Home
last modified time | relevance | path

Searched defs:FSAA (Results 1 – 6 of 6) sorted by relevance

/dports/games/memonix/MemonixSourceCode/src/
H A DMain.cpp320 int FSAA = 0; in main() local
/dports/games/spring/spring_98.0/rts/Rendering/
H A DGlobalRendering.h112 int FSAA; variable
/dports/games/memonix/MemonixSourceCode/src/Core/RendererInterface/
H A DOGL_Main.cpp159 bool vw_InitRenderer(char* Title, int Width, int Height, int *Bits, BOOL FullScreenFlag, int *FSAA) in vw_InitRenderer()
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/src/
H A Dpersistentglwindow.cpp106 FSAA = 0x8, in DENG2_PIMPL() enumerator
/dports/graphics/ogre3d/ogre-1.11.6/Samples/Browser/include/
H A DSampleBrowser.h595 unsigned FSAA = std::min(mWindow->getFSAA(), 16U); in keyPressed() local
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/fsgs/
H A Doption.py175 FSAA = "fsaa" variable in Option