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Searched defs:Flip_Screen (Results 1 – 22 of 22) sorted by relevance

/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Dquizpani.cpp133 …PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) /* guess, but check code at 0x004d9c and w… in DEF_STR() argument
H A Dmidxunit.cpp200 PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Flip_Screen )) in DEF_STR() argument
H A D88games.cpp161 PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") in DEF_STR() argument
H A Dargus.cpp345 PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") in DEF_STR() argument
H A Dairbustr.cpp420 PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2") in DEF_STR() argument
H A Dpatapata.cpp228 PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW1:8") in DEF_STR() argument
H A D39in1.cpp272 PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") in DEF_STR() argument
H A Dpsikyo.cpp478 PORT_DIPNAME( 0x00010000, 0x00010000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") in DEF_STR() argument
H A Dr2dx_v33.cpp542 PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") in DEF_STR() argument
H A Dsuprnova.cpp537 …PORT_DIPNAME( 0x00000002, 0x00000002, DEF_STR( Flip_Screen ) ) // This port affects 0x000000040191… in DEF_STR() argument
H A Dkaneko16.cpp682 PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1") in DEF_STR() argument
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Dquizpani.cpp133 …PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) /* guess, but check code at 0x004d9c and w… in DEF_STR() argument
H A Dmidxunit.cpp200 PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Flip_Screen )) in DEF_STR() argument
H A D88games.cpp161 PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") in DEF_STR() argument
H A Dargus.cpp345 PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") in DEF_STR() argument
H A Dairbustr.cpp420 PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2") in DEF_STR() argument
H A Dpatapata.cpp228 PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW1:8") in DEF_STR() argument
H A D39in1.cpp272 PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") in DEF_STR() argument
H A Dpsikyo.cpp478 PORT_DIPNAME( 0x00010000, 0x00010000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") in DEF_STR() argument
H A Dsuprnova.cpp537 …PORT_DIPNAME( 0x00000002, 0x00000002, DEF_STR( Flip_Screen ) ) // This port affects 0x000000040191… in DEF_STR() argument
H A Dr2dx_v33.cpp542 PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") in DEF_STR() argument
H A Dkaneko16.cpp682 PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1") in DEF_STR() argument