE                  0x1470
192 #define BRUSH_Y_X                    0x1474
193 #define BUS_CNTL                     0x0030
194 #       define BUS_MASTER_DIS         (1 << 6)
195 #       define BUS_RD_DISCARD_EN      (1 << 24)
196 #       define BUS_RD_ABORT_EN        (1 << 25)
197 #       define BUS_MSTR_DISCONNECT_EN (1 << 28)
198 #       define BUS_WRT_BURST          (1 << 29)
199 #       define BUS_READ_BURST         (1 << 30)
200 #define BUS_CNTL1                    0x0034
201 #       define BUS_WAIT_ON_LOCK_EN    (1 << 4)
202 
203 #define CACHE_CNTL                   0x1724
204 #define CACHE_LINE                   0x0f0c /* PCI */
205 #define CAP0_TRIG_CNTL               0x0950 /* ? */
206 #define CAP1_TRIG_CNTL               0x09c0 /* ? */
207 #define CAPABILITIES_ID              0x0f50 /* PCI */
208 #define CAPABILITIES_PTR             0x0f34 /* PCI */
209 #define CLK_PIN_CNTL                 0x0001 /* PLL */
210 #       define SCLK_DYN_START_CNTL   (1 << 15)
211 #define CLOCK_CNTL_DATA              0x000c
212 #define CLOCK_CNTL_INDEX             0x0008
213 #       define PLL_WR_EN             (1 << 7)
214 #       define PLL_DIV_SEL           (3 << 8)
215 #       define PLL2_DIV_SEL_MASK     ~(3 << 8)
216 #define CLK_PWRMGT_CNTL              0x0014
217 #       define ENGIN_DYNCLK_MODE     (1 << 12)
218 #       define ACTIVE_HILO_LAT_MASK  (3 << 13)
219 #       define ACTIVE_HILO_LAT_SHIFT 13
220 #       define DISP_DYN_STOP_LAT_MASK (1 << 12)
221 #       define DYN_STOP_MODE_MASK    (7 << 21)
222 #define PLL_PWRMGT_CNTL              0x0015
223 #       define TCL_BYPASS_DISABLE    (1 << 20)
224 #define CLR_CMP_CLR_3D               0x1a24
225 #define CLR_CMP_CLR_DST              0x15c8
226 #define CLR_CMP_CLR_SRC              0x15c4
227 #define CLR_CMP_CNTL                 0x15c0
228 #       define SRC_CMP_EQ_COLOR      (4 <<  0)
229 #       define SRC_CMP_NEQ_COLOR     (5 <<  0)
230 #       define CLR_CMP_SRC_SOURCE    (1 << 24)
231 #define CLR_CMP_MASK                 0x15cc
232 #       define CLR_CMP_MSK           0xffffffff
233 #define CLR_CMP_MASK_3D              0x1A28
234 #define COMMAND                      0x0f04 /* PCI */
235 #define COMPOSITE_SHADOW_ID          0x1a0c
236 #define CONFIG_APER_0_BASE           0x0100
237 #define CONFIG_APER_1_BASE           0x0104
238 #define CONFIG_APER_SIZE             0x0108
239 #define CONFIG_BONDS                 0x00e8
240 #define CONFIG_CNTL                  0x00e0
241 #       define CFG_ATI_REV_A11       (0   << 16)
242 #       define CFG_ATI_REV_A12       (1   << 16)
243 #       define CFG_ATI_REV_A13       (2   << 16)
244 #       define CFG_ATI_REV_ID_MASK   (0xf << 16)
245 #define CONFIG_MEMSIZE               0x00f8
246 #define CONFIG_MEMSIZE_EMBEDDED      0x0114
247 #define CONFIG_REG_1_BASE            0x010c
248 #define CONFIG_REG_APER_SIZE         0x0110
249 #define CONFIG_XSTRAP                0x00e4
250 #define CONSTANT_COLOR_C             0x1d34
251 #       define CONSTANT_COLOR_MASK   0x00ffffff
252 #       define CONSTANT_COLOR_ONE    0x00ffffff
253 #       define CONSTANT_COLOR_ZERO   0x00000000
254 #define CRC_CMDFIFO_ADDR             0x0740
255 #define CRC_CMDFIFO_DOUT             0x0744
256 #define GRPH_BUFFER_CNTL             0x02f0
257 #       define GRPH_START_REQ_MASK          (0x7f)
258 #       define GRPH_START_REQ_SHIFT         0
259 #       define GRPH_STOP_REQ_MASK           (0x7f<<8)
260 #       define GRPH_STOP_REQ_SHIFT          8
261 #       define GRPH_CRITICAL_POINT_MASK     (0x7f<<16)
262 #       define GRPH_CRITICAL_POINT_SHIFT    16
263 #       define GRPH_CRITICAL_CNTL           (1<<28)
264 #       define GRPH_BUFFER_SIZE             (1<<29)
265 #       define GRPH_CRITICAL_AT_SOF         (1<<30)
266 #       define GRPH_STOP_CNTL               (1<<31)
267 #define GRPH2_BUFFER_CNTL            0x03f0
268 #       define GRPH2_START_REQ_MASK         (0x7f)
269 #       define GRPH2_START_REQ_SHIFT         0
270 #       define GRPH2_STOP_REQ_MASK          (0x7f<<8)
271 #       define GRPH2_STOP_REQ_SHIFT         8
272 #       define GRPH2_CRITICAL_POINT_MASK    (0x7f<<16)
273 #       define GRPH2_CRITICAL_POINT_SHIFT   16
274 #       define GRPH2_CRITICAL_CNTL          (1<<28)
275 #       define GRPH2_BUFFER_SIZE            (1<<29)
276 #       define GRPH2_CRITICAL_AT_SOF        (1<<30)
277 #       define GRPH2_STOP_CNTL              (1<<31)
278 #define CRTC_CRNT_FRAME              0x0214
279 #define CRTC_EXT_CNTL                0x0054
280 #       define CRTC_VGA_XOVERSCAN    (1 <<  0)
281 #       define VGA_ATI_LINEAR        (1 <<  3)
282 #       define XCRT_CNT_EN           (1 <<  6)
283 #       define CRTC_HSYNC_DIS        (1 <<  8)
284 #       define CRTC_VSYNC_DIS        (1 <<  9)
285 #       define CRTC_DISPLAY_DIS      (1 << 10)
286 #       define CRTC_SYNC_TRISTAT     (1 << 11)
287 #       define CRTC_CRT_ON           (1 << 15)
288 #define CRTC_EXT_CNTL_DPMS_BYTE      0x0055
289 #       define CRTC_HSYNC_DIS_BYTE   (1 <<  0)
290 #       define CRTC_VSYNC_DIS_BYTE   (1 <<  1)
291 #       define CRTC_DISPLAY_DIS_BYTE (1 <<  2)
292 #define CRTC_GEN_CNTL                0x0050
293 #       define CRTC_DBL_SCAN_EN      (1 <<  0)
294 #       define CRTC_INTERLACE_EN     (1 <<  1)
295 #       define CRTC_CSYNC_EN         (1 <<  4)
296 #       define CRTC_CUR_EN           (1 << 16)
297 #       define CRTC_CUR_MODE_MASK    (7 << 17)
298 #       define CRTC_ICON_EN          (1 << 20)
299 #       define CRTC_EXT_DISP_EN      (1 << 24)
300 #       define CRTC_EN               (1 << 25)
301 #       define CRTC_DISP_REQ_EN_B    (1 << 26)
302 #define CRTC2_GEN_CNTL               0x03f8
303 #       define CRTC2_DBL_SCAN_EN     (1 <<  0)
304 #       define CRTC2_INTERLACE_EN    (1 <<  1)
305 #       define CRTC2_SYNC_TRISTAT    (1 <<  4)
306 #       define CRTC2_HSYNC_TRISTAT   (1 <<  5)
307 #       define CRTC2_VSYNC_TRISTAT   (1 <<  6)
308 #       define CRTC2_CRT2_ON         (1 <<  7)
309 #       define CRTC2_ICON_EN         (1 << 15)
310 #       define CRTC2_CUR_EN          (1 << 16)
311 #       define CRTC2_CUR_MODE_MASK   (7 << 20)
312 #       define CRTC2_DISP_DIS        (1 << 23)
313 #       define CRTC2_EN              (1 << 25)
314 #       define CRTC2_DISP_REQ_EN_B   (1 << 26)
315 #       define CRTC2_CSYNC_EN        (1 << 27)
316 #       define CRTC2_HSYNC_DIS       (1 << 28)
317 #       define CRTC2_VSYNC_DIS       (1 << 29)
318 #define CRTC_MORE_CNTL               0x27c
319 #       define CRTC_H_CUTOFF_ACTIVE_EN (1<<4)
320 #       define CRTC_V_CUTOFF_ACTIVE_EN (1<<5)
321 #define CRTC_GUI_TRIG_VLINE          0x0218
322 #define CRTC_H_SYNC_STRT_WID         0x0204
323 #       define CRTC_H_SYNC_STRT_PIX        (0x07  <<  0)
324 #       define CRTC_H_SYNC_STRT_CHAR       (0x3ff <<  3)
325 #       define CRTC_H_SYNC_STRT_CHAR_SHIFT 3
326 #       define CRTC_H_SYNC_WID             (0x3f  << 16)
327 #       define CRTC_H_SYNC_WID_SHIFT       16
328 #       define CRTC_H_SYNC_POL             (1     << 23)
329 #define CRTC2_H_SYNC_STRT_WID        0x0304
330 #       define CRTC2_H_SYNC_STRT_PIX        (0x07  <<  0)
331 #       define CRTC2_H_SYNC_STRT_CHAR       (0x3ff <<  3)
332 #       define CRTC2_H_SYNC_STRT_CHAR_SHIFT 3
333 #       define CRTC2_H_SYNC_WID             (0x3f  << 16)
334 #       define CRTC2_H_SYNC_WID_SHIFT       16
335 #       define CRTC2_H_SYNC_POL             (1     << 23)
336 #define CRTC_H_TOTAL_DISP            0x0200
337 #       define CRTC_H_TOTAL          (0x03ff << 0)
338 #       define CRTC_H_TOTAL_SHIFT    0
339 #       define CRTC_H_DISP           (0x01ff << 16)
340 #       define CRTC_H_DISP_SHIFT     16
341 #define CRTC2_H_TOTAL_DISP           0x0300
342 #       define CRTC2_H_TOTAL         (0x03ff << 0)
343 #       define CRTC2_H_TOTAL_SHIFT   0
344 #       define CRTC2_H_DISP          (0x01ff << 16)
345 #       define CRTC2_H_DISP_SHIFT    16
346 #define CRTC_OFFSET                  0x0224
347 #define CRTC2_OFFSET                 0x0324
348 #define CRTC_OFFSET_CNTL             0x0228
349 #       define CRTC_TILE_EN          (1 << 15)
350 #       define CRTC_HSYNC_EN         (1 << 16)
351 #define CRTC2_OFFSET_CNTL            0x0328
352 #       define CRTC2_TILE_EN         (1 << 15)
353 #define CRTC_PITCH                   0x022c
354 #define CRTC2_PITCH                  0x032c
355 #define CRTC_STATUS                  0x005c
356 #       define CRTC_VBLANK_SAVE      (1 <<  1)
357 #       define CRTC_VBLANK_SAVE_CLEAR  (1 <<  1)
358 #define CRTC2_STATUS                  0x03fc
359 #       define CRTC2_VBLANK_SAVE      (1 <<  1)
360 #       define CRTC2_VBLANK_SAVE_CLEAR  (1 <<  1)
361 #define CRTC_V_SYNC_STRT_WID         0x020c
362 #       define CRTC_V_SYNC_STRT        (0x7ff <<  0)
363 #       define CRTC_V_SYNC_STRT_SHIFT  0
364 #       define CRTC_V_SYNC_WID         (0x1f  << 16)
365 #       define CRTC_V_SYNC_WID_SHIFT   16
366 #       define CRTC_V_SYNC_POL         (1     << 23)
367 #define CRTC2_V_SYNC_STRT_WID        0x030c
368 #       define CRTC2_V_SYNC_STRT       (0x7ff <<  0)
369 #       define CRTC2_V_SYNC_STRT_SHIFT 0
370 #       define CRTC2_V_SYNC_WID        (0x1f  << 16)
371 #       define CRTC2_V_SYNC_WID_SHIFT  16
372 #       define CRTC2_V_SYNC_POL        (1     << 23)
373 #define CRTC_V_TOTAL_DISP            0x0208
374 #       define CRTC_V_TOTAL          (0x07ff << 0)
375 #       define CRTC_V_TOTAL_SHIFT    0
376 #       define CRTC_V_DISP           (0x07ff << 16)
377 #       define CRTC_V_DISP_SHIFT     16
378 #define CRTC2_V_TOTAL_DISP           0x0308
379 #       define CRTC2_V_TOTAL         (0x07ff << 0)
380 #       define CRTC2_V_TOTAL_SHIFT   0
381 #       define CRTC2_V_DISP          (0x07ff << 16)
382 #       define CRTC2_V_DISP_SHIFT    16
383 #define CRTC_VLINE_CRNT_VLINE        0x0210
384 #       define CRTC_CRNT_VLINE_MASK  (0x7ff << 16)
385 #define CRTC2_CRNT_FRAME             0x0314
386 #define CRTC2_GUI_TRIG_VLINE         0x0318
387 #define CRTC2_STATUS                 0x03fc
388 #define CRTC2_VLINE_CRNT_VLINE       0x0310
389 #define CRTC8_DATA                   0x03d5 /* VGA, 0x3b5 */
390 #define CRTC8_IDX                    0x03d4 /* VGA, 0x3b4 */
391 #define CUR_CLR0                     0x026c
392 #define CUR_CLR1                     0x0270
393 #define CUR_HORZ_VERT_OFF            0x0268
394 #define CUR_HORZ_VERT_POSN           0x0264
395 #define CUR_OFFSET                   0x0260
396 #       define CUR_LOCK              (1 << 31)
397 #define CUR2_CLR0                    0x036c
398 #define CUR2_CLR1                    0x0370
399 #define CUR2_HORZ_VERT_OFF           0x0368
400 #define CUR2_HORZ_VERT_POSN          0x0364
401 #define CUR2_OFFSET                  0x0360
402 #       define CUR2_LOCK             (1 << 31)
403 
404 #define DAC_CNTL                     0x0058
405 #       define DAC_RANGE_CNTL        (3 <<  0)
406 #       define DAC_RANGE_CNTL_MASK   0x03
407 #       define DAC_BLANKING          (1 <<  2)
408 #       define DAC_CMP_EN            (1 <<  3)
409 #       define DAC_CMP_OUTPUT        (1 <<  7)
410 #       define DAC_8BIT_EN           (1 <<  8)
411 #       define DAC_TVO_EN            (1 << 10)
412 #       define DAC_VGA_ADR_EN        (1 << 13)
413 #       define DAC_PDWN              (1 << 15)
414 #       define DAC_MASK_ALL          (0xff << 24)
415 #define DAC_CNTL2                    0x007c
416 #       define DAC2_DAC_CLK_SEL      (1 <<  0)
417 #       define DAC2_DAC2_CLK_SEL     (1 <<  1)
418 #       define DAC2_PALETTE_ACC_CTL  (1 <<  5)
419 #define DAC_EXT_CNTL                 0x0280
420 #       define DAC_FORCE_BLANK_OFF_EN (1 << 4)
421 #       define DAC_FORCE_DATA_EN      (1 << 5)
422 #       define DAC_FORCE_DATA_SEL_MASK (3 << 6)
423 #       define DAC_FORCE_DATA_MASK   0x0003ff00
424 #       define DAC_FORCE_DATA_SHIFT  8
425 #define DAC_MACRO_CNTL               0x0d04
426 #       define DAC_PDWN_R            (1 << 16)
427 #       define DAC_PDWN_G            (1 << 17)
428 #       define DAC_PDWN_B            (1 << 18)
429 #define DISP_HW_DEBUG                0x0d14
430 #       define CRT2_DISP1_SEL        (1 <<  5)
431 #define DISP_OUTPUT_CNTL             0x0d64
432 #       define DISP_DAC_SOURCE_MASK    0x03
433 #       define DISP_DAC2_SOURCE_MASK   0x0c
434 #       define DISP_DAC_SOURCE_CRTC2   0x01
435 #       define DISP_DAC2_SOURCE_CRTC2  0x04
436 #       define DISP_TV_SOURCE          (1 << 16)
437 #       define DISP_TV_MODE_MASK       (3 << 17)
438 #       define DISP_TV_MODE_888        (0 << 17)
439 #       define DISP_TV_MODE_565        (1 << 17)
440 #       define DISP_TV_YG_DITH_EN      (1 << 19)
441 #       define DISP_TV_CBB_CRR_DITH_EN (1 << 20)
442 #       define DISP_TV_BIT_WIDTH       (1 << 21)
443 #       define DISP_TV_SYNC_MODE_MASK  (3 << 22)
444 #       define DISP_TV_SYNC_COLOR_MASK (3 << 25)
445 #define DAC_CRC_SIG                  0x02cc
446 #define DAC_DATA                     0x03c9 /* VGA */
447 #define DAC_MASK                     0x03c6 /* VGA */
448 #define DAC_R_INDEX                  0x03c7 /* VGA */
449 #define DAC_W_INDEX                  0x03c8 /* VGA */
450 #define DDA_CONFIG                   0x02e0
451 #define DDA_ON_OFF                   0x02e4
452 #define DEFAULT_OFFSET               0x16e0
453 #define DEFAULT_PITCH                0x16e4
454 #define DEFAULT_SC_BOTTOM_RIGHT      0x16e8
455 #       define DEFAULT_SC_RIGHT_MAX  (0x1fff <<  0)
456 #       define DEFAULT_SC_BOTTOM_MAX (0x1fff << 16)
457 #define DESTINATION_3D_CLR_CMP_VAL   0x1820
458 #define DESTINATION_3D_CLR_CMP_MSK   0x1824
459 #define DISP_MISC_CNTL               0x0d00
460 #       define SOFT_RESET_GRPH_PP    (1 << 0)
461 #define DISP_MERGE_CNTL		  0x0d60
462 #       define DISP_ALPHA_MODE_MASK  0x03
463 #       define DISP_ALPHA_MODE_KEY   0
464 #       define DISP_ALPHA_MODE_PER_PIXEL 1
465 #       define DISP_ALPHA_MODE_GLOBAL 2
466 #       define DISP_RGB_OFFSET_EN    (1<<8)
467 #       define DISP_GRPH_ALPHA_MASK  (0xff << 16)
468 #       define DISP_OV0_ALPHA_MASK   (0xff << 24)
469 #	    define DISP_LIN_TRANS_BYPASS (0x01 << 9)
470 #define DISP2_MERGE_CNTL		    0x0d68
471 #       define DISP2_RGB_OFFSET_EN   (1<<8)
472 #define DISP_LIN_TRANS_GRPH_A        0x0d80
473 #define DISP_LIN_TRANS_GRPH_B        0x0d84
474 #define DISP_LIN_TRANS_GRPH_C        0x0d88
475 #define DISP_LIN_TRANS_GRPH_D        0x0d8c
476 #define DISP_LIN_TRANS_GRPH_E        0x0d90
477 #define DISP_LIN_TRANS_GRPH_F        0x0d98
478 #define DP_BRUSH_BKGD_CLR            0x1478
479 #define DP_BRUSH_FRGD_CLR            0x147c
480 #define DP_CNTL                      0x16c0
481 #       define DST_X_LEFT_TO_RIGHT   (1 <<  0)
482 #       define DST_Y_TOP_TO_BOTTOM   (1 <<  1)
483 #define DP_CNTL_XDIR_YDIR_YMAJOR     0x16d0
484 #       define DST_Y_MAJOR             (1 <<  2)
485 #       define DST_Y_DIR_TOP_TO_BOTTOM (1 << 15)
486 #       define DST_X_DIR_LEFT_TO_RIGHT (1 << 31)
487 #define DP_DATATYPE                  0x16c4
488 #       define DST_8BPP	                0x00000002
489 #       define DST_15BPP                0x00000003
490 #       define DST_16BPP                0x00000004
491 #       define DST_24BPP                0x00000005
492 #       define DST_32BPP                0x00000006
493 #       define DST_8BPP_RGB332          0x00000007
494 #       define DST_8BPP_Y8              0x00000008
495 #       define DST_8BPP_RGB8            0x00000009
496 #       define DST_16BPP_VYUY422        0x0000000b
497 #       define DST_16BPP_YVYU422        0x0000000c
498 #       define DST_32BPP_AYUV444        0x0000000e
499 #       define DST_16BPP_ARGB4444       0x0000000f
500 #       define BRUSH_SOLIDCOLOR	        0x00000d00
501 #       define SRC_MONO	                0x00000000
502 #       define SRC_MONO_LBKGD           0x00010000
503 #       define SRC_DSTCOLOR             0x00030000
504 #       define BYTE_ORDER_MSB_TO_LSB    0x00000000
505 #       define BYTE_ORDER_LSB_TO_MSB    0x40000000
506 #       define DP_CONVERSION_TEMP       0x80000000
507 #       define HOST_BIG_ENDIAN_EN       (1 << 29)
508 #define DP_GUI_MASTER_CNTL           0x146c
509 #       define GMC_SRC_PITCH_OFFSET_CNTL   (1    <<  0)
510 #       define GMC_DST_PITCH_OFFSET_CNTL   (1    <<  1)
511 #       define GMC_SRC_CLIPPING            (1    <<  2)
512 #       define GMC_DST_CLIPPING            (1    <<  3)
513 #       define GMC_BRUSH_DATATYPE_MASK     (0x0f <<  4)
514 #       define GMC_BRUSH_8X8_MONO_FG_BG    (0    <<  4)
515 #       define GMC_BRUSH_8X8_MONO_FG_LA    (1    <<  4)
516 #       define GMC_BRUSH_1X8_MONO_FG_BG    (4    <<  4)
517 #       define GMC_BRUSH_1X8_MONO_FG_LA    (5    <<  4)
518 #       define GMC_BRUSH_32x1_MONO_FG_BG   (6    <<  4)
519 #       define GMC_BRUSH_32x1_MONO_FG_LA   (7    <<  4)
520 #       define GMC_BRUSH_32x32_MONO_FG_BG  (8    <<  4)
521 #       define GMC_BRUSH_32x32_MONO_FG_LA  (9    <<  4)
522 #       define GMC_BRUSH_8x8_COLOR         (10   <<  4)
523 #       define GMC_BRUSH_1X8_COLOR         (12   <<  4)
524 #       define GMC_BRUSH_SOLID_COLOR       (13   <<  4)
525 #       define GMC_BRUSH_NONE              (15   <<  4)
526 #       define GMC_DST_8BPP                (2    <<  8)
527 #       define GMC_DST_15BPP               (3    <<  8)
528 #       define GMC_DST_16BPP               (4    <<  8)
529 #       define GMC_DST_24BPP               (5    <<  8)
530 #       define GMC_DST_32BPP               (6    <<  8)
531 #       define GMC_DST_8BPP_RGB            (7    <<  8)
532 #       define GMC_DST_Y8                  (8    <<  8)
533 #       define GMC_DST_RGB8                (9    <<  8)
534 #       define GMC_DST_VYUY                (11   <<  8)
535 #       define GMC_DST_YVYU                (12   <<  8)
536 #       define GMC_DST_AYUV444             (14   <<  8)
537 #       define GMC_DST_ARGB4444            (15   <<  8)
538 #       define GMC_DST_DATATYPE_MASK       (0x0f <<  8)
539 #       define GMC_DST_DATATYPE_SHIFT      8
540 #       define GMC_SRC_DATATYPE_MASK       (3    << 12)
541 #       define GMC_SRC_DATATYPE_MONO_FG_BG (0    << 12)
542 #       define GMC_SRC_DATATYPE_MONO_FG_LA (1    << 12)
543 #       define GMC_SRC_DATATYPE_COLOR      (3    << 12)
544 #       define GMC_BYTE_PIX_ORDER          (1    << 14)
545 #       define GMC_BYTE_MSB_TO_LSB         (0    << 14)
546 #       define GMC_BYTE_LSB_TO_MSB         (1    << 14)
547 #       define GMC_CONVERSION_TEMP         (1    << 15)
548 #       define GMC_CONVERSION_TEMP_6500    (0    << 15)
549 #       define GMC_CONVERSION_TEMP_9300    (1    << 15)
550 #       define GMC_ROP3_MASK               (0xff << 16)
551 #       define GMC_ROP3_PATCOPY		   0x00f00000
552 #       define GMC_ROP3_SRCCOPY		   0x00cc0000
553 #       define GMC_ROP3_PATXOR             0x005a0000
554 #       define GMC_ROP3_XOR                0x00660000
555 #       define GMC_DP_SRC_SOURCE_MASK      (7    << 24)
556 #       define GMC_DP_SRC_SOURCE_MEMORY    (2    << 24)
557 #       define GMC_DP_SRC_SOURCE_HOST_DATA (3    << 24)
558 #       define GMC_3D_FCN_EN               (1    << 27)
559 #       define GMC_CLR_CMP_CNTL_DIS        (1    << 28)
560 #       define GMC_AUX_CLIP_DIS            (1    << 29)
561 #       define GMC_WR_MSK_DIS              (1    << 30)
562 #       define GMC_LD_BRUSH_Y_X            (1    << 31)
563 #define DP_GUI_MASTER_CNTL_C         0x1c84
564 #define DP_MIX                       0x16c8
565 #define DP_SRC_BKGD_CLR              0x15dc
566 #define DP_SRC_FRGD_CLR              0x15d8
567 #define DP_WRITE_MASK                0x16cc
568 #define DST_BRES_DEC                 0x1630
569 #define DST_BRES_ERR                 0x1628
570 #define DST_BRES_INC                 0x162c
571 #define DST_BRES_LNTH                0x1634
572 #define DST_BRES_LNTH_SUB            0x1638
573 #define DST_HEIGHT                   0x1410
574 #define DST_HEIGHT_WIDTH             0x143c
575 #define DST_HEIGHT_WIDTH_8           0x158c
576 #define DST_HEIGHT_WIDTH_BW          0x15b4
577 #define DST_HEIGHT_Y                 0x15a0
578 #define DST_LINE_START               0x1600
579 #define DST_LINE_END                 0x1604
580 #define DST_LINE_PATCOUNT            0x1608
581 #       define BRES_CNTL_SHIFT       8
582 #define DST_OFFSET                   0x1404
583 #define DST_PITCH                    0x1408
584 #define DST_PITCH_OFFSET             0x142c
585 #define DST_PITCH_OFFSET_C           0x1c80
586 #       define PITCH_SHIFT           21
587 #       define DST_TILE_LINEAR       (0 << 30)
588 #       define DST_TILE_MACRO        (1 << 30)
589 #       define DST_TILE_MICRO        (2 << 30)
590 #       define DST_TILE_BOTH         (3 << 30)
591 #define DST_WIDTH                    0x140c
592 #define DST_WIDTH_HEIGHT             0x1598
593 #define DST_WIDTH_X                  0x1588
594 #define DST_WIDTH_X_INCY             0x159c
595 #define DST_X                        0x141c
596 #define DST_X_SUB                    0x15a4
597 #define DST_X_Y                      0x1594
598 #define DST_Y                        0x1420
599 #define DST_Y_SUB                    0x15a8
600 #define DST_Y_X                      0x1438
601 
602 #define FCP_CNTL                     0x0910
603 #      define FCP0_SRC_PCICLK             0
604 #      define FCP0_SRC_PCLK               1
605 #      define FCP0_SRC_PCLKb              2
606 #      define FCP0_SRC_HREF               3
607 #      define FCP0_SRC_GND                4
608 #      define FCP0_SRC_HREFb              5
609 #define FLUSH_1                      0x1704
610 #define FLUSH_2                      0x1708
611 #define FLUSH_3                      0x170c
612 #define FLUSH_4                      0x1710
613 #define FLUSH_5                      0x1714
614 #define FLUSH_6                      0x1718
615 #define FLUSH_7                      0x171c
616 #define FOG_3D_TABLE_START           0x1810
617 #define FOG_3D_TABLE_END             0x1814
618 #define FOG_3D_TABLE_DENSITY         0x181c
619 #define FOG_TABLE_INDEX              0x1a14
620 #define FOG_TABLE_DATA               0x1a18
621 #define FP_CRTC_H_TOTAL_DISP         0x0250
622 #define FP_CRTC_V_TOTAL_DISP         0x0254
623 #define FP_CRTC2_H_TOTAL_DISP        0x0350
624 #define FP_CRTC2_V_TOTAL_DISP        0x0354
625 #       define FP_CRTC_H_TOTAL_MASK      0x000003ff
626 #       define FP_CRTC_H_DISP_MASK       0x01ff0000
627 #       define FP_CRTC_V_TOTAL_MASK      0x00000fff
628 #       define FP_CRTC_V_DISP_MASK       0x0fff0000
629 #       define FP_H_SYNC_STRT_CHAR_MASK  0x00001ff8
630 #       define FP_H_SYNC_WID_MASK        0x003f0000
631 #       define FP_V_SYNC_STRT_MASK       0x00000fff
632 #       define FP_V_SYNC_WID_MASK        0x001f0000
633 #       define FP_CRTC_H_TOTAL_SHIFT     0x00000000
634 #       define FP_CRTC_H_DISP_SHIFT      0x00000010
635 #       define FP_CRTC_V_TOTAL_SHIFT     0x00000000
636 #       define FP_CRTC_V_DISP_SHIFT      0x00000010
637 #       define FP_H_SYNC_STRT_CHAR_SHIFT 0x00000003
638 #       define FP_H_SYNC_WID_SHIFT       0x00000010
639 #       define FP_V_SYNC_STRT_SHIFT      0x00000000
640 #       define FP_V_SYNC_WID_SHIFT       0x00000010
641 #define FP_GEN_CNTL                  0x0284
642 #       define FP_FPON                  (1 <<  0)
643 #       define FP_BLANK_EN              (1 <<  1)
644 #       define FP_TMDS_EN               (1 <<  2)
645 #       define FP_PANEL_FORMAT          (1 <<  3)
646 #       define FP_EN_TMDS               (1 <<  7)
647 #       define FP_DETECT_SENSE          (1 <<  8)
648 #       define R200_FP_SOURCE_SEL_MASK         (3 <<  10)
649 #       define R200_FP_SOURCE_SEL_CRTC1        (0 <<  10)
650 #       define R200_FP_SOURCE_SEL_CRTC2        (1 <<  10)
651 #       define R200_FP_SOURCE_SEL_RMX          (2 <<  10)
652 #       define R200_FP_SOURCE_SEL_TRANS        (3 <<  10)
653 #       define FP_SEL_CRTC1             (0 << 13)
654 #       define FP_SEL_CRTC2             (1 << 13)
655 #       define FP_CRTC_DONT_SHADOW_HPAR (1 << 15)
656 #       define FP_CRTC_DONT_SHADOW_VPAR (1 << 16)
657 #       define FP_CRTC_DONT_SHADOW_HEND (1 << 17)
658 #       define FP_CRTC_USE_SHADOW_VEND  (1 << 18)
659 #       define FP_RMX_HVSYNC_CONTROL_EN (1 << 20)
660 #       define FP_DFP_SYNC_SEL          (1 << 21)
661 #       define FP_CRTC_LOCK_8DOT        (1 << 22)
662 #       define FP_CRT_SYNC_SEL          (1 << 23)
663 #       define FP_USE_SHADOW_EN         (1 << 24)
664 #       define FP_CRT_SYNC_ALT          (1 << 26)
665 #define FP2_GEN_CNTL                 0x0288
666 #       define FP2_BLANK_EN             (1 <<  1)
667 #       define FP2_ON                   (1 <<  2)
668 #       define FP2_PANEL_FORMAT         (1 <<  3)
669 #       define R200_FP2_SOURCE_SEL_MASK        (3 << 10)
670 #       define R200_FP2_SOURCE_SEL_CRTC1       (0 <<  10)
671 #       define R200_FP2_SOURCE_SEL_CRTC2       (1 << 10)
672 #       define R200_FP2_SOURCE_SEL_RMX         (2 << 10)
673 #       define FP2_SRC_SEL_MASK         (3 << 13)
674 #       define FP2_SRC_SEL_CRTC2        (1 << 13)
675 #       define FP2_FP_POL               (1 << 16)
676 #       define FP2_LP_POL               (1 << 17)
677 #       define FP2_SCK_POL              (1 << 18)
678 #       define FP2_LCD_CNTL_MASK        (7 << 19)
679 #       define FP2_PAD_FLOP_EN          (1 << 22)
680 #       define FP2_CRC_EN               (1 << 23)
681 #       define FP2_CRC_READ_EN          (1 << 24)
682 #       define FP2_DVO_EN               (1 << 25)
683 #       define FP2_DVO_RATE_SEL_SDR     (1 << 26)
684 #define FP_H_SYNC_STRT_WID           0x02c4
685 #define FP2_H_SYNC_STRT_WID          0x03c4
686 #define FP_HORZ_STRETCH              0x028c
687 #define FP_HORZ2_STRETCH             0x038c
688 #       define HORZ_STRETCH_RATIO_MASK 0xffff
689 #       define HORZ_STRETCH_RATIO_MAX  4096
690 #       define HORZ_PANEL_SIZE         (0x1ff   << 16)
691 #       define HORZ_PANEL_SHIFT        16
692 #       define HORZ_STRETCH_PIXREP     (0      << 25)
693 #       define HORZ_STRETCH_BLEND      (1      << 26)
694 #       define HORZ_STRETCH_ENABLE     (1      << 25)
695 #       define HORZ_AUTO_RATIO         (1      << 27)
696 #       define HORZ_FP_LOOP_STRETCH    (0x7    << 28)
697 #       define HORZ_AUTO_RATIO_INC     (1      << 31)
698 #define FP_V_SYNC_STRT_WID           0x02c8
699 #define FP_VERT_STRETCH              0x0290
700 #define FP2_V_SYNC_STRT_WID          0x03c8
701 #define FP_VERT2_STRETCH             0x0390
702 #       define VERT_PANEL_SIZE          (0xfff << 12)
703 #       define VERT_PANEL_SHIFT         12
704 #       define VERT_STRETCH_RATIO_MASK  0xfff
705 #       define VERT_STRETCH_RATIO_SHIFT 0
706 #       define VERT_STRETCH_RATIO_MAX   4096
707 #       define VERT_STRETCH_ENABLE      (1     << 25)
708 #       define VERT_STRETCH_LINEREP     (0     << 26)
709 #       define VERT_STRETCH_BLEND       (1     << 26)
710 #       define VERT_AUTO_RATIO_EN       (1     << 27)
711 #       define VERT_STRETCH_RESERVED    0xf1000000
712 
713 #define GEN_INT_CNTL                 0x0040
714 #define GEN_INT_STATUS               0x0044
715 #       define VSYNC_INT_AK          (1 <<  2)
716 #       define VSYNC_INT             (1 <<  2)
717 #       define VSYNC2_INT_AK         (1 <<  6)
718 #       define VSYNC2_INT            (1 <<  6)
719 #define GENENB                       0x03c3 /* VGA */
720 #define GENFC_RD                     0x03ca /* VGA */
721 #define GENFC_WT                     0x03da /* VGA, 0x03ba */
722 #define GENMO_RD                     0x03cc /* VGA */
723 #define GENMO_WT                     0x03c2 /* VGA */
724 #define GENS0                        0x03c2 /* VGA */
725 #define GENS1                        0x03da /* VGA, 0x03ba */
726 #define GPIO_MONID                   0x0068 /* DDC interface via I2C */
727 #define GPIO_MONIDB                  0x006c
728 #define GPIO_CRT2_DDC                0x006c
729 #define GPIO_DVI_DDC                 0x0064
730 #define GPIO_VGA_DDC                 0x0060
731 #       define GPIO_A_0              (1 <<  0)
732 #       define GPIO_A_1              (1 <<  1)
733 #       define GPIO_Y_0              (1 <<  8)
734 #       define GPIO_Y_1              (1 <<  9)
735 #       define GPIO_Y_SHIFT_0        8
736 #       define GPIO_Y_SHIFT_1        9
737 #       define GPIO_EN_0             (1 << 16)
738 #       define GPIO_EN_1             (1 << 17)
739 #       define GPIO_MASK_0           (1 << 24) /*??*/
740 #       define GPIO_MASK_1           (1 << 25) /*??*/
741 #define GRPH8_DATA                   0x03cf /* VGA */
742 #define GRPH8_IDX                    0x03ce /* VGA */
743 #define GUI_SCRATCH_REG0             0x15e0
744 #define GUI_SCRATCH_REG1             0x15e4
745 #define GUI_SCRATCH_REG2             0x15e8
746 #define GUI_SCRATCH_REG3             0x15ec
747 #define GUI_SCRATCH_REG4             0x15f0
748 #define GUI_SCRATCH_REG5             0x15f4
749 
750 #define HEADER                       0x0f0e /* PCI */
751 #define HOST_DATA0                   0x17c0
752 #define HOST_DATA1                   0x17c4
753 #define HOST_DATA2                   0x17c8
754 #define HOST_DATA3                   0x17cc
755 #define HOST_DATA4                   0x17d0
756 #define HOST_DATA5                   0x17d4
757 #define HOST_DATA6                   0x17d8
758 #define HOST_DATA7                   0x17dc
759 #define HOST_DATA_LAST               0x17e0
760 #define HOST_PATH_CNTL               0x0130
761 #       define HDP_SOFT_RESET        (1 << 26)
762 #define HTOTAL_CNTL                  0x0009 /* PLL */
763 #define HTOTAL2_CNTL                 0x002e /* PLL */
764 
765 #define I2C_CNTL_1                   0x0094 /* ? */
766 #define DVI_I2C_CNTL_1               0x02e4 /* ? */
767 #define INTERRUPT_LINE               0x0f3c /* PCI */
768 #define INTERRUPT_PIN                0x0f3d /* PCI */
769 #define IO_BASE                      0x0f14 /* PCI */
770 
771 #define LATENCY                      0x0f0d /* PCI */
772 #define LEAD_BRES_DEC                0x1608
773 #define LEAD_BRES_LNTH               0x161c
774 #define LEAD_BRES_LNTH_SUB           0x1624
775 #define LVDS_GEN_CNTL                0x02d0
776 #       define LVDS_ON               (1   <<  0)
777 #       define LVDS_DISPLAY_DIS      (1   <<  1)
778 #       define LVDS_PANEL_TYPE       (1   <<  2)
779 #       define LVDS_PANEL_FORMAT     (1   <<  3)
780 #       define LVDS_EN               (1   <<  7)
781 #       define LVDS_DIGON            (1   << 18)
782 #       define LVDS_BLON             (1   << 19)
783 #       define LVDS_SEL_CRTC2        (1   << 23)
784 #define LVDS_PLL_CNTL                0x02d4
785 #       define HSYNC_DELAY_SHIFT     28
786 #       define HSYNC_DELAY_MASK      (0xf << 28)
787 
788 #define MAX_LATENCY                  0x0f3f /* PCI */
789 #define MC_AGP_LOCATION              0x014c
790 #define MC_FB_LOCATION               0x0148
791 #define CRTC_BASE_ADDR               0x023c
792 #define CRTC2_BASE_ADDR              0x033c
793 #define DISPLAY_TEST_DEBUG_CNTL      0x0d10
794 #define NB_TOM                       0x015c
795 #define MCLK_CNTL                    0x0012 /* PLL */
796 #       define FORCEON_MCLKA         (1 << 16)
797 #       define FORCEON_MCLKB         (1 << 17)
798 #       define FORCEON_YCLKA         (1 << 18)
799 #       define FORCEON_YCLKB         (1 << 19)
800 #       define FORCEON_MC            (1 << 20)
801 #       define FORCEON_AIC           (1 << 21)
802 #       define R300_DISABLE_MC_MCLKA        (1 << 21)
803 #       define R300_DISABLE_MC_MCLKB        (1 << 21)
804 #define MCLK_MISC                    0x001f /* PLL */
805 #       define MC_MCLK_MAX_DYN_STOP_LAT (1<<12)
806 #       define IO_MCLK_MAX_DYN_STOP_LAT (1<<13)
807 #       define MC_MCLK_DYN_ENABLE    (1 << 14)
808 #       define IO_MCLK_DYN_ENABLE    (1 << 14)
809 #define MDGPIO_A_REG                 0x01ac
810 #define MDGPIO_EN_REG                0x01b0
811 #define MDGPIO_MASK                  0x0198
812 #define MDGPIO_Y_REG                 0x01b4
813 #define MEM_ADDR_CONFIG              0x0148
814 #define MEM_BASE                     0x0f10 /* PCI */
815 #define MEM_CNTL                     0x0140
816 #       define MEM_NUM_CHANNELS_MASK 0x01
817 #       define MEM_USE_B_CH_ONLY     (1<<1)
818 #       define RV100_HALF_MODE              (1<<3)
819 #       define R300_MEM_NUM_CHANNELS_MASK   0x03
820 #       define R300_MEM_USE_CD_CH_ONLY      (1<<2)
821 #define MEM_TIMING_CNTL              0x0144 /* EXT_MEM_CNTL */
822 #define MEM_INIT_LAT_TIMER           0x0154
823 #define MEM_INTF_CNTL                0x014c
824 #define MEM_SDRAM_MODE_REG           0x0158
825 #define MEM_STR_CNTL                 0x0150
826 #define MEM_VGA_RP_SEL               0x003c
827 #define MEM_VGA_WP_SEL               0x0038
828 #define MIN_GRANT                    0x0f3e /* PCI */
829 #define MM_DATA                      0x0004
830 #define MM_INDEX                     0x0000
831 #define MPLL_CNTL                    0x000e /* PLL */
832 #define MPP_TB_CONFIG                0x01c0 /* ? */
833 #define MPP_GP_CONFIG                0x01c8 /* ? */
834 #define R300_MC_IND_INDEX                   0x01f8
835 #       define R300_MC_IND_ADDR_MASK        0x3f
836 #define R300_MC_IND_DATA                    0x01fc
837 #define R300_MC_READ_CNTL_AB                0x017c
838 #       define R300_MEM_RBS_POSITION_A_MASK 0x03
839 #define R300_MC_READ_CNTL_CD_mcind	    0x24
840 #       define R300_MEM_RBS_POSITION_C_MASK 0x03
841 
842 #define N_VIF_COUNT                  0x0248
843 
844 /* overlay */
845 #define	OV0_Y_X_START                0x0400
846 #define	OV0_Y_X_END                  0x0404
847 #define	OV0_PIPELINE_CNTL            0x0408
848 #define	OV0_EXCLUSIVE_HORZ           0x0408
849 #	define EXCL_HORZ_START_MASK         0x000000ff
850 #	define EXCL_HORZ_END_MASK           0x0000ff00
851 #	define EXCL_HORZ_BACK_PORCH_MASK    0x00ff0000
852 #	define EXCL_HORZ_EXCLUSIVE_EN       0x80000000
853 #define	OV0_EXCLUSIVE_VERT           0x040C
854 #	define EXCL_VERT_START_MASK	        0x000003ff
855 #	define EXCL_VERT_END_MASK           0x03ff0000
856 #define	OV0_REG_LOAD_CNTL            0x0410
857 #	define REG_LD_CTL_LOCK                  0x00000001
858 #	define REG_LD_CTL_VBLANK_DURING_LOCK    0x00000002
859 #	define REG_LD_CTL_STALL_GUI_UNTIL_FLIP  0x00000004
860 #	define REG_LD_CTL_LOCK_READBACK         0x00000008
861 #define	OV0_SCALE_CNTL               0x0420
862 #	define SCALER_PIX_EXPAND           0x00000001
863 #	define SCALER_Y2R_TEMP             0x00000002
864 #	define SCALER_HORZ_PICK_NEAREST    0x00000004
865 #	define SCALER_VERT_PICK_NEAREST    0x00000008
866 #	define SCALER_SIGNED_UV	           0x00000010
867 #	define SCALER_GAMMA_SEL_MASK       0x00000060
868 #	define SCALER_GAMMA_SEL_BRIGHT     0x00000000
869 #	define SCALER_GAMMA_SEL_G22        0x00000020
870 #	define SCALER_GAMMA_SEL_G18        0x00000040
871 #	define SCALER_GAMMA_SEL_G14        0x00000060
872 #	define SCALER_COMCORE_SHIFT_UP_ONE 0x00000080
873 #	define SCALER_SURFAC_FORMAT        0x00000f00
874 #	define SCALER_SOURCE_UNK0          0x00000000 /* 2 bpp ??? */
875 #	define SCALER_SOURCE_UNK1          0x00000100 /* 4 bpp ??? */
876 #	define SCALER_SOURCE_UNK2          0x00000200 /* 8 bpp ??? */
877 #	define SCALER_SOURCE_15BPP         0x00000300
878 #	define SCALER_SOURCE_16BPP         0x00000400
879 /*#	define SCALER_SOURCE_24BPP         0x00000500*/
880 #	define SCALER_SOURCE_32BPP         0x00000600
881 #	define SCALER_SOURCE_UNK3          0x00000700 /* 8BPP_RGB332 ??? */
882 #	define SCALER_SOURCE_UNK4          0x00000800 /* 8BPP_Y8 ??? */
883 #	define SCALER_SOURCE_YUV9          0x00000900 /* 8BPP_RGB8 */
884 #	define SCALER_SOURCE_YUV12         0x00000A00
885 #	define SCALER_SOURCE_VYUY422       0x00000B00
886 #	define SCALER_SOURCE_YVYU422       0x00000C00
887 #	define SCALER_SOURCE_UNK5          0x00000D00 /* ??? */
888 #	define SCALER_SOURCE_UNK6          0x00000E00 /* 32BPP_AYUV444 */
889 #	define SCALER_SOURCE_UNK7          0x00000F00 /* 16BPP_ARGB4444 */
890 #	define SCALER_ADAPTIVE_DEINT       0x00001000
891 #	define R200_SCALER_TEMPORAL_DEINT  0x00002000
892 #	define SCALER_UNKNOWN_FLAG1        0x00004000 /* ??? */
893 #	define SCALER_SMART_SWITCH         0x00008000
894 #	define SCALER_BURST_PER_PLANE      0x007f0000
895 #	define SCALER_DOUBLE_BUFFER        0x01000000
896 #	define SCALER_UNKNOWN_FLAG3        0x02000000 /* ??? */
897 #	define SCALER_UNKNOWN_FLAG4        0x04000000 /* ??? */
898 #	define SCALER_DIS_LIMIT            0x08000000
899 #	define SCALER_PRG_LOAD_START       0x10000000
900 #	define SCALER_INT_EMU              0x20000000
901 #	define SCALER_ENABLE               0x40000000
902 #	define SCALER_SOFT_RESET           0x80000000
903 #define	OV0_V_INC                    0x0424
904 #define	OV0_P1_V_ACCUM_INIT          0x0428
905 #	define OV0_P1_MAX_LN_IN_PER_LN_OUT  0x00000003
906 #	define OV0_P1_V_ACCUM_INIT_MASK     0x01ff8000
907 #define	OV0_P23_V_ACCUM_INIT         0x042C
908 #	define OV0_P23_MAX_LN_IN_PER_LN_OUT 0x00000003
909 #	define OV0_P23_V_ACCUM_INIT_MASK    0x01ff8000
910 #define	OV0_P1_BLANK_LINES_AT_TOP    0x0430
911 #	define P1_BLNK_LN_AT_TOP_M1_MASK    0x00000fff
912 #	define P1_ACTIVE_LINES_M1           0x0fff0000
913 #define	OV0_P23_BLANK_LINES_AT_TOP   0x0434
914 #	define P23_BLNK_LN_AT_TOP_M1_MASK   0x000007ff
915 #	define P23_ACTIVE_LINES_M1          0x07ff0000
916 #define	OV0_BASE_ADDR                0x043C
917 #define	OV0_VID_BUF0_BASE_ADRS       0x0440
918 #	define VIF_BUF0_PITCH_SEL           0x00000001
919 #	define VIF_BUF0_TILE_ADRS           0x00000002
920 #	define VIF_BUF0_BASE_ADRS_MASK      0xfffffff0
921 #	define VIF_BUF0_1ST_LINE_LSBS_MASK  0x48000000
922 #define	OV0_VID_BUF1_BASE_ADRS       0x0444
923 #	define VIF_BUF1_PITCH_SEL           0x00000001
924 #	define VIF_BUF1_TILE_ADRS           0x00000002
925 #	define VIF_BUF1_BASE_ADRS_MASK      0xfffffff0
926 #	define VIF_BUF1_1ST_LINE_LSBS_MASK  0x48000000
927 #define	OV0_VID_BUF2_BASE_ADRS       0x0448
928 #	define VIF_BUF2_PITCH_SEL           0x00000001
929 #	define VIF_BUF2_TILE_ADRS           0x00000002
930 #	define VIF_BUF2_BASE_ADRS_MASK      0xfffffff0
931 #	define VIF_BUF2_1ST_LINE_LSBS_MASK  0x48000000
932 #define	OV0_VID_BUF3_BASE_ADRS       0x044C
933 #	define VIF_BUF3_PITCH_SEL           0x00000001
934 #	define VIF_BUF3_TILE_ADRS           0x00000002
935 #	define VIF_BUF3_BASE_ADRS_MASK      0xfffffff0
936 #	define VIF_BUF3_1ST_LINE_LSBS_MASK  0x48000000
937 #define	OV0_VID_BUF4_BASE_ADRS       0x0450
938 #	define VIF_BUF4_PITCH_SEL           0x00000001
939 #	define VIF_BUF4_TILE_ADRS           0x00000002
940 #	define VIF_BUF4_BASE_ADRS_MASK      0xfffffff0
941 #	define VIF_BUF4_1ST_LINE_LSBS_MASK  0x48000000
942 #define	OV0_VID_BUF5_BASE_ADRS       0x0454
943 #	define VIF_BUF5_PITCH_SEL           0x00000001
944 #	define VIF_BUF5_TILE_ADRS           0x00000002
945 #	define VIF_BUF5_BASE_ADRS_MASK      0xfffffff0
946 #	define VIF_BUF5_1ST_LINE_LSBS_MASK  0x48000000
947 #define	OV0_VID_BUF_PITCH0_VALUE     0x0460
948 #define	OV0_VID_BUF_PITCH1_VALUE     0x0464
949 #define	OV0_AUTO_FLIP_CNTL           0x0470
950 #	define OV0_AUTO_FLIP_CNTL_SOFT_BUF_NUM        0x00000007
951 #	define OV0_AUTO_FLIP_CNTL_SOFT_REPEAT_FIELD   0x00000008
952 #	define OV0_AUTO_FLIP_CNTL_SOFT_BUF_ODD        0x00000010
953 #	define OV0_AUTO_FLIP_CNTL_IGNORE_REPEAT_FIELD 0x00000020
954 #	define OV0_AUTO_FLIP_CNTL_SOFT_EOF_TOGGLE     0x00000040
955 #	define OV0_AUTO_FLIP_CNTL_VID_PORT_SELECT     0x00000300
956 #	define OV0_AUTO_FLIP_CNTL_P1_FIRST_LINE_EVEN  0x00010000
957 #	define OV0_AUTO_FLIP_CNTL_SHIFT_EVEN_DOWN     0x00040000
958 #	define OV0_AUTO_FLIP_CNTL_SHIFT_ODD_DOWN      0x00080000
959 #	define OV0_AUTO_FLIP_CNTL_FIELD_POL_SOURCE    0x00800000
960 #define	OV0_DEINTERLACE_PATTERN      0x0474
961 #define	OV0_SUBMIT_HISTORY           0x0478
962 #define	OV0_H_INC                    0x0480
963 #define	OV0_STEP_BY                  0x0484
964 #define	OV0_P1_H_ACCUM_INIT          0x0488
965 #define	OV0_P23_H_ACCUM_INIT         0x048C
966 #define	OV0_P1_X_START_END           0x0494
967 #define	OV0_P2_X_START_END           0x0498
968 #define	OV0_P3_X_START_END	         0x049C
969 #define	OV0_FILTER_CNTL	             0x04A0
970 #	define FILTER_PROGRAMMABLE_COEF     0x00000000
971 #	define FILTER_HARD_SCALE_HORZ_Y		0x00000001
972 #	define FILTER_HARD_SCALE_HORZ_UV    0x00000002
973 #	define FILTER_HARD_SCALE_VERT_Y     0x00000004
974 #	define FILTER_HARD_SCALE_VERT_UV    0x00000008
975 #	define FILTER_HARDCODED_COEF        0x0000000F
976 #	define FILTER_COEF_MASK	            0x0000000F
977 #define	OV0_FOUR_TAP_COEF_0          0x04B0
978 #	define OV0_FOUR_TAP_PHASE_0_TAP_0   0x0000000F
979 #	define OV0_FOUR_TAP_PHASE_0_TAP_1   0x00007F00
980 #	define OV0_FOUR_TAP_PHASE_0_TAP_2   0x007F0000
981 #	define OV0_FOUR_TAP_PHASE_0_TAP_3   0x0F000000
982 #define	OV0_FOUR_TAP_COEF_1	         0x04B4
983 #	define OV0_FOUR_TAP_PHASE_1_5_TAP_0 0x0000000F
984 #	define OV0_FOUR_TAP_PHASE_1_5_TAP_1	0x00007F00
985 #	define OV0_FOUR_TAP_PHASE_1_5_TAP_2	0x007F0000
986 #	define OV0_FOUR_TAP_PHASE_1_5_TAP_3	0x0F000000
987 #define	OV0_FOUR_TAP_COEF_2	         0x04B8
988 #	define OV0_FOUR_TAP_PHASE_2_6_TAP_0	0x0000000F
989 #	define OV0_FOUR_TAP_PHASE_2_6_TAP_1	0x00007F00
990 #	define OV0_FOUR_TAP_PHASE_2_6_TAP_2	0x007F0000
991 #	define OV0_FOUR_TAP_PHASE_2_6_TAP_3	0x0F000000
992 #define	OV0_FOUR_TAP_COEF_3	         0x04BC
993 #	define OV0_FOUR_TAP_PHASE_3_7_TAP_0	0x0000000F
994 #	define OV0_FOUR_TAP_PHASE_3_7_TAP_1	0x00007F00
995 #	define OV0_FOUR_TAP_PHASE_3_7_TAP_2	0x007F0000
996 #	define OV0_FOUR_TAP_PHASE_3_7_TAP_3	0x0F000000
997 #define	OV0_FOUR_TAP_COEF_4	         0x04C0
998 #	define OV0_FOUR_TAP_PHASE_4_TAP_0	0x0000000F
999 #	define OV0_FOUR_TAP_PHASE_4_TAP_1	0x00007F00
1000 #	define OV0_FOUR_TAP_PHASE_4_TAP_2	0x007F0000
1001 #	define OV0_FOUR_TAP_PHASE_4_TAP_3	0x0F000000
1002 #define	OV0_FLAG_CNTL                0x04DC
1003 #define	OV0_SLICE_CNTL               0x04E0
1004 #	define SLICE_CNTL_DISABLE       0x40000000
1005 #define	OV0_VID_KEY_CLR_LOW	         0x04E4
1006 #define	OV0_VID_KEY_CLR_HIGH         0x04E8
1007 #define	OV0_GRPH_KEY_CLR_LOW         0x04EC
1008 #define	OV0_GRPH_KEY_CLR_HIGH        0x04F0
1009 #define	OV0_KEY_CNTL                 0x04F4
1010 #	define VIDEO_KEY_FN_MASK        0x00000003
1011 #	define VIDEO_KEY_FN_FALSE       0x00000000
1012 #	define VIDEO_KEY_FN_TRUE        0x00000001
1013 #	define VIDEO_KEY_FN_EQ          0x00000002
1014 #	define VIDEO_KEY_FN_NE          0x00000003
1015 #	define GRAPHIC_KEY_FN_MASK      0x00000030
1016 #	define GRAPHIC_KEY_FN_FALSE     0x00000000
1017 #	define GRAPHIC_KEY_FN_TRUE      0x00000010
1018 #	define GRAPHIC_KEY_FN_EQ        0x00000020
1019 #	define GRAPHIC_KEY_FN_NE        0x00000030
1020 #	define CMP_MIX_MASK             0x00000100
1021 #	define CMP_MIX_OR               0x00000000
1022 #	define CMP_MIX_AND              0x00000100
1023 #define	OV0_TEST                     0x04F8
1024 #	define OV0_SCALER_Y2R_DISABLE   0x00000001
1025 #	define OV0_SUBPIC_ONLY          0x00000008
1026 #	define OV0_EXTENSE              0x00000010
1027 #	define OV0_SWAP_UV              0x00000020
1028 #define OV0_COL_CONV				 0x04FC
1029 #	define OV0_CB_TO_B              0x0000007F
1030 #	define OV0_CB_TO_G              0x0000FF00
1031 #	define OV0_CR_TO_G              0x00FF0000
1032 #	define OV0_CR_TO_R              0x7F000000
1033 #	define OV0_NEW_COL_CONV			0x80000000
1034 #define OV1_Y_X_START                0x0600
1035 #define OV1_Y_X_END                  0x0604
1036 #define	OV0_LIN_TRANS_A              0x0D20
1037 #define	OV0_LIN_TRANS_B              0x0D24
1038 #define	OV0_LIN_TRANS_C              0x0D28
1039 #define	OV0_LIN_TRANS_D	             0x0D2C
1040 #define	OV0_LIN_TRANS_E              0x0D30
1041 #define	OV0_LIN_TRANS_F              0x0D34
1042 #define OV0_GAMMA_000_00F            0x0d40
1043 #define OV0_GAMMA_010_01F            0x0d44
1044 #define OV0_GAMMA_020_03F            0x0d48
1045 #define OV0_GAMMA_040_07F            0x0d4c
1046 #define OV0_GAMMA_080_0BF            0x0e00
1047 #define OV0_GAMMA_0C0_0FF            0x0e04
1048 #define OV0_GAMMA_100_13F            0x0e08
1049 #define OV0_GAMMA_140_17F            0x0e0c
1050 #define OV0_GAMMA_180_1BF            0x0e10
1051 #define OV0_GAMMA_1C0_1FF            0x0e14
1052 #define OV0_GAMMA_200_23F            0x0e18
1053 #define OV0_GAMMA_240_27F            0x0e1c
1054 #define OV0_GAMMA_280_2BF            0x0e20
1055 #define OV0_GAMMA_2C0_2FF            0x0e24
1056 #define OV0_GAMMA_300_33F            0x0e28
1057 #define OV0_GAMMA_340_37F            0x0e2c
1058 #define OV0_GAMMA_380_3BF            0x0d50
1059 #define OV0_GAMMA_3C0_3FF            0x0d54
1060 
1061 #define OVR_CLR                      0x0230
1062 #define OVR_WID_LEFT_RIGHT           0x0234
1063 #define OVR_WID_TOP_BOTTOM           0x0238
1064 
1065 /* subpicture */
1066 #define	SUBPIC_CNTL	                 0x0540
1067 #define	SUBPIC_DEFCOLCON             0x0544
1068 #define	SUBPIC_Y_X_START             0x054C
1069 #define	SUBPIC_Y_X_END               0x0550
1070 #define	SUBPIC_V_INC                 0x0554
1071 #define	SUBPIC_H_INC                 0x0558
1072 #define	SUBPIC_BUF0_OFFSET           0x055C
1073 #define	SUBPIC_BUF1_OFFSET           0x0560
1074 #define	SUBPIC_LC0_OFFSET            0x0564
1075 #define	SUBPIC_LC1_OFFSET            0x0568
1076 #define	SUBPIC_PITCH                 0x056C
1077 #define	SUBPIC_BTN_HLI_COLCON        0x0570
1078 #define	SUBPIC_BTN_HLI_Y_X_START     0x0574
1079 #define	SUBPIC_BTN_HLI_Y_X_END       0x0578
1080 #define	SUBPIC_PALETTE_INDEX         0x057C
1081 #define	SUBPIC_PALETTE_DATA	         0x0580
1082 #define	SUBPIC_H_ACCUM_INIT          0x0584
1083 #define	SUBPIC_V_ACCUM_INIT          0x0588
1084 
1085 #define P2PLL_CNTL                   0x002a /* P2PLL */
1086 #       define P2PLL_RESET                (1 <<  0)
1087 #       define P2PLL_SLEEP                (1 <<  1)
1088 #       define P2PLL_ATOMIC_UPDATE_EN     (1 << 16)
1089 #       define P2PLL_VGA_ATOMIC_UPDATE_EN (1 << 17)
1090 #       define P2PLL_ATOMIC_UPDATE_VSYNC  (1 << 18)
1091 #define P2PLL_DIV_0                  0x002c
1092 #       define P2PLL_FB0_DIV_MASK    0x07ff
1093 #       define P2PLL_POST0_DIV_MASK  0x00070000
1094 #define P2PLL_REF_DIV                0x002B /* PLL */
1095 #       define P2PLL_REF_DIV_MASK    0x03ff
1096 #       define P2PLL_ATOMIC_UPDATE_R (1 << 15) /* same as _W */
1097 #       define P2PLL_ATOMIC_UPDATE_W (1 << 15) /* same as _R */
1098 #       define R300_PPLL_REF_DIV_ACC_MASK   (0x3ff << 18)
1099 #       define R300_PPLL_REF_DIV_ACC_SHIFT  18
1100 #define PALETTE_DATA                 0x00b4
1101 #define PALETTE_30_DATA              0x00b8
1102 #define PALETTE_INDEX                0x00b0
1103 #define PCI_GART_PAGE                0x017c
1104 #define PIXCLKS_CNTL                 0x002d
1105 #       define PIX2CLK_SRC_SEL_MASK     0x03
1106 #       define PIX2CLK_SRC_SEL_CPUCLK   0x00
1107 #       define PIX2CLK_SRC_SEL_PSCANCLK 0x01
1108 #       define PIX2CLK_SRC_SEL_BYTECLK  0x02
1109 #       define PIX2CLK_SRC_SEL_P2PLLCLK 0x03
1110 #       define PIX2CLK_ALWAYS_ONb       (1<<6)
1111 #       define PIX2CLK_DAC_ALWAYS_ONb   (1<<7)
1112 #       define PIXCLK_TV_SRC_SEL        (1 << 8)
1113 #       define DISP_TVOUT_PIXCLK_TV_ALWAYS_ONb (1 << 9)
1114 #       define R300_DVOCLK_ALWAYS_ONb          (1 << 10)
1115 #       define PIXCLK_BLEND_ALWAYS_ONb  (1 << 11)
1116 #       define PIXCLK_GV_ALWAYS_ONb     (1 << 12)
1117 #       define PIXCLK_DIG_TMDS_ALWAYS_ONb (1 << 13)
1118 #       define R300_PIXCLK_DVO_ALWAYS_ONb      (1 << 13)
1119 #       define PIXCLK_LVDS_ALWAYS_ONb   (1 << 14)
1120 #       define PIXCLK_TMDS_ALWAYS_ONb   (1 << 15)
1121 #       define R300_PIXCLK_TRANS_ALWAYS_ONb    (1 << 16)
1122 #       define R300_PIXCLK_TVO_ALWAYS_ONb      (1 << 17)
1123 #       define R300_P2G2CLK_ALWAYS_ONb         (1 << 18)
1124 #       define R300_P2G2CLK_DAC_ALWAYS_ONb     (1 << 19)
1125 #       define R300_DISP_DAC_PIXCLK_DAC2_BLANK_OFF (1 << 23)
1126 #define PLANE_3D_MASK_C              0x1d44
1127 #define PLL_TEST_CNTL                0x0013 /* PLL */
1128 #define PMI_CAP_ID                   0x0f5c /* PCI */
1129 #define PMI_DATA                     0x0f63 /* PCI */
1130 #define PMI_NXT_CAP_PTR              0x0f5d /* PCI */
1131 #define PMI_PMC_REG                  0x0f5e /* PCI */
1132 #define PMI_PMCSR_REG                0x0f60 /* PCI */
1133 #define PMI_REGISTER                 0x0f5c /* PCI */
1134 #define PPLL_CNTL                    0x0002 /* PLL */
1135 #       define PPLL_RESET                (1 <<  0)
1136 #       define PPLL_SLEEP                (1 <<  1)
1137 #       define PPLL_ATOMIC_UPDATE_EN     (1 << 16)
1138 #       define PPLL_VGA_ATOMIC_UPDATE_EN (1 << 17)
1139 #       define PPLL_ATOMIC_UPDATE_VSYNC  (1 << 18)
1140 #define PPLL_DIV_0                   0x0004 /* PLL */
1141 #define PPLL_DIV_1                   0x0005 /* PLL */
1142 #define PPLL_DIV_2                   0x0006 /* PLL */
1143 #define PPLL_DIV_3                   0x0007 /* PLL */
1144 #       define PPLL_FB3_DIV_MASK     0x07ff
1145 #       define PPLL_POST3_DIV_MASK   0x00070000
1146 #define PPLL_REF_DIV                 0x0003 /* PLL */
1147 #       define PPLL_REF_DIV_MASK     0x03ff
1148 #       define PPLL_ATOMIC_UPDATE_R  (1 << 15) /* same as _W */
1149 #       define PPLL_ATOMIC_UPDATE_W  (1 << 15) /* same as _R */
1150 #define PWR_MNGMT_CNTL_STATUS        0x0f60 /* PCI */
1151 
1152 /* ERT registers */
1153 #define TV_MASTER_CNTL                    0x0800
1154 #       define TV_MASTER_TVCLK_ALWAYS_ONb       (1 << 30)
1155 #       define TV_MASTER_TV_ON                  (1 << 31)
1156 #define TV_RGB_CNTL                       0x0804
1157 #       define TV_RGB_CNTL_INI	         0x007b0004
1158 #define TV_SYNC_CNTL                      0x0808
1159 #define TV_HTOTAL                         0x080c
1160 #define TV_HDISP                          0x0810
1161 #define TV_HSTART                         0x0818
1162 #define TV_HCOUNT                         0x081c
1163 #define TV_VTOTAL                         0x0820
1164 #define TV_VDISP                          0x0824
1165 #define TV_VCOUNT                         0x0828
1166 #define TV_FTOTAL                         0x082c
1167 #define TV_FCOUNT                         0x0830
1168 #define TV_FRESTART                       0x0834
1169 #define TV_HRESTART                       0x0838
1170 #define TV_VRESTART                       0x083c
1171 #define TV_HOST_READ_DATA                 0x0840
1172 #define TV_HOST_WRITE_DATA                0x0844
1173 #define TV_HOST_RD_WT_CNTL                0x0848
1174 #define TV_VSCALER_CNTL1                  0x084c
1175 #       define TV_VSCALER_RESTART_FIELD	        (1 << 29)
1176 #define TV_TIMING_CNTL                    0x0850
1177 #define TV_VSCALER_CNTL2                  0x0854
1178 #define TV_Y_FALL_CNTL                    0x0858
1179 #define TV_Y_RISE_CNTL                    0x085c
1180 #define TV_Y_SAWTOOTH_CNTL                0x0860
1181 #define TV_UPSAMP_AND_GAIN_CNTL           0x0864
1182 #define TV_GAIN_LIMIT_SETTINGS            0x0868
1183 #define TV_LINEAR_GAIN_SETTINGS           0x086c
1184 #define TV_MODULATOR_CNTL1                0x0870
1185 #define TV_MODULATOR_CNTL2                0x0874
1186 #define TV_PRE_DAC_MUX_CNTL               0x0888
1187 #       define TV_PRE_DAC_Y_RED_EN              (1 << 0)
1188 #       define TV_PRE_DAC_C_GRN_EN              (1 << 1)
1189 #       define TV_PRE_DAC_CMP_BLU_EN            (1 << 2)
1190 #       define TV_PRE_DAC_RED_MX_FORCE_DAC_DATA (6 << 4)
1191 #       define TV_PRE_DAC_GRN_MX_FORCE_DAC_DATA (6 << 8)
1192 #       define TV_PRE_DAC_BLU_MX_FORCE_DAC_DATA (6 << 12)
1193 #       define TV_FORCE_DAC_DATA_SHIFT           16
1194 #define TV_DAC_CNTL                       0x088c
1195 #       define TV_DAC_NBLANK	                  (1 << 0)
1196 #       define	TV_DAC_NHOLD                     (1 << 1)
1197 #       define TV_DAC_CMPOUT                    (1 << 5)
1198 #       define	TV_DAC_BGSLEEP                   (1 << 6)
1199 #       define	TV_DAC_RDACPD                    (1 << 24)
1200 #       define	TV_DAC_GDACPD                    (1 << 25)
1201 #       define	TV_DAC_BDACPD                    (1 << 26)
1202 #define TV_CRC_CNTL                       0x0890
1203 #define TV_UV_ADR                         0x08ac
1204 /* ERT PLL registers */
1205 #define TV_PLL_CNTL	                      0x21
1206 #define TV_PLL_CNTL1                      0x22
1207 #       define	TV_PLL_CNTL1_TVPLL_RESET	        (1 << 1)
1208 #       define	TV_PLL_CNTL1_TVPLL_SLEEP         (1 << 3)
1209 #       define	TV_PLL_CNTL1_TVPDC_SHIFT          14
1210 #       define	TV_PLL_CNTL1_TVPDC_MASK          (3 << 14)
1211 #       define	TV_PLL_CNTL1_TVCLK_SRC_SEL       (1 << 30)
1212 
1213 
1214 #define RBBM_GUICNTL                 0x172c
1215 #       define HOST_DATA_SWAP_NONE   (0 << 0)
1216 #       define HOST_DATA_SWAP_16BIT  (1 << 0)
1217 #       define HOST_DATA_SWAP_32BIT  (2 << 0)
1218 #       define HOST_DATA_SWAP_HDW    (3 << 0)
1219 #define RBBM_SOFT_RESET              0x00f0
1220 #       define SOFT_RESET_CP         (1 <<  0)
1221 #       define SOFT_RESET_HI         (1 <<  1)
1222 #       define SOFT_RESET_SE         (1 <<  2)
1223 #       define SOFT_RESET_RE         (1 <<  3)
1224 #       define SOFT_RESET_PP         (1 <<  4)
1225 #       define SOFT_RESET_E2         (1 <<  5)
1226 #       define SOFT_RESET_RB         (1 <<  6)
1227 #       define SOFT_RESET_HDP        (1 <<  7)
1228 #define RBBM_STATUS                  0x0e40
1229 #       define RBBM_FIFOCNT_MASK     0x007f
1230 #       define RBBM_ACTIVE           (1 << 31)
1231 #define RB2D_DSTCACHE_MODE           0x3428
1232 #       define RB2D_DC_CACHE_ENABLE           (0)
1233 #       define RB2D_DC_2D_CACHE_DISABLE       (1)
1234 #       define RB2D_DC_3D_CACHE_DISABLE       (2)
1235 #       define RB2D_DC_CACHE_DISABLE		 (3)
1236 #       define RB2D_DC_2D_CACHE_LINESIZE_128	 (1 << 2)
1237 #       define RB2D_DC_3D_CACHE_LINESIZE_128  (2 << 2)
1238 #       define RB2D_DC_2D_CACHE_AUTOFLUSH     (1 << 8)
1239 #       define RB2D_DC_3D_CACHE_AUTOFLUSH     (2 << 8)
1240 #       define R200_RB2D_DC_2D_CACHE_AUTOFREE (1 << 10)
1241 #       define R200_RB2D_DC_3D_CACHE_AUTOFREE (2 << 10)
1242 #       define RB2D_DC_FORCE_RMW              (1 << 16)
1243 #       define R300_RB2D_DC_ENABLE            (1 << 17)
1244 #       define RB2D_DC_DISABLE_RI_FILL        (1 << 24)
1245 #       define RB2D_DC_DISABLE_RI_READ        (1 << 25)
1246 #       define RB2D_DC_DISABLE_MASK_CHK       (1 << 26)
1247 #define RB2D_DSTCACHE_CTLSTAT        0x342c
1248 #       define RB2D_DC_FLUSH         (3 << 0)
1249 #       define RB2D_DC_FREE          (3 << 2)
1250 #       define RB2D_DC_FLUSH_ALL     0xf
1251 #       define RB2D_DC_BUSY          (1 << 31)
1252 #define RB3D_DSTCACHE_MODE           0x3258
1253 #       define RB3D_DC_CACHE_ENABLE           (0)
1254 #       define RB3D_DC_2D_CACHE_DISABLE       (1)
1255 #       define RB3D_DC_3D_CACHE_DISABLE       (2)
1256 #       define RB3D_DC_CACHE_DISABLE		 (3)
1257 #       define RB3D_DC_2D_CACHE_LINESIZE_128	 (1 << 2)
1258 #       define RB3D_DC_3D_CACHE_LINESIZE_128  (2 << 2)
1259 #       define RB3D_DC_2D_CACHE_AUTOFLUSH     (1 << 8)
1260 #       define RB3D_DC_3D_CACHE_AUTOFLUSH     (2 << 8)
1261 #       define R200_RB3D_DC_2D_CACHE_AUTOFREE (1 << 10)
1262 #       define R200_RB3D_DC_3D_CACHE_AUTOFREE (2 << 10)
1263 #       define RB3D_DC_FORCE_RMW              (1 << 16)
1264 #       define R300_RB3D_DC_ENABLE            (1 << 17)
1265 #       define RB3D_DC_DISABLE_RI_FILL        (1 << 24)
1266 #       define RB3D_DC_DISABLE_RI_READ        (1 << 25)
1267 #       define RB3D_DC_DISABLE_MASK_CHK       (1 << 26)
1268 #define RB3D_DSTCACHE_CTLSTAT        0x325C
1269 #       define RB3D_DC_FLUSH                  (3 << 0)
1270 #       define RB3D_DC_FREE                   (3 << 2)
1271 #       define RB3D_DC_FLUSH_ALL               0xf
1272 #       define RB3D_DC_BUSY                   (1 << 31)
1273 #define REG_BASE                     0x0f18 /* PCI */
1274 #define REGPROG_INF                  0x0f09 /* PCI */
1275 #define REVISION_ID                  0x0f08 /* PCI */
1276 
1277 #define SC_BOTTOM                    0x164c
1278 #define SC_BOTTOM_RIGHT              0x16f0
1279 #define SC_BOTTOM_RIGHT_C            0x1c8c
1280 #define SC_LEFT                      0x1640
1281 #define SC_RIGHT                     0x1644
1282 #define SC_TOP                       0x1648
1283 #define SC_TOP_LEFT                  0x16ec
1284 #define SC_TOP_LEFT_C                0x1c88
1285 #       define SC_SIGN_MASK_LO       0x8000
1286 #       define SC_SIGN_MASK_HI       0x80000000
1287 #define SCLK_CNTL                    0x000d /* PLL */
1288 #       define SCLK_SRC_SEL_MASK     0x0007
1289 #       define DYN_STOP_LAT_MASK     0x00007ff8
1290 #       define CP_MAX_DYN_STOP_LAT   0x0008
1291 #       define SCLK_FORCEON_MASK     0xffff8000
1292 #       define SCLK_FORCE_DISP2      (1<<15)
1293 #       define SCLK_FORCE_CP         (1<<16)
1294 #       define SCLK_FORCE_HDP        (1<<17)
1295 #       define SCLK_FORCE_DISP1      (1<<18)
1296 #       define SCLK_FORCE_TOP        (1<<19)
1297 #       define SCLK_FORCE_E2         (1<<20)
1298 #       define SCLK_FORCE_SE         (1<<21)
1299 #       define SCLK_FORCE_IDCT       (1<<22)
1300 #       define SCLK_FORCE_VIP        (1<<23)
1301 #       define SCLK_FORCE_RE         (1<<24)
1302 #       define SCLK_FORCE_PB         (1<<25)
1303 #       define SCLK_FORCE_TAM        (1<<26)
1304 #       define SCLK_FORCE_TDM        (1<<27)
1305 #       define SCLK_FORCE_RB         (1<<28)
1306 #       define SCLK_FORCE_TV_SCLK    (1<<29)
1307 #       define SCLK_FORCE_SUBPIC     (1<<30)
1308 #       define SCLK_FORCE_OV0        (1<<31)
1309 #       define R300_SCLK_FORCE_VAP   (1<<21)
1310 #       define R300_SCLK_FORCE_SR    (1<<25)
1311 #       define R300_SCLK_FORCE_PX    (1<<26)
1312 #       define R300_SCLK_FORCE_TX    (1<<27)
1313 #       define R300_SCLK_FORCE_US    (1<<28)
1314 #       define R300_SCLK_FORCE_SU    (1<<30)
1315 #define R300_SCLK_CNTL2                     0x1e   /* PLL */
1316 #       define R300_SCLK_TCL_MAX_DYN_STOP_LAT (1<<10)
1317 #       define R300_SCLK_GA_MAX_DYN_STOP_LAT  (1<<11)
1318 #       define R300_SCLK_CBA_MAX_DYN_STOP_LAT (1<<12)
1319 #       define R300_SCLK_FORCE_TCL          (1<<13)
1320 #       define R300_SCLK_FORCE_CBA          (1<<14)
1321 #       define R300_SCLK_FORCE_GA           (1<<15)
1322 #define SCLK_MORE_CNTL               0x0035 /* PLL */
1323 #       define SCLK_MORE_MAX_DYN_STOP_LAT 0x0007
1324 #       define SCLK_MORE_FORCEON     0x0700
1325 #define SDRAM_MODE_REG               0x0158
1326 #define SEQ8_DATA                    0x03c5 /* VGA */
1327 #define SEQ8_IDX                     0x03c4 /* VGA */
1328 #define SNAPSHOT_F_COUNT             0x0244
1329 #define SNAPSHOT_VH_COUNTS           0x0240
1330 #define SNAPSHOT_VIF_COUNT           0x024c
1331 #define SRC_OFFSET                   0x15ac
1332 #define SRC_PITCH                    0x15b0
1333 #define SRC_PITCH_OFFSET             0x1428
1334 #define SRC_SC_BOTTOM                0x165c
1335 #define SRC_SC_BOTTOM_RIGHT          0x16f4
1336 #define SRC_SC_RIGHT                 0x1654
1337 #define SRC_X                        0x1414
1338 #define SRC_X_Y                      0x1590
1339 #define SRC_Y                        0x1418
1340 #define SRC_Y_X                      0x1434
1341 #define STATUS                       0x0f06 /* PCI */
1342 #define SUB_CLASS                    0x0f0a /* PCI */
1343 #define SURFACE_CNTL                 0x0b00
1344 #       define SURF_TRANSLATION_DIS  (1 << 8)
1345 #       define NONSURF_AP0_SWP_16BPP (1 << 20)
1346 #       define NONSURF_AP0_SWP_32BPP (1 << 21)
1347 #       define NONSURF_AP1_SWP_16BPP (1 << 22)
1348 #       define NONSURF_AP1_SWP_32BPP (1 << 23)
1349 #define SURFACE0_INFO                0x0b0c
1350 #define SURFACE0_LOWER_BOUND         0x0b04
1351 #define SURFACE0_UPPER_BOUND         0x0b08
1352 #define SURFACE1_INFO                0x0b1c
1353 #define SURFACE1_LOWER_BOUND         0x0b14
1354 #define SURFACE1_UPPER_BOUND         0x0b18
1355 #define SURFACE2_INFO                0x0b2c
1356 #define SURFACE2_LOWER_BOUND         0x0b24
1357 #define SURFACE2_UPPER_BOUND         0x0b28
1358 #define SURFACE3_INFO                0x0b3c
1359 #define SURFACE3_LOWER_BOUND         0x0b34
1360 #define SURFACE3_UPPER_BOUND         0x0b38
1361 #define SURFACE4_INFO                0x0b4c
1362 #define SURFACE4_LOWER_BOUND         0x0b44
1363 #define SURFACE4_UPPER_BOUND         0x0b48
1364 #define SURFACE5_INFO                0x0b5c
1365 #define SURFACE5_LOWER_BOUND         0x0b54
1366 #define SURFACE5_UPPER_BOUND         0x0b58
1367 #define SURFACE6_INFO                0x0b6c
1368 #define SURFACE6_LOWER_BOUND         0x0b64
1369 #define SURFACE6_UPPER_BOUND         0x0b68
1370 #define SURFACE7_INFO                0x0b7c
1371 #define SURFACE7_LOWER_BOUND         0x0b74
1372 #define SURFACE7_UPPER_BOUND         0x0b78
1373 #define SW_SEMAPHORE                 0x013c
1374 
1375 #define TEST_DEBUG_CNTL              0x0120
1376 #define TEST_DEBUG_MUX               0x0124
1377 #define TEST_DEBUG_OUT               0x012c
1378 #define TMDS_PLL_CNTL                0x02a8
1379 #define TMDS_TRANSMITTER_CNTL        0x02a4
1380 #       define TMDS_TRANSMITTER_PLLEN  1
1381 #       define TMDS_TRANSMITTER_PLLRST 2
1382 #define TRAIL_BRES_DEC               0x1614
1383 #define TRAIL_BRES_ERR               0x160c
1384 #define TRAIL_BRES_INC               0x1610
1385 #define TRAIL_X                      0x1618
1386 #define TRAIL_X_SUB                  0x1620
1387 
1388 #define VCLK_ECP_CNTL                0x0008 /* PLL */
1389 #       define VCLK_SRC_SEL_MASK     0x03
1390 #       define VCLK_SRC_SEL_CPUCLK   0x00
1391 #       define VCLK_SRC_SEL_PSCANCLK 0x01
1392 #       define VCLK_SRC_SEL_BYTECLK  0x02
1393 #       define VCLK_SRC_SEL_PPLLCLK  0x03
1394 #       define PIXCLK_ALWAYS_ONb     (1<<6)
1395 #       define PIXCLK_DAC_ALWAYS_ONb (1<<7)
1396 #       define R300_DISP_DAC_PIXCLK_DAC_BLANK_OFF (1<<23)
1397 
1398 #define VGA_DDA_CONFIG               0x02e8
1399 #define VGA_DDA_ON_OFF               0x02ec
1400 #define VID_BUFFER_CONTROL           0x0900
1401 #define VIDEOMUX_CNTL                0x0190
1402 #define VIPH_CONTROL                 0x0c40 /* ? */
1403 
1404 #define WAIT_UNTIL                   0x1720
1405 #       define WAIT_CRTC_PFLIP        (1 << 0)
1406 #       define R300_WAIT_2D_IDLE      (1 << 0)
1407 #       define R300_WAIT_3D_IDLE      (2 << 0)
1408 #       define R300_WAIT_2D_IDLECLEAN (3 << 0)
1409 #       define R300_WAIT_3D_IDLECLEAN (4 << 0)
1410 #       define WAIT_2D_IDLE           (1 << 14)
1411 #       define WAIT_3D_IDLE           (1 << 15)
1412 #       define WAIT_2D_IDLECLEAN      (1 << 16)
1413 #       define WAIT_3D_IDLECLEAN      (1 << 17)
1414 #       define WAIT_HOST_IDLECLEAN    (1 << 18)
1415 
1416 #define ISYNC_CNTL                   0x1724
1417 #	define ISYNC_ANY2D_IDLE3D        (1 << 0)
1418 #	define ISYNC_ANY3D_IDLE2D        (1 << 1)
1419 #	define ISYNC_TRIG2D_IDLE3D       (1 << 2)
1420 #	define ISYNC_TRIG3D_IDLE2D       (1 << 3)
1421 #	define ISYNC_WAIT_IDLEGUI	   (1 << 4)
1422 #	define ISYNC_CPSCRATCH_IDLEGUI   (1 << 5)
1423 
1424 #define X_MPLL_REF_FB_DIV            0x000a /* PLL */
1425 #define XCLK_CNTL                    0x000d /* PLL */
1426 #define XDLL_CNTL                    0x000c /* PLL */
1427 #define XPLL_CNTL                    0x000b /* PLL */
1428 
1429 
1430 
1431 				/* Registers for 3D/TCL */
1432 #define PP_BORDER_COLOR_0            0x1d40
1433 #define PP_BORDER_COLOR_1            0x1d44
1434 #define PP_BORDER_COLOR_2            0x1d48
1435 #define PP_CNTL                      0x1c38
1436 #       define STIPPLE_ENABLE        (1 <<  0)
1437 #       define SCISSOR_ENABLE        (1 <<  1)
1438 #       define PATTERN_ENABLE        (1 <<  2)
1439 #       define SHADOW_ENABLE         (1 <<  3)
1440 #       define TEX_ENABLE_MASK       (0xf << 4)
1441 #       define TEX_0_ENABLE          (1 <<  4)
1442 #       define TEX_1_ENABLE          (1 <<  5)
1443 #       define TEX_2_ENABLE          (1 <<  6)
1444 #       define TEX_3_ENABLE          (1 <<  7)
1445 #       define TEX_BLEND_ENABLE_MASK (0xf << 12)
1446 #       define TEX_BLEND_0_ENABLE    (1 << 12)
1447 #       define TEX_BLEND_1_ENABLE    (1 << 13)
1448 #       define TEX_BLEND_2_ENABLE    (1 << 14)
1449 #       define TEX_BLEND_3_ENABLE    (1 << 15)
1450 #       define PLANAR_YUV_ENABLE     (1 << 20)
1451 #       define SPECULAR_ENABLE       (1 << 21)
1452 #       define FOG_ENABLE            (1 << 22)
1453 #       define ALPHA_TEST_ENABLE     (1 << 23)
1454 #       define ANTI_ALIAS_NONE       (0 << 24)
1455 #       define ANTI_ALIAS_LINE       (1 << 24)
1456 #       define ANTI_ALIAS_POLY       (2 << 24)
1457 #       define ANTI_ALIAS_LINE_POLY  (3 << 24)
1458 #       define BUMP_MAP_ENABLE       (1 << 26)
1459 #       define BUMPED_MAP_T0         (0 << 27)
1460 #       define BUMPED_MAP_T1         (1 << 27)
1461 #       define BUMPED_MAP_T2         (2 << 27)
1462 #       define TEX_3D_ENABLE_0       (1 << 29)
1463 #       define TEX_3D_ENABLE_1       (1 << 30)
1464 #       define MC_ENABLE             (1 << 31)
1465 #define PP_FOG_COLOR                 0x1c18
1466 #       define FOG_COLOR_MASK        0x00ffffff
1467 #       define FOG_VERTEX            (0 << 24)
1468 #       define FOG_TABLE             (1 << 24)
1469 #       define FOG_USE_DEPTH         (0 << 25)
1470 #       define FOG_USE_DIFFUSE_ALPHA (2 << 25)
1471 #       define FOG_USE_SPEC_ALPHA    (3 << 25)
1472 #define PP_LUM_MATRIX                0x1d00
1473 #define PP_MISC                      0x1c14
1474 #       define REF_ALPHA_MASK        0x000000ff
1475 #       define ALPHA_TEST_FAIL       (0 << 8)
1476 #       define ALPHA_TEST_LESS       (1 << 8)
1477 #       define ALPHA_TEST_LEQUAL     (2 << 8)
1478 #       define ALPHA_TEST_EQUAL      (3 << 8)
1479 #       define ALPHA_TEST_GEQUAL     (4 << 8)
1480 #       define ALPHA_TEST_GREATER    (5 << 8)
1481 #       define ALPHA_TEST_NEQUAL     (6 << 8)
1482 #       define ALPHA_TEST_PASS       (7 << 8)
1483 #       define ALPHA_TEST_OP_MASK    (7 << 8)
1484 #       define CHROMA_FUNC_FAIL      (0 << 16)
1485 #       define CHROMA_FUNC_PASS      (1 << 16)
1486 #       define CHROMA_FUNC_NEQUAL    (2 << 16)
1487 #       define CHROMA_FUNC_EQUAL     (3 << 16)
1488 #       define CHROMA_KEY_NEAREST    (0 << 18)
1489 #       define CHROMA_KEY_ZERO       (1 << 18)
1490 #       define SHADOW_ID_AUTO_INC    (1 << 20)
1491 #       define SHADOW_FUNC_EQUAL     (0 << 21)
1492 #       define SHADOW_FUNC_NEQUAL    (1 << 21)
1493 #       define SHADOW_PASS_1         (0 << 22)
1494 #       define SHADOW_PASS_2         (1 << 22)
1495 #       define RIGHT_HAND_CUBE_D3D   (0 << 24)
1496 #       define RIGHT_HAND_CUBE_OGL   (1 << 24)
1497 #define PP_ROT_MATRIX_0              0x1d58
1498 #define PP_ROT_MATRIX_1              0x1d5c
1499 #define PP_TXFILTER_0                0x1c54
1500 #define PP_TXFILTER_1                0x1c6c
1501 #define PP_TXFILTER_2                0x1c84
1502 #       define MAG_FILTER_NEAREST                   (0  <<  0)
1503 #       define MAG_FILTER_LINEAR                    (1  <<  0)
1504 #       define MAG_FILTER_MASK                      (1  <<  0)
1505 #       define MIN_FILTER_NEAREST                   (0  <<  1)
1506 #       define MIN_FILTER_LINEAR                    (1  <<  1)
1507 #       define MIN_FILTER_NEAREST_MIP_NEAREST       (2  <<  1)
1508 #       define MIN_FILTER_NEAREST_MIP_LINEAR        (3  <<  1)
1509 #       define MIN_FILTER_LINEAR_MIP_NEAREST        (6  <<  1)
1510 #       define MIN_FILTER_LINEAR_MIP_LINEAR         (7  <<  1)
1511 #       define MIN_FILTER_ANISO_NEAREST             (8  <<  1)
1512 #       define MIN_FILTER_ANISO_LINEAR              (9  <<  1)
1513 #       define MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (10 <<  1)
1514 #       define MIN_FILTER_ANISO_NEAREST_MIP_LINEAR  (11 <<  1)
1515 #       define MIN_FILTER_MASK                      (15 <<  1)
1516 #       define MAX_ANISO_1_TO_1                     (0  <<  5)
1517 #       define MAX_ANISO_2_TO_1                     (1  <<  5)
1518 #       define MAX_ANISO_4_TO_1                     (2  <<  5)
1519 #       define MAX_ANISO_8_TO_1                     (3  <<  5)
1520 #       define MAX_ANISO_16_TO_1                    (4  <<  5)
1521 #       define MAX_ANISO_MASK                       (7  <<  5)
1522 #       define LOD_BIAS_MASK                        (0xff <<  8)
1523 #       define LOD_BIAS_SHIFT                       8
1524 #       define MAX_MIP_LEVEL_MASK                   (0x0f << 16)
1525 #       define MAX_MIP_LEVEL_SHIFT                  16
1526 #       define YUV_TO_RGB                           (1  << 20)
1527 #       define YUV_TEMPERATURE_COOL                 (0  << 21)
1528 #       define YUV_TEMPERATURE_HOT                  (1  << 21)
1529 #       define YUV_TEMPERATURE_MASK                 (1  << 21)
1530 #       define WRAPEN_S                             (1  << 22)
1531 #       define CLAMP_S_WRAP                         (0  << 23)
1532 #       define CLAMP_S_MIRROR                       (1  << 23)
1533 #       define CLAMP_S_CLAMP_LAST                   (2  << 23)
1534 #       define CLAMP_S_MIRROR_CLAMP_LAST            (3  << 23)
1535 #       define CLAMP_S_CLAMP_BORDER                 (4  << 23)
1536 #       define CLAMP_S_MIRROR_CLAMP_BORDER          (5  << 23)
1537 #       define CLAMP_S_CLAMP_GL                     (6  << 23)
1538 #       define CLAMP_S_MIRROR_CLAMP_GL              (7  << 23)
1539 #       define CLAMP_S_MASK                         (7  << 23)
1540 #       define WRAPEN_T                             (1  << 26)
1541 #       define CLAMP_T_WRAP                         (0  << 27)
1542 #       define CLAMP_T_MIRROR                       (1  << 27)
1543 #       define CLAMP_T_CLAMP_LAST                   (2  << 27)
1544 #       define CLAMP_T_MIRROR_CLAMP_LAST            (3  << 27)
1545 #       define CLAMP_T_CLAMP_BORDER                 (4  << 27)
1546 #       define CLAMP_T_MIRROR_CLAMP_BORDER          (5  << 27)
1547 #       define CLAMP_T_CLAMP_GL                     (6  << 27)
1548 #       define CLAMP_T_MIRROR_CLAMP_GL              (7  << 27)
1549 #       define CLAMP_T_MASK                         (7  << 27)
1550 #       define BORDER_MODE_OGL                      (0  << 31)
1551 #       define BORDER_MODE_D3D                      (1  << 31)
1552 #define PP_TXFORMAT_0                0x1c58
1553 #define PP_TXFORMAT_1                0x1c70
1554 #define PP_TXFORMAT_2                0x1c88
1555 #       define TXFORMAT_I8                 (0  <<  0)
1556 #       define TXFORMAT_AI88               (1  <<  0)
1557 #       define TXFORMAT_RGB332             (2  <<  0)
1558 #       define TXFORMAT_ARGB1555           (3  <<  0)
1559 #       define TXFORMAT_RGB565             (4  <<  0)
1560 #       define TXFORMAT_ARGB4444           (5  <<  0)
1561 #       define TXFORMAT_ARGB8888           (6  <<  0)
1562 #       define TXFORMAT_RGBA8888           (7  <<  0)
1563 #       define TXFORMAT_Y8                 (8  <<  0)
1564 #       define TXFORMAT_VYUY422            (10 <<  0)
1565 #       define TXFORMAT_YVYU422            (11 <<  0)
1566 #       define TXFORMAT_DXT1               (12 <<  0)
1567 #       define TXFORMAT_DXT23              (14 <<  0)
1568 #       define TXFORMAT_DXT45              (15 <<  0)
1569 #       define TXFORMAT_FORMAT_MASK        (31 <<  0)
1570 #       define TXFORMAT_FORMAT_SHIFT       0
1571 #       define TXFORMAT_APPLE_YUV_MODE     (1  <<  5)
1572 #       define TXFORMAT_ALPHA_IN_MAP       (1  <<  6)
1573 #       define TXFORMAT_NON_POWER2         (1  <<  7)
1574 #       define TXFORMAT_WIDTH_MASK         (15 <<  8)
1575 #       define TXFORMAT_WIDTH_SHIFT        8
1576 #       define TXFORMAT_HEIGHT_MASK        (15 << 12)
1577 #       define TXFORMAT_HEIGHT_SHIFT       12
1578 #       define TXFORMAT_F5_WIDTH_MASK      (15 << 16)
1579 #       define TXFORMAT_F5_WIDTH_SHIFT     16
1580 #       define TXFORMAT_F5_HEIGHT_MASK     (15 << 20)
1581 #       define TXFORMAT_F5_HEIGHT_SHIFT    20
1582 #       define TXFORMAT_ST_ROUTE_STQ0      (0  << 24)
1583 #       define TXFORMAT_ST_ROUTE_MASK      (3  << 24)
1584 #       define TXFORMAT_ST_ROUTE_STQ1      (1  << 24)
1585 #       define TXFORMAT_ST_ROUTE_STQ2      (2  << 24)
1586 #       define TXFORMAT_ENDIAN_NO_SWAP     (0  << 26)
1587 #       define TXFORMAT_ENDIAN_16BPP_SWAP  (1  << 26)
1588 #       define TXFORMAT_ENDIAN_32BPP_SWAP  (2  << 26)
1589 #       define TXFORMAT_ENDIAN_HALFDW_SWAP (3  << 26)
1590 #       define TXFORMAT_ALPHA_MASK_ENABLE  (1  << 28)
1591 #       define TXFORMAT_CHROMA_KEY_ENABLE  (1  << 29)
1592 #       define TXFORMAT_CUBIC_MAP_ENABLE   (1  << 30)
1593 #       define TXFORMAT_PERSPECTIVE_ENABLE (1  << 31)
1594 #define PP_CUBIC_FACES_0             0x1d24
1595 #define PP_CUBIC_FACES_1             0x1d28
1596 #define PP_CUBIC_FACES_2             0x1d2c
1597 #       define FACE_WIDTH_1_SHIFT          0
1598 #       define FACE_HEIGHT_1_SHIFT         4
1599 #       define FACE_WIDTH_1_MASK           (0xf << 0)
1600 #       define FACE_HEIGHT_1_MASK          (0xf << 4)
1601 #       define FACE_WIDTH_2_SHIFT          8
1602 #       define FACE_HEIGHT_2_SHIFT         12
1603 #       define FACE_WIDTH_2_MASK           (0xf << 8)
1604 #       define FACE_HEIGHT_2_MASK          (0xf << 12)
1605 #       define FACE_WIDTH_3_SHIFT          16
1606 #       define FACE_HEIGHT_3_SHIFT         20
1607 #       define FACE_WIDTH_3_MASK           (0xf << 16)
1608 #       define FACE_HEIGHT_3_MASK          (0xf << 20)
1609 #       define FACE_WIDTH_4_SHIFT          24
1610 #       define FACE_HEIGHT_4_SHIFT         28
1611 #       define FACE_WIDTH_4_MASK           (0xf << 24)
1612 #       define FACE_HEIGHT_4_MASK          (0xf << 28)
1613 
1614 #define PP_TXOFFSET_0                0x1c5c
1615 #define PP_TXOFFSET_1                0x1c74
1616 #define PP_TXOFFSET_2                0x1c8c
1617 #       define TXO_ENDIAN_NO_SWAP     (0 << 0)
1618 #       define TXO_ENDIAN_BYTE_SWAP   (1 << 0)
1619 #       define TXO_ENDIAN_WORD_SWAP   (2 << 0)
1620 #       define TXO_ENDIAN_HALFDW_SWAP (3 << 0)
1621 #       define TXO_MACRO_LINEAR       (0 << 2)
1622 #       define TXO_MACRO_TILE         (1 << 2)
1623 #       define TXO_MICRO_LINEAR       (0 << 3)
1624 #       define TXO_MICRO_TILE_X2      (1 << 3)
1625 #       define TXO_MICRO_TILE_OPT     (2 << 3)
1626 #       define TXO_OFFSET_MASK        0xffffffe0
1627 #       define TXO_OFFSET_SHIFT       5
1628 
1629 #define PP_CUBIC_OFFSET_T0_0         0x1dd0  /* bits [31:5] */
1630 #define PP_CUBIC_OFFSET_T0_1         0x1dd4
1631 #define PP_CUBIC_OFFSET_T0_2         0x1dd8
1632 #define PP_CUBIC_OFFSET_T0_3         0x1ddc
1633 #define PP_CUBIC_OFFSET_T0_4         0x1de0
1634 #define PP_CUBIC_OFFSET_T1_0         0x1e00
1635 #define PP_CUBIC_OFFSET_T1_1         0x1e04
1636 #define PP_CUBIC_OFFSET_T1_2         0x1e08
1637 #define PP_CUBIC_OFFSET_T1_3         0x1e0c
1638 #define PP_CUBIC_OFFSET_T1_4         0x1e10
1639 #define PP_CUBIC_OFFSET_T2_0         0x1e14
1640 #define PP_CUBIC_OFFSET_T2_1         0x1e18
1641 #define PP_CUBIC_OFFSET_T2_2         0x1e1c
1642 #define PP_CUBIC_OFFSET_T2_3         0x1e20
1643 #define PP_CUBIC_OFFSET_T2_4         0x1e24
1644 
1645 #define PP_TEX_SIZE_0                0x1d04  /* NPOT */
1646 #define PP_TEX_SIZE_1                0x1d0c
1647 #define PP_TEX_SIZE_2                0x1d14
1648 #       define TEX_USIZE_MASK        (0x7ff << 0)
1649 #       define TEX_USIZE_SHIFT       0
1650 #       define TEX_VSIZE_MASK        (0x7ff << 16)
1651 #       define TEX_VSIZE_SHIFT       16
1652 #       define SIGNED_RGB_MASK       (1 << 30)
1653 #       define SIGNED_RGB_SHIFT      30
1654 #       define SIGNED_ALPHA_MASK     (1 << 31)
1655 #       define SIGNED_ALPHA_SHIFT    31
1656 #define PP_TEX_PITCH_0               0x1d08  /* NPOT */
1657 #define PP_TEX_PITCH_1               0x1d10  /* NPOT */
1658 #define PP_TEX_PITCH_2               0x1d18  /* NPOT */
1659 /* note: bits 13-5: 32 byte aligned stride of texture map */
1660 
1661 #define PP_TXCBLEND_0                0x1c60
1662 #define PP_TXCBLEND_1                0x1c78
1663 #define PP_TXCBLEND_2                0x1c90
1664 #       define COLOR_ARG_A_SHIFT          0
1665 #       define COLOR_ARG_A_MASK           (0x1f << 0)
1666 #       define COLOR_ARG_A_ZERO           (0    << 0)
1667 #       define COLOR_ARG_A_CURRENT_COLOR  (2    << 0)
1668 #       define COLOR_ARG_A_CURRENT_ALPHA  (3    << 0)
1669 #       define COLOR_ARG_A_DIFFUSE_COLOR  (4    << 0)
1670 #       define COLOR_ARG_A_DIFFUSE_ALPHA  (5    << 0)
1671 #       define COLOR_ARG_A_SPECULAR_COLOR (6    << 0)
1672 #       define COLOR_ARG_A_SPECULAR_ALPHA (7    << 0)
1673 #       define COLOR_ARG_A_TFACTOR_COLOR  (8    << 0)
1674 #       define COLOR_ARG_A_TFACTOR_ALPHA  (9    << 0)
1675 #       define COLOR_ARG_A_T0_COLOR       (10   << 0)
1676 #       define COLOR_ARG_A_T0_ALPHA       (11   << 0)
1677 #       define COLOR_ARG_A_T1_COLOR       (12   << 0)
1678 #       define COLOR_ARG_A_T1_ALPHA       (13   << 0)
1679 #       define COLOR_ARG_A_T2_COLOR       (14   << 0)
1680 #       define COLOR_ARG_A_T2_ALPHA       (15   << 0)
1681 #       define COLOR_ARG_A_T3_COLOR       (16   << 0)
1682 #       define COLOR_ARG_A_T3_ALPHA       (17   << 0)
1683 #       define COLOR_ARG_B_SHIFT          5
1684 #       define COLOR_ARG_B_MASK           (0x1f << 5)
1685 #       define COLOR_ARG_B_ZERO           (0    << 5)
1686 #       define COLOR_ARG_B_CURRENT_COLOR  (2    << 5)
1687 #       define COLOR_ARG_B_CURRENT_ALPHA  (3    << 5)
1688 #       define COLOR_ARG_B_DIFFUSE_COLOR  (4    << 5)
1689 #       define COLOR_ARG_B_DIFFUSE_ALPHA  (5    << 5)
1690 #       define COLOR_ARG_B_SPECULAR_COLOR (6    << 5)
1691 #       define COLOR_ARG_B_SPECULAR_ALPHA (7    << 5)
1692 #       define COLOR_ARG_B_TFACTOR_COLOR  (8    << 5)
1693 #       define COLOR_ARG_B_TFACTOR_ALPHA  (9    << 5)
1694 #       define COLOR_ARG_B_T0_COLOR       (10   << 5)
1695 #       define COLOR_ARG_B_T0_ALPHA       (11   << 5)
1696 #       define COLOR_ARG_B_T1_COLOR       (12   << 5)
1697 #       define COLOR_ARG_B_T1_ALPHA       (13   << 5)
1698 #       define COLOR_ARG_B_T2_COLOR       (14   << 5)
1699 #       define COLOR_ARG_B_T2_ALPHA       (15   << 5)
1700 #       define COLOR_ARG_B_T3_COLOR       (16   << 5)
1701 #       define COLOR_ARG_B_T3_ALPHA       (17   << 5)
1702 #       define COLOR_ARG_C_SHIFT          10
1703 #       define COLOR_ARG_C_MASK           (0x1f << 10)
1704 #       define COLOR_ARG_C_ZERO           (0    << 10)
1705 #       define COLOR_ARG_C_CURRENT_COLOR  (2    << 10)
1706 #       define COLOR_ARG_C_CURRENT_ALPHA  (3    << 10)
1707 #       define COLOR_ARG_C_DIFFUSE_COLOR  (4    << 10)
1708 #       define COLOR_ARG_C_DIFFUSE_ALPHA  (5    << 10)
1709 #       define COLOR_ARG_C_SPECULAR_COLOR (6    << 10)
1710 #       define COLOR_ARG_C_SPECULAR_ALPHA (7    << 10)
1711 #       define COLOR_ARG_C_TFACTOR_COLOR  (8    << 10)
1712 #       define COLOR_ARG_C_TFACTOR_ALPHA  (9    << 10)
1713 #       define COLOR_ARG_C_T0_COLOR       (10   << 10)
1714 #       define COLOR_ARG_C_T0_ALPHA       (11   << 10)
1715 #       define COLOR_ARG_C_T1_COLOR       (12   << 10)
1716 #       define COLOR_ARG_C_T1_ALPHA       (13   << 10)
1717 #       define COLOR_ARG_C_T2_COLOR       (14   << 10)
1718 #       define COLOR_ARG_C_T2_ALPHA       (15   << 10)
1719 #       define COLOR_ARG_C_T3_COLOR       (16   << 10)
1720 #       define COLOR_ARG_C_T3_ALPHA       (17   << 10)
1721 #       define COMP_ARG_A                 (1 << 15)
1722 #       define COMP_ARG_A_SHIFT           15
1723 #       define COMP_ARG_B                 (1 << 16)
1724 #       define COMP_ARG_B_SHIFT           16
1725 #       define COMP_ARG_C                 (1 << 17)
1726 #       define COMP_ARG_C_SHIFT           17
1727 #       define BLEND_CTL_MASK             (7 << 18)
1728 #       define BLEND_CTL_ADD              (0 << 18)
1729 #       define BLEND_CTL_SUBTRACT         (1 << 18)
1730 #       define BLEND_CTL_ADDSIGNED        (2 << 18)
1731 #       define BLEND_CTL_BLEND            (3 << 18)
1732 #       define BLEND_CTL_DOT3             (4 << 18)
1733 #       define SCALE_SHIFT                21
1734 #       define SCALE_MASK                 (3 << 21)
1735 #       define SCALE_1X                   (0 << 21)
1736 #       define SCALE_2X                   (1 << 21)
1737 #       define SCALE_4X                   (2 << 21)
1738 #       define CLAMP_TX                   (1 << 23)
1739 #       define T0_EQ_TCUR                 (1 << 24)
1740 #       define T1_EQ_TCUR                 (1 << 25)
1741 #       define T2_EQ_TCUR                 (1 << 26)
1742 #       define T3_EQ_TCUR                 (1 << 27)
1743 #       define COLOR_ARG_MASK             0x1f
1744 #       define COMP_ARG_SHIFT             15
1745 #define PP_TXABLEND_0                0x1c64
1746 #define PP_TXABLEND_1                0x1c7c
1747 #define PP_TXABLEND_2                0x1c94
1748 #       define ALPHA_ARG_A_SHIFT          0
1749 #       define ALPHA_ARG_A_MASK           (0xf << 0)
1750 #       define ALPHA_ARG_A_ZERO           (0   << 0)
1751 #       define ALPHA_ARG_A_CURRENT_ALPHA  (1   << 0)
1752 #       define ALPHA_ARG_A_DIFFUSE_ALPHA  (2   << 0)
1753 #       define ALPHA_ARG_A_SPECULAR_ALPHA (3   << 0)
1754 #       define ALPHA_ARG_A_TFACTOR_ALPHA  (4   << 0)
1755 #       define ALPHA_ARG_A_T0_ALPHA       (5   << 0)
1756 #       define ALPHA_ARG_A_T1_ALPHA       (6   << 0)
1757 #       define ALPHA_ARG_A_T2_ALPHA       (7   << 0)
1758 #       define ALPHA_ARG_A_T3_ALPHA       (8   << 0)
1759 #       define ALPHA_ARG_B_SHIFT          4
1760 #       define ALPHA_ARG_B_MASK           (0xf << 4)
1761 #       define ALPHA_ARG_B_ZERO           (0   << 4)
1762 #       define ALPHA_ARG_B_CURRENT_ALPHA  (1   << 4)
1763 #       define ALPHA_ARG_B_DIFFUSE_ALPHA  (2   << 4)
1764 #       define ALPHA_ARG_B_SPECULAR_ALPHA (3   << 4)
1765 #       define ALPHA_ARG_B_TFACTOR_ALPHA  (4   << 4)
1766 #       define ALPHA_ARG_B_T0_ALPHA       (5   << 4)
1767 #       define ALPHA_ARG_B_T1_ALPHA       (6   << 4)
1768 #       define ALPHA_ARG_B_T2_ALPHA       (7   << 4)
1769 #       define ALPHA_ARG_B_T3_ALPHA       (8   << 4)
1770 #       define ALPHA_ARG_C_SHIFT          8
1771 #       define ALPHA_ARG_C_MASK           (0xf << 8)
1772 #       define ALPHA_ARG_C_ZERO           (0   << 8)
1773 #       define ALPHA_ARG_C_CURRENT_ALPHA  (1   << 8)
1774 #       define ALPHA_ARG_C_DIFFUSE_ALPHA  (2   << 8)
1775 #       define ALPHA_ARG_C_SPECULAR_ALPHA (3   << 8)
1776 #       define ALPHA_ARG_C_TFACTOR_ALPHA  (4   << 8)
1777 #       define ALPHA_ARG_C_T0_ALPHA       (5   << 8)
1778 #       define ALPHA_ARG_C_T1_ALPHA       (6   << 8)
1779 #       define ALPHA_ARG_C_T2_ALPHA       (7   << 8)
1780 #       define ALPHA_ARG_C_T3_ALPHA       (8   << 8)
1781 #       define DOT_ALPHA_DONT_REPLICATE   (1   << 9)
1782 #       define ALPHA_ARG_MASK             0xf
1783 
1784 #define PP_TFACTOR_0                 0x1c68
1785 #define PP_TFACTOR_1                 0x1c80
1786 #define PP_TFACTOR_2                 0x1c98
1787 
1788 #define RB3D_BLENDCNTL               0x1c20
1789 #       define COMB_FCN_MASK                    (3  << 12)
1790 #       define COMB_FCN_ADD_CLAMP               (0  << 12)
1791 #       define COMB_FCN_ADD_NOCLAMP             (1  << 12)
1792 #       define COMB_FCN_SUB_CLAMP               (2  << 12)
1793 #       define COMB_FCN_SUB_NOCLAMP             (3  << 12)
1794 #       define SRC_BLEND_GL_ZERO                (32 << 16)
1795 #       define SRC_BLEND_GL_ONE                 (33 << 16)
1796 #       define SRC_BLEND_GL_SRC_COLOR           (34 << 16)
1797 #       define SRC_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 16)
1798 #       define SRC_BLEND_GL_DST_COLOR           (36 << 16)
1799 #       define SRC_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 16)
1800 #       define SRC_BLEND_GL_SRC_ALPHA           (38 << 16)
1801 #       define SRC_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 16)
1802 #       define SRC_BLEND_GL_DST_ALPHA           (40 << 16)
1803 #       define SRC_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 16)
1804 #       define SRC_BLEND_GL_SRC_ALPHA_SATURATE  (42 << 16)
1805 #       define SRC_BLEND_MASK                   (63 << 16)
1806 #       define DST_BLEND_GL_ZERO                (32 << 24)
1807 #       define DST_BLEND_GL_ONE                 (33 << 24)
1808 #       define DST_BLEND_GL_SRC_COLOR           (34 << 24)
1809 #       define DST_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 24)
1810 #       define DST_BLEND_GL_DST_COLOR           (36 << 24)
1811 #       define DST_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 24)
1812 #       define DST_BLEND_GL_SRC_ALPHA           (38 << 24)
1813 #       define DST_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 24)
1814 #       define DST_BLEND_GL_DST_ALPHA           (40 << 24)
1815 #       define DST_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 24)
1816 #       define DST_BLEND_MASK                   (63 << 24)
1817 #define RB3D_CNTL                    0x1c3c
1818 #       define ALPHA_BLEND_ENABLE       (1  <<  0)
1819 #       define PLANE_MASK_ENABLE        (1  <<  1)
1820 #       define DITHER_ENABLE            (1  <<  2)
1821 #       define ROUND_ENABLE             (1  <<  3)
1822 #       define SCALE_DITHER_ENABLE      (1  <<  4)
1823 #       define DITHER_INIT              (1  <<  5)
1824 #       define ROP_ENABLE               (1  <<  6)
1825 #       define STENCIL_ENABLE           (1  <<  7)
1826 #       define Z_ENABLE                 (1  <<  8)
1827 #       define DEPTH_XZ_OFFEST_ENABLE   (1  <<  9)
1828 #       define COLOR_FORMAT_ARGB1555    (3  << 10)
1829 #       define COLOR_FORMAT_RGB565      (4  << 10)
1830 #       define COLOR_FORMAT_ARGB8888    (6  << 10)
1831 #       define COLOR_FORMAT_RGB332      (7  << 10)
1832 #       define COLOR_FORMAT_Y8          (8  << 10)
1833 #       define COLOR_FORMAT_RGB8        (9  << 10)
1834 #       define COLOR_FORMAT_YUV422_VYUY (11 << 10)
1835 #       define COLOR_FORMAT_YUV422_YVYU (12 << 10)
1836 #       define COLOR_FORMAT_AVYU        (14 << 10)
1837 #       define COLOR_FORMAT_ARGB4444    (15 << 10)
1838 #       define CLRCMP_FLIP_ENABLE       (1  << 14)
1839 #       define SEPARATE_ALPHA_ENABLE    (1  << 16)
1840 #define RB3D_COLOROFFSET             0x1c40
1841 #       define COLOROFFSET_MASK      0xfffffff0
1842 #define RB3D_COLORPITCH              0x1c48
1843 #       define COLORPITCH_MASK         0x000001ff8
1844 #       define COLOR_TILE_ENABLE       (1 << 16)
1845 #       define COLOR_MICROTILE_ENABLE  (1 << 17)
1846 #       define COLOR_ENDIAN_NO_SWAP    (0 << 18)
1847 #       define COLOR_ENDIAN_WORD_SWAP  (1 << 18)
1848 #       define COLOR_ENDIAN_DWORD_SWAP (2 << 18)
1849 #define RB3D_DEPTHOFFSET             0x1c24
1850 #define RB3D_DEPTHPITCH              0x1c28
1851 #       define DEPTHPITCH_MASK         0x00001ff8
1852 #       define DEPTH_ENDIAN_NO_SWAP    (0 << 18)
1853 #       define DEPTH_ENDIAN_WORD_SWAP  (1 << 18)
1854 #       define DEPTH_ENDIAN_DWORD_SWAP (2 << 18)
1855 #define RB3D_PLANEMASK               0x1d84
1856 #define RB3D_ROPCNTL                 0x1d80
1857 #       define ROP_MASK              (15 << 8)
1858 #       define ROP_CLEAR             (0  << 8)
1859 #       define ROP_NOR               (1  << 8)
1860 #       define ROP_AND_INVERTED      (2  << 8)
1861 #       define ROP_COPY_INVERTED     (3  << 8)
1862 #       define ROP_AND_REVERSE       (4  << 8)
1863 #       define ROP_INVERT            (5  << 8)
1864 #       define ROP_XOR               (6  << 8)
1865 #       define ROP_NAND              (7  << 8)
1866 #       define ROP_AND               (8  << 8)
1867 #       define ROP_EQUIV             (9  << 8)
1868 #       define ROP_NOOP              (10 << 8)
1869 #       define ROP_OR_INVERTED       (11 << 8)
1870 #       define ROP_COPY              (12 << 8)
1871 #       define ROP_OR_REVERSE        (13 << 8)
1872 #       define ROP_OR                (14 << 8)
1873 #       define ROP_SET               (15 << 8)
1874 #define RB3D_STENCILREFMASK          0x1d7c
1875 #       define STENCIL_REF_SHIFT       0
1876 #       define STENCIL_REF_MASK        (0xff << 0)
1877 #       define STENCIL_MASK_SHIFT      16
1878 #       define STENCIL_VALUE_MASK      (0xff << 16)
1879 #       define STENCIL_WRITEMASK_SHIFT 24
1880 #       define STENCIL_WRITE_MASK      (0xff << 24)
1881 #define RB3D_ZSTENCILCNTL            0x1c2c
1882 #       define DEPTH_FORMAT_MASK          (0xf << 0)
1883 #       define DEPTH_FORMAT_16BIT_INT_Z   (0  <<  0)
1884 #       define DEPTH_FORMAT_24BIT_INT_Z   (2  <<  0)
1885 #       define DEPTH_FORMAT_24BIT_FLOAT_Z (3  <<  0)
1886 #       define DEPTH_FORMAT_32BIT_INT_Z   (4  <<  0)
1887 #       define DEPTH_FORMAT_32BIT_FLOAT_Z (5  <<  0)
1888 #       define DEPTH_FORMAT_16BIT_FLOAT_W (7  <<  0)
1889 #       define DEPTH_FORMAT_24BIT_FLOAT_W (9  <<  0)
1890 #       define DEPTH_FORMAT_32BIT_FLOAT_W (11 <<  0)
1891 #       define Z_TEST_NEVER               (0  <<  4)
1892 #       define Z_TEST_LESS                (1  <<  4)
1893 #       define Z_TEST_LEQUAL              (2  <<  4)
1894 #       define Z_TEST_EQUAL               (3  <<  4)
1895 #       define Z_TEST_GEQUAL              (4  <<  4)
1896 #       define Z_TEST_GREATER             (5  <<  4)
1897 #       define Z_TEST_NEQUAL              (6  <<  4)
1898 #       define Z_TEST_ALWAYS              (7  <<  4)
1899 #       define Z_TEST_MASK                (7  <<  4)
1900 #       define STENCIL_TEST_NEVER         (0  << 12)
1901 #       define STENCIL_TEST_LESS          (1  << 12)
1902 #       define STENCIL_TEST_LEQUAL        (2  << 12)
1903 #       define STENCIL_TEST_EQUAL         (3  << 12)
1904 #       define STENCIL_TEST_GEQUAL        (4  << 12)
1905 #       define STENCIL_TEST_GREATER       (5  << 12)
1906 #       define STENCIL_TEST_NEQUAL        (6  << 12)
1907 #       define STENCIL_TEST_ALWAYS        (7  << 12)
1908 #       define STENCIL_TEST_MASK          (0x7 << 12)
1909 #       define STENCIL_FAIL_KEEP          (0  << 16)
1910 #       define STENCIL_FAIL_ZERO          (1  << 16)
1911 #       define STENCIL_FAIL_REPLACE       (2  << 16)
1912 #       define STENCIL_FAIL_INC           (3  << 16)
1913 #       define STENCIL_FAIL_DEC           (4  << 16)
1914 #       define STENCIL_FAIL_INVERT        (5  << 16)
1915 #       define STENCIL_FAIL_MASK          (0x7 << 16)
1916 #       define STENCIL_ZPASS_KEEP         (0  << 20)
1917 #       define STENCIL_ZPASS_ZERO         (1  << 20)
1918 #       define STENCIL_ZPASS_REPLACE      (2  << 20)
1919 #       define STENCIL_ZPASS_INC          (3  << 20)
1920 #       define STENCIL_ZPASS_DEC          (4  << 20)
1921 #       define STENCIL_ZPASS_INVERT       (5  << 20)
1922 #       define STENCIL_ZPASS_MASK         (0x7 << 20)
1923 #       define STENCIL_ZFAIL_KEEP         (0  << 24)
1924 #       define STENCIL_ZFAIL_ZERO         (1  << 24)
1925 #       define STENCIL_ZFAIL_REPLACE      (2  << 24)
1926 #       define STENCIL_ZFAIL_INC          (3  << 24)
1927 #       define STENCIL_ZFAIL_DEC          (4  << 24)
1928 #       define STENCIL_ZFAIL_INVERT       (5  << 24)
1929 #       define STENCIL_ZFAIL_MASK         (0x7 << 24)
1930 #       define Z_COMPRESSION_ENABLE       (1  << 28)
1931 #       define FORCE_Z_DIRTY              (1  << 29)
1932 #       define Z_WRITE_ENABLE             (1  << 30)
1933 #define RE_LINE_PATTERN              0x1cd0
1934 #       define LINE_PATTERN_MASK             0x0000ffff
1935 #       define LINE_REPEAT_COUNT_SHIFT       16
1936 #       define LINE_PATTERN_START_SHIFT      24
1937 #       define LINE_PATTERN_LITTLE_BIT_ORDER (0 << 28)
1938 #       define LINE_PATTERN_BIG_BIT_ORDER    (1 << 28)
1939 #       define LINE_PATTERN_AUTO_RESET       (1 << 29)
1940 #define RE_LINE_STATE                0x1cd4
1941 #       define LINE_CURRENT_PTR_SHIFT   0
1942 #       define LINE_CURRENT_COUNT_SHIFT 8
1943 #define RE_MISC                      0x26c4
1944 #       define STIPPLE_COORD_MASK       0x1f
1945 #       define STIPPLE_X_OFFSET_SHIFT   0
1946 #       define STIPPLE_X_OFFSET_MASK    (0x1f << 0)
1947 #       define STIPPLE_Y_OFFSET_SHIFT   8
1948 #       define STIPPLE_Y_OFFSET_MASK    (0x1f << 8)
1949 #       define STIPPLE_LITTLE_BIT_ORDER (0 << 16)
1950 #       define STIPPLE_BIG_BIT_ORDER    (1 << 16)
1951 #define RE_SOLID_COLOR               0x1c1c
1952 #define RE_POINTSIZE                 0x2648
1953 #       define RE_POINTSIZE_SHIFT    0
1954 #       define RE_MAXPOINTSIZE_SHIFT 16
1955 #define RE_TOP_LEFT                  0x26c0
1956 #       define RE_LEFT_SHIFT         0
1957 #       define RE_TOP_SHIFT          16
1958 #define RE_BOTTOM_RIGHT              0x1c44
1959 #       define RE_RIGHT_SHIFT        0
1960 #       define RE_BOTTOM_SHIFT       16
1961 
1962 #define SE_CNTL                      0x1c4c
1963 #       define FFACE_CULL_CW          (0 <<  0)
1964 #       define FFACE_CULL_CCW         (1 <<  0)
1965 #       define FFACE_CULL_DIR_MASK    (1 <<  0)
1966 #       define BFACE_CULL             (0 <<  1)
1967 #       define BFACE_SOLID            (3 <<  1)
1968 #       define FFACE_CULL             (0 <<  3)
1969 #       define FFACE_SOLID            (3 <<  3)
1970 #       define FFACE_CULL_MASK        (3 <<  3)
1971 #       define BADVTX_CULL_DISABLE    (1 <<  5)
1972 #       define FLAT_SHADE_VTX_0       (0 <<  6)
1973 #       define FLAT_SHADE_VTX_1       (1 <<  6)
1974 #       define FLAT_SHADE_VTX_2       (2 <<  6)
1975 #       define FLAT_SHADE_VTX_LAST    (3 <<  6)
1976 #       define DIFFUSE_SHADE_SOLID    (0 <<  8)
1977 #       define DIFFUSE_SHADE_FLAT     (1 <<  8)
1978 #       define DIFFUSE_SHADE_GOURAUD  (2 <<  8)
1979 #       define DIFFUSE_SHADE_MASK     (3 <<  8)
1980 #       define ALPHA_SHADE_SOLID      (0 << 10)
1981 #       define ALPHA_SHADE_FLAT       (1 << 10)
1982 #       define ALPHA_SHADE_GOURAUD    (2 << 10)
1983 #       define ALPHA_SHADE_MASK       (3 << 10)
1984 #       define SPECULAR_SHADE_SOLID   (0 << 12)
1985 #       define SPECULAR_SHADE_FLAT    (1 << 12)
1986 #       define SPECULAR_SHADE_GOURAUD (2 << 12)
1987 #       define SPECULAR_SHADE_MASK    (3 << 12)
1988 #       define FOG_SHADE_SOLID        (0 << 14)
1989 #       define FOG_SHADE_FLAT         (1 << 14)
1990 #       define FOG_SHADE_GOURAUD      (2 << 14)
1991 #       define FOG_SHADE_MASK         (3 << 14)
1992 #       define ZBIAS_ENABLE_POINT     (1 << 16)
1993 #       define ZBIAS_ENABLE_LINE      (1 << 17)
1994 #       define ZBIAS_ENABLE_TRI       (1 << 18)
1995 #       define WIDELINE_ENABLE        (1 << 20)
1996 #       define VPORT_XY_XFORM_ENABLE  (1 << 24)
1997 #       define VPORT_Z_XFORM_ENABLE   (1 << 25)
1998 #       define VTX_PIX_CENTER_D3D     (0 << 27)
1999 #       define VTX_PIX_CENTER_OGL     (1 << 27)
2000 #       define ROUND_MODE_TRUNC       (0 << 28)
2001 #       define ROUND_MODE_ROUND       (1 << 28)
2002 #       define ROUND_MODE_ROUND_EVEN  (2 << 28)
2003 #       define ROUND_MODE_ROUND_ODD   (3 << 28)
2004 #       define ROUND_PREC_16TH_PIX    (0 << 30)
2005 #       define ROUND_PREC_8TH_PIX     (1 << 30)
2006 #       define ROUND_PREC_4TH_PIX     (2 << 30)
2007 #       define ROUND_PREC_HALF_PIX    (3 << 30)
2008 #define R200_RE_CNTL				0x1c50
2009 #       define R200_STIPPLE_ENABLE		0x1
2010 #       define R200_SCISSOR_ENABLE		0x2
2011 #       define R200_PATTERN_ENABLE		0x4
2012 #       define R200_PERSPECTIVE_ENABLE		0x8
2013 #       define R200_POINT_SMOOTH		0x20
2014 #       define R200_VTX_STQ0_D3D		0x00010000
2015 #       define R200_VTX_STQ1_D3D		0x00040000
2016 #       define R200_VTX_STQ2_D3D		0x00100000
2017 #       define R200_VTX_STQ3_D3D		0x00400000
2018 #       define R200_VTX_STQ4_D3D		0x01000000
2019 #       define R200_VTX_STQ5_D3D		0x04000000
2020 #define SE_CNTL_STATUS               0x2140
2021 #       define VC_NO_SWAP            (0 << 0)
2022 #       define VC_16BIT_SWAP         (1 << 0)
2023 #       define VC_32BIT_SWAP         (2 << 0)
2024 #       define VC_HALF_DWORD_SWAP    (3 << 0)
2025 #       define TCL_BYPASS            (1 << 8)
2026 #define SE_COORD_FMT                 0x1c50
2027 #       define VTX_XY_PRE_MULT_1_OVER_W0  (1 <<  0)
2028 #       define VTX_Z_PRE_MULT_1_OVER_W0   (1 <<  1)
2029 #       define VTX_ST0_NONPARAMETRIC      (1 <<  8)
2030 #       define VTX_ST1_NONPARAMETRIC      (1 <<  9)
2031 #       define VTX_ST2_NONPARAMETRIC      (1 << 10)
2032 #       define VTX_ST3_NONPARAMETRIC      (1 << 11)
2033 #       define VTX_W0_NORMALIZE           (1 << 12)
2034 #       define VTX_W0_IS_NOT_1_OVER_W0    (1 << 16)
2035 #       define VTX_ST0_PRE_MULT_1_OVER_W0 (1 << 17)
2036 #       define VTX_ST1_PRE_MULT_1_OVER_W0 (1 << 19)
2037 #       define VTX_ST2_PRE_MULT_1_OVER_W0 (1 << 21)
2038 #       define VTX_ST3_PRE_MULT_1_OVER_W0 (1 << 23)
2039 #       define TEX1_W_ROUTING_USE_W0      (0 << 26)
2040 #       define TEX1_W_ROUTING_USE_Q1      (1 << 26)
2041 #define SE_LINE_WIDTH                0x1db8
2042 #define SE_TCL_LIGHT_MODEL_CTL       0x226c
2043 #       define LIGHTING_ENABLE              (1 << 0)
2044 #       define LIGHT_IN_MODELSPACE          (1 << 1)
2045 #       define LOCAL_VIEWER                 (1 << 2)
2046 #       define NORMALIZE_NORMALS            (1 << 3)
2047 #       define RESCALE_NORMALS              (1 << 4)
2048 #       define SPECULAR_LIGHTS              (1 << 5)
2049 #       define DIFFUSE_SPECULAR_COMBINE     (1 << 6)
2050 #       define LIGHT_ALPHA                  (1 << 7)
2051 #       define LOCAL_LIGHT_VEC_GL           (1 << 8)
2052 #       define LIGHT_NO_NORMAL_AMBIENT_ONLY (1 << 9)
2053 #       define LM_SOURCE_STATE_PREMULT      0
2054 #       define LM_SOURCE_STATE_MULT         1
2055 #       define LM_SOURCE_VERTEX_DIFFUSE     2
2056 #       define LM_SOURCE_VERTEX_SPECULAR    3
2057 #       define EMISSIVE_SOURCE_SHIFT        16
2058 #       define AMBIENT_SOURCE_SHIFT         18
2059 #       define DIFFUSE_SOURCE_SHIFT         20
2060 #       define SPECULAR_SOURCE_SHIFT        22
2061 #define SE_TCL_MATERIAL_AMBIENT_RED     0x2220
2062 #define SE_TCL_MATERIAL_AMBIENT_GREEN   0x2224
2063 #define SE_TCL_MATERIAL_AMBIENT_BLUE    0x2228
2064 #define SE_TCL_MATERIAL_AMBIENT_ALPHA   0x222c
2065 #define SE_TCL_MATERIAL_DIFFUSE_RED     0x2230
2066 #define SE_TCL_MATERIAL_DIFFUSE_GREEN   0x2234
2067 #define SE_TCL_MATERIAL_DIFFUSE_BLUE    0x2238
2068 #define SE_TCL_MATERIAL_DIFFUSE_ALPHA   0x223c
2069 #define SE_TCL_MATERIAL_EMMISSIVE_RED   0x2210
2070 #define SE_TCL_MATERIAL_EMMISSIVE_GREEN 0x2214
2071 #define SE_TCL_MATERIAL_EMMISSIVE_BLUE  0x2218
2072 #define SE_TCL_MATERIAL_EMMISSIVE_ALPHA 0x221c
2073 #define SE_TCL_MATERIAL_SPECULAR_RED    0x2240
2074 #define SE_TCL_MATERIAL_SPECULAR_GREEN  0x2244
2075 #define SE_TCL_MATERIAL_SPECULAR_BLUE   0x2248
2076 #define SE_TCL_MATERIAL_SPECULAR_ALPHA  0x224c
2077 #define SE_TCL_MATRIX_SELECT_0       0x225c
2078 #       define MODELVIEW_0_SHIFT        0
2079 #       define MODELVIEW_1_SHIFT        4
2080 #       define MODELVIEW_2_SHIFT        8
2081 #       define MODELVIEW_3_SHIFT        12
2082 #       define IT_MODELVIEW_0_SHIFT     16
2083 #       define IT_MODELVIEW_1_SHIFT     20
2084 #       define IT_MODELVIEW_2_SHIFT     24
2085 #       define IT_MODELVIEW_3_SHIFT     28
2086 #define SE_TCL_MATRIX_SELECT_1       0x2260
2087 #       define MODELPROJECT_0_SHIFT     0
2088 #       define MODELPROJECT_1_SHIFT     4
2089 #       define MODELPROJECT_2_SHIFT     8
2090 #       define MODELPROJECT_3_SHIFT     12
2091 #       define TEXMAT_0_SHIFT           16
2092 #       define TEXMAT_1_SHIFT           20
2093 #       define TEXMAT_2_SHIFT           24
2094 #       define TEXMAT_3_SHIFT           28
2095 
2096 
2097 #define SE_TCL_OUTPUT_VTX_FMT        0x2254
2098 #       define TCL_VTX_W0                 (1 <<  0)
2099 #       define TCL_VTX_FP_DIFFUSE         (1 <<  1)
2100 #       define TCL_VTX_FP_ALPHA           (1 <<  2)
2101 #       define TCL_VTX_PK_DIFFUSE         (1 <<  3)
2102 #       define TCL_VTX_FP_SPEC            (1 <<  4)
2103 #       define TCL_VTX_FP_FOG             (1 <<  5)
2104 #       define TCL_VTX_PK_SPEC            (1 <<  6)
2105 #       define TCL_VTX_ST0                (1 <<  7)
2106 #       define TCL_VTX_ST1                (1 <<  8)
2107 #       define TCL_VTX_Q1                 (1 <<  9)
2108 #       define TCL_VTX_ST2                (1 << 10)
2109 #       define TCL_VTX_Q2                 (1 << 11)
2110 #       define TCL_VTX_ST3                (1 << 12)
2111 #       define TCL_VTX_Q3                 (1 << 13)
2112 #       define TCL_VTX_Q0                 (1 << 14)
2113 #       define TCL_VTX_WEIGHT_COUNT_SHIFT 15
2114 #       define TCL_VTX_NORM0              (1 << 18)
2115 #       define TCL_VTX_XY1                (1 << 27)
2116 #       define TCL_VTX_Z1                 (1 << 28)
2117 #       define TCL_VTX_W1                 (1 << 29)
2118 #       define TCL_VTX_NORM1              (1 << 30)
2119 #       define TCL_VTX_Z0                 (1 << 31)
2120 
2121 #define SE_TCL_OUTPUT_VTX_SEL        0x2258
2122 #       define TCL_COMPUTE_XYZW           (1 << 0)
2123 #       define TCL_COMPUTE_DIFFUSE        (1 << 1)
2124 #       define TCL_COMPUTE_SPECULAR       (1 << 2)
2125 #       define TCL_FORCE_NAN_IF_COLOR_NAN (1 << 3)
2126 #       define TCL_FORCE_INORDER_PROC     (1 << 4)
2127 #       define TCL_TEX_INPUT_TEX_0        0
2128 #       define TCL_TEX_INPUT_TEX_1        1
2129 #       define TCL_TEX_INPUT_TEX_2        2
2130 #       define TCL_TEX_INPUT_TEX_3        3
2131 #       define TCL_TEX_COMPUTED_TEX_0     8
2132 #       define TCL_TEX_COMPUTED_TEX_1     9
2133 #       define TCL_TEX_COMPUTED_TEX_2     10
2134 #       define TCL_TEX_COMPUTED_TEX_3     11
2135 #       define TCL_TEX_0_OUTPUT_SHIFT     16
2136 #       define TCL_TEX_1_OUTPUT_SHIFT     20
2137 #       define TCL_TEX_2_OUTPUT_SHIFT     24
2138 #       define TCL_TEX_3_OUTPUT_SHIFT     28
2139 
2140 #define SE_TCL_PER_LIGHT_CTL_0       0x2270
2141 #       define LIGHT_0_ENABLE               (1 <<  0)
2142 #       define LIGHT_0_ENABLE_AMBIENT       (1 <<  1)
2143 #       define LIGHT_0_ENABLE_SPECULAR      (1 <<  2)
2144 #       define LIGHT_0_IS_LOCAL             (1 <<  3)
2145 #       define LIGHT_0_IS_SPOT              (1 <<  4)
2146 #       define LIGHT_0_DUAL_CONE            (1 <<  5)
2147 #       define LIGHT_0_ENABLE_RANGE_ATTEN   (1 <<  6)
2148 #       define LIGHT_0_CONSTANT_RANGE_ATTEN (1 <<  7)
2149 #       define LIGHT_0_SHIFT                0
2150 #       define LIGHT_1_ENABLE               (1 << 16)
2151 #       define LIGHT_1_ENABLE_AMBIENT       (1 << 17)
2152 #       define LIGHT_1_ENABLE_SPECULAR      (1 << 18)
2153 #       define LIGHT_1_IS_LOCAL             (1 << 19)
2154 #       define LIGHT_1_IS_SPOT              (1 << 20)
2155 #       define LIGHT_1_DUAL_CONE            (1 << 21)
2156 #       define LIGHT_1_ENABLE_RANGE_ATTEN   (1 << 22)
2157 #       define LIGHT_1_CONSTANT_RANGE_ATTEN (1 << 23)
2158 #       define LIGHT_1_SHIFT                16
2159 #define SE_TCL_PER_LIGHT_CTL_1       0x2274
2160 #       define LIGHT_2_SHIFT            0
2161 #       define LIGHT_3_SHIFT            16
2162 #define SE_TCL_PER_LIGHT_CTL_2       0x2278
2163 #       define LIGHT_4_SHIFT            0
2164 #       define LIGHT_5_SHIFT            16
2165 #define SE_TCL_PER_LIGHT_CTL_3       0x227c
2166 #       define LIGHT_6_SHIFT            0
2167 #       define LIGHT_7_SHIFT            16
2168 
2169 #define SE_TCL_SHININESS             0x2250
2170 
2171 #define SE_TCL_TEXTURE_PROC_CTL      0x2268
2172 #       define TEXGEN_TEXMAT_0_ENABLE      (1 << 0)
2173 #       define TEXGEN_TEXMAT_1_ENABLE      (1 << 1)
2174 #       define TEXGEN_TEXMAT_2_ENABLE      (1 << 2)
2175 #       define TEXGEN_TEXMAT_3_ENABLE      (1 << 3)
2176 #       define TEXMAT_0_ENABLE             (1 << 4)
2177 #       define TEXMAT_1_ENABLE             (1 << 5)
2178 #       define TEXMAT_2_ENABLE             (1 << 6)
2179 #       define TEXMAT_3_ENABLE             (1 << 7)
2180 #       define TEXGEN_INPUT_MASK           0xf
2181 #       define TEXGEN_INPUT_TEXCOORD_0     0
2182 #       define TEXGEN_INPUT_TEXCOORD_1     1
2183 #       define TEXGEN_INPUT_TEXCOORD_2     2
2184 #       define TEXGEN_INPUT_TEXCOORD_3     3
2185 #       define TEXGEN_INPUT_OBJ            4
2186 #       define TEXGEN_INPUT_EYE            5
2187 #       define TEXGEN_INPUT_EYE_NORMAL     6
2188 #       define TEXGEN_INPUT_EYE_REFLECT    7
2189 #       define TEXGEN_INPUT_EYE_NORMALIZED 8
2190 #       define TEXGEN_0_INPUT_SHIFT        16
2191 #       define TEXGEN_1_INPUT_SHIFT        20
2192 #       define TEXGEN_2_INPUT_SHIFT        24
2193 #       define TEXGEN_3_INPUT_SHIFT        28
2194 
2195 #define SE_TCL_UCP_VERT_BLEND_CTL    0x2264
2196 #       define UCP_IN_CLIP_SPACE            (1 <<  0)
2197 #       define UCP_IN_MODEL_SPACE           (1 <<  1)
2198 #       define UCP_ENABLE_0                 (1 <<  2)
2199 #       define UCP_ENABLE_1                 (1 <<  3)
2200 #       define UCP_ENABLE_2                 (1 <<  4)
2201 #       define UCP_ENABLE_3                 (1 <<  5)
2202 #       define UCP_ENABLE_4                 (1 <<  6)
2203 #       define UCP_ENABLE_5                 (1 <<  7)
2204 #       define TCL_FOG_MASK                 (3 <<  8)
2205 #       define TCL_FOG_DISABLE              (0 <<  8)
2206 #       define TCL_FOG_EXP                  (1 <<  8)
2207 #       define TCL_FOG_EXP2                 (2 <<  8)
2208 #       define TCL_FOG_LINEAR               (3 <<  8)
2209 #       define RNG_BASED_FOG                (1 << 10)
2210 #       define LIGHT_TWOSIDE                (1 << 11)
2211 #       define BLEND_OP_COUNT_MASK          (7 << 12)
2212 #       define BLEND_OP_COUNT_SHIFT         12
2213 #       define POSITION_BLEND_OP_ENABLE     (1 << 16)
2214 #       define NORMAL_BLEND_OP_ENABLE       (1 << 17)
2215 #       define VERTEX_BLEND_SRC_0_PRIMARY   (1 << 18)
2216 #       define VERTEX_BLEND_SRC_0_SECONDARY (1 << 18)
2217 #       define VERTEX_BLEND_SRC_1_PRIMARY   (1 << 19)
2218 #       define VERTEX_BLEND_SRC_1_SECONDARY (1 << 19)
2219 #       define VERTEX_BLEND_SRC_2_PRIMARY   (1 << 20)
2220 #       define VERTEX_BLEND_SRC_2_SECONDARY (1 << 20)
2221 #       define VERTEX_BLEND_SRC_3_PRIMARY   (1 << 21)
2222 #       define VERTEX_BLEND_SRC_3_SECONDARY (1 << 21)
2223 #       define VERTEX_BLEND_WGT_MINUS_ONE   (1 << 22)
2224 #       define CULL_FRONT_IS_CW             (0 << 28)
2225 #       define CULL_FRONT_IS_CCW            (1 << 28)
2226 #       define CULL_FRONT                   (1 << 29)
2227 #       define CULL_BACK                    (1 << 30)
2228 #       define FORCE_W_TO_ONE               (1 << 31)
2229 
2230 #define SE_VPORT_XSCALE              0x1d98
2231 #define SE_VPORT_XOFFSET             0x1d9c
2232 #define SE_VPORT_YSCALE              0x1da0
2233 #define SE_VPORT_YOFFSET             0x1da4
2234 #define SE_VPORT_ZSCALE              0x1da8
2235 #define SE_VPORT_ZOFFSET             0x1dac
2236 #define SE_ZBIAS_FACTOR              0x1db0
2237 #define SE_ZBIAS_CONSTANT            0x1db4
2238 
2239 #define SE_VTX_FMT                   0x2080
2240 #       define SE_VTX_FMT_XY         0x00000000
2241 #       define SE_VTX_FMT_W0         0x00000001
2242 #       define SE_VTX_FMT_FPCOLOR    0x00000002
2243 #       define SE_VTX_FMT_FPALPHA    0x00000004
2244 #       define SE_VTX_FMT_PKCOLOR    0x00000008
2245 #       define SE_VTX_FMT_FPSPEC     0x00000010
2246 #       define SE_VTX_FMT_FPFOG      0x00000020
2247 #       define SE_VTX_FMT_PKSPEC     0x00000040
2248 #       define SE_VTX_FMT_ST0        0x00000080
2249 #       define SE_VTX_FMT_ST1        0x00000100
2250 #       define SE_VTX_FMT_Q1         0x00000200
2251 #       define SE_VTX_FMT_ST2        0x00000400
2252 #       define SE_VTX_FMT_Q2         0x00000800
2253 #       define SE_VTX_FMT_ST3        0x00001000
2254 #       define SE_VTX_FMT_Q3         0x00002000
2255 #       define SE_VTX_FMT_Q0         0x00004000
2256 #       define SE_VTX_FMT_BLND_WEIGHT_CNT_MASK  0x00038000
2257 #       define SE_VTX_FMT_N0         0x00040000
2258 #       define SE_VTX_FMT_XY1        0x08000000
2259 #       define SE_VTX_FMT_Z1         0x10000000
2260 #       define SE_VTX_FMT_W1         0x20000000
2261 #       define SE_VTX_FMT_N1         0x40000000
2262 #       define SE_VTX_FMT_Z          0x80000000
2263 
2264 #define SE_VF_CNTL                             0x2084
2265 #       define VF_PRIM_TYPE_POINT_LIST         1
2266 #       define VF_PRIM_TYPE_LINE_LIST          2
2267 #       define VF_PRIM_TYPE_LINE_STRIP         3
2268 #       define VF_PRIM_TYPE_TRIANGLE_LIST      4
2269 #       define VF_PRIM_TYPE_TRIANGLE_FAN       5
2270 #       define VF_PRIM_TYPE_TRIANGLE_STRIP     6
2271 #       define VF_PRIM_TYPE_TRIANGLE_FLAG      7
2272 #       define VF_PRIM_TYPE_RECTANGLE_LIST     8
2273 #       define VF_PRIM_TYPE_POINT_LIST_3       9
2274 #       define VF_PRIM_TYPE_LINE_LIST_3        10
2275 #       define VF_PRIM_TYPE_SPIRIT_LIST        11
2276 #       define VF_PRIM_TYPE_LINE_LOOP          12
2277 #       define VF_PRIM_TYPE_QUAD_LIST          13
2278 #       define VF_PRIM_TYPE_QUAD_STRIP         14
2279 #       define VF_PRIM_TYPE_POLYGON            15
2280 #       define VF_PRIM_WALK_STATE              (0<<4)
2281 #       define VF_PRIM_WALK_INDEX              (1<<4)
2282 #       define VF_PRIM_WALK_LIST               (2<<4)
2283 #       define VF_PRIM_WALK_DATA               (3<<4)
2284 #       define VF_COLOR_ORDER_RGBA             (1<<6)
2285 #       define VF_RADEON_MODE                  (1<<8)
2286 #       define VF_TCL_OUTPUT_CTL_ENA           (1<<9)
2287 #       define VF_PROG_STREAM_ENA              (1<<10)
2288 #       define VF_INDEX_SIZE_SHIFT             11
2289 #       define VF_NUM_VERTICES_SHIFT           16
2290 
2291 #define SE_PORT_DATA0			0x2000
2292 
2293 #define R200_SE_VAP_CNTL			0x2080
2294 #       define R200_VAP_TCL_ENABLE		0x00000001
2295 #       define R200_VAP_SINGLE_BUF_STATE_ENABLE	0x00000010
2296 #       define R200_VAP_FORCE_W_TO_ONE		0x00010000
2297 #       define R200_VAP_D3D_TEX_DEFAULT		0x00020000
2298 #       define R200_VAP_VF_MAX_VTX_NUM__SHIFT	18
2299 #       define R200_VAP_VF_MAX_VTX_NUM		(9 << 18)
2300 #       define R200_VAP_DX_CLIP_SPACE_DEF	0x00400000
2301 #define R200_VF_MAX_VTX_INDX			0x210c
2302 #define R200_VF_MIN_VTX_INDX			0x2110
2303 #define R200_SE_VTE_CNTL			0x20b0
2304 #       define R200_VPORT_X_SCALE_ENA			0x00000001
2305 #       define R200_VPORT_X_OFFSET_ENA			0x00000002
2306 #       define R200_VPORT_Y_SCALE_ENA			0x00000004
2307 #       define R200_VPORT_Y_OFFSET_ENA			0x00000008
2308 #       define R200_VPORT_Z_SCALE_ENA			0x00000010
2309 #       define R200_VPORT_Z_OFFSET_ENA			0x00000020
2310 #       define R200_VTX_XY_FMT				0x00000100
2311 #       define R200_VTX_Z_FMT				0x00000200
2312 #       define R200_VTX_W0_FMT				0x00000400
2313 #       define R200_VTX_W0_NORMALIZE			0x00000800
2314 #       define R200_VTX_ST_DENORMALIZED		0x00001000
2315 #define R200_SE_VAP_CNTL_STATUS			0x2140
2316 #       define R200_VC_NO_SWAP			(0 << 0)
2317 #       define R200_VC_16BIT_SWAP            (1 << 0)
2318 #       define R200_VC_32BIT_SWAP            (2 << 0)
2319 #       define R200_TCL_BYPASS               (1 << 8)
2320 #define R200_PP_TXFILTER_0			0x2c00
2321 #define R200_PP_TXFILTER_1              0x2c20
2322 #       define R200_MAG_FILTER_NEAREST		(0  <<  0)
2323 #       define R200_MAG_FILTER_LINEAR		(1  <<  0)
2324 #       define R200_MAG_FILTER_MASK		(1  <<  0)
2325 #       define R200_MIN_FILTER_NEAREST		(0  <<  1)
2326 #       define R200_MIN_FILTER_LINEAR		(1  <<  1)
2327 #       define R200_MIN_FILTER_NEAREST_MIP_NEAREST (2  <<  1)
2328 #       define R200_MIN_FILTER_NEAREST_MIP_LINEAR (3  <<  1)
2329 #       define R200_MIN_FILTER_LINEAR_MIP_NEAREST (6  <<  1)
2330 #       define R200_MIN_FILTER_LINEAR_MIP_LINEAR (7  <<  1)
2331 #       define R200_MIN_FILTER_ANISO_NEAREST	(8  <<  1)
2332 #       define R200_MIN_FILTER_ANISO_LINEAR	(9  <<  1)
2333 #       define R200_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (10 <<  1)
2334 #       define R200_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (11 <<  1)
2335 #       define R200_MIN_FILTER_MASK		(15 <<  1)
2336 #       define R200_MAX_ANISO_1_TO_1		(0  <<  5)
2337 #       define R200_MAX_ANISO_2_TO_1		(1  <<  5)
2338 #       define R200_MAX_ANISO_4_TO_1		(2  <<  5)
2339 #       define R200_MAX_ANISO_8_TO_1		(3  <<  5)
2340 #       define R200_MAX_ANISO_16_TO_1		(4  <<  5)
2341 #       define R200_MAX_ANISO_MASK		(7  <<  5)
2342 #       define R200_MAX_MIP_LEVEL_MASK		(0x0f << 16)
2343 #       define R200_MAX_MIP_LEVEL_SHIFT		16
2344 #       define R200_YUV_TO_RGB			(1  << 20)
2345 #       define R200_YUV_TEMPERATURE_COOL	(0  << 21)
2346 #       define R200_YUV_TEMPERATURE_HOT		(1  << 21)
2347 #       define R200_YUV_TEMPERATURE_MASK	(1  << 21)
2348 #       define R200_WRAPEN_S			(1  << 22)
2349 #       define R200_CLAMP_S_WRAP		(0  << 23)
2350 #       define R200_CLAMP_S_MIRROR		(1  << 23)
2351 #       define R200_CLAMP_S_CLAMP_LAST		(2  << 23)
2352 #       define R200_CLAMP_S_MIRROR_CLAMP_LAST	(3  << 23)
2353 #       define R200_CLAMP_S_CLAMP_BORDER	(4  << 23)
2354 #       define R200_CLAMP_S_MIRROR_CLAMP_BORDER	(5  << 23)
2355 #       define R200_CLAMP_S_CLAMP_GL		(6  << 23)
2356 #       define R200_CLAMP_S_MIRROR_CLAMP_GL	(7  << 23)
2357 #       define R200_CLAMP_S_MASK		(7  << 23)
2358 #       define R200_WRAPEN_T			(1  << 26)
2359 #       define R200_CLAMP_T_WRAP		(0  << 27)
2360 #       define R200_CLAMP_T_MIRROR		(1  << 27)
2361 #       define R200_CLAMP_T_CLAMP_LAST		(2  << 27)
2362 #       define R200_CLAMP_T_MIRROR_CLAMP_LAST	(3  << 27)
2363 #       define R200_CLAMP_T_CLAMP_BORDER	(4  << 27)
2364 #       define R200_CLAMP_T_MIRROR_CLAMP_BORDER	(5  << 27)
2365 #       define R200_CLAMP_T_CLAMP_GL		(6  << 27)
2366 #       define R200_CLAMP_T_MIRROR_CLAMP_GL	(7  << 27)
2367 #       define R200_CLAMP_T_MASK		(7  << 27)
2368 #       define R200_KILL_LT_ZERO		(1  << 30)
2369 #       define R200_BORDER_MODE_OGL		(0  << 31)
2370 #       define R200_BORDER_MODE_D3D		(1  << 31)
2371 #define R200_PP_TXFORMAT_0             0x2c04
2372 #define R200_PP_TXFORMAT_1             0x2c24
2373 #       define R200_TXFORMAT_I8			(0 << 0)
2374 #       define R200_TXFORMAT_AI88	          (1 << 0)
2375 #       define R200_TXFORMAT_RGB332		(2 << 0)
2376 #       define R200_TXFORMAT_ARGB1555		(3 << 0)
2377 #       define R200_TXFORMAT_RGB565		(4 << 0)
2378 #       define R200_TXFORMAT_ARGB4444		(5 << 0)
2379 #       define R200_TXFORMAT_ARGB8888		(6 << 0)
2380 #       define R200_TXFORMAT_RGBA8888		(7 << 0)
2381 #       define R200_TXFORMAT_Y8              (8 << 0)
2382 #       define R200_TXFORMAT_AVYU            (9 << 0)
2383 #       define R200_TXFORMAT_VYUY422		(10 << 0)
2384 #       define R200_TXFORMAT_YVYU422		(11 << 0)
2385 #       define R200_TXFORMAT_DXT1	          (12 << 0)
2386 #       define R200_TXFORMAT_DXT23           (14 << 0)
2387 #       define R200_TXFORMAT_DXT45           (15 << 0)
2388 #       define R200_TXFORMAT_FORMAT_MASK	(31 << 0)
2389 #       define R200_TXFORMAT_FORMAT_SHIFT	0
2390 #       define R200_TXFORMAT_ALPHA_IN_MAP	(1 << 6)
2391 #       define R200_TXFORMAT_NON_POWER2		(1 << 7)
2392 #       define R200_TXFORMAT_WIDTH_MASK		(15 <<	8)
2393 #       define R200_TXFORMAT_WIDTH_SHIFT	8
2394 #       define R200_TXFORMAT_HEIGHT_MASK	(15 << 12)
2395 #       define R200_TXFORMAT_HEIGHT_SHIFT	12
2396 #       define R200_TXFORMAT_F5_WIDTH_MASK	(15 << 16)	/* cube face 5 */
2397 #       define R200_TXFORMAT_F5_WIDTH_SHIFT	16
2398 #       define R200_TXFORMAT_F5_HEIGHT_MASK	(15 << 20)
2399 #       define R200_TXFORMAT_F5_HEIGHT_SHIFT	20
2400 #       define R200_TXFORMAT_ST_ROUTE_STQ0	(0 << 24)
2401 #       define R200_TXFORMAT_ST_ROUTE_STQ1	(1 << 24)
2402 #       define R200_TXFORMAT_ST_ROUTE_STQ2	(2 << 24)
2403 #       define R200_TXFORMAT_ST_ROUTE_STQ3	(3 << 24)
2404 #       define R200_TXFORMAT_ST_ROUTE_STQ4	(4 << 24)
2405 #       define R200_TXFORMAT_ST_ROUTE_STQ5	(5 << 24)
2406 #       define R200_TXFORMAT_ST_ROUTE_MASK	(7 << 24)
2407 #       define R200_TXFORMAT_ST_ROUTE_SHIFT	24
2408 #       define R200_TXFORMAT_ALPHA_MASK_ENABLE	(1 << 28)
2409 #       define R200_TXFORMAT_CHROMA_KEY_ENABLE	(1 << 29)
2410 #       define R200_TXFORMAT_CUBIC_MAP_ENABLE		(1 << 30)
2411 #define R200_PP_TXFORMAT_X_0            0x2c08
2412 #define R200_PP_TXFORMAT_X_1            0x2c28
2413 #define     R200_DEPTH_LOG2_MASK                      (0xf << 0)
2414 #define     R200_DEPTH_LOG2_SHIFT                     0
2415 #define     R200_VOLUME_FILTER_SHIFT                  4
2416 #define     R200_VOLUME_FILTER_MASK                   (1 << 4)
2417 #define     R200_VOLUME_FILTER_NEAREST                (0 << 4)
2418 #define     R200_VOLUME_FILTER_LINEAR                 (1 << 4)
2419 #define     R200_WRAPEN_Q                             (1  << 8)
2420 #define     R200_CLAMP_Q_WRAP                         (0  << 9)
2421 #define     R200_CLAMP_Q_MIRROR                       (1  << 9)
2422 #define     R200_CLAMP_Q_CLAMP_LAST                   (2  << 9)
2423 #define     R200_CLAMP_Q_MIRROR_CLAMP_LAST            (3  << 9)
2424 #define     R200_CLAMP_Q_CLAMP_BORDER                 (4  << 9)
2425 #define     R200_CLAMP_Q_MIRROR_CLAMP_BORDER          (5  << 9)
2426 #define     R200_CLAMP_Q_CLAMP_GL                     (6  << 9)
2427 #define     R200_CLAMP_Q_MIRROR_CLAMP_GL              (7  << 9)
2428 #define     R200_CLAMP_Q_MASK                         (7  << 9)
2429 #define     R200_MIN_MIP_LEVEL_MASK                   (0xff << 12)
2430 #define     R200_MIN_MIP_LEVEL_SHIFT                  12
2431 #define     R200_TEXCOORD_NONPROJ                     (0  << 16)
2432 #define     R200_TEXCOORD_CUBIC_ENV                   (1  << 16)
2433 #define     R200_TEXCOORD_VOLUME                      (2  << 16)
2434 #define     R200_TEXCOORD_PROJ                        (3  << 16)
2435 #define     R200_TEXCOORD_DEPTH                       (4  << 16)
2436 #define     R200_TEXCOORD_1D_PROJ                     (5  << 16)
2437 #define     R200_TEXCOORD_1D                          (6  << 16)
2438 #define     R200_TEXCOORD_ZERO                        (7  << 16)
2439 #define     R200_TEXCOORD_MASK                        (7  << 16)
2440 #define     R200_LOD_BIAS_MASK                        (0xfff80000)
2441 #define     R200_LOD_BIAS_SHIFT                       19
2442 #define R200_PP_TXSIZE_0	               0x2c0c /* NPOT only */
2443 #define R200_PP_TXSIZE_1                0x2c2c
2444 #define R200_PP_TXPITCH_0               0x2c10 /* NPOT only */
2445 #define R200_PP_TXPITCH_1               0x2c30
2446 #define R200_PP_BORDER_COLOR_0          0x2c14
2447 #define R200_PP_BORDER_COLOR_1          0x2c34
2448 #define R200_PP_TXOFFSET_0			0x2d00
2449 #define R200_PP_TXOFFSET_1              0x2d18
2450 #       define R200_TXO_ENDIAN_NO_SWAP		(0 << 0)
2451 #       define R200_TXO_ENDIAN_BYTE_SWAP	(1 << 0)
2452 #       define R200_TXO_ENDIAN_WORD_SWAP	(2 << 0)
2453 #       define R200_TXO_ENDIAN_HALFDW_SWAP	(3 << 0)
2454 #       define R200_TXO_OFFSET_MASK		0xffffffe0
2455 #       define R200_TXO_OFFSET_SHIFT		5
2456 
2457 
2458 #define R200_PP_TFACTOR_0			0x2ee0
2459 #define R200_PP_TFACTOR_1			0x2ee4
2460 #define R200_PP_TFACTOR_2			0x2ee8
2461 #define R200_PP_TFACTOR_3			0x2eec
2462 #define R200_PP_TFACTOR_4			0x2ef0
2463 #define R200_PP_TFACTOR_5			0x2ef4
2464 
2465 #define R200_PP_TXCBLEND_0			0x2f00
2466 #define R200_PP_TXCBLEND_1              0x2f10
2467 #       define R200_TXC_ARG_A_ZERO		(0)
2468 #       define R200_TXC_ARG_A_CURRENT_COLOR	(2)
2469 #       define R200_TXC_ARG_A_CURRENT_ALPHA	(3)
2470 #       define R200_TXC_ARG_A_DIFFUSE_COLOR	(4)
2471 #       define R200_TXC_ARG_A_DIFFUSE_ALPHA	(5)
2472 #       define R200_TXC_ARG_A_SPECULAR_COLOR	(6)
2473 #       define R200_TXC_ARG_A_SPECULAR_ALPHA	(7)
2474 #       define R200_TXC_ARG_A_TFACTOR_COLOR	(8)
2475 #       define R200_TXC_ARG_A_TFACTOR_ALPHA	(9)
2476 #       define R200_TXC_ARG_A_R0_COLOR		(10)
2477 #       define R200_TXC_ARG_A_R0_ALPHA		(11)
2478 #       define R200_TXC_ARG_A_R1_COLOR		(12)
2479 #       define R200_TXC_ARG_A_R1_ALPHA		(13)
2480 #       define R200_TXC_ARG_A_R2_COLOR		(14)
2481 #       define R200_TXC_ARG_A_R2_ALPHA		(15)
2482 #       define R200_TXC_ARG_A_R3_COLOR		(16)
2483 #       define R200_TXC_ARG_A_R3_ALPHA		(17)
2484 #       define R200_TXC_ARG_A_R4_COLOR		(18)
2485 #       define R200_TXC_ARG_A_R4_ALPHA		(19)
2486 #       define R200_TXC_ARG_A_R5_COLOR		(20)
2487 #       define R200_TXC_ARG_A_R5_ALPHA		(21)
2488 #       define R200_TXC_ARG_A_TFACTOR1_COLOR	(26)
2489 #       define R200_TXC_ARG_A_TFACTOR1_ALPHA	(27)
2490 #       define R200_TXC_ARG_A_MASK		(31 << 0)
2491 #       define R200_TXC_ARG_A_SHIFT		0
2492 #       define R200_TXC_ARG_B_ZERO		(0 << 5)
2493 #       define R200_TXC_ARG_B_CURRENT_COLOR	(2 << 5)
2494 #       define R200_TXC_ARG_B_CURRENT_ALPHA	(3 << 5)
2495 #       define R200_TXC_ARG_B_DIFFUSE_COLOR	(4 << 5)
2496 #       define R200_TXC_ARG_B_DIFFUSE_ALPHA	(5 << 5)
2497 #       define R200_TXC_ARG_B_SPECULAR_COLOR	(6 << 5)
2498 #       define R200_TXC_ARG_B_SPECULAR_ALPHA	(7 << 5)
2499 #       define R200_TXC_ARG_B_TFACTOR_COLOR	(8 << 5)
2500 #       define R200_TXC_ARG_B_TFACTOR_ALPHA	(9 << 5)
2501 #       define R200_TXC_ARG_B_R0_COLOR		(10 << 5)
2502 #       define R200_TXC_ARG_B_R0_ALPHA		(11 << 5)
2503 #       define R200_TXC_ARG_B_R1_COLOR		(12 << 5)
2504 #       define R200_TXC_ARG_B_R1_ALPHA		(13 << 5)
2505 #       define R200_TXC_ARG_B_R2_COLOR		(14 << 5)
2506 #       define R200_TXC_ARG_B_R2_ALPHA		(15 << 5)
2507 #       define R200_TXC_ARG_B_R3_COLOR		(16 << 5)
2508 #       define R200_TXC_ARG_B_R3_ALPHA		(17 << 5)
2509 #       define R200_TXC_ARG_B_R4_COLOR		(18 << 5)
2510 #       define R200_TXC_ARG_B_R4_ALPHA		(19 << 5)
2511 #       define R200_TXC_ARG_B_R5_COLOR		(20 << 5)
2512 #       define R200_TXC_ARG_B_R5_ALPHA		(21 << 5)
2513 #       define R200_TXC_ARG_B_TFACTOR1_COLOR	(26 << 5)
2514 #       define R200_TXC_ARG_B_TFACTOR1_ALPHA	(27 << 5)
2515 #       define R200_TXC_ARG_B_MASK		(31 << 5)
2516 #       define R200_TXC_ARG_B_SHIFT		5
2517 #       define R200_TXC_ARG_C_ZERO		(0 << 10)
2518 #       define R200_TXC_ARG_C_CURRENT_COLOR	(2 << 10)
2519 #       define R200_TXC_ARG_C_CURRENT_ALPHA	(3 << 10)
2520 #       define R200_TXC_ARG_C_DIFFUSE_COLOR	(4 << 10)
2521 #       define R200_TXC_ARG_C_DIFFUSE_ALPHA	(5 << 10)
2522 #       define R200_TXC_ARG_C_SPECULAR_COLOR	(6 << 10)
2523 #       define R200_TXC_ARG_C_SPECULAR_ALPHA	(7 << 10)
2524 #       define R200_TXC_ARG_C_TFACTOR_COLOR	(8 << 10)
2525 #       define R200_TXC_ARG_C_TFACTOR_ALPHA	(9 << 10)
2526 #       define R200_TXC_ARG_C_R0_COLOR		(10 << 10)
2527 #       define R200_TXC_ARG_C_R0_ALPHA		(11 << 10)
2528 #       define R200_TXC_ARG_C_R1_COLOR		(12 << 10)
2529 #       define R200_TXC_ARG_C_R1_ALPHA		(13 << 10)
2530 #       define R200_TXC_ARG_C_R2_COLOR		(14 << 10)
2531 #       define R200_TXC_ARG_C_R2_ALPHA		(15 << 10)
2532 #       define R200_TXC_ARG_C_R3_COLOR		(16 << 10)
2533 #       define R200_TXC_ARG_C_R3_ALPHA		(17 << 10)
2534 #       define R200_TXC_ARG_C_R4_COLOR		(18 << 10)
2535 #       define R200_TXC_ARG_C_R4_ALPHA		(19 << 10)
2536 #       define R200_TXC_ARG_C_R5_COLOR		(20 << 10)
2537 #       define R200_TXC_ARG_C_R5_ALPHA		(21 << 10)
2538 #       define R200_TXC_ARG_C_TFACTOR1_COLOR	(26 << 10)
2539 #       define R200_TXC_ARG_C_TFACTOR1_ALPHA	(27 << 10)
2540 #       define R200_TXC_ARG_C_MASK		(31 << 10)
2541 #       define R200_TXC_ARG_C_SHIFT		10
2542 #       define R200_TXC_COMP_ARG_A		(1 << 16)
2543 #       define R200_TXC_COMP_ARG_A_SHIFT	(16)
2544 #       define R200_TXC_BIAS_ARG_A		(1 << 17)
2545 #       define R200_TXC_SCALE_ARG_A		(1 << 18)
2546 #       define R200_TXC_NEG_ARG_A		(1 << 19)
2547 #       define R200_TXC_COMP_ARG_B		(1 << 20)
2548 #       define R200_TXC_COMP_ARG_B_SHIFT	(20)
2549 #       define R200_TXC_BIAS_ARG_B		(1 << 21)
2550 #       define R200_TXC_SCALE_ARG_B		(1 << 22)
2551 #       define R200_TXC_NEG_ARG_B		(1 << 23)
2552 #       define R200_TXC_COMP_ARG_C		(1 << 24)
2553 #       define R200_TXC_COMP_ARG_C_SHIFT	(24)
2554 #       define R200_TXC_BIAS_ARG_C		(1 << 25)
2555 #       define R200_TXC_SCALE_ARG_C		(1 << 26)
2556 #       define R200_TXC_NEG_ARG_C		(1 << 27)
2557 #       define R200_TXC_OP_MADD			(0 << 28)
2558 #       define R200_TXC_OP_CND0			(2 << 28)
2559 #       define R200_TXC_OP_LERP			(3 << 28)
2560 #       define R200_TXC_OP_DOT3			(4 << 28)
2561 #       define R200_TXC_OP_DOT4			(5 << 28)
2562 #       define R200_TXC_OP_CONDITIONAL		(6 << 28)
2563 #       define R200_TXC_OP_DOT2_ADD		(7 << 28)
2564 #       define R200_TXC_OP_MASK			(7 << 28)
2565 #define R200_PP_TXCBLEND2_0             0x2f04
2566 #define R200_PP_TXCBLEND2_1             0x2f14
2567 #       define R200_TXC_TFACTOR_SEL_SHIFT	0
2568 #       define R200_TXC_TFACTOR_SEL_MASK	0x7
2569 #       define R200_TXC_TFACTOR1_SEL_SHIFT	4
2570 #       define R200_TXC_TFACTOR1_SEL_MASK	(0x7 << 4)
2571 #       define R200_TXC_SCALE_SHIFT		8
2572 #       define R200_TXC_SCALE_MASK		(7 << 8)
2573 #       define R200_TXC_SCALE_1X		(0 << 8)
2574 #       define R200_TXC_SCALE_2X		(1 << 8)
2575 #       define R200_TXC_SCALE_4X		(2 << 8)
2576 #       define R200_TXC_SCALE_8X		(3 << 8)
2577 #       define R200_TXC_SCALE_INV2		(5 << 8)
2578 #       define R200_TXC_SCALE_INV4		(6 << 8)
2579 #       define R200_TXC_SCALE_INV8		(7 << 8)
2580 #       define R200_TXC_CLAMP_SHIFT		12
2581 #       define R200_TXC_CLAMP_MASK		(3 << 12)
2582 #       define R200_TXC_CLAMP_WRAP		(0 << 12)
2583 #       define R200_TXC_CLAMP_0_1		(1 << 12)
2584 #       define R200_TXC_CLAMP_8_8		(2 << 12)
2585 #       define R200_TXC_OUTPUT_REG_MASK		(7 << 16)
2586 #       define R200_TXC_OUTPUT_REG_NONE		(0 << 16)
2587 #       define R200_TXC_OUTPUT_REG_R0		(1 << 16)
2588 #       define R200_TXC_OUTPUT_REG_R1		(2 << 16)
2589 #       define R200_TXC_OUTPUT_REG_R2		(3 << 16)
2590 #       define R200_TXC_OUTPUT_REG_R3		(4 << 16)
2591 #       define R200_TXC_OUTPUT_REG_R4		(5 << 16)
2592 #       define R200_TXC_OUTPUT_REG_R5		(6 << 16)
2593 #       define R200_TXC_OUTPUT_MASK_MASK	(7 << 20)
2594 #       define R200_TXC_OUTPUT_MASK_RGB		(0 << 20)
2595 #       define R200_TXC_OUTPUT_MASK_RG		(1 << 20)
2596 #       define R200_TXC_OUTPUT_MASK_RB		(2 << 20)
2597 #       define R200_TXC_OUTPUT_MASK_R		(3 << 20)
2598 #       define R200_TXC_OUTPUT_MASK_GB		(4 << 20)
2599 #       define R200_TXC_OUTPUT_MASK_G		(5 << 20)
2600 #       define R200_TXC_OUTPUT_MASK_B		(6 << 20)
2601 #       define R200_TXC_OUTPUT_MASK_NONE	(7 << 20)
2602 #       define R200_TXC_REPL_NORMAL		0
2603 #       define R200_TXC_REPL_RED		1
2604 #       define R200_TXC_REPL_GREEN		2
2605 #       define R200_TXC_REPL_BLUE		3
2606 #       define R200_TXC_REPL_ARG_A_SHIFT	26
2607 #       define R200_TXC_REPL_ARG_A_MASK		(3 << 26)
2608 #       define R200_TXC_REPL_ARG_B_SHIFT	28
2609 #       define R200_TXC_REPL_ARG_B_MASK		(3 << 28)
2610 #       define R200_TXC_REPL_ARG_C_SHIFT	30
2611 #       define R200_TXC_REPL_ARG_C_MASK		(3 << 30)
2612 #define R200_PP_TXABLEND_0              0x2f08
2613 #define R200_PP_TXABLEND_1              0x2f18
2614 #       define R200_TXA_ARG_A_ZERO		(0)
2615 #       define R200_TXA_ARG_A_CURRENT_ALPHA	(2) /* guess */
2616 #       define R200_TXA_ARG_A_CURRENT_BLUE	(3) /* guess */
2617 #       define R200_TXA_ARG_A_DIFFUSE_ALPHA	(4)
2618 #       define R200_TXA_ARG_A_DIFFUSE_BLUE	(5)
2619 #       define R200_TXA_ARG_A_SPECULAR_ALPHA	(6)
2620 #       define R200_TXA_ARG_A_SPECULAR_BLUE	(7)
2621 #       define R200_TXA_ARG_A_TFACTOR_ALPHA	(8)
2622 #       define R200_TXA_ARG_A_TFACTOR_BLUE	(9)
2623 #       define R200_TXA_ARG_A_R0_ALPHA		(10)
2624 #       define R200_TXA_ARG_A_R0_BLUE		(11)
2625 #       define R200_TXA_ARG_A_R1_ALPHA		(12)
2626 #       define R200_TXA_ARG_A_R1_BLUE		(13)
2627 #       define R200_TXA_ARG_A_R2_ALPHA		(14)
2628 #       define R200_TXA_ARG_A_R2_BLUE		(15)
2629 #       define R200_TXA_ARG_A_R3_ALPHA		(16)
2630 #       define R200_TXA_ARG_A_R3_BLUE		(17)
2631 #       define R200_TXA_ARG_A_R4_ALPHA		(18)
2632 #       define R200_TXA_ARG_A_R4_BLUE		(19)
2633 #       define R200_TXA_ARG_A_R5_ALPHA		(20)
2634 #       define R200_TXA_ARG_A_R5_BLUE		(21)
2635 #       define R200_TXA_ARG_A_TFACTOR1_ALPHA	(26)
2636 #       define R200_TXA_ARG_A_TFACTOR1_BLUE	(27)
2637 #       define R200_TXA_ARG_A_MASK		(31 << 0)
2638 #       define R200_TXA_ARG_A_SHIFT		0
2639 #       define R200_TXA_ARG_B_ZERO		(0 << 5)
2640 #       define R200_TXA_ARG_B_CURRENT_ALPHA	(2 << 5) /* guess */
2641 #       define R200_TXA_ARG_B_CURRENT_BLUE	(3 << 5) /* guess */
2642 #       define R200_TXA_ARG_B_DIFFUSE_ALPHA	(4 << 5)
2643 #       define R200_TXA_ARG_B_DIFFUSE_BLUE	(5 << 5)
2644 #       define R200_TXA_ARG_B_SPECULAR_ALPHA	(6 << 5)
2645 #       define R200_TXA_ARG_B_SPECULAR_BLUE	(7 << 5)
2646 #       define R200_TXA_ARG_B_TFACTOR_ALPHA	(8 << 5)
2647 #       define R200_TXA_ARG_B_TFACTOR_BLUE	(9 << 5)
2648 #       define R200_TXA_ARG_B_R0_ALPHA		(10 << 5)
2649 #       define R200_TXA_ARG_B_R0_BLUE		(11 << 5)
2650 #       define R200_TXA_ARG_B_R1_ALPHA		(12 << 5)
2651 #       define R200_TXA_ARG_B_R1_BLUE		(13 << 5)
2652 #       define R200_TXA_ARG_B_R2_ALPHA		(14 << 5)
2653 #       define R200_TXA_ARG_B_R2_BLUE		(15 << 5)
2654 #       define R200_TXA_ARG_B_R3_ALPHA		(16 << 5)
2655 #       define R200_TXA_ARG_B_R3_BLUE		(17 << 5)
2656 #       define R200_TXA_ARG_B_R4_ALPHA		(18 << 5)
2657 #       define R200_TXA_ARG_B_R4_BLUE		(19 << 5)
2658 #       define R200_TXA_ARG_B_R5_ALPHA		(20 << 5)
2659 #       define R200_TXA_ARG_B_R5_BLUE		(21 << 5)
2660 #       define R200_TXA_ARG_B_TFACTOR1_ALPHA	(26 << 5)
2661 #       define R200_TXA_ARG_B_TFACTOR1_BLUE	(27 << 5)
2662 #       define R200_TXA_ARG_B_MASK		(31 << 5)
2663 #       define R200_TXA_ARG_B_SHIFT			5
2664 #       define R200_TXA_ARG_C_ZERO		(0 << 10)
2665 #       define R200_TXA_ARG_C_CURRENT_ALPHA	(2 << 10) /* guess */
2666 #       define R200_TXA_ARG_C_CURRENT_BLUE	(3 << 10) /* guess */
2667 #       define R200_TXA_ARG_C_DIFFUSE_ALPHA	(4 << 10)
2668 #       define R200_TXA_ARG_C_DIFFUSE_BLUE	(5 << 10)
2669 #       define R200_TXA_ARG_C_SPECULAR_ALPHA	(6 << 10)
2670 #       define R200_TXA_ARG_C_SPECULAR_BLUE	(7 << 10)
2671 #       define R200_TXA_ARG_C_TFACTOR_ALPHA	(8 << 10)
2672 #       define R200_TXA_ARG_C_TFACTOR_BLUE	(9 << 10)
2673 #       define R200_TXA_ARG_C_R0_ALPHA		(10 << 10)
2674 #       define R200_TXA_ARG_C_R0_BLUE		(11 << 10)
2675 #       define R200_TXA_ARG_C_R1_ALPHA		(12 << 10)
2676 #       define R200_TXA_ARG_C_R1_BLUE		(13 << 10)
2677 #       define R200_TXA_ARG_C_R2_ALPHA		(14 << 10)
2678 #       define R200_TXA_ARG_C_R2_BLUE		(15 << 10)
2679 #       define R200_TXA_ARG_C_R3_ALPHA		(16 << 10)
2680 #       define R200_TXA_ARG_C_R3_BLUE		(17 << 10)
2681 #       define R200_TXA_ARG_C_R4_ALPHA		(18 << 10)
2682 #       define R200_TXA_ARG_C_R4_BLUE		(19 << 10)
2683 #       define R200_TXA_ARG_C_R5_ALPHA		(20 << 10)
2684 #       define R200_TXA_ARG_C_R5_BLUE		(21 << 10)
2685 #       define R200_TXA_ARG_C_TFACTOR1_ALPHA	(26 << 10)
2686 #       define R200_TXA_ARG_C_TFACTOR1_BLUE	(27 << 10)
2687 #       define R200_TXA_ARG_C_MASK		(31 << 10)
2688 #       define R200_TXA_ARG_C_SHIFT		10
2689 #       define R200_TXA_COMP_ARG_A		(1 << 16)
2690 #       define R200_TXA_COMP_ARG_A_SHIFT	(16)
2691 #       define R200_TXA_BIAS_ARG_A		(1 << 17)
2692 #       define R200_TXA_SCALE_ARG_A		(1 << 18)
2693 #       define R200_TXA_NEG_ARG_A		(1 << 19)
2694 #       define R200_TXA_COMP_ARG_B		(1 << 20)
2695 #       define R200_TXA_COMP_ARG_B_SHIFT	(20)
2696 #       define R200_TXA_BIAS_ARG_B		(1 << 21)
2697 #       define R200_TXA_SCALE_ARG_B		(1 << 22)
2698 #       define R200_TXA_NEG_ARG_B		(1 << 23)
2699 #       define R200_TXA_COMP_ARG_C		(1 << 24)
2700 #       define R200_TXA_COMP_ARG_C_SHIFT	(24)
2701 #       define R200_TXA_BIAS_ARG_C		(1 << 25)
2702 #       define R200_TXA_SCALE_ARG_C		(1 << 26)
2703 #       define R200_TXA_NEG_ARG_C		(1 << 27)
2704 #       define R200_TXA_OP_MADD			(0 << 28)
2705 #       define R200_TXA_OP_CND0			(2 << 28)
2706 #       define R200_TXA_OP_LERP			(3 << 28)
2707 #       define R200_TXA_OP_CONDITIONAL		(6 << 28)
2708 #       define R200_TXA_OP_MASK			(7 << 28)
2709 #define R200_PP_TXABLEND2_0             0x2f0c
2710 #define R200_PP_TXABLEND2_1             0x2f1c
2711 #       define R200_TXA_TFACTOR_SEL_SHIFT	0
2712 #       define R200_TXA_TFACTOR_SEL_MASK	0x7
2713 #       define R200_TXA_TFACTOR1_SEL_SHIFT	4
2714 #       define R200_TXA_TFACTOR1_SEL_MASK	(0x7 << 4)
2715 #       define R200_TXA_SCALE_SHIFT		8
2716 #       define R200_TXA_SCALE_MASK		(7 << 8)
2717 #       define R200_TXA_SCALE_1X		(0 << 8)
2718 #       define R200_TXA_SCALE_2X		(1 << 8)
2719 #       define R200_TXA_SCALE_4X		(2 << 8)
2720 #       define R200_TXA_SCALE_8X		(3 << 8)
2721 #       define R200_TXA_SCALE_INV2		(5 << 8)
2722 #       define R200_TXA_SCALE_INV4		(6 << 8)
2723 #       define R200_TXA_SCALE_INV8		(7 << 8)
2724 #       define R200_TXA_CLAMP_SHIFT		12
2725 #       define R200_TXA_CLAMP_MASK		(3 << 12)
2726 #       define R200_TXA_CLAMP_WRAP		(0 << 12)
2727 #       define R200_TXA_CLAMP_0_1		(1 << 12)
2728 #       define R200_TXA_CLAMP_8_8		(2 << 12)
2729 #       define R200_TXA_OUTPUT_REG_MASK		(7 << 16)
2730 #       define R200_TXA_OUTPUT_REG_NONE		(0 << 16)
2731 #       define R200_TXA_OUTPUT_REG_R0		(1 << 16)
2732 #       define R200_TXA_OUTPUT_REG_R1		(2 << 16)
2733 #       define R200_TXA_OUTPUT_REG_R2		(3 << 16)
2734 #       define R200_TXA_OUTPUT_REG_R3		(4 << 16)
2735 #       define R200_TXA_OUTPUT_REG_R4		(5 << 16)
2736 #       define R200_TXA_OUTPUT_REG_R5		(6 << 16)
2737 #       define R200_TXA_DOT_ALPHA		(1 << 20)
2738 #       define R200_TXA_REPL_NORMAL		0
2739 #       define R200_TXA_REPL_RED		1
2740 #       define R200_TXA_REPL_GREEN		2
2741 #       define R200_TXA_REPL_ARG_A_SHIFT	26
2742 #       define R200_TXA_REPL_ARG_A_MASK		(3 << 26)
2743 #       define R200_TXA_REPL_ARG_B_SHIFT	28
2744 #       define R200_TXA_REPL_ARG_B_MASK		(3 << 28)
2745 #       define R200_TXA_REPL_ARG_C_SHIFT	30
2746 #       define R200_TXA_REPL_ARG_C_MASK		(3 << 30)
2747 #define R200_RB3D_BLENDCOLOR            0x3218 /* ARGB 8888 */
2748 #define R200_RB3D_ABLENDCNTL            0x321C /* see BLENDCNTL */
2749 #define R200_RB3D_CBLENDCNTL            0x3220 /* see BLENDCNTL */
2750 
2751 #define R200_SE_VTX_FMT_0			0x2088
2752 #       define R200_VTX_XY			0 /* always have xy */
2753 #       define R200_VTX_Z0			(1<<0)
2754 #       define R200_VTX_W0			(1<<1)
2755 #       define R200_VTX_WEIGHT_COUNT_SHIFT	(2)
2756 #       define R200_VTX_PV_MATRIX_SEL		(1<<5)
2757 #       define R200_VTX_N0			(1<<6)
2758 #       define R200_VTX_POINT_SIZE		(1<<7)
2759 #       define R200_VTX_DISCRETE_FOG		(1<<8)
2760 #       define R200_VTX_SHININESS_0		(1<<9)
2761 #       define R200_VTX_SHININESS_1		(1<<10)
2762 #       define   R200_VTX_COLOR_NOT_PRESENT	0
2763 #       define   R200_VTX_PK_RGBA		1
2764 #       define   R200_VTX_FP_RGB		2
2765 #       define   R200_VTX_FP_RGBA		3
2766 #       define   R200_VTX_COLOR_MASK		3
2767 #       define R200_VTX_COLOR_0_SHIFT		11
2768 #       define R200_VTX_COLOR_1_SHIFT		13
2769 #       define R200_VTX_COLOR_2_SHIFT		15
2770 #       define R200_VTX_COLOR_3_SHIFT		17
2771 #       define R200_VTX_COLOR_4_SHIFT		19
2772 #       define R200_VTX_COLOR_5_SHIFT		21
2773 #       define R200_VTX_COLOR_6_SHIFT		23
2774 #       define R200_VTX_COLOR_7_SHIFT		25
2775 #       define R200_VTX_XY1			(1<<28)
2776 #       define R200_VTX_Z1			(1<<29)
2777 #       define R200_VTX_W1			(1<<30)
2778 #       define R200_VTX_N1			(1<<31)
2779 #define R200_SE_VTX_FMT_1			0x208c
2780 #       define R200_VTX_TEX0_COMP_CNT_SHIFT	0
2781 #       define R200_VTX_TEX1_COMP_CNT_SHIFT	3
2782 #       define R200_VTX_TEX2_COMP_CNT_SHIFT	6
2783 #       define R200_VTX_TEX3_COMP_CNT_SHIFT	9
2784 #       define R200_VTX_TEX4_COMP_CNT_SHIFT	12
2785 #       define R200_VTX_TEX5_COMP_CNT_SHIFT	15
2786 
2787 #define R200_SE_TCL_OUTPUT_VTX_FMT_0		0x2090
2788 #define R200_SE_TCL_OUTPUT_VTX_FMT_1		0x2094
2789 #define R200_SE_TCL_OUTPUT_VTX_COMP_SEL		0x2250
2790 #       define R200_OUTPUT_XYZW			(1<<0)
2791 #       define R200_OUTPUT_COLOR_0		(1<<8)
2792 #       define R200_OUTPUT_COLOR_1		(1<<9)
2793 #       define R200_OUTPUT_TEX_0		(1<<16)
2794 #       define R200_OUTPUT_TEX_1		(1<<17)
2795 #       define R200_OUTPUT_TEX_2		(1<<18)
2796 #       define R200_OUTPUT_TEX_3		(1<<19)
2797 #       define R200_OUTPUT_TEX_4		(1<<20)
2798 #       define R200_OUTPUT_TEX_5		(1<<21)
2799 #       define R200_OUTPUT_TEX_MASK		(0x3f<<16)
2800 #       define R200_OUTPUT_DISCRETE_FOG		(1<<24)
2801 #       define R200_OUTPUT_PT_SIZE		(1<<25)
2802 #       define R200_FORCE_INORDER_PROC		(1<<31)
2803 #define R200_PP_CNTL_X				0x2cc4
2804 #define R200_PP_TXMULTI_CTL_0			0x2c1c
2805 #define R200_SE_VTX_STATE_CNTL			0x2180
2806 #       define R200_UPDATE_USER_COLOR_0_ENA_MASK (1<<16)
2807 
2808 
2809                /* R300 3D registers */
2810 #define R300_MC_INIT_MISC_LAT_TIMER	0x180
2811 #	define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT	0
2812 #	define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT	4
2813 #	define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT	8
2814 #	define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT	12
2815 #	define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT	16
2816 #	define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT	20
2817 #	define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT	24
2818 #	define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT	28
2819 
2820 
2821 #define R300_MC_INIT_GFX_LAT_TIMER	0x154
2822 #	define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT	0
2823 #	define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT	4
2824 #	define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT	8
2825 #	define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT	12
2826 #	define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT	16
2827 #	define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT	20
2828 #	define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT	24
2829 #	define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT	28
2830 
2831 /*
2832 This file contains registers and constants for the R300. They have been
2833 found mostly by examining command buffers captured using glxtest, as well
2834 as by extrapolating some known registers and constants from the R200.
2835 
2836 I am fairly certain that they are correct unless stated otherwise in comments.
2837 */
2838 
2839 #define R300_SE_VPORT_XSCALE                0x1D98
2840 #define R300_SE_VPORT_XOFFSET               0x1D9C
2841 #define R300_SE_VPORT_YSCALE                0x1DA0
2842 #define R300_SE_VPORT_YOFFSET               0x1DA4
2843 #define R300_SE_VPORT_ZSCALE                0x1DA8
2844 #define R300_SE_VPORT_ZOFFSET               0x1DAC
2845 
2846 /* BEGIN: Wild guesses */
2847 #define R300_VAP_OUTPUT_VTX_FMT_0           0x2090
2848 #       define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT     (1<<0)
2849 #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT   (1<<1)
2850 #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) /* GUESS */
2851 #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) /* GUESS */
2852 #       define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) /* GUESS */
2853 #       define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */
2854 
2855 #define R300_VAP_OUTPUT_VTX_FMT_1           0x2094
2856 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
2857 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
2858 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
2859 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9
2860 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12
2861 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
2862 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
2863 #       define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
2864 /* END */
2865 
2866 #define R300_SE_VTE_CNTL                  0x20b0
2867 #	define     R300_VPORT_X_SCALE_ENA                0x00000001
2868 #	define     R300_VPORT_X_OFFSET_ENA               0x00000002
2869 #	define     R300_VPORT_Y_SCALE_ENA                0x00000004
2870 #	define     R300_VPORT_Y_OFFSET_ENA               0x00000008
2871 #	define     R300_VPORT_Z_SCALE_ENA                0x00000010
2872 #	define     R300_VPORT_Z_OFFSET_ENA               0x00000020
2873 #	define     R300_VTX_XY_FMT                       0x00000100
2874 #	define     R300_VTX_Z_FMT                        0x00000200
2875 #	define     R300_VTX_W0_FMT                       0x00000400
2876 #	define     R300_VTX_W0_NORMALIZE                 0x00000800
2877 #	define     R300_VTX_ST_DENORMALIZED              0x00001000
2878 
2879 /* BEGIN: Vertex data assembly - lots of uncertainties */
2880 /* gap */
2881 /* Where do we get our vertex data?
2882 //
2883 // Vertex data either comes either from immediate mode registers or from
2884 // vertex arrays.
2885 // There appears to be no mixed mode (though we can force the pitch of
2886 // vertex arrays to 0, effectively reusing the same element over and over
2887 // again).
2888 //
2889 // Immediate mode is controlled by the INPUT_CNTL registers. I am not sure
2890 // if these registers influence vertex array processing.
2891 //
2892 // Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.
2893 //
2894 // In both cases, vertex attributes are then passed through INPUT_ROUTE.
2895 
2896 // Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data
2897 // into the vertex processor's input registers.
2898 // The first word routes the first input, the second word the second, etc.
2899 // The corresponding input is routed into the register with the given index.
2900 // The list is ended by a word with INPUT_ROUTE_END set.
2901 //
2902 // Always set COMPONENTS_4 in immediate mode. */
2903 
2904 #define R300_VAP_INPUT_ROUTE_0_0            0x2150
2905 #       define R300_INPUT_ROUTE_COMPONENTS_1     (0 << 0)
2906 #       define R300_INPUT_ROUTE_COMPONENTS_2     (1 << 0)
2907 #       define R300_INPUT_ROUTE_COMPONENTS_3     (2 << 0)
2908 #       define R300_INPUT_ROUTE_COMPONENTS_4     (3 << 0)
2909 #       define R300_INPUT_ROUTE_COMPONENTS_RGBA  (4 << 0) /* GUESS */
2910 #       define R300_VAP_INPUT_ROUTE_IDX_SHIFT    8
2911 #       define R300_VAP_INPUT_ROUTE_IDX_MASK     (31 << 8) /* GUESS */
2912 #       define R300_VAP_INPUT_ROUTE_END          (1 << 13)
2913 #       define R300_INPUT_ROUTE_IMMEDIATE_MODE   (0 << 14) /* GUESS */
2914 #       define R300_INPUT_ROUTE_FLOAT            (1 << 14) /* GUESS */
2915 #       define R300_INPUT_ROUTE_UNSIGNED_BYTE    (2 << 14) /* GUESS */
2916 #       define R300_INPUT_ROUTE_FLOAT_COLOR      (3 << 14) /* GUESS */
2917 #define R300_VAP_INPUT_ROUTE_0_1            0x2154
2918 #define R300_VAP_INPUT_ROUTE_0_2            0x2158
2919 #define R300_VAP_INPUT_ROUTE_0_3            0x215C
2920 #define R300_VAP_INPUT_ROUTE_0_4            0x2160
2921 #define R300_VAP_INPUT_ROUTE_0_5            0x2164
2922 #define R300_VAP_INPUT_ROUTE_0_6            0x2168
2923 #define R300_VAP_INPUT_ROUTE_0_7            0x216C
2924 
2925 /* gap */
2926 /* Notes:
2927 //  - always set up to produce at least two attributes:
2928 //    if vertex program uses only position, fglrx will set normal, too
2929 //  - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal */
2930 #define R300_VAP_INPUT_CNTL_0               0x2180
2931 #       define R300_INPUT_CNTL_0_COLOR           0x00000001
2932 #define R300_VAP_INPUT_CNTL_1               0x2184
2933 #       define R300_INPUT_CNTL_POS               0x00000001
2934 #       define R300_INPUT_CNTL_NORMAL            0x00000002
2935 #       define R300_INPUT_CNTL_COLOR             0x00000004
2936 #       define R300_INPUT_CNTL_TC0               0x00000400
2937 #       define R300_INPUT_CNTL_TC1               0x00000800
2938 #       define R300_INPUT_CNTL_TC2               0x00001000 /* GUESS */
2939 #       define R300_INPUT_CNTL_TC3               0x00002000 /* GUESS */
2940 #       define R300_INPUT_CNTL_TC4               0x00004000 /* GUESS */
2941 #       define R300_INPUT_CNTL_TC5               0x00008000 /* GUESS */
2942 #       define R300_INPUT_CNTL_TC6               0x00010000 /* GUESS */
2943 #       define R300_INPUT_CNTL_TC7               0x00020000 /* GUESS */
2944 
2945 /* gap */
2946 /* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0
2947 // are set to a swizzling bit pattern, other words are 0.
2948 //
2949 // In immediate mode, the pattern is always set to xyzw. In vertex array
2950 // mode, the swizzling pattern is e.g. used to set zw components in texture
2951 // coordinates with only tweo components. */
2952 #define R300_VAP_INPUT_ROUTE_1_0            0x21E0
2953 #       define R300_INPUT_ROUTE_SELECT_X    0
2954 #       define R300_INPUT_ROUTE_SELECT_Y    1
2955 #       define R300_INPUT_ROUTE_SELECT_Z    2
2956 #       define R300_INPUT_ROUTE_SELECT_W    3
2957 #       define R300_INPUT_ROUTE_SELECT_ZERO 4
2958 #       define R300_INPUT_ROUTE_SELECT_ONE  5
2959 #       define R300_INPUT_ROUTE_SELECT_MASK 7
2960 #       define R300_INPUT_ROUTE_X_SHIFT          0
2961 #       define R300_INPUT_ROUTE_Y_SHIFT          3
2962 #       define R300_INPUT_ROUTE_Z_SHIFT          6
2963 #       define R300_INPUT_ROUTE_W_SHIFT          9
2964 #       define R300_INPUT_ROUTE_ENABLE           (15 << 12)
2965 #define R300_VAP_INPUT_ROUTE_1_1            0x21E4
2966 #define R300_VAP_INPUT_ROUTE_1_2            0x21E8
2967 #define R300_VAP_INPUT_ROUTE_1_3            0x21EC
2968 #define R300_VAP_INPUT_ROUTE_1_4            0x21F0
2969 #define R300_VAP_INPUT_ROUTE_1_5            0x21F4
2970 #define R300_VAP_INPUT_ROUTE_1_6            0x21F8
2971 #define R300_VAP_INPUT_ROUTE_1_7            0x21FC
2972 
2973 /* END */
2974 
2975 /* gap */
2976 /* BEGIN: Upload vertex program and data
2977 // The programmable vertex shader unit has a memory bank of unknown size
2978 // that can be written to in 16 byte units by writing the address into
2979 // UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).
2980 //
2981 // Pointers into the memory bank are always in multiples of 16 bytes.
2982 //
2983 // The memory bank is divided into areas with fixed meaning.
2984 //
2985 // Starting at address UPLOAD_PROGRAM: Vertex program instructions.
2986 // Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),
2987 // whereas the difference between known addresses suggests size 512.
2988 //
2989 // Starting at address UPLOAD_PARAMETERS: Vertex program parameters.
2990 // Native reported limits and the VPI layout suggest size 256, whereas
2991 // difference between known addresses suggests size 512.
2992 //
2993 // At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the
2994 // floating point pointsize. The exact purpose of this state is uncertain,
2995 // as there is also the R300_RE_POINTSIZE register.
2996 //
2997 // Multiple vertex programs and parameter sets can be loaded at once,
2998 // which could explain the size discrepancy. */
2999 #define R300_VAP_PVS_UPLOAD_ADDRESS         0x2200
3000 #       define R300_PVS_UPLOAD_PROGRAM           0x00000000
3001 #       define R300_PVS_UPLOAD_PARAMETERS        0x00000200
3002 #       define R300_PVS_UPLOAD_POINTSIZE         0x00000406
3003 /* gap */
3004 #define R300_VAP_PVS_UPLOAD_DATA            0x2208
3005 /* END */
3006 
3007 /* gap */
3008 /* I do not know the purpose of this register. However, I do know that
3009 // it is set to 221C_CLEAR for clear operations and to 221C_NORMAL
3010 // for normal rendering. */
3011 #define R300_VAP_UNKNOWN_221C               0x221C
3012 #       define R300_221C_NORMAL                  0x00000000
3013 #       define R300_221C_CLEAR                   0x0001C000
3014 
3015 /* gap */
3016 /* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between
3017 // rendering commands and overwriting vertex program parameters.
3018 // Therefore, I suspect writing zero to 0x2284 synchronizes the engine and
3019 // avoids bugs caused by still running shaders reading bad data from memory. */
3020 #define R300_VAP_PVS_WAITIDLE               0x2284 /* GUESS */
3021 
3022 /* Absolutely no clue what this register is about. */
3023 #define R300_VAP_UNKNOWN_2288               0x2288
3024 #       define R300_2288_R300                    0x00750000 /* -- nh */
3025 #       define R300_2288_RV350                   0x0000FFFF /* -- Vladimir */
3026 
3027 /* gap */
3028 /* Addresses are relative to the vertex program instruction area of the
3029 // memory bank. PROGRAM_END points to the last instruction of the active
3030 // program
3031 //
3032 // The meaning of the two UNKNOWN fields is obviously not known. However,
3033 // experiments so far have shown that both *must* point to an instruction
3034 // inside the vertex program, otherwise the GPU locks up.
3035 // fglrx usually sets CNTL_3_UNKNOWN to the end of the program and
3036 // CNTL_1_UNKNOWN points to instruction where last write to position takes place.
3037 // Most likely this is used to ignore rest of the program in cases where group of verts arent visible.
3038 // For some reason this "section" is sometimes accepted other instruction that have
3039 // no relationship with position calculations.
3040 */
3041 #define R300_VAP_PVS_CNTL_1                 0x22D0
3042 #       define R300_PVS_CNTL_1_PROGRAM_START_SHIFT   0
3043 #       define R300_PVS_CNTL_1_POS_END_SHIFT         10
3044 #       define R300_PVS_CNTL_1_PROGRAM_END_SHIFT     20
3045 /* Addresses are relative the the vertex program parameters area. */
3046 #define R300_VAP_PVS_CNTL_2                 0x22D4
3047 #       define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0
3048 #       define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT  16
3049 #define R300_VAP_PVS_CNTL_3	           0x22D8
3050 #       define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10
3051 #       define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0
3052 
3053 /* The entire range from 0x2300 to 0x2AC inclusive seems to be used for
3054 // immediate vertices */
3055 #define R300_VAP_VTX_COLOR_R                0x2464
3056 #define R300_VAP_VTX_COLOR_G                0x2468
3057 #define R300_VAP_VTX_COLOR_B                0x246C
3058 #define R300_VAP_VTX_POS_0_X_1              0x2490 /* used for glVertex2*() */
3059 #define R300_VAP_VTX_POS_0_Y_1              0x2494
3060 #define R300_VAP_VTX_COLOR_PKD              0x249C /* RGBA */
3061 #define R300_VAP_VTX_POS_0_X_2              0x24A0 /* used for glVertex3*() */
3062 #define R300_VAP_VTX_POS_0_Y_2              0x24A4
3063 #define R300_VAP_VTX_POS_0_Z_2              0x24A8
3064 #define R300_VAP_VTX_END_OF_PKT             0x24AC /* write 0 to indicate end of packet? */
3065 
3066 /* gap */
3067 
3068 /* These are values from r300_reg/r300_reg.h - they are known to be correct
3069    and are here so we can use one register file instead of several
3070    - Vladimir */
3071 #define R300_GB_VAP_RASTER_VTX_FMT_0	0x4000
3072 #	define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT	(1<<0)
3073 #	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT	(1<<1)
3074 #	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT	(1<<2)
3075 #	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT	(1<<3)
3076 #	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT	(1<<4)
3077 #	define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE	(0xf<<5)
3078 #	define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT	(0x1<<16)
3079 
3080 #define R300_GB_VAP_RASTER_VTX_FMT_1	0x4004
3081 	/* each of the following is 3 bits wide, specifies number
3082 	   of components */
3083 #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT	0
3084 #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT	3
3085 #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT	6
3086 #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT	9
3087 #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT	12
3088 #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT	15
3089 #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT	18
3090 #	define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT	21
3091 
3092 /* UNK30 seems to enables point to quad transformation on textures
3093    (or something closely related to that).
3094    This bit is rather fatal at the time being due to lackings at pixel shader side */
3095 #define R300_GB_ENABLE	0x4008
3096 #	define R300_GB_POINT_STUFF_ENABLE	(1<<0)
3097 #	define R300_GB_LINE_STUFF_ENABLE	(1<<1)
3098 #	define R300_GB_TRIANGLE_STUFF_ENABLE	(1<<2)
3099 #	define R300_GB_STENCIL_AUTO_ENABLE	(1<<4)
3100 #	define R300_GB_UNK30			(1<<30)
3101 	/* each of the following is 2 bits wide */
3102 #define R300_GB_TEX_REPLICATE	0
3103 #define R300_GB_TEX_ST		1
3104 #define R300_GB_TEX_STR		2
3105 #	define R300_GB_TEX0_SOURCE_SHIFT	16
3106 #	define R300_GB_TEX1_SOURCE_SHIFT	18
3107 #	define R300_GB_TEX2_SOURCE_SHIFT	20
3108 #	define R300_GB_TEX3_SOURCE_SHIFT	22
3109 #	define R300_GB_TEX4_SOURCE_SHIFT	24
3110 #	define R300_GB_TEX5_SOURCE_SHIFT	26
3111 #	define R300_GB_TEX6_SOURCE_SHIFT	28
3112 #	define R300_GB_TEX7_SOURCE_SHIFT	30
3113 
3114 /* MSPOS - positions for multisample antialiasing (?) */
3115 #define R300_GB_MSPOS0	0x4010
3116 	/* shifts - each of the fields is 4 bits */
3117 #	define R300_GB_MSPOS0__MS_X0_SHIFT	0
3118 #	define R300_GB_MSPOS0__MS_Y0_SHIFT	4
3119 #	define R300_GB_MSPOS0__MS_X1_SHIFT	8
3120 #	define R300_GB_MSPOS0__MS_Y1_SHIFT	12
3121 #	define R300_GB_MSPOS0__MS_X2_SHIFT	16
3122 #	define R300_GB_MSPOS0__MS_Y2_SHIFT	20
3123 #	define R300_GB_MSPOS0__MSBD0_Y		24
3124 #	define R300_GB_MSPOS0__MSBD0_X		28
3125 
3126 #define R300_GB_MSPOS1	0x4014
3127 #	define R300_GB_MSPOS1__MS_X3_SHIFT	0
3128 #	define R300_GB_MSPOS1__MS_Y3_SHIFT	4
3129 #	define R300_GB_MSPOS1__MS_X4_SHIFT	8
3130 #	define R300_GB_MSPOS1__MS_Y4_SHIFT	12
3131 #	define R300_GB_MSPOS1__MS_X5_SHIFT	16
3132 #	define R300_GB_MSPOS1__MS_Y5_SHIFT	20
3133 #	define R300_GB_MSPOS1__MSBD1		24
3134 
3135 
3136 #define R300_GB_TILE_CONFIG	0x4018
3137 #	define R300_GB_TILE_ENABLE	(1<<0)
3138 #	define R300_GB_TILE_PIPE_COUNT_RV300	0
3139 #	define R300_GB_TILE_PIPE_COUNT_R300	(3<<1)
3140 #	define R300_GB_TILE_PIPE_COUNT_R420	(7<<1)
3141 #	define R300_GB_TILE_SIZE_8		0
3142 #	define R300_GB_TILE_SIZE_16		(1<<4)
3143 #	define R300_GB_TILE_SIZE_32		(2<<4)
3144 #	define R300_GB_SUPER_SIZE_1		(0<<6)
3145 #	define R300_GB_SUPER_SIZE_2		(1<<6)
3146 #	define R300_GB_SUPER_SIZE_4		(2<<6)
3147 #	define R300_GB_SUPER_SIZE_8		(3<<6)
3148 #	define R300_GB_SUPER_SIZE_16		(4<<6)
3149 #	define R300_GB_SUPER_SIZE_32		(5<<6)
3150 #	define R300_GB_SUPER_SIZE_64		(6<<6)
3151 #	define R300_GB_SUPER_SIZE_128		(7<<6)
3152 #	define R300_GB_SUPER_X_SHIFT		9	/* 3 bits wide */
3153 #	define R300_GB_SUPER_Y_SHIFT		12	/* 3 bits wide */
3154 #	define R300_GB_SUPER_TILE_A		0
3155 #	define R300_GB_SUPER_TILE_B		(1<<15)
3156 #	define R300_GB_SUBPIXEL_1_12		0
3157 #	define R300_GB_SUBPIXEL_1_16		(1<<16)
3158 
3159 #define R300_GB_FIFO_SIZE	0x4024
3160 	/* each of the following is 2 bits wide */
3161 #define R300_GB_FIFO_SIZE_32	0
3162 #define R300_GB_FIFO_SIZE_64	1
3163 #define R300_GB_FIFO_SIZE_128	2
3164 #define R300_GB_FIFO_SIZE_256	3
3165 #	define R300_SC_IFIFO_SIZE_SHIFT	0
3166 #	define R300_SC_TZFIFO_SIZE_SHIFT	2
3167 #	define R300_SC_BFIFO_SIZE_SHIFT	4
3168 
3169 #	define R300_US_OFIFO_SIZE_SHIFT	12
3170 #	define R300_US_WFIFO_SIZE_SHIFT	14
3171 	/* the following use the same constants as above, but meaning is
3172 	   is times 2 (i.e. instead of 32 words it means 64 */
3173 #	define R300_RS_TFIFO_SIZE_SHIFT	6
3174 #	define R300_RS_CFIFO_SIZE_SHIFT	8
3175 #	define R300_US_RAM_SIZE_SHIFT		10
3176 	/* watermarks, 3 bits wide */
3177 #	define R300_RS_HIGHWATER_COL_SHIFT	16
3178 #	define R300_RS_HIGHWATER_TEX_SHIFT	19
3179 #	define R300_OFIFO_HIGHWATER_SHIFT	22	/* two bits only */
3180 #	define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT	24
3181 
3182 #define R300_GB_SELECT	0x401C
3183 #	define R300_GB_FOG_SELECT_C0A		0
3184 #	define R300_GB_FOG_SELECT_C1A		1
3185 #	define R300_GB_FOG_SELECT_C2A		2
3186 #	define R300_GB_FOG_SELECT_C3A		3
3187 #	define R300_GB_FOG_SELECT_1_1_W	4
3188 #	define R300_GB_FOG_SELECT_Z		5
3189 #	define R300_GB_DEPTH_SELECT_Z		0
3190 #	define R300_GB_DEPTH_SELECT_1_1_W	(1<<3)
3191 #	define R300_GB_W_SELECT_1_W		0
3192 #	define R300_GB_W_SELECT_1		(1<<4)
3193 
3194 #define R300_GB_AA_CONFIG		0x4020
3195 #	define R300_AA_ENABLE			0x01
3196 #	define R300_AA_SUBSAMPLES_2		0
3197 #	define R300_AA_SUBSAMPLES_3		(1<<1)
3198 #	define R300_AA_SUBSAMPLES_4		(2<<1)
3199 #	define R300_AA_SUBSAMPLES_6		(3<<1)
3200 
3201 /* END */
3202 
3203 /* gap */
3204 /* Zero to flush caches. */
3205 #define R300_TX_CNTL                        0x4100
3206 
3207 /* The upper enable bits are guessed, based on fglrx reported limits. */
3208 #define R300_TX_ENABLE                      0x4104
3209 #       define R300_TX_ENABLE_0                  (1 << 0)
3210 #       define R300_TX_ENABLE_1                  (1 << 1)
3211 #       define R300_TX_ENABLE_2                  (1 << 2)
3212 #       define R300_TX_ENABLE_3                  (1 << 3)
3213 #       define R300_TX_ENABLE_4                  (1 << 4)
3214 #       define R300_TX_ENABLE_5                  (1 << 5)
3215 #       define R300_TX_ENABLE_6                  (1 << 6)
3216 #       define R300_TX_ENABLE_7                  (1 << 7)
3217 #       define R300_TX_ENABLE_8                  (1 << 8)
3218 #       define R300_TX_ENABLE_9                  (1 << 9)
3219 #       define R300_TX_ENABLE_10                 (1 << 10)
3220 #       define R300_TX_ENABLE_11                 (1 << 11)
3221 #       define R300_TX_ENABLE_12                 (1 << 12)
3222 #       define R300_TX_ENABLE_13                 (1 << 13)
3223 #       define R300_TX_ENABLE_14                 (1 << 14)
3224 #       define R300_TX_ENABLE_15                 (1 << 15)
3225 
3226 /* The pointsize is given in multiples of 6. The pointsize can be
3227 // enormous: Clear() renders a single point that fills the entire
3228 // framebuffer. */
3229 #define R300_RE_POINTSIZE                   0x421C
3230 #       define R300_POINTSIZE_Y_SHIFT            0
3231 #       define R300_POINTSIZE_Y_MASK             (0xFFFF << 0) /* GUESS */
3232 #       define R300_POINTSIZE_X_SHIFT            16
3233 #       define R300_POINTSIZE_X_MASK             (0xFFFF << 16) /* GUESS */
3234 #       define R300_POINTSIZE_MAX             (R300_POINTSIZE_Y_MASK / 6)
3235 
3236 /* The line width is given in multiples of 6.
3237    In default mode lines are classified as vertical lines.
3238    HO: horizontal
3239    VE: vertical or horizontal
3240    HO & VE: no classification
3241 */
3242 #define R300_RE_LINE_CNT                      0x4234
3243 #       define R300_LINESIZE_SHIFT            0
3244 #       define R300_LINESIZE_MASK             (0xFFFF << 0) /* GUESS */
3245 #       define R300_LINESIZE_MAX             (R300_LINESIZE_MASK / 6)
3246 #       define R300_LINE_CNT_HO               (1 << 16)
3247 #       define R300_LINE_CNT_VE               (1 << 17)
3248 
3249 /* Some sort of scale or clamp value for texcoordless textures. */
3250 #define R300_RE_UNK4238                       0x4238
3251 
3252 #define R300_RE_SHADE_MODEL                   0x4278
3253 #	define R300_RE_SHADE_MODEL_SMOOTH     0x3aaaa
3254 #	define R300_RE_SHADE_MODEL_FLAT       0x39595
3255 
3256 /* Dangerous */
3257 #define R300_RE_POLYGON_MODE                  0x4288
3258 #	define R300_PM_ENABLED                (1 << 0)
3259 #	define R300_PM_FRONT_POINT            (0 << 0)
3260 #	define R300_PM_BACK_POINT             (0 << 0)
3261 #	define R300_PM_FRONT_LINE             (1 << 4)
3262 #	define R300_PM_FRONT_FILL             (1 << 5)
3263 #	define R300_PM_BACK_LINE              (1 << 7)
3264 #	define R300_PM_BACK_FILL              (1 << 8)
3265 
3266 /* Not sure why there are duplicate of factor and constant values.
3267    My best guess so far is that there are seperate zbiases for test and write.
3268    Ordering might be wrong.
3269    Some of the tests indicate that fgl has a fallback implementation of zbias
3270    via pixel shaders. */
3271 #define R300_RE_ZBIAS_T_FACTOR                0x42A4
3272 #define R300_RE_ZBIAS_T_CONSTANT              0x42A8
3273 #define R300_RE_ZBIAS_W_FACTOR                0x42AC
3274 #define R300_RE_ZBIAS_W_CONSTANT              0x42B0
3275 
3276 /* This register needs to be set to (1<<1) for RV350 to correctly
3277    perform depth test (see --vb-triangles in r300_demo)
3278    Don't know about other chips. - Vladimir
3279    This is set to 3 when GL_POLYGON_OFFSET_FILL is on.
3280    My guess is that there are two bits for each zbias primitive (FILL, LINE, POINT).
3281    One to enable depth test and one for depth write.
3282    Yet this doesnt explain why depth writes work ...
3283     */
3284 #define R300_RE_OCCLUSION_CNTL		    0x42B4
3285 #	define R300_OCCLUSION_ON		(1<<1)
3286 
3287 #define R300_RE_CULL_CNTL                   0x42B8
3288 #       define R300_CULL_FRONT                   (1 << 0)
3289 #       define R300_CULL_BACK                    (1 << 1)
3290 #       define R300_FRONT_FACE_CCW               (0 << 2)
3291 #       define R300_FRONT_FACE_CW                (1 << 2)
3292 
3293 
3294 /* BEGIN: Rasterization / Interpolators - many guesses
3295 // 0_UNKNOWN_18 has always been set except for clear operations.
3296 // TC_CNT is the number of incoming texture coordinate sets (i.e. it depends
3297 // on the vertex program, *not* the fragment program) */
3298 #define R300_RS_CNTL_0                      0x4300
3299 #       define R300_RS_CNTL_TC_CNT_SHIFT         2
3300 #       define R300_RS_CNTL_TC_CNT_MASK          (7 << 2)
3301 #       define R300_RS_CNTL_CI_CNT_SHIFT         7 /* number of color interpolators used */
3302 #       define R300_RS_CNTL_0_UNKNOWN_18         (1 << 18)
3303 /* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n register. */
3304 #define R300_RS_CNTL_1                      0x4304
3305 
3306 /* gap */
3307 /* Only used for texture coordinates.
3308 // Use the source field to route texture coordinate input from the vertex program
3309 // to the desired interpolator. Note that the source field is relative to the
3310 // outputs the vertex program *actually* writes. If a vertex program only writes
3311 // texcoord[1], this will be source index 0.
3312 // Set INTERP_USED on all interpolators that produce data used by the
3313 // fragment program. INTERP_USED looks like a swizzling mask, but
3314 // I haven't seen it used that way.
3315 //
3316 // Note: The _UNKNOWN constants are always set in their respective register.
3317 // I don't know if this is necessary. */
3318 #define R300_RS_INTERP_0                    0x4310
3319 #define R300_RS_INTERP_1                    0x4314
3320 #       define R300_RS_INTERP_1_UNKNOWN          0x40
3321 #define R300_RS_INTERP_2                    0x4318
3322 #       define R300_RS_INTERP_2_UNKNOWN          0x80
3323 #define R300_RS_INTERP_3                    0x431C
3324 #       define R300_RS_INTERP_3_UNKNOWN          0xC0
3325 #define R300_RS_INTERP_4                    0x4320
3326 #define R300_RS_INTERP_5                    0x4324
3327 #define R300_RS_INTERP_6                    0x4328
3328 #define R300_RS_INTERP_7                    0x432C
3329 #       define R300_RS_INTERP_SRC_SHIFT          2
3330 #       define R300_RS_INTERP_SRC_MASK           (7 << 2)
3331 #       define R300_RS_INTERP_USED               0x00D10000
3332 
3333 /* These DWORDs control how vertex data is routed into fragment program
3334 // registers, after interpolators. */
3335 #define R300_RS_ROUTE_0                     0x4330
3336 #define R300_RS_ROUTE_1                     0x4334
3337 #define R300_RS_ROUTE_2                     0x4338
3338 #define R300_RS_ROUTE_3                     0x433C /* GUESS */
3339 #define R300_RS_ROUTE_4                     0x4340 /* GUESS */
3340 #define R300_RS_ROUTE_5                     0x4344 /* GUESS */
3341 #define R300_RS_ROUTE_6                     0x4348 /* GUESS */
3342 #define R300_RS_ROUTE_7                     0x434C /* GUESS */
3343 #       define R300_RS_ROUTE_SOURCE_INTERP_0     0
3344 #       define R300_RS_ROUTE_SOURCE_INTERP_1     1
3345 #       define R300_RS_ROUTE_SOURCE_INTERP_2     2
3346 #       define R300_RS_ROUTE_SOURCE_INTERP_3     3
3347 #       define R300_RS_ROUTE_SOURCE_INTERP_4     4
3348 #       define R300_RS_ROUTE_SOURCE_INTERP_5     5 /* GUESS */
3349 #       define R300_RS_ROUTE_SOURCE_INTERP_6     6 /* GUESS */
3350 #       define R300_RS_ROUTE_SOURCE_INTERP_7     7 /* GUESS */
3351 #       define R300_RS_ROUTE_ENABLE              (1 << 3) /* GUESS */
3352 #       define R300_RS_ROUTE_DEST_SHIFT          6
3353 #       define R300_RS_ROUTE_DEST_MASK           (31 << 6) /* GUESS */
3354 
3355 /* Special handling for color: When the fragment program uses color,
3356 // the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the
3357 // color register index. */
3358 #       define R300_RS_ROUTE_0_COLOR             (1 << 14)
3359 #       define R300_RS_ROUTE_0_COLOR_DEST_SHIFT  17
3360 #       define R300_RS_ROUTE_0_COLOR_DEST_MASK   (31 << 17) /* GUESS */
3361 /* As above, but for secondary color */
3362 #       define R300_RS_ROUTE_1_COLOR1            (1 << 14)
3363 #       define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17
3364 #       define R300_RS_ROUTE_1_COLOR1_DEST_MASK  (31 << 17)
3365 #       define R300_RS_ROUTE_1_UNKNOWN11         (1 << 11)
3366 /* END */
3367 
3368 /* BEGIN: Scissors and cliprects
3369 // There are four clipping rectangles. Their corner coordinates are inclusive.
3370 // Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
3371 // on whether the pixel is inside cliprects 0-3, respectively. For example,
3372 // if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
3373 // the number 3 (binary 0011).
3374 // Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set,
3375 // the pixel is rasterized.
3376 //
3377 // In addition to this, there is a scissors rectangle. Only pixels inside the
3378 // scissors rectangle are drawn. (coordinates are inclusive)
3379 //
3380 // For some reason, the top-left corner of the framebuffer is at (1440, 1440)
3381 // for the purpose of clipping and scissors. */
3382 #define R300_RE_CLIPRECT_TL_0               0x43B0
3383 #define R300_RE_CLIPRECT_BR_0               0x43B4
3384 #define R300_RE_CLIPRECT_TL_1               0x43B8
3385 #define R300_RE_CLIPRECT_BR_1               0x43BC
3386 #define R300_RE_CLIPRECT_TL_2               0x43C0
3387 #define R300_RE_CLIPRECT_BR_2               0x43C4
3388 #define R300_RE_CLIPRECT_TL_3               0x43C8
3389 #define R300_RE_CLIPRECT_BR_3               0x43CC
3390 #       define R300_CLIPRECT_OFFSET              1440
3391 #       define R300_CLIPRECT_MASK                0x1FFF
3392 #       define R300_CLIPRECT_X_SHIFT             0
3393 #       define R300_CLIPRECT_X_MASK              (0x1FFF << 0)
3394 #       define R300_CLIPRECT_Y_SHIFT             13
3395 #       define R300_CLIPRECT_Y_MASK              (0x1FFF << 13)
3396 #define R300_RE_CLIPRECT_CNTL               0x43D0
3397 #       define R300_CLIP_OUT                     (1 << 0)
3398 #       define R300_CLIP_0                       (1 << 1)
3399 #       define R300_CLIP_1                       (1 << 2)
3400 #       define R300_CLIP_10                      (1 << 3)
3401 #       define R300_CLIP_2                       (1 << 4)
3402 #       define R300_CLIP_20                      (1 << 5)
3403 #       define R300_CLIP_21                      (1 << 6)
3404 #       define R300_CLIP_210                     (1 << 7)
3405 #       define R300_CLIP_3                       (1 << 8)
3406 #       define R300_CLIP_30                      (1 << 9)
3407 #       define R300_CLIP_31                      (1 << 10)
3408 #       define R300_CLIP_310                     (1 << 11)
3409 #       define R300_CLIP_32                      (1 << 12)
3410 #       define R300_CLIP_320                     (1 << 13)
3411 #       define R300_CLIP_321                     (1 << 14)
3412 #       define R300_CLIP_3210                    (1 << 15)
3413 
3414 /* gap */
3415 #define R300_RE_SCISSORS_TL                 0x43E0
3416 #define R300_RE_SCISSORS_BR                 0x43E4
3417 #       define R300_SCISSORS_OFFSET              1440
3418 #       define R300_SCISSORS_X_SHIFT             0
3419 #       define R300_SCISSORS_X_MASK              (0x1FFF << 0)
3420 #       define R300_SCISSORS_Y_SHIFT             13
3421 #       define R300_SCISSORS_Y_MASK              (0x1FFF << 13)
3422 /* END */
3423 
3424 /* BEGIN: Texture specification
3425 // The texture specification dwords are grouped by meaning and not by texture unit.
3426 // This means that e.g. the offset for texture image unit N is found in register
3427 // TX_OFFSET_0 + (4*N) */
3428 #define R300_TX_FILTER_0                    0x4400
3429 #define R300_TX_FILTER_1                    0x4404
3430 #       define R300_TX_REPEAT                    0
3431 #       define R300_TX_MIRRORED                  1
3432 #       define R300_TX_CLAMP                     4
3433 #       define R300_TX_CLAMP_TO_EDGE             2
3434 #       define R300_TX_CLAMP_TO_BORDER           6
3435 #       define R300_TX_WRAP_S_SHIFT              0
3436 #       define R300_TX_WRAP_S_MASK               (7 << 0)
3437 #       define R300_TX_WRAP_T_SHIFT              3
3438 #       define R300_TX_WRAP_T_MASK               (7 << 3)
3439 #       define R300_TX_WRAP_Q_SHIFT              6
3440 #       define R300_TX_WRAP_Q_MASK               (7 << 6)
3441 #       define R300_TX_MAG_FILTER_NEAREST        (1 << 9)
3442 #       define R300_TX_MAG_FILTER_LINEAR         (2 << 9)
3443 #       define R300_TX_MAG_FILTER_MASK           (3 << 9)
3444 #       define R300_TX_MIN_FILTER_NEAREST        (1 << 11)
3445 #       define R300_TX_MIN_FILTER_LINEAR         (2 << 11)
3446 #       define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST       (5  <<  11)
3447 #       define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR        (9  <<  11)
3448 #       define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST        (6  <<  11)
3449 #       define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR         (10 <<  11)
3450 /* NOTE: NEAREST doesnt seem to exist.
3451    Im not seting MAG_FILTER_MASK and (3 << 11) on for all
3452    anisotropy modes because that would void selected mag filter */
3453 #       define R300_TX_MIN_FILTER_ANISO_NEAREST             ((0 << 13) /*|R300_TX_MAG_FILTER_MASK|(3<<11)*/)
3454 #       define R300_TX_MIN_FILTER_ANISO_LINEAR              ((0 << 13) /*|R300_TX_MAG_FILTER_MASK|(3<<11)*/)
3455 #       define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST ((1 << 13) /*|R300_TX_MAG_FILTER_MASK|(3<<11)*/)
3456 #       define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR  ((2 << 13) /*|R300_TX_MAG_FILTER_MASK|(3<<11)*/)
3457 #       define R300_TX_MIN_FILTER_MASK           ( (15 << 11) | (3 << 13) )
3458 #       define R300_TX_MAX_ANISO_1_TO_1  (0 << 21)
3459 #       define R300_TX_MAX_ANISO_2_TO_1  (2 << 21)
3460 #       define R300_TX_MAX_ANISO_4_TO_1  (4 << 21)
3461 #       define R300_TX_MAX_ANISO_8_TO_1  (6 << 21)
3462 #       define R300_TX_MAX_ANISO_16_TO_1 (8 << 21)
3463 #       define R300_TX_MAX_ANISO_MASK    (14 << 21)
3464 
3465 #define R300_TX_FILTER1_0                      0x4440
3466 #define R300_TX_FILTER1_1                      0x4444
3467 #	define R300_CHROMA_KEY_MODE_DISABLE    0
3468 #	define R300_CHROMA_KEY_FORCE	       1
3469 #	define R300_CHROMA_KEY_BLEND           2
3470 #	define R300_MC_ROUND_NORMAL            (0<<2)
3471 #	define R300_MC_ROUND_MPEG4             (1<<2)
3472 #	define R300_LOD_BIAS_MASK	    0x1fff
3473 #	define R300_EDGE_ANISO_EDGE_DIAG       (0<<13)
3474 #	define R300_EDGE_ANISO_EDGE_ONLY       (1<<13)
3475 #	define R300_MC_COORD_TRUNCATE_DISABLE  (0<<14)
3476 #	define R300_MC_COORD_TRUNCATE_MPEG     (1<<14)
3477 #	define R300_TX_TRI_PERF_0_8            (0<<15)
3478 #	define R300_TX_TRI_PERF_1_8            (1<<15)
3479 #	define R300_TX_TRI_PERF_1_4            (2<<15)
3480 #	define R300_TX_TRI_PERF_3_8            (3<<15)
3481 #	define R300_ANISO_THRESHOLD_MASK       (7<<17)
3482 
3483 #define R300_TX_SIZE_0                      0x4480
3484 #define R300_TX_SIZE_1                      0x4484
3485 #       define R300_TX_WIDTH_SHIFT               0
3486 #       define R300_TX_WIDTH_MASK               (2047 << 0)
3487 #       define R300_TX_HEIGHT_SHIFT              11
3488 #       define R300_TX_HEIGHT_MASK               (2047 << 11)
3489 #       define R300_TX_UNK23                     (1 << 23)
3490 #       define R300_TX_SIZE_SHIFT                26 /* largest of width, height */
3491 #       define R300_TX_SIZE_MASK                 (15 << 26)
3492 #       define R300_TX_SIZE_PROJECTED            (1<<30)
3493 #       define R300_TX_SIZE_TXPITCH_EN           (1<<31)
3494 
3495 #define R300_TX_FORMAT_0                    0x44C0
3496 #define R300_TX_FORMAT_1                    0x44C4
3497 	/* The interpretation of the format word by Wladimir van der Laan */
3498 	/* The X, Y, Z and W refer to the layout of the components.
3499 	   They are given meanings as R, G, B and Alpha by the swizzle
3500 	   specification */
3501 #	define R300_TX_FORMAT_X8		    0x0
3502 #	define R300_TX_FORMAT_X16		    0x1
3503 #	define R300_TX_FORMAT_Y4X4		    0x2
3504 #	define R300_TX_FORMAT_Y8X8		    0x3
3505 #	define R300_TX_FORMAT_Y16X16		    0x4
3506 #	define R300_TX_FORMAT_Z3Y3X2		    0x5
3507 #	define R300_TX_FORMAT_Z5Y6X5		    0x6
3508 #	define R300_TX_FORMAT_Z6Y5X5		    0x7
3509 #	define R300_TX_FORMAT_Z11Y11X10		    0x8
3510 #	define R300_TX_FORMAT_Z10Y11X11		    0x9
3511 #	define R300_TX_FORMAT_W4Z4Y4X4		    0xA
3512 #	define R300_TX_FORMAT_W1Z5Y5X5		    0xB
3513 #	define R300_TX_FORMAT_W8Z8Y8X8		    0xC
3514 #	define R300_TX_FORMAT_W2Z10Y10X10	    0xD
3515 #	define R300_TX_FORMAT_W16Z16Y16X16	    0xE
3516 #	define R300_TX_FORMAT_DXT1	    	    0xF
3517 #	define R300_TX_FORMAT_DXT3	    	    0x10
3518 #	define R300_TX_FORMAT_DXT5	    	    0x11
3519 #	define R300_TX_FORMAT_D3DMFT_CxV8U8	    0x12     /* no swizzle */
3520 #	define R300_TX_FORMAT_A8R8G8B8	    	    0x13     /* no swizzle */
3521 #	define R300_TX_FORMAT_B8G8_B8G8	    	    0x14     /* no swizzle */
3522 #	define R300_TX_FORMAT_G8R8_G8B8	    	    0x15     /* no swizzle */
3523 						  /* 0x16 - some 16 bit green format.. ?? */
3524 #	define R300_TX_FORMAT_UNK25		   (1 << 25) /* no swizzle */
3525 #	define R300_TX_FORMAT_CUBIC_MAP		   (1 << 26)
3526 	/* gap */
3527 	/* Floating point formats */
3528 	/* Note - hardware supports both 16 and 32 bit floating point */
3529 #	define R300_TX_FORMAT_FL_I16	    	    0x18
3530 #	define R300_TX_FORMAT_FL_I16A16	    	    0x19
3531 #	define R300_TX_FORMAT_FL_R16G16B16A16	    0x1A
3532 #	define R300_TX_FORMAT_FL_I32	    	    0x1B
3533 #	define R300_TX_FORMAT_FL_I32A32	    	    0x1C
3534 #	define R300_TX_FORMAT_FL_R32G32B32A32	    0x1D
3535 	/* alpha modes, convenience mostly */
3536 	/* if you have alpha, pick constant appropriate to the
3537 	   number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */
3538 # 	define R300_TX_FORMAT_ALPHA_1CH		    0x000
3539 # 	define R300_TX_FORMAT_ALPHA_2CH		    0x200
3540 # 	define R300_TX_FORMAT_ALPHA_4CH		    0x600
3541 # 	define R300_TX_FORMAT_ALPHA_NONE	    0xA00
3542 	/* Swizzling */
3543 	/* constants */
3544 #	define R300_TX_FORMAT_X		0
3545 #	define R300_TX_FORMAT_Y		1
3546 #	define R300_TX_FORMAT_Z		2
3547 #	define R300_TX_FORMAT_W		3
3548 #	define R300_TX_FORMAT_ZERO	4
3549 #	define R300_TX_FORMAT_ONE	5
3550 #	define R300_TX_FORMAT_CUT_Z	6		/* 2.0*Z, everything above 1.0 is set to 0.0 */
3551 #	define R300_TX_FORMAT_CUT_W	7		/* 2.0*W, everything above 1.0 is set to 0.0 */
3552 #	define R300_TX_FORMAT_B_SHIFT	18
3553 #	define R300_TX_FORMAT_G_SHIFT	15
3554 #	define R300_TX_FORMAT_R_SHIFT	12
3555 #	define R300_TX_FORMAT_A_SHIFT	9
3556 	/* Convenience macro to take care of layout and swizzling */
3557 #	define R300_EASY_TXFORMAT(B, G, R, A, FMT)	(\
3558 	  ((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \
3559 	| ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \
3560 	| ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \
3561 	| ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \
3562 	| (R300_TX_FORMAT_##FMT) \
3563 	  )
3564 	/* These can be ORed with result of R300_EASY_TX_FORMAT() */
3565 	/* We don't really know what they do. Take values from a constant color ? */
3566 #	define R300_TX_FORMAT_CONST_X		(1<<5)
3567 #	define R300_TX_FORMAT_CONST_Y		(2<<5)
3568 #	define R300_TX_FORMAT_CONST_Z		(4<<5)
3569 #	define R300_TX_FORMAT_CONST_W		(8<<5)
3570 #	define R300_TX_FORMAT_YUV_MODE     0x00800000
3571      /* Precalculated formats */
3572 #    define R300_TXFORMAT_ARGB8888     R300_EASY_TXFORMAT(X, Y, Z, W, W8Z8Y8X8)
3573 #    define R300_TXFORMAT_XRGB8888     R300_EASY_TXFORMAT(X, Y, Z, ONE, W8Z8Y8X8)
3574 #    define R300_TXFORMAT_RGB565       R300_EASY_TXFORMAT(X, Y, Z, ONE, Z5Y6X5)
3575 #    define R300_TXFORMAT_ARGB4444     R300_EASY_TXFORMAT(X, Y, Z, W, W4Z4Y4X4)
3576 #    define R300_TXFORMAT_ARGB1555     R300_EASY_TXFORMAT(X, Y, Z, W, W1Z5Y5X5)
3577 #    define R300_TXFORMAT_RGB444       R300_EASY_TXFORMAT(X, Y, Z, ONE, W4Z4Y4X4)
3578 #    define R300_TXFORMAT_RGB555       R300_EASY_TXFORMAT(X, Y, Z, ONE, W1Z5Y5X5)
3579 #    define R300_TXFORMAT_RGB332       R300_EASY_TXFORMAT(X, Y, Z, ONE, Z3Y3X2)
3580 #    define R300_TXFORMAT_A8           R300_EASY_TXFORMAT(ONE, ONE, ONE, X, X8)
3581 #    define R300_TXFORMAT_I8           R300_EASY_TXFORMAT(X, X, X, X, X8)
3582 #    define R300_TXFORMAT_VYUY422      R300_EASY_TXFORMAT(X, Y, Z, ONE, G8R8_G8B8)|R300_TX_FORMAT_YUV_MODE
3583 #    define R300_TXFORMAT_YVYU422      R300_EASY_TXFORMAT(X, Y, Z, ONE, B8G8_B8G8)|R300_TX_FORMAT_YUV_MODE
3584 
3585 
3586 #define R300_TX_PITCH_0			    0x4500 /* obvious missing in gap */
3587 #define R300_TX_PITCH_1                0x4504
3588 
3589 #define R300_TX_OFFSET_0               0x4540
3590 #define R300_TX_OFFSET_1               0x4544
3591 /* BEGIN: Guess from R200 */
3592 #       define R300_TXO_ENDIAN_NO_SWAP           (0 << 0)
3593 #       define R300_TXO_ENDIAN_BYTE_SWAP         (1 << 0)
3594 #       define R300_TXO_ENDIAN_WORD_SWAP         (2 << 0)
3595 #       define R300_TXO_ENDIAN_HALFDW_SWAP       (3 << 0)
3596 #       define R300_TXO_MACRO_TILE               (1 << 2)
3597 #       define R300_TXO_MICRO_TILE               (1 << 3)
3598 #       define R300_TXO_OFFSET_MASK              0xffffffe0
3599 /* END */
3600 
3601 #define R300_TX_CHROMA_KEY_0                0x4580 /* pixel value */
3602 
3603 #define R300_TX_BORDER_COLOR_0              0x45C0 //ff00ff00 == { 0, 1.0, 0, 1.0 }
3604 
3605 /* END */
3606 
3607 /* BEGIN: Fragment program instruction set
3608 // Fragment programs are written directly into register space.
3609 // There are separate instruction streams for texture instructions and ALU
3610 // instructions.
3611 // In order to synchronize these streams, the program is divided into up
3612 // to 4 nodes. Each node begins with a number of TEX operations, followed
3613 // by a number of ALU operations.
3614 // The first node can have zero TEX ops, all subsequent nodes must have at least
3615 // one TEX ops.
3616 // All nodes must have at least one ALU op.
3617 //
3618 // The index of the last node is stored in PFS_CNTL_0: A value of 0 means
3619 // 1 node, a value of 3 means 4 nodes.
3620 // The total amount of instructions is defined in PFS_CNTL_2. The offsets are
3621 // offsets into the respective instruction streams, while *_END points to the
3622 // last instruction relative to this offset. */
3623 #define R300_PFS_CNTL_0                     0x4600
3624 #       define R300_PFS_CNTL_LAST_NODES_SHIFT    0
3625 #       define R300_PFS_CNTL_LAST_NODES_MASK     (3 << 0)
3626 #       define R300_PFS_CNTL_FIRST_NODE_HAS_TEX  (1 << 3)
3627 #define R300_PFS_CNTL_1                     0x4604
3628 /* There is an unshifted value here which has so far always been equal to the
3629 // index of the highest used temporary register. */
3630 #define R300_PFS_CNTL_2                     0x4608
3631 #       define R300_PFS_CNTL_ALU_OFFSET_SHIFT    0
3632 #       define R300_PFS_CNTL_ALU_OFFSET_MASK     (63 << 0)
3633 #       define R300_PFS_CNTL_ALU_END_SHIFT       6
3634 #       define R300_PFS_CNTL_ALU_END_MASK        (63 << 0)
3635 #       define R300_PFS_CNTL_TEX_OFFSET_SHIFT    12
3636 #       define R300_PFS_CNTL_TEX_OFFSET_MASK     (31 << 12) /* GUESS */
3637 #       define R300_PFS_CNTL_TEX_END_SHIFT       18
3638 #       define R300_PFS_CNTL_TEX_END_MASK        (31 << 18) /* GUESS */
3639 
3640 /* gap */
3641 /* Nodes are stored backwards. The last active node is always stored in
3642 // PFS_NODE_3.
3643 // Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The
3644 // first node is stored in NODE_2, the second node is stored in NODE_3.
3645 //
3646 // Offsets are relative to the master offset from PFS_CNTL_2.
3647 // LAST_NODE is set for the last node, and only for the last node. */
3648 #define R300_PFS_NODE_0                     0x4610
3649 #define R300_PFS_NODE_1                     0x4614
3650 #define R300_PFS_NODE_2                     0x4618
3651 #define R300_PFS_NODE_3                     0x461C
3652 #       define R300_PFS_NODE_ALU_OFFSET_SHIFT    0
3653 #       define R300_PFS_NODE_ALU_OFFSET_MASK     (63 << 0)
3654 #       define R300_PFS_NODE_ALU_END_SHIFT       6
3655 #       define R300_PFS_NODE_ALU_END_MASK        (63 << 6)
3656 #       define R300_PFS_NODE_TEX_OFFSET_SHIFT    12
3657 #       define R300_PFS_NODE_TEX_OFFSET_MASK     (31 << 12)
3658 #       define R300_PFS_NODE_TEX_END_SHIFT       17
3659 #       define R300_PFS_NODE_TEX_END_MASK        (31 << 17)
3660 /*#       define R300_PFS_NODE_LAST_NODE           (1 << 22) */
3661 #		define R300_PFS_NODE_OUTPUT_COLOR        (1 << 22)
3662 #		define R300_PFS_NODE_OUTPUT_DEPTH        (1 << 23)
3663 
3664 /* TEX
3665 // As far as I can tell, texture instructions cannot write into output
3666 // registers directly. A subsequent ALU instruction is always necessary,
3667 // even if it's just MAD o0, r0, 1, 0 */
3668 #define R300_PFS_TEXI_0                     0x4620
3669 #define R300_PFS_TEXI_1                     0x4624
3670 #       define R300_FPITX_SRC_SHIFT              0
3671 #       define R300_FPITX_SRC_MASK               (31 << 0)
3672 #       define R300_FPITX_SRC_CONST              (1 << 5) /* GUESS */
3673 #       define R300_FPITX_DST_SHIFT              6
3674 #       define R300_FPITX_DST_MASK               (31 << 6)
3675 #       define R300_FPITX_IMAGE_SHIFT            11
3676 #       define R300_FPITX_IMAGE_MASK             (15 << 11) /* GUESS based on layout and native limits */
3677 /* Unsure if these are opcodes, or some kind of bitfield, but this is how
3678  * they were set when I checked
3679  */
3680 #       define R300_FPITX_OPCODE_SHIFT           15
3681 #       define R300_FPITX_OP_TEX                 (1 << 15)
3682 #       define R300_FPITX_OP_KIL                 (2 << 15)
3683 #       define R300_FPITX_OP_TXP                 (3 << 15)
3684 #       define R300_FPITX_OP_TXB                 (4 << 15)
3685 
3686 /* ALU
3687 // The ALU instructions register blocks are enumerated according to the order
3688 // in which fglrx. I assume there is space for 64 instructions, since
3689 // each block has space for a maximum of 64 DWORDs, and this matches reported
3690 // native limits.
3691 //
3692 // The basic functional block seems to be one MAD for each color and alpha,
3693 // and an adder that adds all components after the MUL.
3694 //  - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands
3695 //  - DP4: Use OUTC_DP4, OUTA_DP4
3696 //  - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands
3697 //  - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands
3698 //  - CMP: If ARG2 < 0, return ARG1, else return ARG0
3699 //  - FLR: use FRC+MAD
3700 //  - XPD: use MAD+MAD
3701 //  - SGE, SLT: use MAD+CMP
3702 //  - RSQ: use ABS modifier for argument
3703 //  - Use OUTC_REPL_ALPHA to write results of an alpha-only operation (e.g. RCP)
3704 //    into color register
3705 //  - apparently, there's no quick DST operation
3706 //  - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2"
3707 //  - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0"
3708 //  - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1"
3709 //
3710 // Operand selection
3711 // First stage selects three sources from the available registers and
3712 // constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha).
3713 // fglrx sorts the three source fields: Registers before constants,
3714 // lower indices before higher indices; I do not know whether this is necessary.
3715 // fglrx fills unused sources with "read constant 0"
3716 // According to specs, you cannot select more than two different constants.
3717 //
3718 // Second stage selects the operands from the sources. This is defined in
3719 // INSTR0 (color) and INSTR2 (alpha). You can also select the special constants
3720 // zero and one.
3721 // Swizzling and negation happens in this stage, as well.
3722 //
3723 // Important: Color and alpha seem to be mostly separate, i.e. their sources
3724 // selection appears to be fully independent (the register storage is probably
3725 // physically split into a color and an alpha section).
3726 // However (because of the apparent physical split), there is some interaction
3727 // WRT swizzling. If, for example, you want to load an R component into an
3728 // Alpha operand, this R component is taken from a *color* source, not from
3729 // an alpha source. The corresponding register doesn't even have to appear in
3730 // the alpha sources list. (I hope this alll makes sense to you)
3731 //
3732 // Destination selection
3733 // The destination register index is in FPI1 (color) and FPI3 (alpha) together
3734 // with enable bits.
3735 // There are separate enable bits for writing into temporary registers
3736 // (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_* /DSTA_OUTPUT).
3737 // You can write to both at once, or not write at all (the same index
3738 // must be used for both).
3739 //
3740 // Note: There is a special form for LRP
3741 //  - Argument order is the same as in ARB_fragment_program.
3742 //  - Operation is MAD
3743 //  - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP
3744 //  - Set FPI0/FPI2_SPECIAL_LRP
3745 // Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD */
3746 #define R300_PFS_INSTR1_0                   0x46C0
3747 #       define R300_FPI1_SRC0C_SHIFT             0
3748 #       define R300_FPI1_SRC0C_MASK              (31 << 0)
3749 #       define R300_FPI1_SRC0C_CONST             (1 << 5)
3750 #       define R300_FPI1_SRC1C_SHIFT             6
3751 #       define R300_FPI1_SRC1C_MASK              (31 << 6)
3752 #       define R300_FPI1_SRC1C_CONST             (1 << 11)
3753 #       define R300_FPI1_SRC2C_SHIFT             12
3754 #       define R300_FPI1_SRC2C_MASK              (31 << 12)
3755 #       define R300_FPI1_SRC2C_CONST             (1 << 17)
3756 #       define R300_FPI1_DSTC_SHIFT              18
3757 #       define R300_FPI1_DSTC_MASK               (31 << 18)
3758 #       define R300_FPI1_DSTC_REG_MASK_SHIFT     23
3759 #       define R300_FPI1_DSTC_REG_X              (1 << 23)
3760 #       define R300_FPI1_DSTC_REG_Y              (1 << 24)
3761 #       define R300_FPI1_DSTC_REG_Z              (1 << 25)
3762 #       define R300_FPI1_DSTC_OUTPUT_MASK_SHIFT  26
3763 #       define R300_FPI1_DSTC_OUTPUT_X           (1 << 26)
3764 #       define R300_FPI1_DSTC_OUTPUT_Y           (1 << 27)
3765 #       define R300_FPI1_DSTC_OUTPUT_Z           (1 << 28)
3766 
3767 #define R300_PFS_INSTR3_0                   0x47C0
3768 #       define R300_FPI3_SRC0A_SHIFT             0
3769 #       define R300_FPI3_SRC0A_MASK              (31 << 0)
3770 #       define R300_FPI3_SRC0A_CONST             (1 << 5)
3771 #       define R300_FPI3_SRC1A_SHIFT             6
3772 #       define R300_FPI3_SRC1A_MASK              (31 << 6)
3773 #       define R300_FPI3_SRC1A_CONST             (1 << 11)
3774 #       define R300_FPI3_SRC2A_SHIFT             12
3775 #       define R300_FPI3_SRC2A_MASK              (31 << 12)
3776 #       define R300_FPI3_SRC2A_CONST             (1 << 17)
3777 #       define R300_FPI3_DSTA_SHIFT              18
3778 #       define R300_FPI3_DSTA_MASK               (31 << 18)
3779 #       define R300_FPI3_DSTA_REG                (1 << 23)
3780 #       define R300_FPI3_DSTA_OUTPUT             (1 << 24)
3781 #       define R300_FPI3_DSTA_DEPTH              (1 << 27)
3782 
3783 #define R300_PFS_INSTR0_0                   0x48C0
3784 #       define R300_FPI0_ARGC_SRC0C_XYZ          0
3785 #       define R300_FPI0_ARGC_SRC0C_XXX          1
3786 #       define R300_FPI0_ARGC_SRC0C_YYY          2
3787 #       define R300_FPI0_ARGC_SRC0C_ZZZ          3
3788 #       define R300_FPI0_ARGC_SRC1C_XYZ          4
3789 #       define R300_FPI0_ARGC_SRC1C_XXX          5
3790 #       define R300_FPI0_ARGC_SRC1C_YYY          6
3791 #       define R300_FPI0_ARGC_SRC1C_ZZZ          7
3792 #       define R300_FPI0_ARGC_SRC2C_XYZ          8
3793 #       define R300_FPI0_ARGC_SRC2C_XXX          9
3794 #       define R300_FPI0_ARGC_SRC2C_YYY          10
3795 #       define R300_FPI0_ARGC_SRC2C_ZZZ          11
3796 #       define R300_FPI0_ARGC_SRC0A              12
3797 #       define R300_FPI0_ARGC_SRC1A              13
3798 #       define R300_FPI0_ARGC_SRC2A              14
3799 #       define R300_FPI0_ARGC_SRC1C_LRP          15
3800 #       define R300_FPI0_ARGC_ZERO               20
3801 #       define R300_FPI0_ARGC_ONE                21
3802 #       define R300_FPI0_ARGC_HALF               22 /* GUESS */
3803 #       define R300_FPI0_ARGC_SRC0C_YZX          23
3804 #       define R300_FPI0_ARGC_SRC1C_YZX          24
3805 #       define R300_FPI0_ARGC_SRC2C_YZX          25
3806 #       define R300_FPI0_ARGC_SRC0C_ZXY          26
3807 #       define R300_FPI0_ARGC_SRC1C_ZXY          27
3808 #       define R300_FPI0_ARGC_SRC2C_ZXY          28
3809 #       define R300_FPI0_ARGC_SRC0CA_WZY         29
3810 #       define R300_FPI0_ARGC_SRC1CA_WZY         30
3811 #       define R300_FPI0_ARGC_SRC2CA_WZY         31
3812 
3813 #       define R300_FPI0_ARG0C_SHIFT             0
3814 #       define R300_FPI0_ARG0C_MASK              (31 << 0)
3815 #       define R300_FPI0_ARG0C_NEG               (1 << 5)
3816 #       define R300_FPI0_ARG0C_ABS               (1 << 6)
3817 #       define R300_FPI0_ARG1C_SHIFT             7
3818 #       define R300_FPI0_ARG1C_MASK              (31 << 7)
3819 #       define R300_FPI0_ARG1C_NEG               (1 << 12)
3820 #       define R300_FPI0_ARG1C_ABS               (1 << 13)
3821 #       define R300_FPI0_ARG2C_SHIFT             14
3822 #       define R300_FPI0_ARG2C_MASK              (31 << 14)
3823 #       define R300_FPI0_ARG2C_NEG               (1 << 19)
3824 #       define R300_FPI0_ARG2C_ABS               (1 << 20)
3825 #       define R300_FPI0_SPECIAL_LRP             (1 << 21)
3826 #       define R300_FPI0_OUTC_MAD                (0 << 23)
3827 #       define R300_FPI0_OUTC_DP3                (1 << 23)
3828 #       define R300_FPI0_OUTC_DP4                (2 << 23)
3829 #       define R300_FPI0_OUTC_MIN                (4 << 23)
3830 #       define R300_FPI0_OUTC_MAX                (5 << 23)
3831 #       define R300_FPI0_OUTC_CMP                (8 << 23)
3832 #       define R300_FPI0_OUTC_FRC                (9 << 23)
3833 #       define R300_FPI0_OUTC_REPL_ALPHA         (10 << 23)
3834 #       define R300_FPI0_OUTC_SAT                (1 << 30)
3835 #       define R300_FPI0_INSERT_NOP              (1 << 31)
3836 
3837 #define R300_PFS_INSTR2_0                   0x49C0
3838 #       define R300_FPI2_ARGA_SRC0C_X            0
3839 #       define R300_FPI2_ARGA_SRC0C_Y            1
3840 #       define R300_FPI2_ARGA_SRC0C_Z            2
3841 #       define R300_FPI2_ARGA_SRC1C_X            3
3842 #       define R300_FPI2_ARGA_SRC1C_Y            4
3843 #       define R300_FPI2_ARGA_SRC1C_Z            5
3844 #       define R300_FPI2_ARGA_SRC2C_X            6
3845 #       define R300_FPI2_ARGA_SRC2C_Y            7
3846 #       define R300_FPI2_ARGA_SRC2C_Z            8
3847 #       define R300_FPI2_ARGA_SRC0A              9
3848 #       define R300_FPI2_ARGA_SRC1A              10
3849 #       define R300_FPI2_ARGA_SRC2A              11
3850 #       define R300_FPI2_ARGA_SRC1A_LRP          15
3851 #       define R300_FPI2_ARGA_ZERO               16
3852 #       define R300_FPI2_ARGA_ONE                17
3853 #       define R300_FPI2_ARGA_HALF               18 /* GUESS */
3854 
3855 #       define R300_FPI2_ARG0A_SHIFT             0
3856 #       define R300_FPI2_ARG0A_MASK              (31 << 0)
3857 #       define R300_FPI2_ARG0A_NEG               (1 << 5)
3858 #       define R300_FPI2_ARG0A_ABS               (1 << 6) /* GUESS */
3859 #       define R300_FPI2_ARG1A_SHIFT             7
3860 #       define R300_FPI2_ARG1A_MASK              (31 << 7)
3861 #       define R300_FPI2_ARG1A_NEG               (1 << 12)
3862 #       define R300_FPI2_ARG1A_ABS	              (1 << 13) /* GUESS */
3863 #       define R300_FPI2_ARG2A_SHIFT             14
3864 #       define R300_FPI2_ARG2A_MASK              (31 << 14)
3865 #       define R300_FPI2_ARG2A_NEG               (1 << 19)
3866 #       define R300_FPI2_ARG2A_ABS               (1 << 20) /* GUESS */
3867 #       define R300_FPI2_SPECIAL_LRP             (1 << 21)
3868 #       define R300_FPI2_OUTA_MAD                (0 << 23)
3869 #       define R300_FPI2_OUTA_DP4                (1 << 23)
3870 #       define R300_FPI2_OUTA_MIN                (2 << 23)
3871 #       define R300_FPI2_OUTA_MAX                (3 << 23)
3872 #       define R300_FPI2_OUTA_CMP                (6 << 23)
3873 #       define R300_FPI2_OUTA_FRC                (7 << 23)
3874 #       define R300_FPI2_OUTA_EX2                (8 << 23)
3875 #       define R300_FPI2_OUTA_LG2                (9 << 23)
3876 #       define R300_FPI2_OUTA_RCP                (10 << 23)
3877 #       define R300_FPI2_OUTA_RSQ                (11 << 23)
3878 #       define R300_FPI2_OUTA_SAT                (1 << 30)
3879 #       define R300_FPI2_UNKNOWN_31              (1 << 31)
3880 /* END */
3881 
3882 /* gap */
3883 #define R300_PP_ALPHA_TEST                  0x4BD4
3884 #       define R300_REF_ALPHA_MASK               0x000000ff
3885 #       define R300_ALPHA_TEST_FAIL              (0 << 8)
3886 #       define R300_ALPHA_TEST_LESS              (1 << 8)
3887 #       define R300_ALPHA_TEST_LEQUAL            (3 << 8)
3888 #       define R300_ALPHA_TEST_EQUAL             (2 << 8)
3889 #       define R300_ALPHA_TEST_GEQUAL            (6 << 8)
3890 #       define R300_ALPHA_TEST_GREATER           (4 << 8)
3891 #       define R300_ALPHA_TEST_NEQUAL            (5 << 8)
3892 #       define R300_ALPHA_TEST_PASS              (7 << 8)
3893 #       define R300_ALPHA_TEST_OP_MASK           (7 << 8)
3894 #       define R300_ALPHA_TEST_ENABLE            (1 << 11)
3895 
3896 /* gap */
3897 /* Fragment program parameters in 7.16 floating point */
3898 #define R300_PFS_PARAM_0_X                  0x4C00
3899 #define R300_PFS_PARAM_0_Y                  0x4C04
3900 #define R300_PFS_PARAM_0_Z                  0x4C08
3901 #define R300_PFS_PARAM_0_W                  0x4C0C
3902 /* GUESS: PARAM_31 is last, based on native limits reported by fglrx */
3903 #define R300_PFS_PARAM_31_X                 0x4DF0
3904 #define R300_PFS_PARAM_31_Y                 0x4DF4
3905 #define R300_PFS_PARAM_31_Z                 0x4DF8
3906 #define R300_PFS_PARAM_31_W                 0x4DFC
3907 
3908 /* Notes:
3909 // - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in the application
3910 // - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND are set to the same
3911 //   function (both registers are always set up completely in any case)
3912 // - Most blend flags are simply copied from R200 and not tested yet */
3913 #define R300_RB3D_CBLEND                    0x4E04
3914 #define R300_RB3D_ABLEND                    0x4E08
3915  /* the following only appear in CBLEND */
3916 #       define R300_BLEND_ENABLE                     (1 << 0)
3917 #       define R300_BLEND_UNKNOWN                    (3 << 1)
3918 #       define R300_BLEND_NO_SEPARATE                (1 << 3)
3919  /* the following are shared between CBLEND and ABLEND */
3920 #       define R300_FCN_MASK                           (3  << 12)
3921 #       define R300_COMB_FCN_ADD_CLAMP                 (0  << 12)
3922 #       define R300_COMB_FCN_ADD_NOCLAMP               (1  << 12)
3923 #       define R300_COMB_FCN_SUB_CLAMP                 (2  << 12)
3924 #       define R300_COMB_FCN_SUB_NOCLAMP               (3  << 12)
3925 #       define R300_SRC_BLEND_GL_ZERO                  (32 << 16)
3926 #       define R300_SRC_BLEND_GL_ONE                   (33 << 16)
3927 #       define R300_SRC_BLEND_GL_SRC_COLOR             (34 << 16)
3928 #       define R300_SRC_BLEND_GL_ONE_MINUS_SRC_COLOR   (35 << 16)
3929 #       define R300_SRC_BLEND_GL_DST_COLOR             (36 << 16)
3930 #       define R300_SRC_BLEND_GL_ONE_MINUS_DST_COLOR   (37 << 16)
3931 #       define R300_SRC_BLEND_GL_SRC_ALPHA             (38 << 16)
3932 #       define R300_SRC_BLEND_GL_ONE_MINUS_SRC_ALPHA   (39 << 16)
3933 #       define R300_SRC_BLEND_GL_DST_ALPHA             (40 << 16)
3934 #       define R300_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA   (41 << 16)
3935 #       define R300_SRC_BLEND_GL_SRC_ALPHA_SATURATE    (42 << 16)
3936 #       define R300_SRC_BLEND_GL_CONST_COLOR           (43 << 16)
3937 #       define R300_SRC_BLEND_GL_ONE_MINUS_CONST_COLOR (44 << 16)
3938 #       define R300_SRC_BLEND_GL_CONST_ALPHA           (45 << 16)
3939 #       define R300_SRC_BLEND_GL_ONE_MINUS_CONST_ALPHA (46 << 16)
3940 #       define R300_SRC_BLEND_MASK                     (63 << 16)
3941 #       define R300_DST_BLEND_GL_ZERO                  (32 << 24)
3942 #       define R300_DST_BLEND_GL_ONE                   (33 << 24)
3943 #       define R300_DST_BLEND_GL_SRC_COLOR             (34 << 24)
3944 #       define R300_DST_BLEND_GL_ONE_MINUS_SRC_COLOR   (35 << 24)
3945 #       define R300_DST_BLEND_GL_DST_COLOR             (36 << 24)
3946 #       define R300_DST_BLEND_GL_ONE_MINUS_DST_COLOR   (37 << 24)
3947 #       define R300_DST_BLEND_GL_SRC_ALPHA             (38 << 24)
3948 #       define R300_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA   (39 << 24)
3949 #       define R300_DST_BLEND_GL_DST_ALPHA             (40 << 24)
3950 #       define R300_DST_BLEND_GL_ONE_MINUS_DST_ALPHA   (41 << 24)
3951 #       define R300_DST_BLEND_GL_CONST_COLOR           (43 << 24)
3952 #       define R300_DST_BLEND_GL_ONE_MINUS_CONST_COLOR (44 << 24)
3953 #       define R300_DST_BLEND_GL_CONST_ALPHA           (45 << 24)
3954 #       define R300_DST_BLEND_GL_ONE_MINUS_CONST_ALPHA (46 << 24)
3955 #       define R300_DST_BLEND_MASK                     (63 << 24)
3956 #define R300_RB3D_COLORMASK                 0x4E0C
3957 #       define R300_COLORMASK0_B                 (1<<0)
3958 #       define R300_COLORMASK0_G                 (1<<1)
3959 #       define R300_COLORMASK0_R                 (1<<2)
3960 #       define R300_COLORMASK0_A                 (1<<3)
3961 
3962 #define R300_RB3D_BLENDCOLOR                0x4E10 /* ARGB */
3963 
3964 /* gap */
3965 #define R300_RB3D_COLOROFFSET0              0x4E28
3966 #       define R300_COLOROFFSET_MASK             0xFFFFFFF0 /* GUESS */
3967 #define R300_RB3D_COLOROFFSET1              0x4E2C /* GUESS */
3968 #define R300_RB3D_COLOROFFSET2              0x4E30 /* GUESS */
3969 #define R300_RB3D_COLOROFFSET3              0x4E34 /* GUESS */
3970 /* gap */
3971 /* Bit 16: Larger tiles
3972 // Bit 17: 4x2 tiles
3973 // Bit 18: Extremely weird tile like, but some pixels duplicated? */
3974 #define R300_RB3D_COLORPITCH0               0x4E38
3975 #       define R300_COLORPITCH_MASK              0x00001FF8 /* GUESS */
3976 #       define R300_COLOR_TILE_ENABLE            (1 << 16) /* GUESS */
3977 #       define R300_COLOR_MICROTILE_ENABLE       (1 << 17) /* GUESS */
3978 #       define R300_COLOR_ENDIAN_NO_SWAP         (0 << 18) /* GUESS */
3979 #       define R300_COLOR_ENDIAN_WORD_SWAP       (1 << 18) /* GUESS */
3980 #       define R300_COLOR_ENDIAN_DWORD_SWAP      (2 << 18) /* GUESS */
3981 #       define R300_COLOR_FORMAT_RGB565          (2 << 22)
3982 #       define R300_COLOR_FORMAT_ARGB8888        (3 << 22)
3983 #       define R300_COLOR_FORMAT_RGB8            (4 << 22)
3984 #       define R300_COLOR_FORMAT_MASK            (7 << 22)
3985 #define R300_RB3D_COLORPITCH1               0x4E3C /* GUESS */
3986 #define R300_RB3D_COLORPITCH2               0x4E40 /* GUESS */
3987 #define R300_RB3D_COLORPITCH3               0x4E44 /* GUESS */
3988 
3989 #define R300_RB3D_DSTCACHE_MODE             0x4E48
3990 /* gap */
3991 /* Guess by Vladimir.
3992 // Set to 0A before 3D operations, set to 02 afterwards. */
3993 #define R300_RB3D_DSTCACHE_CTLSTAT          0x4E4C
3994 #       define R300_RB3D_DSTCACHE_02             0x00000002
3995 #       define R300_RB3D_DSTCACHE_0A             0x0000000A
3996 
3997 /* gap */
3998 /* There seems to be no "write only" setting, so use Z-test = ALWAYS for this. */
3999 /* Bit (1<<8) is the "test" bit. so plain write is 6  - vd */
4000 #define R300_RB3D_ZSTENCIL_CNTL_0                   0x4F00
4001 #       define R300_RB3D_Z_DISABLED_1            0x00000010 /* GUESS */
4002 #       define R300_RB3D_Z_DISABLED_2            0x00000014 /* GUESS */
4003 #       define R300_RB3D_Z_TEST                  0x00000012
4004 #       define R300_RB3D_Z_TEST_AND_WRITE        0x00000016
4005 #       define R300_RB3D_Z_WRITE_ONLY            0x00000006
4006 #       define R300_RB3D_STENCIL_ENABLE	         0x00000001
4007 
4008 #define R300_RB3D_ZSTENCIL_CNTL_1                   0x4F04
4009 		/* functions */
4010 #	define R300_ZS_NEVER			0
4011 #	define R300_ZS_LESS	               1
4012 #	define R300_ZS_LEQUAL			2
4013 #	define R300_ZS_EQUAL			3
4014 #	define R300_ZS_GEQUAL			4
4015 #	define R300_ZS_GREATER			5
4016 #	define R300_ZS_NOTEQUAL			6
4017 #	define R300_ZS_ALWAYS			7
4018 #    define R300_ZS_MASK                7
4019 		/* operations */
4020 #	define R300_ZS_KEEP			0
4021 #	define R300_ZS_ZERO			1
4022 #	define R300_ZS_REPLACE			2
4023 #	define R300_ZS_INCR			3
4024 #	define R300_ZS_DECR			4
4025 #	define R300_ZS_INVERT			5
4026 #	define R300_ZS_INCR_WRAP		6
4027 #	define R300_ZS_DECR_WRAP		7
4028 
4029        /* front and back refer to operations done for front
4030           and back faces, i.e. separate stencil function support */
4031 #	define R300_RB3D_ZS1_DEPTH_FUNC_SHIFT		0
4032 #	define R300_RB3D_ZS1_FRONT_FUNC_SHIFT		3
4033 #	define R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT	6
4034 #	define R300_RB3D_ZS1_FRONT_ZPASS_OP_SHIFT	9
4035 #	define R300_RB3D_ZS1_FRONT_ZFAIL_OP_SHIFT      12
4036 #	define R300_RB3D_ZS1_BACK_FUNC_SHIFT           15
4037 #	define R300_RB3D_ZS1_BACK_FAIL_OP_SHIFT        18
4038 #	define R300_RB3D_ZS1_BACK_ZPASS_OP_SHIFT       21
4039 #	define R300_RB3D_ZS1_BACK_ZFAIL_OP_SHIFT       24
4040 
4041 
4042 
4043 #define R300_RB3D_ZSTENCIL_CNTL_2                   0x4F08
4044 #	define R300_RB3D_ZS2_STENCIL_REF_SHIFT		0
4045 #	define R300_RB3D_ZS2_STENCIL_MASK		0xFF
4046 #	define R300_RB3D_ZS2_STENCIL_MASK_SHIFT	        8
4047 #	define R300_RB3D_ZS2_STENCIL_WRITE_MASK_SHIFT	16
4048 
4049 /* gap */
4050 
4051 #define R300_RB3D_ZSTENCIL_FORMAT                   0x4F10
4052 #	define R300_DEPTH_FORMAT_16BIT_INT_Z     (0 << 0)
4053 #	define R300_DEPTH_FORMAT_24BIT_INT_Z     (2 << 0)
4054  /* 16 bit format or some aditional bit ? */
4055 #	define R300_DEPTH_FORMAT_UNK32          (32 << 0)
4056 
4057 /* gap */
4058 #define R300_RB3D_DEPTHOFFSET               0x4F20
4059 #define R300_RB3D_DEPTHPITCH                0x4F24
4060 #       define R300_DEPTHPITCH_MASK              0x00001FF8 /* GUESS */
4061 #       define R300_DEPTH_TILE_ENABLE            (1 << 16) /* GUESS */
4062 #       define R300_DEPTH_MICROTILE_ENABLE       (1 << 17) /* GUESS */
4063 #       define R300_DEPTH_ENDIAN_NO_SWAP         (0 << 18) /* GUESS */
4064 #       define R300_DEPTH_ENDIAN_WORD_SWAP       (1 << 18) /* GUESS */
4065 #       define R300_DEPTH_ENDIAN_DWORD_SWAP      (2 << 18) /* GUESS */
4066 
4067 /* BEGIN: Vertex program instruction set
4068 // Every instruction is four dwords long:
4069 //  DWORD 0: output and opcode
4070 //  DWORD 1: first argument
4071 //  DWORD 2: second argument
4072 //  DWORD 3: third argument
4073 //
4074 // Notes:
4075 //  - ABS r, a is implemented as MAX r, a, -a
4076 //  - MOV is implemented as ADD to zero
4077 //  - XPD is implemented as MUL + MAD
4078 //  - FLR is implemented as FRC + ADD
4079 //  - apparently, fglrx tries to schedule instructions so that there is at least
4080 //    one instruction between the write to a temporary and the first read
4081 //    from said temporary; however, violations of this scheduling are allowed
4082 //  - register indices seem to be unrelated with OpenGL aliasing to conventional state
4083 //  - only one attribute and one parameter can be loaded at a time; however, the
4084 //    same attribute/parameter can be used for more than one argument
4085 //  - the second software argument for POW is the third hardware argument (no idea why)
4086 //  - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2
4087 //
4088 // There is some magic surrounding LIT:
4089 //  The single argument is replicated across all three inputs, but swizzled:
4090 //   First argument: xyzy
4091 //   Second argument: xyzx
4092 //   Third argument: xyzw
4093 //  Whenever the result is used later in the fragment program, fglrx forces x and w
4094 //  to be 1.0 in the input selection; I don't know whether this is strictly necessary */
4095 #define R300_VPI_OUT_OP_DOT                     (1 << 0)
4096 #define R300_VPI_OUT_OP_MUL                     (2 << 0)
4097 #define R300_VPI_OUT_OP_ADD                     (3 << 0)
4098 #define R300_VPI_OUT_OP_MAD                     (4 << 0)
4099 #define R300_VPI_OUT_OP_DST                     (5 << 0)
4100 #define R300_VPI_OUT_OP_FRC                     (6 << 0)
4101 #define R300_VPI_OUT_OP_MAX                     (7 << 0)
4102 #define R300_VPI_OUT_OP_MIN                     (8 << 0)
4103 #define R300_VPI_OUT_OP_SGE                     (9 << 0)
4104 #define R300_VPI_OUT_OP_SLT                     (10 << 0)
4105 #define R300_VPI_OUT_OP_UNK12                   (12 << 0) /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */
4106 #define R300_VPI_OUT_OP_EXP                     (65 << 0)
4107 #define R300_VPI_OUT_OP_LOG                     (66 << 0)
4108 #define R300_VPI_OUT_OP_UNK67                   (67 << 0) /* Used in fog computations, scalar(scalar) */
4109 #define R300_VPI_OUT_OP_LIT                     (68 << 0)
4110 #define R300_VPI_OUT_OP_POW                     (69 << 0)
4111 #define R300_VPI_OUT_OP_RCP                     (70 << 0)
4112 #define R300_VPI_OUT_OP_RSQ                     (72 << 0)
4113 #define R300_VPI_OUT_OP_UNK73                   (73 << 0) /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */
4114 #define R300_VPI_OUT_OP_EX2                     (75 << 0)
4115 #define R300_VPI_OUT_OP_LG2                     (76 << 0)
4116 #define R300_VPI_OUT_OP_MAD_2                   (128 << 0)
4117 #define R300_VPI_OUT_OP_UNK129                  (129 << 0) /* all temps, vector(scalar, vector, vector) */
4118 
4119 #define R300_VPI_OUT_REG_CLASS_TEMPORARY        (0 << 8)
4120 #define R300_VPI_OUT_REG_CLASS_RESULT           (2 << 8)
4121 #define R300_VPI_OUT_REG_CLASS_MASK             (31 << 8)
4122 
4123 #define R300_VPI_OUT_REG_INDEX_SHIFT            13
4124 #define R300_VPI_OUT_REG_INDEX_MASK             (31 << 13) /* GUESS based on fglrx native limits */
4125 
4126 #define R300_VPI_OUT_WRITE_X                    (1 << 20)
4127 #define R300_VPI_OUT_WRITE_Y                    (1 << 21)
4128 #define R300_VPI_OUT_WRITE_Z                    (1 << 22)
4129 #define R300_VPI_OUT_WRITE_W                    (1 << 23)
4130 
4131 #define R300_VPI_IN_REG_CLASS_TEMPORARY         (0 << 0)
4132 #define R300_VPI_IN_REG_CLASS_ATTRIBUTE         (1 << 0)
4133 #define R300_VPI_IN_REG_CLASS_PARAMETER         (2 << 0)
4134 #define R300_VPI_IN_REG_CLASS_NONE              (9 << 0)
4135 #define R300_VPI_IN_REG_CLASS_MASK              (31 << 0) /* GUESS */
4136 
4137 #define R300_VPI_IN_REG_INDEX_SHIFT             5
4138 #define R300_VPI_IN_REG_INDEX_MASK              (255 << 5) /* GUESS based on fglrx native limits */
4139 
4140 /* The R300 can select components from the input register arbitrarily.
4141 // Use the following constants, shifted by the component shift you
4142 // want to select */
4143 #define R300_VPI_IN_SELECT_X    0
4144 #define R300_VPI_IN_SELECT_Y    1
4145 #define R300_VPI_IN_SELECT_Z    2
4146 #define R300_VPI_IN_SELECT_W    3
4147 #define R300_VPI_IN_SELECT_ZERO 4
4148 #define R300_VPI_IN_SELECT_ONE  5
4149 #define R300_VPI_IN_SELECT_MASK 7
4150 
4151 #define R300_VPI_IN_X_SHIFT                     13
4152 #define R300_VPI_IN_Y_SHIFT                     16
4153 #define R300_VPI_IN_Z_SHIFT                     19
4154 #define R300_VPI_IN_W_SHIFT                     22
4155 
4156 #define R300_VPI_IN_NEG_X                       (1 << 25)
4157 #define R300_VPI_IN_NEG_Y                       (1 << 26)
4158 #define R300_VPI_IN_NEG_Z                       (1 << 27)
4159 #define R300_VPI_IN_NEG_W                       (1 << 28)
4160 /* END */
4161 
4162 //BEGIN: Packet 3 commands
4163 
4164 // A primitive emission dword.
4165 #define R300_PRIM_TYPE_NONE                     (0 << 0)
4166 #define R300_PRIM_TYPE_POINT                    (1 << 0)
4167 #define R300_PRIM_TYPE_LINE                     (2 << 0)
4168 #define R300_PRIM_TYPE_LINE_STRIP               (3 << 0)
4169 #define R300_PRIM_TYPE_TRI_LIST                 (4 << 0)
4170 #define R300_PRIM_TYPE_TRI_FAN                  (5 << 0)
4171 #define R300_PRIM_TYPE_TRI_STRIP                (6 << 0)
4172 #define R300_PRIM_TYPE_TRI_TYPE2                (7 << 0)
4173 #define R300_PRIM_TYPE_RECT_LIST                (8 << 0)
4174 #define R300_PRIM_TYPE_3VRT_POINT_LIST          (9 << 0)
4175 #define R300_PRIM_TYPE_3VRT_LINE_LIST           (10 << 0)
4176 #define R300_PRIM_TYPE_POINT_SPRITES            (11 << 0) // GUESS (based on r200)
4177 #define R300_PRIM_TYPE_LINE_LOOP                (12 << 0)
4178 #define R300_PRIM_TYPE_QUADS                    (13 << 0)
4179 #define R300_PRIM_TYPE_QUAD_STRIP               (14 << 0)
4180 #define R300_PRIM_TYPE_POLYGON                  (15 << 0)
4181 #define R300_PRIM_TYPE_MASK                     0xF
4182 #define R300_PRIM_WALK_IND                      (1 << 4)
4183 #define R300_PRIM_WALK_LIST                     (2 << 4)
4184 #define R300_PRIM_WALK_RING                     (3 << 4)
4185 #define R300_PRIM_WALK_MASK                     (3 << 4)
4186 #define R300_PRIM_COLOR_ORDER_BGRA              (0 << 6) // GUESS (based on r200)
4187 #define R300_PRIM_COLOR_ORDER_RGBA              (1 << 6) // GUESS
4188 #define R300_PRIM_NUM_VERTICES_SHIFT            16
4189 
4190                /* Registers for CP and Microcode Engine */
4191 #define CP_ME_RAM_ADDR               0x07d4
4192 #define CP_ME_RAM_RADDR              0x07d8
4193 #define CP_ME_RAM_DATAH              0x07dc
4194 #define CP_ME_RAM_DATAL              0x07e0
4195 
4196 #define CP_RB_BASE                   0x0700
4197 #define CP_RB_CNTL                   0x0704
4198 #define CP_RB_RPTR_ADDR              0x070c
4199 #define CP_RB_RPTR                   0x0710
4200 #define CP_RB_WPTR                   0x0714
4201 
4202 #define CP_IB_BASE                   0x0738
4203 #define CP_IB_BUFSZ                  0x073c
4204 
4205 #define CP_CSQ_CNTL                  0x0740
4206 #       define CSQ_CNT_PRIMARY_MASK     (0xff << 0)
4207 #       define CSQ_PRIDIS_INDDIS        (0    << 28)
4208 #       define CSQ_PRIPIO_INDDIS        (1    << 28)
4209 #       define CSQ_PRIBM_INDDIS         (2    << 28)
4210 #       define CSQ_PRIPIO_INDBM         (3    << 28)
4211 #       define CSQ_PRIBM_INDBM          (4    << 28)
4212 #       define CSQ_PRIPIO_INDPIO        (15   << 28)
4213 #define CP_CSQ_STAT                  0x07f8
4214 #       define CSQ_RPTR_PRIMARY_MASK    (0xff <<  0)
4215 #       define CSQ_WPTR_PRIMARY_MASK    (0xff <<  8)
4216 #       define CSQ_RPTR_INDIRECT_MASK   (0xff << 16)
4217 #       define CSQ_WPTR_INDIRECT_MASK   (0xff << 24)
4218 #define CP_CSQ_ADDR                  0x07f0
4219 #define CP_CSQ_DATA                  0x07f4
4220 #define CP_CSQ_APER_PRIMARY          0x1000
4221 #define CP_CSQ_APER_INDIRECT         0x1300
4222 
4223 #define CP_RB_WPTR_DELAY             0x0718
4224 #       define PRE_WRITE_TIMER_SHIFT    0
4225 #       define PRE_WRITE_LIMIT_SHIFT    23
4226 
4227 #define AIC_CNTL                     0x01d0
4228 #       define PCIGART_TRANSLATE_EN     (1 << 0)
4229 #define AIC_LO_ADDR                  0x01dc
4230 
4231 
4232 
4233 				/* Constants */
4234 #define LAST_FRAME_REG               GUI_SCRATCH_REG0
4235 #define LAST_CLEAR_REG               GUI_SCRATCH_REG2
4236 
4237 
4238 
4239 				/* CP packet types */
4240 #define CP_PACKET0                           0x00000000
4241 #define CP_PACKET1                           0x40000000
4242 #define CP_PACKET2                           0x80000000
4243 #define CP_PACKET3                           0xC0000000
4244 #       define CP_PACKET_MASK                0xC0000000
4245 #       define CP_PACKET_COUNT_MASK          0x3fff0000
4246 #       define CP_PACKET_MAX_DWORDS          (1 << 12)
4247 #       define CP_PACKET0_REG_MASK           0x000007ff
4248 #       define CP_PACKET1_REG0_MASK          0x000007ff
4249 #       define CP_PACKET1_REG1_MASK          0x003ff800
4250 
4251 #define CP_PACKET0_ONE_REG_WR                0x00008000
4252 
4253 #define CP_PACKET3_NOP                       0xC0001000
4254 #define CP_PACKET3_NEXT_CHAR                 0xC0001900
4255 #define CP_PACKET3_PLY_NEXTSCAN              0xC0001D00
4256 #define CP_PACKET3_SET_SCISSORS              0xC0001E00
4257 #define CP_PACKET3_3D_RNDR_GEN_INDX_PRIM     0xC0002300
4258 #define CP_PACKET3_LOAD_MICROCODE            0xC0002400
4259 #define CP_PACKET3_WAIT_FOR_IDLE             0xC0002600
4260 #define CP_PACKET3_3D_DRAW_VBUF              0xC0002800
4261 #define CP_PACKET3_3D_DRAW_IMMD              0xC0002900
4262 #define CP_PACKET3_3D_DRAW_INDX              0xC0002A00
4263 #define CP_PACKET3_LOAD_PALETTE              0xC0002C00
4264 #define R200_CP_PACKET3_3D_DRAW_IMMD_2              0xc0003500
4265 #define CP_PACKET3_3D_LOAD_VBPNTR            0xC0002F00
4266 #define CP_PACKET3_CNTL_PAINT                0xC0009100
4267 #define CP_PACKET3_CNTL_BITBLT               0xC0009200
4268 #define CP_PACKET3_CNTL_SMALLTEXT            0xC0009300
4269 #define CP_PACKET3_CNTL_HOSTDATA_BLT         0xC0009400
4270 #define CP_PACKET3_CNTL_POLYLINE             0xC0009500
4271 #define CP_PACKET3_CNTL_POLYSCANLINES        0xC0009800
4272 #define CP_PACKET3_CNTL_PAINT_MULTI          0xC0009A00
4273 #define CP_PACKET3_CNTL_BITBLT_MULTI         0xC0009B00
4274 #define CP_PACKET3_CNTL_TRANS_BITBLT         0xC0009C00
4275 
4276 
4277 #define CP_VC_FRMT_XY                        0x00000000
4278 #define CP_VC_FRMT_W0                        0x00000001
4279 #define CP_VC_FRMT_FPCOLOR                   0x00000002
4280 #define CP_VC_FRMT_FPALPHA                   0x00000004
4281 #define CP_VC_FRMT_PKCOLOR                   0x00000008
4282 #define CP_VC_FRMT_FPSPEC                    0x00000010
4283 #define CP_VC_FRMT_FPFOG                     0x00000020
4284 #define CP_VC_FRMT_PKSPEC                    0x00000040
4285 #define CP_VC_FRMT_ST0                       0x00000080
4286 #define CP_VC_FRMT_ST1                       0x00000100
4287 #define CP_VC_FRMT_Q1                        0x00000200
4288 #define CP_VC_FRMT_ST2                       0x00000400
4289 #define CP_VC_FRMT_Q2                        0x00000800
4290 #define CP_VC_FRMT_ST3                       0x00001000
4291 #define CP_VC_FRMT_Q3                        0x00002000
4292 #define CP_VC_FRMT_Q0                        0x00004000
4293 #define CP_VC_FRMT_BLND_WEIGHT_CNT_MASK      0x00038000
4294 #define CP_VC_FRMT_N0                        0x00040000
4295 #define CP_VC_FRMT_XY1                       0x08000000
4296 #define CP_VC_FRMT_Z1                        0x10000000
4297 #define CP_VC_FRMT_W1                        0x20000000
4298 #define CP_VC_FRMT_N1                        0x40000000
4299 #define CP_VC_FRMT_Z                         0x80000000
4300 
4301 #define CP_VC_CNTL_PRIM_TYPE_NONE            0x00000000
4302 #define CP_VC_CNTL_PRIM_TYPE_POINT           0x00000001
4303 #define CP_VC_CNTL_PRIM_TYPE_LINE            0x00000002
4304 #define CP_VC_CNTL_PRIM_TYPE_LINE_STRIP      0x00000003
4305 #define CP_VC_CNTL_PRIM_TYPE_TRI_LIST        0x00000004
4306 #define CP_VC_CNTL_PRIM_TYPE_TRI_FAN         0x00000005
4307 #define CP_VC_CNTL_PRIM_TYPE_TRI_STRIP       0x00000006
4308 #define CP_VC_CNTL_PRIM_TYPE_TRI_TYPE_2      0x00000007
4309 #define CP_VC_CNTL_PRIM_TYPE_RECT_LIST       0x00000008
4310 #define CP_VC_CNTL_PRIM_TYPE_3VRT_POINT_LIST 0x00000009
4311 #define CP_VC_CNTL_PRIM_TYPE_3VRT_LINE_LIST  0x0000000a
4312 #define CP_VC_CNTL_PRIM_WALK_IND             0x00000010
4313 #define CP_VC_CNTL_PRIM_WALK_LIST            0x00000020
4314 #define CP_VC_CNTL_PRIM_WALK_RING            0x00000030
4315 #define CP_VC_CNTL_COLOR_ORDER_BGRA          0x00000000
4316 #define CP_VC_CNTL_COLOR_ORDER_RGBA          0x00000040
4317 #define CP_VC_CNTL_MAOS_ENABLE               0x00000080
4318 #define CP_VC_CNTL_VTX_FMT_NON_MODE   0x00000000
4319 #define CP_VC_CNTL_VTX_FMT_MODE       0x00000100
4320 #define CP_VC_CNTL_TCL_DISABLE               0x00000000
4321 #define CP_VC_CNTL_TCL_ENABLE                0x00000200
4322 #define CP_VC_CNTL_NUM_SHIFT                 16
4323 
4324 #define VS_MATRIX_0_ADDR                   0
4325 #define VS_MATRIX_1_ADDR                   4
4326 #define VS_MATRIX_2_ADDR                   8
4327 #define VS_MATRIX_3_ADDR                  12
4328 #define VS_MATRIX_4_ADDR                  16
4329 #define VS_MATRIX_5_ADDR                  20
4330 #define VS_MATRIX_6_ADDR                  24
4331 #define VS_MATRIX_7_ADDR                  28
4332 #define VS_MATRIX_8_ADDR                  32
4333 #define VS_MATRIX_9_ADDR                  36
4334 #define VS_MATRIX_10_ADDR                 40
4335 #define VS_MATRIX_11_ADDR                 44
4336 #define VS_MATRIX_12_ADDR                 48
4337 #define VS_MATRIX_13_ADDR                 52
4338 #define VS_MATRIX_14_ADDR                 56
4339 #define VS_MATRIX_15_ADDR                 60
4340 #define VS_LIGHT_AMBIENT_ADDR             64
4341 #define VS_LIGHT_DIFFUSE_ADDR             72
4342 #define VS_LIGHT_SPECULAR_ADDR            80
4343 #define VS_LIGHT_DIRPOS_ADDR              88
4344 #define VS_LIGHT_HWVSPOT_ADDR             96
4345 #define VS_LIGHT_ATTENUATION_ADDR        104
4346 #define VS_MATRIX_EYE2CLIP_ADDR          112
4347 #define VS_UCP_ADDR                      116
4348 #define VS_GLOBAL_AMBIENT_ADDR           122
4349 #define VS_FOG_PARAM_ADDR                123
4350 #define VS_EYE_VECTOR_ADDR               124
4351 
4352 #define SS_LIGHT_DCD_ADDR                  0
4353 #define SS_LIGHT_SPOT_EXPONENT_ADDR        8
4354 #define SS_LIGHT_SPOT_CUTOFF_ADDR         16
4355 #define SS_LIGHT_SPECULAR_THRESH_ADDR     24
4356 #define SS_LIGHT_RANGE_CUTOFF_ADDR        32
4357 #define SS_VERT_GUARD_CLIP_ADJ_ADDR       48
4358 #define SS_VERT_GUARD_DISCARD_ADJ_ADDR    49
4359 #define SS_HORZ_GUARD_CLIP_ADJ_ADDR       50
4360 #define SS_HORZ_GUARD_DISCARD_ADJ_ADDR    51
4361 #define SS_SHININESS                      60
4362 
4363 
4364 #endif /* __RADEON_REGS_H__ */
4365