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Searched defs:FSSource (Results 1 – 25 of 67) sorted by relevance

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/dports/math/vtk9/VTK-9.1.0/Rendering/OpenGL2/
H A DvtkOpenGLShaderCache.cxx100 std::string& VSSource, std::string& FSSource, std::string& GSSource) in ReplaceShaderValues()
217 std::string FSSource = shaders[vtkShader::Fragment]->GetSource(); in ReadyShaderProgram() local
238 std::string FSSource = fragmentCode; in ReadyShaderProgram() local
H A DvtkSobelGradientMagnitudePass.cxx249 std::string FSSource = vtkSobelGradientMagnitudePass1FS; in Render() local
378 std::string FSSource = vtkSobelGradientMagnitudePass2FS; in Render() local
H A DvtkOutlineGlowPass.cxx221 std::string FSSource = vtkOutlineGlowBlurPassFS; in Render() local
393 std::string FSSource = vtkOutlineGlowUpscalePassFS; in Render() local
H A DvtkOpenGLGlyph3DHelper.cxx118 std::string FSSource = shaders[vtkShader::Fragment]->GetSource(); in ReplaceShaderColor() local
184 std::string FSSource = shaders[vtkShader::Fragment]->GetSource(); in ReplaceShaderNormal() local
245 std::string FSSource = shaders[vtkShader::Fragment]->GetSource(); in ReplaceShaderPicking() local
H A DvtkPBRLUTTexture.cxx82 std::string FSSource = vtkOpenGLRenderUtilities::GetFullScreenQuadFragmentShaderTemplate(); in Load() local
H A DvtkSSAOPass.cxx262 std::string FSSource = vtkOpenGLRenderUtilities::GetFullScreenQuadFragmentShaderTemplate(); in RenderSSAO() local
385 std::string FSSource = vtkOpenGLRenderUtilities::GetFullScreenQuadFragmentShaderTemplate(); in RenderCombine() local
H A DvtkEquirectangularToCubeMapTexture.cxx126 std::string FSSource = vtkOpenGLRenderUtilities::GetFullScreenQuadFragmentShaderTemplate(); in Load() local
H A DvtkPBRIrradianceTexture.cxx105 std::string FSSource = vtkOpenGLRenderUtilities::GetFullScreenQuadFragmentShaderTemplate(); in Load() local
H A DvtkSimpleMotionBlurPass.cxx199 std::string FSSource = vtkSimpleMotionBlurPassFS; in Render() local
H A DvtkPBRPrefilterTexture.cxx108 std::string FSSource = vtkOpenGLRenderUtilities::GetFullScreenQuadFragmentShaderTemplate(); in Load() local
H A DvtkSSAAPass.cxx190 std::string FSSource = vtkSSAAPassFS; in Render() local
H A DvtkToneMappingPass.cxx130 std::string FSSource = vtkOpenGLRenderUtilities::GetFullScreenQuadFragmentShaderTemplate(); in Render() local
/dports/math/vtk8/VTK-8.2.0/Rendering/OpenGL2/
H A DvtkOpenGLShaderCache.cxx116 std::string &FSSource, in ReplaceShaderValues()
236 std::string FSSource = shaders[vtkShader::Fragment]->GetSource(); in ReadyShaderProgram() local
259 std::string FSSource = fragmentCode; in ReadyShaderProgram() local
H A DvtkSobelGradientMagnitudePass.cxx256 std::string FSSource = vtkSobelGradientMagnitudePass1FS; in Render() local
388 std::string FSSource = vtkSobelGradientMagnitudePass2FS; in Render() local
H A DvtkOpenGLGlyph3DHelper.cxx114 std::string FSSource = shaders[vtkShader::Fragment]->GetSource(); in ReplaceShaderColor() local
188 std::string FSSource = shaders[vtkShader::Fragment]->GetSource(); in ReplaceShaderNormal() local
255 std::string FSSource = shaders[vtkShader::Fragment]->GetSource(); in ReplaceShaderPicking() local
H A DvtkToneMappingPass.cxx105 std::string FSSource = vtkOpenGLRenderUtilities::GetFullScreenQuadFragmentShaderTemplate(); in Render() local
H A DvtkSimpleMotionBlurPass.cxx206 std::string FSSource = vtkSimpleMotionBlurPassFS; in Render() local
H A DvtkSSAAPass.cxx197 std::string FSSource = vtkSSAAPassFS; in Render() local
/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL2/
H A DvtkSobelGradientMagnitudePass.cxx251 std::string FSSource = vtkSobelGradientMagnitudePass1FS; in Render() local
385 std::string FSSource = vtkSobelGradientMagnitudePass2FS; in Render() local
H A DvtkDepthPeelingPass.cxx212 std::string FSSource = vtkDepthPeelingPassIntermediateFS; in BlendIntermediatePeels() local
243 std::string FSSource = vtkDepthPeelingPassFinalFS; in BlendFinalPeel() local
H A DvtkOpenGLGlyph3DHelper.cxx61 std::string &FSSource, in GetShaderTemplate()
71 std::string &FSSource, in ReplaceShaderValues()
H A DvtkOpenGLPolyDataMapper.cxx119 std::string &FSSource, in BuildShader()
131 std::string &FSSource, in GetShaderTemplate()
158 std::string &FSSource, in ReplaceShaderColorMaterialValues()
329 std::string &FSSource, in ReplaceShaderValues()
679 std::string FSSource; in UpdateShader() local
H A DvtkOpenGLPointGaussianMapper.cxx98 std::string &FSSource, in GetShaderTemplate()
110 std::string &FSSource, in ReplaceShaderValues()
H A DvtkOpenGLPolyDataMapper2D.cxx93 std::string &VSSource, std::string &FSSource, std::string &GSSource, in BuildShader()
157 std::string FSSource; in UpdateShader() local
/dports/math/vtk6/VTK-6.2.0/Domains/ChemistryOpenGL2/
H A DvtkOpenGLSphereMapper.cxx45 std::string &FSSource, in GetShaderTemplate()
56 std::string &FSSource, in ReplaceShaderValues()

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