1 //===- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function ---===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // This pass is responsible for finalizing the functions frame layout, saving
10 // callee saved registers, and for emitting prolog & epilog code for the
11 // function.
12 //
13 // This pass must be run after register allocation.  After this pass is
14 // executed, it is illegal to construct MO_FrameIndex operands.
15 //
16 //===----------------------------------------------------------------------===//
17 
18 #include "llvm/ADT/ArrayRef.h"
19 #include "llvm/ADT/BitVector.h"
20 #include "llvm/ADT/STLExtras.h"
21 #include "llvm/ADT/SetVector.h"
22 #include "llvm/ADT/SmallPtrSet.h"
23 #include "llvm/ADT/SmallSet.h"
24 #include "llvm/ADT/SmallVector.h"
25 #include "llvm/ADT/Statistic.h"
26 #include "llvm/Analysis/OptimizationRemarkEmitter.h"
27 #include "llvm/CodeGen/MachineBasicBlock.h"
28 #include "llvm/CodeGen/MachineDominators.h"
29 #include "llvm/CodeGen/MachineFrameInfo.h"
30 #include "llvm/CodeGen/MachineFunction.h"
31 #include "llvm/CodeGen/MachineFunctionPass.h"
32 #include "llvm/CodeGen/MachineInstr.h"
33 #include "llvm/CodeGen/MachineInstrBuilder.h"
34 #include "llvm/CodeGen/MachineLoopInfo.h"
35 #include "llvm/CodeGen/MachineModuleInfo.h"
36 #include "llvm/CodeGen/MachineOperand.h"
37 #include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
38 #include "llvm/CodeGen/MachineRegisterInfo.h"
39 #include "llvm/CodeGen/RegisterScavenging.h"
40 #include "llvm/CodeGen/TargetFrameLowering.h"
41 #include "llvm/CodeGen/TargetInstrInfo.h"
42 #include "llvm/CodeGen/TargetOpcodes.h"
43 #include "llvm/CodeGen/TargetRegisterInfo.h"
44 #include "llvm/CodeGen/TargetSubtargetInfo.h"
45 #include "llvm/CodeGen/WinEHFuncInfo.h"
46 #include "llvm/IR/Attributes.h"
47 #include "llvm/IR/CallingConv.h"
48 #include "llvm/IR/DebugInfoMetadata.h"
49 #include "llvm/IR/DiagnosticInfo.h"
50 #include "llvm/IR/Function.h"
51 #include "llvm/IR/InlineAsm.h"
52 #include "llvm/IR/LLVMContext.h"
53 #include "llvm/InitializePasses.h"
54 #include "llvm/MC/MCRegisterInfo.h"
55 #include "llvm/Pass.h"
56 #include "llvm/Support/CodeGen.h"
57 #include "llvm/Support/Debug.h"
58 #include "llvm/Support/ErrorHandling.h"
59 #include "llvm/Support/FormatVariadic.h"
60 #include "llvm/Support/raw_ostream.h"
61 #include "llvm/Target/TargetMachine.h"
62 #include "llvm/Target/TargetOptions.h"
63 #include <algorithm>
64 #include <cassert>
65 #include <cstdint>
66 #include <functional>
67 #include <limits>
68 #include <utility>
69 #include <vector>
70 
71 using namespace llvm;
72 
73 #define DEBUG_TYPE "prologepilog"
74 
75 using MBBVector = SmallVector<MachineBasicBlock *, 4>;
76 
77 STATISTIC(NumLeafFuncWithSpills, "Number of leaf functions with CSRs");
78 STATISTIC(NumFuncSeen, "Number of functions seen in PEI");
79 
80 
81 namespace {
82 
83 class PEI : public MachineFunctionPass {
84 public:
85   static char ID;
86 
PEI()87   PEI() : MachineFunctionPass(ID) {
88     initializePEIPass(*PassRegistry::getPassRegistry());
89   }
90 
91   void getAnalysisUsage(AnalysisUsage &AU) const override;
92 
93   /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
94   /// frame indexes with appropriate references.
95   bool runOnMachineFunction(MachineFunction &MF) override;
96 
97 private:
98   RegScavenger *RS = nullptr;
99 
100   // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
101   // stack frame indexes.
102   unsigned MinCSFrameIndex = std::numeric_limits<unsigned>::max();
103   unsigned MaxCSFrameIndex = 0;
104 
105   // Save and Restore blocks of the current function. Typically there is a
106   // single save block, unless Windows EH funclets are involved.
107   MBBVector SaveBlocks;
108   MBBVector RestoreBlocks;
109 
110   // Flag to control whether to use the register scavenger to resolve
111   // frame index materialization registers. Set according to
112   // TRI->requiresFrameIndexScavenging() for the current function.
113   bool FrameIndexVirtualScavenging = false;
114 
115   // Flag to control whether the scavenger should be passed even though
116   // FrameIndexVirtualScavenging is used.
117   bool FrameIndexEliminationScavenging = false;
118 
119   // Emit remarks.
120   MachineOptimizationRemarkEmitter *ORE = nullptr;
121 
122   void calculateCallFrameInfo(MachineFunction &MF);
123   void calculateSaveRestoreBlocks(MachineFunction &MF);
124   void spillCalleeSavedRegs(MachineFunction &MF);
125 
126   void calculateFrameObjectOffsets(MachineFunction &MF);
127   void replaceFrameIndices(MachineFunction &MF);
128   void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
129                            int &SPAdj);
130   // Frame indices in debug values are encoded in a target independent
131   // way with simply the frame index and offset rather than any
132   // target-specific addressing mode.
133   bool replaceFrameIndexDebugInstr(MachineFunction &MF, MachineInstr &MI,
134                                    unsigned OpIdx, int SPAdj = 0);
135   // Does same as replaceFrameIndices but using the backward MIR walk and
136   // backward register scavenger walk.
137   void replaceFrameIndicesBackward(MachineFunction &MF);
138   void replaceFrameIndicesBackward(MachineBasicBlock *BB, MachineFunction &MF,
139                                    int &SPAdj);
140 
141   void insertPrologEpilogCode(MachineFunction &MF);
142   void insertZeroCallUsedRegs(MachineFunction &MF);
143 };
144 
145 } // end anonymous namespace
146 
147 char PEI::ID = 0;
148 
149 char &llvm::PrologEpilogCodeInserterID = PEI::ID;
150 
151 INITIALIZE_PASS_BEGIN(PEI, DEBUG_TYPE, "Prologue/Epilogue Insertion", false,
152                       false)
INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)153 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
154 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
155 INITIALIZE_PASS_DEPENDENCY(MachineOptimizationRemarkEmitterPass)
156 INITIALIZE_PASS_END(PEI, DEBUG_TYPE,
157                     "Prologue/Epilogue Insertion & Frame Finalization", false,
158                     false)
159 
160 MachineFunctionPass *llvm::createPrologEpilogInserterPass() {
161   return new PEI();
162 }
163 
164 STATISTIC(NumBytesStackSpace,
165           "Number of bytes used for stack in all functions");
166 
getAnalysisUsage(AnalysisUsage & AU) const167 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
168   AU.setPreservesCFG();
169   AU.addPreserved<MachineLoopInfo>();
170   AU.addPreserved<MachineDominatorTree>();
171   AU.addRequired<MachineOptimizationRemarkEmitterPass>();
172   MachineFunctionPass::getAnalysisUsage(AU);
173 }
174 
175 /// StackObjSet - A set of stack object indexes
176 using StackObjSet = SmallSetVector<int, 8>;
177 
178 using SavedDbgValuesMap =
179     SmallDenseMap<MachineBasicBlock *, SmallVector<MachineInstr *, 4>, 4>;
180 
181 /// Stash DBG_VALUEs that describe parameters and which are placed at the start
182 /// of the block. Later on, after the prologue code has been emitted, the
183 /// stashed DBG_VALUEs will be reinserted at the start of the block.
stashEntryDbgValues(MachineBasicBlock & MBB,SavedDbgValuesMap & EntryDbgValues)184 static void stashEntryDbgValues(MachineBasicBlock &MBB,
185                                 SavedDbgValuesMap &EntryDbgValues) {
186   SmallVector<const MachineInstr *, 4> FrameIndexValues;
187 
188   for (auto &MI : MBB) {
189     if (!MI.isDebugInstr())
190       break;
191     if (!MI.isDebugValue() || !MI.getDebugVariable()->isParameter())
192       continue;
193     if (any_of(MI.debug_operands(),
194                [](const MachineOperand &MO) { return MO.isFI(); })) {
195       // We can only emit valid locations for frame indices after the frame
196       // setup, so do not stash away them.
197       FrameIndexValues.push_back(&MI);
198       continue;
199     }
200     const DILocalVariable *Var = MI.getDebugVariable();
201     const DIExpression *Expr = MI.getDebugExpression();
202     auto Overlaps = [Var, Expr](const MachineInstr *DV) {
203       return Var == DV->getDebugVariable() &&
204              Expr->fragmentsOverlap(DV->getDebugExpression());
205     };
206     // See if the debug value overlaps with any preceding debug value that will
207     // not be stashed. If that is the case, then we can't stash this value, as
208     // we would then reorder the values at reinsertion.
209     if (llvm::none_of(FrameIndexValues, Overlaps))
210       EntryDbgValues[&MBB].push_back(&MI);
211   }
212 
213   // Remove stashed debug values from the block.
214   if (EntryDbgValues.count(&MBB))
215     for (auto *MI : EntryDbgValues[&MBB])
216       MI->removeFromParent();
217 }
218 
219 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
220 /// frame indexes with appropriate references.
runOnMachineFunction(MachineFunction & MF)221 bool PEI::runOnMachineFunction(MachineFunction &MF) {
222   NumFuncSeen++;
223   const Function &F = MF.getFunction();
224   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
225   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
226 
227   RS = TRI->requiresRegisterScavenging(MF) ? new RegScavenger() : nullptr;
228   FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(MF);
229   ORE = &getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE();
230 
231   // Calculate the MaxCallFrameSize and AdjustsStack variables for the
232   // function's frame information. Also eliminates call frame pseudo
233   // instructions.
234   calculateCallFrameInfo(MF);
235 
236   // Determine placement of CSR spill/restore code and prolog/epilog code:
237   // place all spills in the entry block, all restores in return blocks.
238   calculateSaveRestoreBlocks(MF);
239 
240   // Stash away DBG_VALUEs that should not be moved by insertion of prolog code.
241   SavedDbgValuesMap EntryDbgValues;
242   for (MachineBasicBlock *SaveBlock : SaveBlocks)
243     stashEntryDbgValues(*SaveBlock, EntryDbgValues);
244 
245   // Handle CSR spilling and restoring, for targets that need it.
246   if (MF.getTarget().usesPhysRegsForValues())
247     spillCalleeSavedRegs(MF);
248 
249   // Allow the target machine to make final modifications to the function
250   // before the frame layout is finalized.
251   TFI->processFunctionBeforeFrameFinalized(MF, RS);
252 
253   // Calculate actual frame offsets for all abstract stack objects...
254   calculateFrameObjectOffsets(MF);
255 
256   // Add prolog and epilog code to the function.  This function is required
257   // to align the stack frame as necessary for any stack variables or
258   // called functions.  Because of this, calculateCalleeSavedRegisters()
259   // must be called before this function in order to set the AdjustsStack
260   // and MaxCallFrameSize variables.
261   if (!F.hasFnAttribute(Attribute::Naked))
262     insertPrologEpilogCode(MF);
263 
264   // Reinsert stashed debug values at the start of the entry blocks.
265   for (auto &I : EntryDbgValues)
266     I.first->insert(I.first->begin(), I.second.begin(), I.second.end());
267 
268   // Allow the target machine to make final modifications to the function
269   // before the frame layout is finalized.
270   TFI->processFunctionBeforeFrameIndicesReplaced(MF, RS);
271 
272   // Replace all MO_FrameIndex operands with physical register references
273   // and actual offsets.
274   if (TFI->needsFrameIndexResolution(MF)) {
275     // Allow the target to determine this after knowing the frame size.
276     FrameIndexEliminationScavenging =
277         (RS && !FrameIndexVirtualScavenging) ||
278         TRI->requiresFrameIndexReplacementScavenging(MF);
279 
280     if (TRI->eliminateFrameIndicesBackwards())
281       replaceFrameIndicesBackward(MF);
282     else
283       replaceFrameIndices(MF);
284   }
285 
286   // If register scavenging is needed, as we've enabled doing it as a
287   // post-pass, scavenge the virtual registers that frame index elimination
288   // inserted.
289   if (TRI->requiresRegisterScavenging(MF) && FrameIndexVirtualScavenging)
290     scavengeFrameVirtualRegs(MF, *RS);
291 
292   // Warn on stack size when we exceeds the given limit.
293   MachineFrameInfo &MFI = MF.getFrameInfo();
294   uint64_t StackSize = MFI.getStackSize();
295 
296   uint64_t Threshold = TFI->getStackThreshold();
297   if (MF.getFunction().hasFnAttribute("warn-stack-size")) {
298     bool Failed = MF.getFunction()
299                       .getFnAttribute("warn-stack-size")
300                       .getValueAsString()
301                       .getAsInteger(10, Threshold);
302     // Verifier should have caught this.
303     assert(!Failed && "Invalid warn-stack-size fn attr value");
304     (void)Failed;
305   }
306   uint64_t UnsafeStackSize = MFI.getUnsafeStackSize();
307   if (MF.getFunction().hasFnAttribute(Attribute::SafeStack))
308     StackSize += UnsafeStackSize;
309 
310   if (StackSize > Threshold) {
311     DiagnosticInfoStackSize DiagStackSize(F, StackSize, Threshold, DS_Warning);
312     F.getContext().diagnose(DiagStackSize);
313     int64_t SpillSize = 0;
314     for (int Idx = MFI.getObjectIndexBegin(), End = MFI.getObjectIndexEnd();
315          Idx != End; ++Idx) {
316       if (MFI.isSpillSlotObjectIndex(Idx))
317         SpillSize += MFI.getObjectSize(Idx);
318     }
319 
320     [[maybe_unused]] float SpillPct =
321         static_cast<float>(SpillSize) / static_cast<float>(StackSize);
322     LLVM_DEBUG(
323         dbgs() << formatv("{0}/{1} ({3:P}) spills, {2}/{1} ({4:P}) variables",
324                           SpillSize, StackSize, StackSize - SpillSize, SpillPct,
325                           1.0f - SpillPct));
326     if (UnsafeStackSize != 0) {
327       LLVM_DEBUG(dbgs() << formatv(", {0}/{2} ({1:P}) unsafe stack",
328                                    UnsafeStackSize,
329                                    static_cast<float>(UnsafeStackSize) /
330                                        static_cast<float>(StackSize),
331                                    StackSize));
332     }
333     LLVM_DEBUG(dbgs() << "\n");
334   }
335 
336   ORE->emit([&]() {
337     return MachineOptimizationRemarkAnalysis(DEBUG_TYPE, "StackSize",
338                                              MF.getFunction().getSubprogram(),
339                                              &MF.front())
340            << ore::NV("NumStackBytes", StackSize)
341            << " stack bytes in function '"
342            << ore::NV("Function", MF.getFunction().getName()) << "'";
343   });
344 
345   delete RS;
346   SaveBlocks.clear();
347   RestoreBlocks.clear();
348   MFI.setSavePoint(nullptr);
349   MFI.setRestorePoint(nullptr);
350   return true;
351 }
352 
353 /// Calculate the MaxCallFrameSize and AdjustsStack
354 /// variables for the function's frame information and eliminate call frame
355 /// pseudo instructions.
calculateCallFrameInfo(MachineFunction & MF)356 void PEI::calculateCallFrameInfo(MachineFunction &MF) {
357   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
358   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
359   MachineFrameInfo &MFI = MF.getFrameInfo();
360 
361   unsigned MaxCallFrameSize = 0;
362   bool AdjustsStack = MFI.adjustsStack();
363 
364   // Get the function call frame set-up and tear-down instruction opcode
365   unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
366   unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
367 
368   // Early exit for targets which have no call frame setup/destroy pseudo
369   // instructions.
370   if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u)
371     return;
372 
373   std::vector<MachineBasicBlock::iterator> FrameSDOps;
374   for (MachineBasicBlock &BB : MF)
375     for (MachineBasicBlock::iterator I = BB.begin(); I != BB.end(); ++I)
376       if (TII.isFrameInstr(*I)) {
377         unsigned Size = TII.getFrameSize(*I);
378         if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
379         AdjustsStack = true;
380         FrameSDOps.push_back(I);
381       } else if (I->isInlineAsm()) {
382         // Some inline asm's need a stack frame, as indicated by operand 1.
383         unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
384         if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
385           AdjustsStack = true;
386       }
387 
388   assert(!MFI.isMaxCallFrameSizeComputed() ||
389          (MFI.getMaxCallFrameSize() >= MaxCallFrameSize &&
390           !(AdjustsStack && !MFI.adjustsStack())));
391   MFI.setAdjustsStack(AdjustsStack);
392   MFI.setMaxCallFrameSize(MaxCallFrameSize);
393 
394   if (TFI->canSimplifyCallFramePseudos(MF)) {
395     // If call frames are not being included as part of the stack frame, and
396     // the target doesn't indicate otherwise, remove the call frame pseudos
397     // here. The sub/add sp instruction pairs are still inserted, but we don't
398     // need to track the SP adjustment for frame index elimination.
399     for (MachineBasicBlock::iterator I : FrameSDOps)
400       TFI->eliminateCallFramePseudoInstr(MF, *I->getParent(), I);
401 
402     // We can't track the call frame size after call frame pseudos have been
403     // eliminated. Set it to zero everywhere to keep MachineVerifier happy.
404     for (MachineBasicBlock &MBB : MF)
405       MBB.setCallFrameSize(0);
406   }
407 }
408 
409 /// Compute the sets of entry and return blocks for saving and restoring
410 /// callee-saved registers, and placing prolog and epilog code.
calculateSaveRestoreBlocks(MachineFunction & MF)411 void PEI::calculateSaveRestoreBlocks(MachineFunction &MF) {
412   const MachineFrameInfo &MFI = MF.getFrameInfo();
413 
414   // Even when we do not change any CSR, we still want to insert the
415   // prologue and epilogue of the function.
416   // So set the save points for those.
417 
418   // Use the points found by shrink-wrapping, if any.
419   if (MFI.getSavePoint()) {
420     SaveBlocks.push_back(MFI.getSavePoint());
421     assert(MFI.getRestorePoint() && "Both restore and save must be set");
422     MachineBasicBlock *RestoreBlock = MFI.getRestorePoint();
423     // If RestoreBlock does not have any successor and is not a return block
424     // then the end point is unreachable and we do not need to insert any
425     // epilogue.
426     if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock())
427       RestoreBlocks.push_back(RestoreBlock);
428     return;
429   }
430 
431   // Save refs to entry and return blocks.
432   SaveBlocks.push_back(&MF.front());
433   for (MachineBasicBlock &MBB : MF) {
434     if (MBB.isEHFuncletEntry())
435       SaveBlocks.push_back(&MBB);
436     if (MBB.isReturnBlock())
437       RestoreBlocks.push_back(&MBB);
438   }
439 }
440 
assignCalleeSavedSpillSlots(MachineFunction & F,const BitVector & SavedRegs,unsigned & MinCSFrameIndex,unsigned & MaxCSFrameIndex)441 static void assignCalleeSavedSpillSlots(MachineFunction &F,
442                                         const BitVector &SavedRegs,
443                                         unsigned &MinCSFrameIndex,
444                                         unsigned &MaxCSFrameIndex) {
445   if (SavedRegs.empty())
446     return;
447 
448   const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo();
449   const MCPhysReg *CSRegs = F.getRegInfo().getCalleeSavedRegs();
450   BitVector CSMask(SavedRegs.size());
451 
452   for (unsigned i = 0; CSRegs[i]; ++i)
453     CSMask.set(CSRegs[i]);
454 
455   std::vector<CalleeSavedInfo> CSI;
456   for (unsigned i = 0; CSRegs[i]; ++i) {
457     unsigned Reg = CSRegs[i];
458     if (SavedRegs.test(Reg)) {
459       bool SavedSuper = false;
460       for (const MCPhysReg &SuperReg : RegInfo->superregs(Reg)) {
461         // Some backends set all aliases for some registers as saved, such as
462         // Mips's $fp, so they appear in SavedRegs but not CSRegs.
463         if (SavedRegs.test(SuperReg) && CSMask.test(SuperReg)) {
464           SavedSuper = true;
465           break;
466         }
467       }
468 
469       if (!SavedSuper)
470         CSI.push_back(CalleeSavedInfo(Reg));
471     }
472   }
473 
474   const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering();
475   MachineFrameInfo &MFI = F.getFrameInfo();
476   if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI, MinCSFrameIndex,
477                                         MaxCSFrameIndex)) {
478     // If target doesn't implement this, use generic code.
479 
480     if (CSI.empty())
481       return; // Early exit if no callee saved registers are modified!
482 
483     unsigned NumFixedSpillSlots;
484     const TargetFrameLowering::SpillSlot *FixedSpillSlots =
485         TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
486 
487     // Now that we know which registers need to be saved and restored, allocate
488     // stack slots for them.
489     for (auto &CS : CSI) {
490       // If the target has spilled this register to another register, we don't
491       // need to allocate a stack slot.
492       if (CS.isSpilledToReg())
493         continue;
494 
495       unsigned Reg = CS.getReg();
496       const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
497 
498       int FrameIdx;
499       if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) {
500         CS.setFrameIdx(FrameIdx);
501         continue;
502       }
503 
504       // Check to see if this physreg must be spilled to a particular stack slot
505       // on this target.
506       const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots;
507       while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots &&
508              FixedSlot->Reg != Reg)
509         ++FixedSlot;
510 
511       unsigned Size = RegInfo->getSpillSize(*RC);
512       if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
513         // Nope, just spill it anywhere convenient.
514         Align Alignment = RegInfo->getSpillAlign(*RC);
515         // We may not be able to satisfy the desired alignment specification of
516         // the TargetRegisterClass if the stack alignment is smaller. Use the
517         // min.
518         Alignment = std::min(Alignment, TFI->getStackAlign());
519         FrameIdx = MFI.CreateStackObject(Size, Alignment, true);
520         if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
521         if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
522       } else {
523         // Spill it to the stack where we must.
524         FrameIdx = MFI.CreateFixedSpillStackObject(Size, FixedSlot->Offset);
525       }
526 
527       CS.setFrameIdx(FrameIdx);
528     }
529   }
530 
531   MFI.setCalleeSavedInfo(CSI);
532 }
533 
534 /// Helper function to update the liveness information for the callee-saved
535 /// registers.
updateLiveness(MachineFunction & MF)536 static void updateLiveness(MachineFunction &MF) {
537   MachineFrameInfo &MFI = MF.getFrameInfo();
538   // Visited will contain all the basic blocks that are in the region
539   // where the callee saved registers are alive:
540   // - Anything that is not Save or Restore -> LiveThrough.
541   // - Save -> LiveIn.
542   // - Restore -> LiveOut.
543   // The live-out is not attached to the block, so no need to keep
544   // Restore in this set.
545   SmallPtrSet<MachineBasicBlock *, 8> Visited;
546   SmallVector<MachineBasicBlock *, 8> WorkList;
547   MachineBasicBlock *Entry = &MF.front();
548   MachineBasicBlock *Save = MFI.getSavePoint();
549 
550   if (!Save)
551     Save = Entry;
552 
553   if (Entry != Save) {
554     WorkList.push_back(Entry);
555     Visited.insert(Entry);
556   }
557   Visited.insert(Save);
558 
559   MachineBasicBlock *Restore = MFI.getRestorePoint();
560   if (Restore)
561     // By construction Restore cannot be visited, otherwise it
562     // means there exists a path to Restore that does not go
563     // through Save.
564     WorkList.push_back(Restore);
565 
566   while (!WorkList.empty()) {
567     const MachineBasicBlock *CurBB = WorkList.pop_back_val();
568     // By construction, the region that is after the save point is
569     // dominated by the Save and post-dominated by the Restore.
570     if (CurBB == Save && Save != Restore)
571       continue;
572     // Enqueue all the successors not already visited.
573     // Those are by construction either before Save or after Restore.
574     for (MachineBasicBlock *SuccBB : CurBB->successors())
575       if (Visited.insert(SuccBB).second)
576         WorkList.push_back(SuccBB);
577   }
578 
579   const std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
580 
581   MachineRegisterInfo &MRI = MF.getRegInfo();
582   for (const CalleeSavedInfo &I : CSI) {
583     for (MachineBasicBlock *MBB : Visited) {
584       MCPhysReg Reg = I.getReg();
585       // Add the callee-saved register as live-in.
586       // It's killed at the spill.
587       if (!MRI.isReserved(Reg) && !MBB->isLiveIn(Reg))
588         MBB->addLiveIn(Reg);
589     }
590     // If callee-saved register is spilled to another register rather than
591     // spilling to stack, the destination register has to be marked as live for
592     // each MBB between the prologue and epilogue so that it is not clobbered
593     // before it is reloaded in the epilogue. The Visited set contains all
594     // blocks outside of the region delimited by prologue/epilogue.
595     if (I.isSpilledToReg()) {
596       for (MachineBasicBlock &MBB : MF) {
597         if (Visited.count(&MBB))
598           continue;
599         MCPhysReg DstReg = I.getDstReg();
600         if (!MBB.isLiveIn(DstReg))
601           MBB.addLiveIn(DstReg);
602       }
603     }
604   }
605 }
606 
607 /// Insert spill code for the callee-saved registers used in the function.
insertCSRSaves(MachineBasicBlock & SaveBlock,ArrayRef<CalleeSavedInfo> CSI)608 static void insertCSRSaves(MachineBasicBlock &SaveBlock,
609                            ArrayRef<CalleeSavedInfo> CSI) {
610   MachineFunction &MF = *SaveBlock.getParent();
611   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
612   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
613   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
614 
615   MachineBasicBlock::iterator I = SaveBlock.begin();
616   if (!TFI->spillCalleeSavedRegisters(SaveBlock, I, CSI, TRI)) {
617     for (const CalleeSavedInfo &CS : CSI) {
618       // Insert the spill to the stack frame.
619       unsigned Reg = CS.getReg();
620 
621       if (CS.isSpilledToReg()) {
622         BuildMI(SaveBlock, I, DebugLoc(),
623                 TII.get(TargetOpcode::COPY), CS.getDstReg())
624           .addReg(Reg, getKillRegState(true));
625       } else {
626         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
627         TII.storeRegToStackSlot(SaveBlock, I, Reg, true, CS.getFrameIdx(), RC,
628                                 TRI, Register());
629       }
630     }
631   }
632 }
633 
634 /// Insert restore code for the callee-saved registers used in the function.
insertCSRRestores(MachineBasicBlock & RestoreBlock,std::vector<CalleeSavedInfo> & CSI)635 static void insertCSRRestores(MachineBasicBlock &RestoreBlock,
636                               std::vector<CalleeSavedInfo> &CSI) {
637   MachineFunction &MF = *RestoreBlock.getParent();
638   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
639   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
640   const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
641 
642   // Restore all registers immediately before the return and any
643   // terminators that precede it.
644   MachineBasicBlock::iterator I = RestoreBlock.getFirstTerminator();
645 
646   if (!TFI->restoreCalleeSavedRegisters(RestoreBlock, I, CSI, TRI)) {
647     for (const CalleeSavedInfo &CI : reverse(CSI)) {
648       unsigned Reg = CI.getReg();
649       if (CI.isSpilledToReg()) {
650         BuildMI(RestoreBlock, I, DebugLoc(), TII.get(TargetOpcode::COPY), Reg)
651           .addReg(CI.getDstReg(), getKillRegState(true));
652       } else {
653         const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
654         TII.loadRegFromStackSlot(RestoreBlock, I, Reg, CI.getFrameIdx(), RC,
655                                  TRI, Register());
656         assert(I != RestoreBlock.begin() &&
657                "loadRegFromStackSlot didn't insert any code!");
658         // Insert in reverse order.  loadRegFromStackSlot can insert
659         // multiple instructions.
660       }
661     }
662   }
663 }
664 
spillCalleeSavedRegs(MachineFunction & MF)665 void PEI::spillCalleeSavedRegs(MachineFunction &MF) {
666   // We can't list this requirement in getRequiredProperties because some
667   // targets (WebAssembly) use virtual registers past this point, and the pass
668   // pipeline is set up without giving the passes a chance to look at the
669   // TargetMachine.
670   // FIXME: Find a way to express this in getRequiredProperties.
671   assert(MF.getProperties().hasProperty(
672       MachineFunctionProperties::Property::NoVRegs));
673 
674   const Function &F = MF.getFunction();
675   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
676   MachineFrameInfo &MFI = MF.getFrameInfo();
677   MinCSFrameIndex = std::numeric_limits<unsigned>::max();
678   MaxCSFrameIndex = 0;
679 
680   // Determine which of the registers in the callee save list should be saved.
681   BitVector SavedRegs;
682   TFI->determineCalleeSaves(MF, SavedRegs, RS);
683 
684   // Assign stack slots for any callee-saved registers that must be spilled.
685   assignCalleeSavedSpillSlots(MF, SavedRegs, MinCSFrameIndex, MaxCSFrameIndex);
686 
687   // Add the code to save and restore the callee saved registers.
688   if (!F.hasFnAttribute(Attribute::Naked)) {
689     MFI.setCalleeSavedInfoValid(true);
690 
691     std::vector<CalleeSavedInfo> &CSI = MFI.getCalleeSavedInfo();
692     if (!CSI.empty()) {
693       if (!MFI.hasCalls())
694         NumLeafFuncWithSpills++;
695 
696       for (MachineBasicBlock *SaveBlock : SaveBlocks)
697         insertCSRSaves(*SaveBlock, CSI);
698 
699       // Update the live-in information of all the blocks up to the save point.
700       updateLiveness(MF);
701 
702       for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
703         insertCSRRestores(*RestoreBlock, CSI);
704     }
705   }
706 }
707 
708 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
AdjustStackOffset(MachineFrameInfo & MFI,int FrameIdx,bool StackGrowsDown,int64_t & Offset,Align & MaxAlign)709 static inline void AdjustStackOffset(MachineFrameInfo &MFI, int FrameIdx,
710                                      bool StackGrowsDown, int64_t &Offset,
711                                      Align &MaxAlign) {
712   // If the stack grows down, add the object size to find the lowest address.
713   if (StackGrowsDown)
714     Offset += MFI.getObjectSize(FrameIdx);
715 
716   Align Alignment = MFI.getObjectAlign(FrameIdx);
717 
718   // If the alignment of this object is greater than that of the stack, then
719   // increase the stack alignment to match.
720   MaxAlign = std::max(MaxAlign, Alignment);
721 
722   // Adjust to alignment boundary.
723   Offset = alignTo(Offset, Alignment);
724 
725   if (StackGrowsDown) {
726     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset
727                       << "]\n");
728     MFI.setObjectOffset(FrameIdx, -Offset); // Set the computed offset
729   } else {
730     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset
731                       << "]\n");
732     MFI.setObjectOffset(FrameIdx, Offset);
733     Offset += MFI.getObjectSize(FrameIdx);
734   }
735 }
736 
737 /// Compute which bytes of fixed and callee-save stack area are unused and keep
738 /// track of them in StackBytesFree.
739 static inline void
computeFreeStackSlots(MachineFrameInfo & MFI,bool StackGrowsDown,unsigned MinCSFrameIndex,unsigned MaxCSFrameIndex,int64_t FixedCSEnd,BitVector & StackBytesFree)740 computeFreeStackSlots(MachineFrameInfo &MFI, bool StackGrowsDown,
741                       unsigned MinCSFrameIndex, unsigned MaxCSFrameIndex,
742                       int64_t FixedCSEnd, BitVector &StackBytesFree) {
743   // Avoid undefined int64_t -> int conversion below in extreme case.
744   if (FixedCSEnd > std::numeric_limits<int>::max())
745     return;
746 
747   StackBytesFree.resize(FixedCSEnd, true);
748 
749   SmallVector<int, 16> AllocatedFrameSlots;
750   // Add fixed objects.
751   for (int i = MFI.getObjectIndexBegin(); i != 0; ++i)
752     // StackSlot scavenging is only implemented for the default stack.
753     if (MFI.getStackID(i) == TargetStackID::Default)
754       AllocatedFrameSlots.push_back(i);
755   // Add callee-save objects if there are any.
756   if (MinCSFrameIndex <= MaxCSFrameIndex) {
757     for (int i = MinCSFrameIndex; i <= (int)MaxCSFrameIndex; ++i)
758       if (MFI.getStackID(i) == TargetStackID::Default)
759         AllocatedFrameSlots.push_back(i);
760   }
761 
762   for (int i : AllocatedFrameSlots) {
763     // These are converted from int64_t, but they should always fit in int
764     // because of the FixedCSEnd check above.
765     int ObjOffset = MFI.getObjectOffset(i);
766     int ObjSize = MFI.getObjectSize(i);
767     int ObjStart, ObjEnd;
768     if (StackGrowsDown) {
769       // ObjOffset is negative when StackGrowsDown is true.
770       ObjStart = -ObjOffset - ObjSize;
771       ObjEnd = -ObjOffset;
772     } else {
773       ObjStart = ObjOffset;
774       ObjEnd = ObjOffset + ObjSize;
775     }
776     // Ignore fixed holes that are in the previous stack frame.
777     if (ObjEnd > 0)
778       StackBytesFree.reset(ObjStart, ObjEnd);
779   }
780 }
781 
782 /// Assign frame object to an unused portion of the stack in the fixed stack
783 /// object range.  Return true if the allocation was successful.
scavengeStackSlot(MachineFrameInfo & MFI,int FrameIdx,bool StackGrowsDown,Align MaxAlign,BitVector & StackBytesFree)784 static inline bool scavengeStackSlot(MachineFrameInfo &MFI, int FrameIdx,
785                                      bool StackGrowsDown, Align MaxAlign,
786                                      BitVector &StackBytesFree) {
787   if (MFI.isVariableSizedObjectIndex(FrameIdx))
788     return false;
789 
790   if (StackBytesFree.none()) {
791     // clear it to speed up later scavengeStackSlot calls to
792     // StackBytesFree.none()
793     StackBytesFree.clear();
794     return false;
795   }
796 
797   Align ObjAlign = MFI.getObjectAlign(FrameIdx);
798   if (ObjAlign > MaxAlign)
799     return false;
800 
801   int64_t ObjSize = MFI.getObjectSize(FrameIdx);
802   int FreeStart;
803   for (FreeStart = StackBytesFree.find_first(); FreeStart != -1;
804        FreeStart = StackBytesFree.find_next(FreeStart)) {
805 
806     // Check that free space has suitable alignment.
807     unsigned ObjStart = StackGrowsDown ? FreeStart + ObjSize : FreeStart;
808     if (alignTo(ObjStart, ObjAlign) != ObjStart)
809       continue;
810 
811     if (FreeStart + ObjSize > StackBytesFree.size())
812       return false;
813 
814     bool AllBytesFree = true;
815     for (unsigned Byte = 0; Byte < ObjSize; ++Byte)
816       if (!StackBytesFree.test(FreeStart + Byte)) {
817         AllBytesFree = false;
818         break;
819       }
820     if (AllBytesFree)
821       break;
822   }
823 
824   if (FreeStart == -1)
825     return false;
826 
827   if (StackGrowsDown) {
828     int ObjStart = -(FreeStart + ObjSize);
829     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
830                       << ObjStart << "]\n");
831     MFI.setObjectOffset(FrameIdx, ObjStart);
832   } else {
833     LLVM_DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") scavenged at SP["
834                       << FreeStart << "]\n");
835     MFI.setObjectOffset(FrameIdx, FreeStart);
836   }
837 
838   StackBytesFree.reset(FreeStart, FreeStart + ObjSize);
839   return true;
840 }
841 
842 /// AssignProtectedObjSet - Helper function to assign large stack objects (i.e.,
843 /// those required to be close to the Stack Protector) to stack offsets.
AssignProtectedObjSet(const StackObjSet & UnassignedObjs,SmallSet<int,16> & ProtectedObjs,MachineFrameInfo & MFI,bool StackGrowsDown,int64_t & Offset,Align & MaxAlign)844 static void AssignProtectedObjSet(const StackObjSet &UnassignedObjs,
845                                   SmallSet<int, 16> &ProtectedObjs,
846                                   MachineFrameInfo &MFI, bool StackGrowsDown,
847                                   int64_t &Offset, Align &MaxAlign) {
848 
849   for (int i : UnassignedObjs) {
850     AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
851     ProtectedObjs.insert(i);
852   }
853 }
854 
855 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
856 /// abstract stack objects.
calculateFrameObjectOffsets(MachineFunction & MF)857 void PEI::calculateFrameObjectOffsets(MachineFunction &MF) {
858   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
859 
860   bool StackGrowsDown =
861     TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown;
862 
863   // Loop over all of the stack objects, assigning sequential addresses...
864   MachineFrameInfo &MFI = MF.getFrameInfo();
865 
866   // Start at the beginning of the local area.
867   // The Offset is the distance from the stack top in the direction
868   // of stack growth -- so it's always nonnegative.
869   int LocalAreaOffset = TFI.getOffsetOfLocalArea();
870   if (StackGrowsDown)
871     LocalAreaOffset = -LocalAreaOffset;
872   assert(LocalAreaOffset >= 0
873          && "Local area offset should be in direction of stack growth");
874   int64_t Offset = LocalAreaOffset;
875 
876 #ifdef EXPENSIVE_CHECKS
877   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i)
878     if (!MFI.isDeadObjectIndex(i) &&
879         MFI.getStackID(i) == TargetStackID::Default)
880       assert(MFI.getObjectAlign(i) <= MFI.getMaxAlign() &&
881              "MaxAlignment is invalid");
882 #endif
883 
884   // If there are fixed sized objects that are preallocated in the local area,
885   // non-fixed objects can't be allocated right at the start of local area.
886   // Adjust 'Offset' to point to the end of last fixed sized preallocated
887   // object.
888   for (int i = MFI.getObjectIndexBegin(); i != 0; ++i) {
889     // Only allocate objects on the default stack.
890     if (MFI.getStackID(i) != TargetStackID::Default)
891       continue;
892 
893     int64_t FixedOff;
894     if (StackGrowsDown) {
895       // The maximum distance from the stack pointer is at lower address of
896       // the object -- which is given by offset. For down growing stack
897       // the offset is negative, so we negate the offset to get the distance.
898       FixedOff = -MFI.getObjectOffset(i);
899     } else {
900       // The maximum distance from the start pointer is at the upper
901       // address of the object.
902       FixedOff = MFI.getObjectOffset(i) + MFI.getObjectSize(i);
903     }
904     if (FixedOff > Offset) Offset = FixedOff;
905   }
906 
907   Align MaxAlign = MFI.getMaxAlign();
908   // First assign frame offsets to stack objects that are used to spill
909   // callee saved registers.
910   if (MaxCSFrameIndex >= MinCSFrameIndex) {
911     for (unsigned i = 0; i <= MaxCSFrameIndex - MinCSFrameIndex; ++i) {
912       unsigned FrameIndex =
913           StackGrowsDown ? MinCSFrameIndex + i : MaxCSFrameIndex - i;
914 
915       // Only allocate objects on the default stack.
916       if (MFI.getStackID(FrameIndex) != TargetStackID::Default)
917         continue;
918 
919       // TODO: should this just be if (MFI.isDeadObjectIndex(FrameIndex))
920       if (!StackGrowsDown && MFI.isDeadObjectIndex(FrameIndex))
921         continue;
922 
923       AdjustStackOffset(MFI, FrameIndex, StackGrowsDown, Offset, MaxAlign);
924     }
925   }
926 
927   assert(MaxAlign == MFI.getMaxAlign() &&
928          "MFI.getMaxAlign should already account for all callee-saved "
929          "registers without a fixed stack slot");
930 
931   // FixedCSEnd is the stack offset to the end of the fixed and callee-save
932   // stack area.
933   int64_t FixedCSEnd = Offset;
934 
935   // Make sure the special register scavenging spill slot is closest to the
936   // incoming stack pointer if a frame pointer is required and is closer
937   // to the incoming rather than the final stack pointer.
938   const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
939   bool EarlyScavengingSlots = TFI.allocateScavengingFrameIndexesNearIncomingSP(MF);
940   if (RS && EarlyScavengingSlots) {
941     SmallVector<int, 2> SFIs;
942     RS->getScavengingFrameIndices(SFIs);
943     for (int SFI : SFIs)
944       AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
945   }
946 
947   // FIXME: Once this is working, then enable flag will change to a target
948   // check for whether the frame is large enough to want to use virtual
949   // frame index registers. Functions which don't want/need this optimization
950   // will continue to use the existing code path.
951   if (MFI.getUseLocalStackAllocationBlock()) {
952     Align Alignment = MFI.getLocalFrameMaxAlign();
953 
954     // Adjust to alignment boundary.
955     Offset = alignTo(Offset, Alignment);
956 
957     LLVM_DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
958 
959     // Resolve offsets for objects in the local block.
960     for (unsigned i = 0, e = MFI.getLocalFrameObjectCount(); i != e; ++i) {
961       std::pair<int, int64_t> Entry = MFI.getLocalFrameObjectMap(i);
962       int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
963       LLVM_DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset
964                         << "]\n");
965       MFI.setObjectOffset(Entry.first, FIOffset);
966     }
967     // Allocate the local block
968     Offset += MFI.getLocalFrameSize();
969 
970     MaxAlign = std::max(Alignment, MaxAlign);
971   }
972 
973   // Retrieve the Exception Handler registration node.
974   int EHRegNodeFrameIndex = std::numeric_limits<int>::max();
975   if (const WinEHFuncInfo *FuncInfo = MF.getWinEHFuncInfo())
976     EHRegNodeFrameIndex = FuncInfo->EHRegNodeFrameIndex;
977 
978   // Make sure that the stack protector comes before the local variables on the
979   // stack.
980   SmallSet<int, 16> ProtectedObjs;
981   if (MFI.hasStackProtectorIndex()) {
982     int StackProtectorFI = MFI.getStackProtectorIndex();
983     StackObjSet LargeArrayObjs;
984     StackObjSet SmallArrayObjs;
985     StackObjSet AddrOfObjs;
986 
987     // If we need a stack protector, we need to make sure that
988     // LocalStackSlotPass didn't already allocate a slot for it.
989     // If we are told to use the LocalStackAllocationBlock, the stack protector
990     // is expected to be already pre-allocated.
991     if (MFI.getStackID(StackProtectorFI) != TargetStackID::Default) {
992       // If the stack protector isn't on the default stack then it's up to the
993       // target to set the stack offset.
994       assert(MFI.getObjectOffset(StackProtectorFI) != 0 &&
995              "Offset of stack protector on non-default stack expected to be "
996              "already set.");
997       assert(!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex()) &&
998              "Stack protector on non-default stack expected to not be "
999              "pre-allocated by LocalStackSlotPass.");
1000     } else if (!MFI.getUseLocalStackAllocationBlock()) {
1001       AdjustStackOffset(MFI, StackProtectorFI, StackGrowsDown, Offset,
1002                         MaxAlign);
1003     } else if (!MFI.isObjectPreAllocated(MFI.getStackProtectorIndex())) {
1004       llvm_unreachable(
1005           "Stack protector not pre-allocated by LocalStackSlotPass.");
1006     }
1007 
1008     // Assign large stack objects first.
1009     for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
1010       if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
1011         continue;
1012       if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
1013         continue;
1014       if (RS && RS->isScavengingFrameIndex((int)i))
1015         continue;
1016       if (MFI.isDeadObjectIndex(i))
1017         continue;
1018       if (StackProtectorFI == (int)i || EHRegNodeFrameIndex == (int)i)
1019         continue;
1020       // Only allocate objects on the default stack.
1021       if (MFI.getStackID(i) != TargetStackID::Default)
1022         continue;
1023 
1024       switch (MFI.getObjectSSPLayout(i)) {
1025       case MachineFrameInfo::SSPLK_None:
1026         continue;
1027       case MachineFrameInfo::SSPLK_SmallArray:
1028         SmallArrayObjs.insert(i);
1029         continue;
1030       case MachineFrameInfo::SSPLK_AddrOf:
1031         AddrOfObjs.insert(i);
1032         continue;
1033       case MachineFrameInfo::SSPLK_LargeArray:
1034         LargeArrayObjs.insert(i);
1035         continue;
1036       }
1037       llvm_unreachable("Unexpected SSPLayoutKind.");
1038     }
1039 
1040     // We expect **all** the protected stack objects to be pre-allocated by
1041     // LocalStackSlotPass. If it turns out that PEI still has to allocate some
1042     // of them, we may end up messing up the expected order of the objects.
1043     if (MFI.getUseLocalStackAllocationBlock() &&
1044         !(LargeArrayObjs.empty() && SmallArrayObjs.empty() &&
1045           AddrOfObjs.empty()))
1046       llvm_unreachable("Found protected stack objects not pre-allocated by "
1047                        "LocalStackSlotPass.");
1048 
1049     AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
1050                           Offset, MaxAlign);
1051     AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown,
1052                           Offset, MaxAlign);
1053     AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown,
1054                           Offset, MaxAlign);
1055   }
1056 
1057   SmallVector<int, 8> ObjectsToAllocate;
1058 
1059   // Then prepare to assign frame offsets to stack objects that are not used to
1060   // spill callee saved registers.
1061   for (unsigned i = 0, e = MFI.getObjectIndexEnd(); i != e; ++i) {
1062     if (MFI.isObjectPreAllocated(i) && MFI.getUseLocalStackAllocationBlock())
1063       continue;
1064     if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
1065       continue;
1066     if (RS && RS->isScavengingFrameIndex((int)i))
1067       continue;
1068     if (MFI.isDeadObjectIndex(i))
1069       continue;
1070     if (MFI.getStackProtectorIndex() == (int)i || EHRegNodeFrameIndex == (int)i)
1071       continue;
1072     if (ProtectedObjs.count(i))
1073       continue;
1074     // Only allocate objects on the default stack.
1075     if (MFI.getStackID(i) != TargetStackID::Default)
1076       continue;
1077 
1078     // Add the objects that we need to allocate to our working set.
1079     ObjectsToAllocate.push_back(i);
1080   }
1081 
1082   // Allocate the EH registration node first if one is present.
1083   if (EHRegNodeFrameIndex != std::numeric_limits<int>::max())
1084     AdjustStackOffset(MFI, EHRegNodeFrameIndex, StackGrowsDown, Offset,
1085                       MaxAlign);
1086 
1087   // Give the targets a chance to order the objects the way they like it.
1088   if (MF.getTarget().getOptLevel() != CodeGenOptLevel::None &&
1089       MF.getTarget().Options.StackSymbolOrdering)
1090     TFI.orderFrameObjects(MF, ObjectsToAllocate);
1091 
1092   // Keep track of which bytes in the fixed and callee-save range are used so we
1093   // can use the holes when allocating later stack objects.  Only do this if
1094   // stack protector isn't being used and the target requests it and we're
1095   // optimizing.
1096   BitVector StackBytesFree;
1097   if (!ObjectsToAllocate.empty() &&
1098       MF.getTarget().getOptLevel() != CodeGenOptLevel::None &&
1099       MFI.getStackProtectorIndex() < 0 && TFI.enableStackSlotScavenging(MF))
1100     computeFreeStackSlots(MFI, StackGrowsDown, MinCSFrameIndex, MaxCSFrameIndex,
1101                           FixedCSEnd, StackBytesFree);
1102 
1103   // Now walk the objects and actually assign base offsets to them.
1104   for (auto &Object : ObjectsToAllocate)
1105     if (!scavengeStackSlot(MFI, Object, StackGrowsDown, MaxAlign,
1106                            StackBytesFree))
1107       AdjustStackOffset(MFI, Object, StackGrowsDown, Offset, MaxAlign);
1108 
1109   // Make sure the special register scavenging spill slot is closest to the
1110   // stack pointer.
1111   if (RS && !EarlyScavengingSlots) {
1112     SmallVector<int, 2> SFIs;
1113     RS->getScavengingFrameIndices(SFIs);
1114     for (int SFI : SFIs)
1115       AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
1116   }
1117 
1118   if (!TFI.targetHandlesStackFrameRounding()) {
1119     // If we have reserved argument space for call sites in the function
1120     // immediately on entry to the current function, count it as part of the
1121     // overall stack size.
1122     if (MFI.adjustsStack() && TFI.hasReservedCallFrame(MF))
1123       Offset += MFI.getMaxCallFrameSize();
1124 
1125     // Round up the size to a multiple of the alignment.  If the function has
1126     // any calls or alloca's, align to the target's StackAlignment value to
1127     // ensure that the callee's frame or the alloca data is suitably aligned;
1128     // otherwise, for leaf functions, align to the TransientStackAlignment
1129     // value.
1130     Align StackAlign;
1131     if (MFI.adjustsStack() || MFI.hasVarSizedObjects() ||
1132         (RegInfo->hasStackRealignment(MF) && MFI.getObjectIndexEnd() != 0))
1133       StackAlign = TFI.getStackAlign();
1134     else
1135       StackAlign = TFI.getTransientStackAlign();
1136 
1137     // If the frame pointer is eliminated, all frame offsets will be relative to
1138     // SP not FP. Align to MaxAlign so this works.
1139     StackAlign = std::max(StackAlign, MaxAlign);
1140     int64_t OffsetBeforeAlignment = Offset;
1141     Offset = alignTo(Offset, StackAlign);
1142 
1143     // If we have increased the offset to fulfill the alignment constrants,
1144     // then the scavenging spill slots may become harder to reach from the
1145     // stack pointer, float them so they stay close.
1146     if (StackGrowsDown && OffsetBeforeAlignment != Offset && RS &&
1147         !EarlyScavengingSlots) {
1148       SmallVector<int, 2> SFIs;
1149       RS->getScavengingFrameIndices(SFIs);
1150       LLVM_DEBUG(if (!SFIs.empty()) llvm::dbgs()
1151                      << "Adjusting emergency spill slots!\n";);
1152       int64_t Delta = Offset - OffsetBeforeAlignment;
1153       for (int SFI : SFIs) {
1154         LLVM_DEBUG(llvm::dbgs()
1155                        << "Adjusting offset of emergency spill slot #" << SFI
1156                        << " from " << MFI.getObjectOffset(SFI););
1157         MFI.setObjectOffset(SFI, MFI.getObjectOffset(SFI) - Delta);
1158         LLVM_DEBUG(llvm::dbgs() << " to " << MFI.getObjectOffset(SFI) << "\n";);
1159       }
1160     }
1161   }
1162 
1163   // Update frame info to pretend that this is part of the stack...
1164   int64_t StackSize = Offset - LocalAreaOffset;
1165   MFI.setStackSize(StackSize);
1166   NumBytesStackSpace += StackSize;
1167 }
1168 
1169 /// insertPrologEpilogCode - Scan the function for modified callee saved
1170 /// registers, insert spill code for these callee saved registers, then add
1171 /// prolog and epilog code to the function.
insertPrologEpilogCode(MachineFunction & MF)1172 void PEI::insertPrologEpilogCode(MachineFunction &MF) {
1173   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1174 
1175   // Add prologue to the function...
1176   for (MachineBasicBlock *SaveBlock : SaveBlocks)
1177     TFI.emitPrologue(MF, *SaveBlock);
1178 
1179   // Add epilogue to restore the callee-save registers in each exiting block.
1180   for (MachineBasicBlock *RestoreBlock : RestoreBlocks)
1181     TFI.emitEpilogue(MF, *RestoreBlock);
1182 
1183   // Zero call used registers before restoring callee-saved registers.
1184   insertZeroCallUsedRegs(MF);
1185 
1186   for (MachineBasicBlock *SaveBlock : SaveBlocks)
1187     TFI.inlineStackProbe(MF, *SaveBlock);
1188 
1189   // Emit additional code that is required to support segmented stacks, if
1190   // we've been asked for it.  This, when linked with a runtime with support
1191   // for segmented stacks (libgcc is one), will result in allocating stack
1192   // space in small chunks instead of one large contiguous block.
1193   if (MF.shouldSplitStack()) {
1194     for (MachineBasicBlock *SaveBlock : SaveBlocks)
1195       TFI.adjustForSegmentedStacks(MF, *SaveBlock);
1196   }
1197 
1198   // Emit additional code that is required to explicitly handle the stack in
1199   // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The
1200   // approach is rather similar to that of Segmented Stacks, but it uses a
1201   // different conditional check and another BIF for allocating more stack
1202   // space.
1203   if (MF.getFunction().getCallingConv() == CallingConv::HiPE)
1204     for (MachineBasicBlock *SaveBlock : SaveBlocks)
1205       TFI.adjustForHiPEPrologue(MF, *SaveBlock);
1206 }
1207 
1208 /// insertZeroCallUsedRegs - Zero out call used registers.
insertZeroCallUsedRegs(MachineFunction & MF)1209 void PEI::insertZeroCallUsedRegs(MachineFunction &MF) {
1210   const Function &F = MF.getFunction();
1211 
1212   if (!F.hasFnAttribute("zero-call-used-regs"))
1213     return;
1214 
1215   using namespace ZeroCallUsedRegs;
1216 
1217   ZeroCallUsedRegsKind ZeroRegsKind =
1218       StringSwitch<ZeroCallUsedRegsKind>(
1219           F.getFnAttribute("zero-call-used-regs").getValueAsString())
1220           .Case("skip", ZeroCallUsedRegsKind::Skip)
1221           .Case("used-gpr-arg", ZeroCallUsedRegsKind::UsedGPRArg)
1222           .Case("used-gpr", ZeroCallUsedRegsKind::UsedGPR)
1223           .Case("used-arg", ZeroCallUsedRegsKind::UsedArg)
1224           .Case("used", ZeroCallUsedRegsKind::Used)
1225           .Case("all-gpr-arg", ZeroCallUsedRegsKind::AllGPRArg)
1226           .Case("all-gpr", ZeroCallUsedRegsKind::AllGPR)
1227           .Case("all-arg", ZeroCallUsedRegsKind::AllArg)
1228           .Case("all", ZeroCallUsedRegsKind::All);
1229 
1230   if (ZeroRegsKind == ZeroCallUsedRegsKind::Skip)
1231     return;
1232 
1233   const bool OnlyGPR = static_cast<unsigned>(ZeroRegsKind) & ONLY_GPR;
1234   const bool OnlyUsed = static_cast<unsigned>(ZeroRegsKind) & ONLY_USED;
1235   const bool OnlyArg = static_cast<unsigned>(ZeroRegsKind) & ONLY_ARG;
1236 
1237   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1238   const BitVector AllocatableSet(TRI.getAllocatableSet(MF));
1239 
1240   // Mark all used registers.
1241   BitVector UsedRegs(TRI.getNumRegs());
1242   if (OnlyUsed)
1243     for (const MachineBasicBlock &MBB : MF)
1244       for (const MachineInstr &MI : MBB) {
1245         // skip debug instructions
1246         if (MI.isDebugInstr())
1247           continue;
1248 
1249         for (const MachineOperand &MO : MI.operands()) {
1250           if (!MO.isReg())
1251             continue;
1252 
1253           MCRegister Reg = MO.getReg();
1254           if (AllocatableSet[Reg] && !MO.isImplicit() &&
1255               (MO.isDef() || MO.isUse()))
1256             UsedRegs.set(Reg);
1257         }
1258       }
1259 
1260   // Get a list of registers that are used.
1261   BitVector LiveIns(TRI.getNumRegs());
1262   for (const MachineBasicBlock::RegisterMaskPair &LI : MF.front().liveins())
1263     LiveIns.set(LI.PhysReg);
1264 
1265   BitVector RegsToZero(TRI.getNumRegs());
1266   for (MCRegister Reg : AllocatableSet.set_bits()) {
1267     // Skip over fixed registers.
1268     if (TRI.isFixedRegister(MF, Reg))
1269       continue;
1270 
1271     // Want only general purpose registers.
1272     if (OnlyGPR && !TRI.isGeneralPurposeRegister(MF, Reg))
1273       continue;
1274 
1275     // Want only used registers.
1276     if (OnlyUsed && !UsedRegs[Reg])
1277       continue;
1278 
1279     // Want only registers used for arguments.
1280     if (OnlyArg) {
1281       if (OnlyUsed) {
1282         if (!LiveIns[Reg])
1283           continue;
1284       } else if (!TRI.isArgumentRegister(MF, Reg)) {
1285         continue;
1286       }
1287     }
1288 
1289     RegsToZero.set(Reg);
1290   }
1291 
1292   // Don't clear registers that are live when leaving the function.
1293   for (const MachineBasicBlock &MBB : MF)
1294     for (const MachineInstr &MI : MBB.terminators()) {
1295       if (!MI.isReturn())
1296         continue;
1297 
1298       for (const auto &MO : MI.operands()) {
1299         if (!MO.isReg())
1300           continue;
1301 
1302         MCRegister Reg = MO.getReg();
1303         if (!Reg)
1304           continue;
1305 
1306         // This picks up sibling registers (e.q. %al -> %ah).
1307         for (MCRegUnit Unit : TRI.regunits(Reg))
1308           RegsToZero.reset(Unit);
1309 
1310         for (MCPhysReg SReg : TRI.sub_and_superregs_inclusive(Reg))
1311           RegsToZero.reset(SReg);
1312       }
1313     }
1314 
1315   // Don't need to clear registers that are used/clobbered by terminating
1316   // instructions.
1317   for (const MachineBasicBlock &MBB : MF) {
1318     if (!MBB.isReturnBlock())
1319       continue;
1320 
1321     MachineBasicBlock::const_iterator MBBI = MBB.getFirstTerminator();
1322     for (MachineBasicBlock::const_iterator I = MBBI, E = MBB.end(); I != E;
1323          ++I) {
1324       for (const MachineOperand &MO : I->operands()) {
1325         if (!MO.isReg())
1326           continue;
1327 
1328         MCRegister Reg = MO.getReg();
1329         if (!Reg)
1330           continue;
1331 
1332         for (const MCPhysReg Reg : TRI.sub_and_superregs_inclusive(Reg))
1333           RegsToZero.reset(Reg);
1334       }
1335     }
1336   }
1337 
1338   // Don't clear registers that must be preserved.
1339   for (const MCPhysReg *CSRegs = TRI.getCalleeSavedRegs(&MF);
1340        MCPhysReg CSReg = *CSRegs; ++CSRegs)
1341     for (MCRegister Reg : TRI.sub_and_superregs_inclusive(CSReg))
1342       RegsToZero.reset(Reg);
1343 
1344   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1345   for (MachineBasicBlock &MBB : MF)
1346     if (MBB.isReturnBlock())
1347       TFI.emitZeroCallUsedRegs(RegsToZero, MBB);
1348 }
1349 
1350 /// Replace all FrameIndex operands with physical register references and actual
1351 /// offsets.
replaceFrameIndicesBackward(MachineFunction & MF)1352 void PEI::replaceFrameIndicesBackward(MachineFunction &MF) {
1353   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1354 
1355   for (auto &MBB : MF) {
1356     int SPAdj = 0;
1357     if (!MBB.succ_empty()) {
1358       // Get the SP adjustment for the end of MBB from the start of any of its
1359       // successors. They should all be the same.
1360       assert(all_of(MBB.successors(), [&MBB](const MachineBasicBlock *Succ) {
1361         return Succ->getCallFrameSize() ==
1362                (*MBB.succ_begin())->getCallFrameSize();
1363       }));
1364       const MachineBasicBlock &FirstSucc = **MBB.succ_begin();
1365       SPAdj = TFI.alignSPAdjust(FirstSucc.getCallFrameSize());
1366       if (TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsUp)
1367         SPAdj = -SPAdj;
1368     }
1369 
1370     replaceFrameIndicesBackward(&MBB, MF, SPAdj);
1371 
1372     // We can't track the call frame size after call frame pseudos have been
1373     // eliminated. Set it to zero everywhere to keep MachineVerifier happy.
1374     MBB.setCallFrameSize(0);
1375   }
1376 }
1377 
1378 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
1379 /// register references and actual offsets.
replaceFrameIndices(MachineFunction & MF)1380 void PEI::replaceFrameIndices(MachineFunction &MF) {
1381   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1382 
1383   for (auto &MBB : MF) {
1384     int SPAdj = TFI.alignSPAdjust(MBB.getCallFrameSize());
1385     if (TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsUp)
1386       SPAdj = -SPAdj;
1387 
1388     replaceFrameIndices(&MBB, MF, SPAdj);
1389 
1390     // We can't track the call frame size after call frame pseudos have been
1391     // eliminated. Set it to zero everywhere to keep MachineVerifier happy.
1392     MBB.setCallFrameSize(0);
1393   }
1394 }
1395 
replaceFrameIndexDebugInstr(MachineFunction & MF,MachineInstr & MI,unsigned OpIdx,int SPAdj)1396 bool PEI::replaceFrameIndexDebugInstr(MachineFunction &MF, MachineInstr &MI,
1397                                       unsigned OpIdx, int SPAdj) {
1398   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
1399   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1400   if (MI.isDebugValue()) {
1401 
1402     MachineOperand &Op = MI.getOperand(OpIdx);
1403     assert(MI.isDebugOperand(&Op) &&
1404            "Frame indices can only appear as a debug operand in a DBG_VALUE*"
1405            " machine instruction");
1406     Register Reg;
1407     unsigned FrameIdx = Op.getIndex();
1408     unsigned Size = MF.getFrameInfo().getObjectSize(FrameIdx);
1409 
1410     StackOffset Offset = TFI->getFrameIndexReference(MF, FrameIdx, Reg);
1411     Op.ChangeToRegister(Reg, false /*isDef*/);
1412 
1413     const DIExpression *DIExpr = MI.getDebugExpression();
1414 
1415     // If we have a direct DBG_VALUE, and its location expression isn't
1416     // currently complex, then adding an offset will morph it into a
1417     // complex location that is interpreted as being a memory address.
1418     // This changes a pointer-valued variable to dereference that pointer,
1419     // which is incorrect. Fix by adding DW_OP_stack_value.
1420 
1421     if (MI.isNonListDebugValue()) {
1422       unsigned PrependFlags = DIExpression::ApplyOffset;
1423       if (!MI.isIndirectDebugValue() && !DIExpr->isComplex())
1424         PrependFlags |= DIExpression::StackValue;
1425 
1426       // If we have DBG_VALUE that is indirect and has a Implicit location
1427       // expression need to insert a deref before prepending a Memory
1428       // location expression. Also after doing this we change the DBG_VALUE
1429       // to be direct.
1430       if (MI.isIndirectDebugValue() && DIExpr->isImplicit()) {
1431         SmallVector<uint64_t, 2> Ops = {dwarf::DW_OP_deref_size, Size};
1432         bool WithStackValue = true;
1433         DIExpr = DIExpression::prependOpcodes(DIExpr, Ops, WithStackValue);
1434         // Make the DBG_VALUE direct.
1435         MI.getDebugOffset().ChangeToRegister(0, false);
1436       }
1437       DIExpr = TRI.prependOffsetExpression(DIExpr, PrependFlags, Offset);
1438     } else {
1439       // The debug operand at DebugOpIndex was a frame index at offset
1440       // `Offset`; now the operand has been replaced with the frame
1441       // register, we must add Offset with `register x, plus Offset`.
1442       unsigned DebugOpIndex = MI.getDebugOperandIndex(&Op);
1443       SmallVector<uint64_t, 3> Ops;
1444       TRI.getOffsetOpcodes(Offset, Ops);
1445       DIExpr = DIExpression::appendOpsToArg(DIExpr, Ops, DebugOpIndex);
1446     }
1447     MI.getDebugExpressionOp().setMetadata(DIExpr);
1448     return true;
1449   }
1450 
1451   if (MI.isDebugPHI()) {
1452     // Allow stack ref to continue onwards.
1453     return true;
1454   }
1455 
1456   // TODO: This code should be commoned with the code for
1457   // PATCHPOINT. There's no good reason for the difference in
1458   // implementation other than historical accident.  The only
1459   // remaining difference is the unconditional use of the stack
1460   // pointer as the base register.
1461   if (MI.getOpcode() == TargetOpcode::STATEPOINT) {
1462     assert((!MI.isDebugValue() || OpIdx == 0) &&
1463            "Frame indicies can only appear as the first operand of a "
1464            "DBG_VALUE machine instruction");
1465     Register Reg;
1466     MachineOperand &Offset = MI.getOperand(OpIdx + 1);
1467     StackOffset refOffset = TFI->getFrameIndexReferencePreferSP(
1468         MF, MI.getOperand(OpIdx).getIndex(), Reg, /*IgnoreSPUpdates*/ false);
1469     assert(!refOffset.getScalable() &&
1470            "Frame offsets with a scalable component are not supported");
1471     Offset.setImm(Offset.getImm() + refOffset.getFixed() + SPAdj);
1472     MI.getOperand(OpIdx).ChangeToRegister(Reg, false /*isDef*/);
1473     return true;
1474   }
1475   return false;
1476 }
1477 
replaceFrameIndicesBackward(MachineBasicBlock * BB,MachineFunction & MF,int & SPAdj)1478 void PEI::replaceFrameIndicesBackward(MachineBasicBlock *BB,
1479                                       MachineFunction &MF, int &SPAdj) {
1480   assert(MF.getSubtarget().getRegisterInfo() &&
1481          "getRegisterInfo() must be implemented!");
1482 
1483   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
1484   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1485   const TargetFrameLowering &TFI = *MF.getSubtarget().getFrameLowering();
1486 
1487   RegScavenger *LocalRS = FrameIndexEliminationScavenging ? RS : nullptr;
1488   if (LocalRS)
1489     LocalRS->enterBasicBlockEnd(*BB);
1490 
1491   for (MachineBasicBlock::iterator I = BB->end(); I != BB->begin();) {
1492     MachineInstr &MI = *std::prev(I);
1493 
1494     if (TII.isFrameInstr(MI)) {
1495       SPAdj -= TII.getSPAdjust(MI);
1496       TFI.eliminateCallFramePseudoInstr(MF, *BB, &MI);
1497       continue;
1498     }
1499 
1500     // Step backwards to get the liveness state at (immedately after) MI.
1501     if (LocalRS)
1502       LocalRS->backward(I);
1503 
1504     bool RemovedMI = false;
1505     for (const auto &[Idx, Op] : enumerate(MI.operands())) {
1506       if (!Op.isFI())
1507         continue;
1508 
1509       if (replaceFrameIndexDebugInstr(MF, MI, Idx, SPAdj))
1510         continue;
1511 
1512       // Eliminate this FrameIndex operand.
1513       RemovedMI = TRI.eliminateFrameIndex(MI, SPAdj, Idx, LocalRS);
1514       if (RemovedMI)
1515         break;
1516     }
1517 
1518     if (!RemovedMI)
1519       --I;
1520   }
1521 }
1522 
replaceFrameIndices(MachineBasicBlock * BB,MachineFunction & MF,int & SPAdj)1523 void PEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &MF,
1524                               int &SPAdj) {
1525   assert(MF.getSubtarget().getRegisterInfo() &&
1526          "getRegisterInfo() must be implemented!");
1527   const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
1528   const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo();
1529   const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
1530 
1531   bool InsideCallSequence = false;
1532 
1533   for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
1534     if (TII.isFrameInstr(*I)) {
1535       InsideCallSequence = TII.isFrameSetup(*I);
1536       SPAdj += TII.getSPAdjust(*I);
1537       I = TFI->eliminateCallFramePseudoInstr(MF, *BB, I);
1538       continue;
1539     }
1540 
1541     MachineInstr &MI = *I;
1542     bool DoIncr = true;
1543     bool DidFinishLoop = true;
1544     for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1545       if (!MI.getOperand(i).isFI())
1546         continue;
1547 
1548       if (replaceFrameIndexDebugInstr(MF, MI, i, SPAdj))
1549         continue;
1550 
1551       // Some instructions (e.g. inline asm instructions) can have
1552       // multiple frame indices and/or cause eliminateFrameIndex
1553       // to insert more than one instruction. We need the register
1554       // scavenger to go through all of these instructions so that
1555       // it can update its register information. We keep the
1556       // iterator at the point before insertion so that we can
1557       // revisit them in full.
1558       bool AtBeginning = (I == BB->begin());
1559       if (!AtBeginning) --I;
1560 
1561       // If this instruction has a FrameIndex operand, we need to
1562       // use that target machine register info object to eliminate
1563       // it.
1564       TRI.eliminateFrameIndex(MI, SPAdj, i);
1565 
1566       // Reset the iterator if we were at the beginning of the BB.
1567       if (AtBeginning) {
1568         I = BB->begin();
1569         DoIncr = false;
1570       }
1571 
1572       DidFinishLoop = false;
1573       break;
1574     }
1575 
1576     // If we are looking at a call sequence, we need to keep track of
1577     // the SP adjustment made by each instruction in the sequence.
1578     // This includes both the frame setup/destroy pseudos (handled above),
1579     // as well as other instructions that have side effects w.r.t the SP.
1580     // Note that this must come after eliminateFrameIndex, because
1581     // if I itself referred to a frame index, we shouldn't count its own
1582     // adjustment.
1583     if (DidFinishLoop && InsideCallSequence)
1584       SPAdj += TII.getSPAdjust(MI);
1585 
1586     if (DoIncr && I != BB->end())
1587       ++I;
1588   }
1589 }
1590