/dports/graphics/ospray-studio/ospray_studio-0.9.1/app/widgets/ |
H A D | TransferFunctionWidget.h | 13 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/dawn/src/utils/ |
H A D | D3D12Binding.cpp | 21 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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H A D | GLFWUtils.cpp | 23 # define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/src/utils/ |
H A D | D3D12Binding.cpp | 21 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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H A D | GLFWUtils.cpp | 23 # define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/cad/opencascade/opencascade-7.6.0/samples/glfw/ |
H A D | GlfwOcctWindow.cpp | 29 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/graphics/ospray/ospray-2.8.0/apps/ospExamples/ |
H A D | imgui_impl_glfw_gl3.cpp | 19 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/graphics/embree/embree-3.13.2/tutorials/common/imgui/ |
H A D | imgui_impl_glfw_gl2.cpp | 45 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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H A D | imgui_impl_glfw_gl3.cpp | 48 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/math/curv/curv-0.5/extern/imgui/examples/ |
H A D | imgui_impl_glfw.cpp | 38 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/examples/ |
H A D | imgui_impl_glfw.cpp | 38 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/misc/box2d/box2d-2.4.1/testbed/ |
H A D | imgui_impl_glfw.cpp | 43 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/graphics/milton/milton-1.9.1/third_party/imgui/examples/ |
H A D | imgui_impl_glfw.cpp | 41 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/imgui/ |
H A D | imgui_impl_glfw_gl3.cpp | 21 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/graphics/libplacebo/libplacebo-4.157.0/demos/ |
H A D | window_glfw.c | 35 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/graphics/instant-meshes/instant-meshes-0.0-42-g4a083f4/ext/nanogui/src/ |
H A D | screen.cpp | 30 # define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/src/ |
H A D | screen.cpp | 34 # define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/ImGui/ |
H A D | imgui_impl_glfw.cpp | 67 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/examples/common/entry/ |
H A D | entry_glfw.cpp | 29 # define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/editors/imhex/ImHex-1.7.0/external/ImGui/source/ |
H A D | imgui_impl_glfw.cpp | 52 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/examples/common/entry/ |
H A D | entry_glfw.cpp | 29 # define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/graphics/ospray-studio/ospray_studio-0.9.1/app/ |
H A D | imgui_impl_glfw.cpp | 54 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/graphics/openvkl/openvkl-1.1.0/examples/interactive/imgui-1.83/backends/ |
H A D | imgui_impl_glfw.cpp | 55 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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/dports/devel/raylib/raylib-3.7.0/src/ |
H A D | core.c | 198 #define GLFW_EXPOSE_NATIVE_WIN32 macro
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