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Searched defs:ForceAttack (Results 1 – 3 of 3) sorted by relevance

/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Orders/
H A DUnitOrderTargeter.cs34 public bool? ForceAttack = null; field in OpenRA.Mods.Common.Orders.UnitOrderTargeter
/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Traits/
H A DTraitsInterfaces.cs170 public enum TargetModifiers { None = 0, ForceAttack = 1, ForceQueue = 2, ForceMove = 4 } enumerator
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/GameScript/
H A DActions.cpp5153 void GameScript::ForceAttack( Scriptable* Sender, Action* parameters) in ForceAttack() function in GemRB::GameScript