Searched defs:ForceAttack (Results 1 – 3 of 3) sorted by relevance
34 public bool? ForceAttack = null; field in OpenRA.Mods.Common.Orders.UnitOrderTargeter
170 public enum TargetModifiers { None = 0, ForceAttack = 1, ForceQueue = 2, ForceMove = 4 } enumerator
5153 void GameScript::ForceAttack( Scriptable* Sender, Action* parameters) in ForceAttack() function in GemRB::GameScript