1 /*---------------------------------------------------------------------------- 2 3 gls.h - The GLS library provides an API for dynamically loading OpenGL drivers 4 on Win32 platforms. This is necessary because there are some standalone 5 3D-only cards that cannot support the official Installable Client Driver 6 (ICD) interface for OpenGL on Windows. These cards, like the 3dfx Voodoo, 7 provide "standalone drivers" that are fully OpenGL compliant, but must 8 by dynamically linked by the application. 9 10 Applications can use this GLS library to perform this dynamic linking 11 without changing any of their core OpenGL code. By including gls.h 12 instead of gl.h (or by making a stub gl.h that simply includes gls.h), an 13 application's core OpenGL code (code that calls the gl* functions) will 14 simply recompile using the function pointers. Applications can either 15 change their Win32 WGL code to use the GLS API, or they can use the 16 glswgl.h file to convert the Win32 WGL code to GLS code implicitly 17 using C preprocessor macros. 18 19 See http://www.glsetup.com/dev/gls.htm for more information and to 20 report bugs. 21 22 Copyright 1999 GLSetup Incorporated, All Rights Reserved. 23 24 You have permission to use this code in your applications, commercial 25 or otherwise. If you distribute source code with your application, 26 this file must not be modified. Please don't mirror these files; 27 instead, link to the URL above. 28 29 Version 1.0.0.2 Beta 30 Created 7-24-99 31 32 */ 33 34 #ifndef GLS_H 35 36 /*---------------------------------------------------------------------------- 37 38 The gls driver loading API. 39 40 */ 41 42 #ifdef _WINGDI_ 43 44 #ifdef __cplusplus 45 extern "C" { 46 #endif 47 48 typedef enum gls_error 49 { 50 GLS_ERROR_OK, 51 GLS_ERROR_DRIVER_LOAD_FAILED, 52 GLS_ERROR_DRIVER_DYNALINK_FAILED, 53 GLS_ERROR_NO_DRIVER_LOADED, 54 GLS_ERROR_INVALID_PARAMETERS 55 56 } gls_error; 57 58 typedef enum gls_driver_flags 59 { 60 GLS_FLAGS_FULLSCREEN_ONLY = 0x00000001, 61 GLS_FLAGS_STANDALONE_DRIVER = 0x00000002, 62 GLS_FLAGS_DEFAULT_OPENGL_DRIVER = 0x00000004, 63 GLS_FLAGS_DRIVER_IN_SYSTEM_DIR = 0x00000008, 64 GLS_FLAGS_NO_GL_VERSION_INFO = 0x00000010, 65 GLS_FLAGS_NO_GLU = 0x00000020, 66 GLS_FLAGS_NO_GLU_VERSION_INFO = 0x00000040, 67 GLS_FLAGS_SOFTWARE_ONLY = 0x00000080, 68 GLS_FLAGS_DRIVER_UNKNOWN_FEATURES = 0x80000000 69 70 } gls_driver_flags; 71 72 typedef struct gls_driver_file_info 73 { 74 DWORD DriverFileDateHigh; 75 DWORD DriverFileDateLow; 76 DWORD DriverFileVersionHigh; 77 DWORD DriverFileVersionLow; 78 79 char aDriverFilePath[MAX_PATH]; 80 } gls_driver_file_info; 81 82 typedef struct gls_driver_info 83 { 84 DWORD DriverFlags; /* a combination of the gls_driver_flags */ 85 86 char aDriverDescription[256]; 87 88 gls_driver_file_info GLDriver; 89 gls_driver_file_info GLUDriver; 90 91 } gls_driver_info; 92 93 extern int unsigned glsGetNumberOfDrivers( void ); 94 95 extern gls_error glsLoadDriver( int unsigned DriverInfoIndex ); 96 97 extern BOOL glsIsDriverLoaded( void ); 98 99 extern gls_error glsGetDriverInfo( int unsigned DriverInfoIndex, 100 gls_driver_info *pDriverInfo ); 101 102 extern gls_error glsGetCurrentDriverInfo( gls_driver_info *pDriverInfo ); 103 104 extern DWORD glsGetCurrentDriverFlags( void ); 105 106 extern gls_error glsGetDriverInfoFromFilePath( char const *pGLDriverFilePath, 107 char const *pGLUDriverFilePath, 108 gls_driver_info *pDriverInfo ); 109 110 extern gls_error glsLoadDriverFromFilePath( char const *pGLDriverFilePath, 111 char const *pGLUDriverFilePath ); 112 113 extern void glsUnloadDriver( void ); 114 115 typedef enum gls_behavior_flags 116 { 117 GLS_BEHAVIOR_NEVER_LOAD_GLU = 0x00000001, 118 GLS_BEHAVIOR_ALLOW_GLU_IN_DIFFERENT_DIR = 0x00000002, 119 GLS_BEHAVIOR_ALLOW_GRATUITOUS_HYPE_SCREENS = 0x00000010, 120 GLS_BEHAVIOR_ALLOW_SOFTWARE_REVECTORING = 0x00000020, 121 GLS_BEHAVIOR_INVALID_FUNCTIONS_DEBUGBREAK = 0x00000040 122 123 } gls_behavior_flags; 124 125 extern DWORD glsGetBehavior( void ); 126 extern DWORD glsSetBehavior( DWORD NewBehavior ); 127 128 #ifdef __cplusplus 129 } 130 #endif 131 132 #ifndef PFD_GENERIC_ACCELERATED 133 #define PFD_GENERIC_ACCELERATED 0x00001000 134 #endif 135 136 #endif /* #ifdef _WINGDI_ */ 137 138 #define GLS_SCOPE_NAME( name ) gls##name 139 #define GLS_CONST 140 141 /*---------------------------------------------------------------------------- 142 ---------------------------------------------------------------------------- 143 ---------------------------------------------------------------------------- 144 The remainder of this file is the standard gl.h header, with the function 145 declarations changed to function pointer declarations, and the wgl functions 146 changed to gls functions. See the comment block at the top of gls.h for 147 more information. 148 */ 149 150 #ifdef __cplusplus 151 extern "C" { 152 #endif 153 154 /* 155 ** Copyright 1996 Silicon Graphics, Inc. 156 ** All Rights Reserved. 157 ** 158 ** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.; 159 ** the contents of this file may not be disclosed to third parties, copied or 160 ** duplicated in any form, in whole or in part, without the prior written 161 ** permission of Silicon Graphics, Inc. 162 ** 163 ** RESTRICTED RIGHTS LEGEND: 164 ** Use, duplication or disclosure by the Government is subject to restrictions 165 ** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data 166 ** and Computer Software clause at DFARS 252.227-7013, and/or in similar or 167 ** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished - 168 ** rights reserved under the Copyright Laws of the United States. 169 */ 170 171 typedef unsigned int GLenum; 172 typedef unsigned char GLboolean; 173 typedef unsigned int GLbitfield; 174 typedef signed char GLbyte; 175 typedef short GLshort; 176 typedef int GLint; 177 typedef int GLsizei; 178 typedef unsigned char GLubyte; 179 typedef unsigned short GLushort; 180 typedef unsigned int GLuint; 181 typedef float GLfloat; 182 typedef float GLclampf; 183 typedef double GLdouble; 184 typedef double GLclampd; 185 typedef void GLvoid; 186 187 /*************************************************************/ 188 189 /* Version */ 190 #define GL_VERSION_1_1 1 191 192 /* AccumOp */ 193 #define GL_ACCUM 0x0100 194 #define GL_LOAD 0x0101 195 #define GL_RETURN 0x0102 196 #define GL_MULT 0x0103 197 #define GL_ADD 0x0104 198 199 /* AlphaFunction */ 200 #define GL_NEVER 0x0200 201 #define GL_LESS 0x0201 202 #define GL_EQUAL 0x0202 203 #define GL_LEQUAL 0x0203 204 #define GL_GREATER 0x0204 205 #define GL_NOTEQUAL 0x0205 206 #define GL_GEQUAL 0x0206 207 #define GL_ALWAYS 0x0207 208 209 /* AttribMask */ 210 #define GL_CURRENT_BIT 0x00000001 211 #define GL_POINT_BIT 0x00000002 212 #define GL_LINE_BIT 0x00000004 213 #define GL_POLYGON_BIT 0x00000008 214 #define GL_POLYGON_STIPPLE_BIT 0x00000010 215 #define GL_PIXEL_MODE_BIT 0x00000020 216 #define GL_LIGHTING_BIT 0x00000040 217 #define GL_FOG_BIT 0x00000080 218 #define GL_DEPTH_BUFFER_BIT 0x00000100 219 #define GL_ACCUM_BUFFER_BIT 0x00000200 220 #define GL_STENCIL_BUFFER_BIT 0x00000400 221 #define GL_VIEWPORT_BIT 0x00000800 222 #define GL_TRANSFORM_BIT 0x00001000 223 #define GL_ENABLE_BIT 0x00002000 224 #define GL_COLOR_BUFFER_BIT 0x00004000 225 #define GL_HINT_BIT 0x00008000 226 #define GL_EVAL_BIT 0x00010000 227 #define GL_LIST_BIT 0x00020000 228 #define GL_TEXTURE_BIT 0x00040000 229 #define GL_SCISSOR_BIT 0x00080000 230 #define GL_ALL_ATTRIB_BITS 0x000fffff 231 232 /* BeginMode */ 233 #define GL_POINTS 0x0000 234 #define GL_LINES 0x0001 235 #define GL_LINE_LOOP 0x0002 236 #define GL_LINE_STRIP 0x0003 237 #define GL_TRIANGLES 0x0004 238 #define GL_TRIANGLE_STRIP 0x0005 239 #define GL_TRIANGLE_FAN 0x0006 240 #define GL_QUADS 0x0007 241 #define GL_QUAD_STRIP 0x0008 242 #define GL_POLYGON 0x0009 243 244 /* BlendingFactorDest */ 245 #define GL_ZERO 0 246 #define GL_ONE 1 247 #define GL_SRC_COLOR 0x0300 248 #define GL_ONE_MINUS_SRC_COLOR 0x0301 249 #define GL_SRC_ALPHA 0x0302 250 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 251 #define GL_DST_ALPHA 0x0304 252 #define GL_ONE_MINUS_DST_ALPHA 0x0305 253 254 /* BlendingFactorSrc */ 255 /* GL_ZERO */ 256 /* GL_ONE */ 257 #define GL_DST_COLOR 0x0306 258 #define GL_ONE_MINUS_DST_COLOR 0x0307 259 #define GL_SRC_ALPHA_SATURATE 0x0308 260 /* GL_SRC_ALPHA */ 261 /* GL_ONE_MINUS_SRC_ALPHA */ 262 /* GL_DST_ALPHA */ 263 /* GL_ONE_MINUS_DST_ALPHA */ 264 265 /* Boolean */ 266 #define GL_TRUE 1 267 #define GL_FALSE 0 268 269 /* ClearBufferMask */ 270 /* GL_COLOR_BUFFER_BIT */ 271 /* GL_ACCUM_BUFFER_BIT */ 272 /* GL_STENCIL_BUFFER_BIT */ 273 /* GL_DEPTH_BUFFER_BIT */ 274 275 /* ClientArrayType */ 276 /* GL_VERTEX_ARRAY */ 277 /* GL_NORMAL_ARRAY */ 278 /* GL_COLOR_ARRAY */ 279 /* GL_INDEX_ARRAY */ 280 /* GL_TEXTURE_COORD_ARRAY */ 281 /* GL_EDGE_FLAG_ARRAY */ 282 283 /* ClipPlaneName */ 284 #define GL_CLIP_PLANE0 0x3000 285 #define GL_CLIP_PLANE1 0x3001 286 #define GL_CLIP_PLANE2 0x3002 287 #define GL_CLIP_PLANE3 0x3003 288 #define GL_CLIP_PLANE4 0x3004 289 #define GL_CLIP_PLANE5 0x3005 290 291 /* ColorMaterialFace */ 292 /* GL_FRONT */ 293 /* GL_BACK */ 294 /* GL_FRONT_AND_BACK */ 295 296 /* ColorMaterialParameter */ 297 /* GL_AMBIENT */ 298 /* GL_DIFFUSE */ 299 /* GL_SPECULAR */ 300 /* GL_EMISSION */ 301 /* GL_AMBIENT_AND_DIFFUSE */ 302 303 /* ColorPointerType */ 304 /* GL_BYTE */ 305 /* GL_UNSIGNED_BYTE */ 306 /* GL_SHORT */ 307 /* GL_UNSIGNED_SHORT */ 308 /* GL_INT */ 309 /* GL_UNSIGNED_INT */ 310 /* GL_FLOAT */ 311 /* GL_DOUBLE */ 312 313 /* CullFaceMode */ 314 /* GL_FRONT */ 315 /* GL_BACK */ 316 /* GL_FRONT_AND_BACK */ 317 318 /* DataType */ 319 #define GL_BYTE 0x1400 320 #define GL_UNSIGNED_BYTE 0x1401 321 #define GL_SHORT 0x1402 322 #define GL_UNSIGNED_SHORT 0x1403 323 #define GL_INT 0x1404 324 #define GL_UNSIGNED_INT 0x1405 325 #define GL_FLOAT 0x1406 326 #define GL_2_BYTES 0x1407 327 #define GL_3_BYTES 0x1408 328 #define GL_4_BYTES 0x1409 329 #define GL_DOUBLE 0x140A 330 331 /* DepthFunction */ 332 /* GL_NEVER */ 333 /* GL_LESS */ 334 /* GL_EQUAL */ 335 /* GL_LEQUAL */ 336 /* GL_GREATER */ 337 /* GL_NOTEQUAL */ 338 /* GL_GEQUAL */ 339 /* GL_ALWAYS */ 340 341 /* DrawBufferMode */ 342 #define GL_NONE 0 343 #define GL_FRONT_LEFT 0x0400 344 #define GL_FRONT_RIGHT 0x0401 345 #define GL_BACK_LEFT 0x0402 346 #define GL_BACK_RIGHT 0x0403 347 #define GL_FRONT 0x0404 348 #define GL_BACK 0x0405 349 #define GL_LEFT 0x0406 350 #define GL_RIGHT 0x0407 351 #define GL_FRONT_AND_BACK 0x0408 352 #define GL_AUX0 0x0409 353 #define GL_AUX1 0x040A 354 #define GL_AUX2 0x040B 355 #define GL_AUX3 0x040C 356 357 /* Enable */ 358 /* GL_FOG */ 359 /* GL_LIGHTING */ 360 /* GL_TEXTURE_1D */ 361 /* GL_TEXTURE_2D */ 362 /* GL_LINE_STIPPLE */ 363 /* GL_POLYGON_STIPPLE */ 364 /* GL_CULL_FACE */ 365 /* GL_ALPHA_TEST */ 366 /* GL_BLEND */ 367 /* GL_INDEX_LOGIC_OP */ 368 /* GL_COLOR_LOGIC_OP */ 369 /* GL_DITHER */ 370 /* GL_STENCIL_TEST */ 371 /* GL_DEPTH_TEST */ 372 /* GL_CLIP_PLANE0 */ 373 /* GL_CLIP_PLANE1 */ 374 /* GL_CLIP_PLANE2 */ 375 /* GL_CLIP_PLANE3 */ 376 /* GL_CLIP_PLANE4 */ 377 /* GL_CLIP_PLANE5 */ 378 /* GL_LIGHT0 */ 379 /* GL_LIGHT1 */ 380 /* GL_LIGHT2 */ 381 /* GL_LIGHT3 */ 382 /* GL_LIGHT4 */ 383 /* GL_LIGHT5 */ 384 /* GL_LIGHT6 */ 385 /* GL_LIGHT7 */ 386 /* GL_TEXTURE_GEN_S */ 387 /* GL_TEXTURE_GEN_T */ 388 /* GL_TEXTURE_GEN_R */ 389 /* GL_TEXTURE_GEN_Q */ 390 /* GL_MAP1_VERTEX_3 */ 391 /* GL_MAP1_VERTEX_4 */ 392 /* GL_MAP1_COLOR_4 */ 393 /* GL_MAP1_INDEX */ 394 /* GL_MAP1_NORMAL */ 395 /* GL_MAP1_TEXTURE_COORD_1 */ 396 /* GL_MAP1_TEXTURE_COORD_2 */ 397 /* GL_MAP1_TEXTURE_COORD_3 */ 398 /* GL_MAP1_TEXTURE_COORD_4 */ 399 /* GL_MAP2_VERTEX_3 */ 400 /* GL_MAP2_VERTEX_4 */ 401 /* GL_MAP2_COLOR_4 */ 402 /* GL_MAP2_INDEX */ 403 /* GL_MAP2_NORMAL */ 404 /* GL_MAP2_TEXTURE_COORD_1 */ 405 /* GL_MAP2_TEXTURE_COORD_2 */ 406 /* GL_MAP2_TEXTURE_COORD_3 */ 407 /* GL_MAP2_TEXTURE_COORD_4 */ 408 /* GL_POINT_SMOOTH */ 409 /* GL_LINE_SMOOTH */ 410 /* GL_POLYGON_SMOOTH */ 411 /* GL_SCISSOR_TEST */ 412 /* GL_COLOR_MATERIAL */ 413 /* GL_NORMALIZE */ 414 /* GL_AUTO_NORMAL */ 415 /* GL_VERTEX_ARRAY */ 416 /* GL_NORMAL_ARRAY */ 417 /* GL_COLOR_ARRAY */ 418 /* GL_INDEX_ARRAY */ 419 /* GL_TEXTURE_COORD_ARRAY */ 420 /* GL_EDGE_FLAG_ARRAY */ 421 /* GL_POLYGON_OFFSET_POINT */ 422 /* GL_POLYGON_OFFSET_LINE */ 423 /* GL_POLYGON_OFFSET_FILL */ 424 425 /* ErrorCode */ 426 #define GL_NO_ERROR 0 427 #define GL_INVALID_ENUM 0x0500 428 #define GL_INVALID_VALUE 0x0501 429 #define GL_INVALID_OPERATION 0x0502 430 #define GL_STACK_OVERFLOW 0x0503 431 #define GL_STACK_UNDERFLOW 0x0504 432 #define GL_OUT_OF_MEMORY 0x0505 433 434 /* FeedBackMode */ 435 #define GL_2D 0x0600 436 #define GL_3D 0x0601 437 #define GL_3D_COLOR 0x0602 438 #define GL_3D_COLOR_TEXTURE 0x0603 439 #define GL_4D_COLOR_TEXTURE 0x0604 440 441 /* FeedBackToken */ 442 #define GL_PASS_THROUGH_TOKEN 0x0700 443 #define GL_POINT_TOKEN 0x0701 444 #define GL_LINE_TOKEN 0x0702 445 #define GL_POLYGON_TOKEN 0x0703 446 #define GL_BITMAP_TOKEN 0x0704 447 #define GL_DRAW_PIXEL_TOKEN 0x0705 448 #define GL_COPY_PIXEL_TOKEN 0x0706 449 #define GL_LINE_RESET_TOKEN 0x0707 450 451 /* FogMode */ 452 /* GL_LINEAR */ 453 #define GL_EXP 0x0800 454 #define GL_EXP2 0x0801 455 456 /* FogParameter */ 457 /* GL_FOG_COLOR */ 458 /* GL_FOG_DENSITY */ 459 /* GL_FOG_END */ 460 /* GL_FOG_INDEX */ 461 /* GL_FOG_MODE */ 462 /* GL_FOG_START */ 463 464 /* FrontFaceDirection */ 465 #define GL_CW 0x0900 466 #define GL_CCW 0x0901 467 468 /* GetMapTarget */ 469 #define GL_COEFF 0x0A00 470 #define GL_ORDER 0x0A01 471 #define GL_DOMAIN 0x0A02 472 473 /* GetPixelMap */ 474 /* GL_PIXEL_MAP_I_TO_I */ 475 /* GL_PIXEL_MAP_S_TO_S */ 476 /* GL_PIXEL_MAP_I_TO_R */ 477 /* GL_PIXEL_MAP_I_TO_G */ 478 /* GL_PIXEL_MAP_I_TO_B */ 479 /* GL_PIXEL_MAP_I_TO_A */ 480 /* GL_PIXEL_MAP_R_TO_R */ 481 /* GL_PIXEL_MAP_G_TO_G */ 482 /* GL_PIXEL_MAP_B_TO_B */ 483 /* GL_PIXEL_MAP_A_TO_A */ 484 485 /* GetPointerTarget */ 486 /* GL_VERTEX_ARRAY_POINTER */ 487 /* GL_NORMAL_ARRAY_POINTER */ 488 /* GL_COLOR_ARRAY_POINTER */ 489 /* GL_INDEX_ARRAY_POINTER */ 490 /* GL_TEXTURE_COORD_ARRAY_POINTER */ 491 /* GL_EDGE_FLAG_ARRAY_POINTER */ 492 493 /* GetTarget */ 494 #define GL_CURRENT_COLOR 0x0B00 495 #define GL_CURRENT_INDEX 0x0B01 496 #define GL_CURRENT_NORMAL 0x0B02 497 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 498 #define GL_CURRENT_RASTER_COLOR 0x0B04 499 #define GL_CURRENT_RASTER_INDEX 0x0B05 500 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 501 #define GL_CURRENT_RASTER_POSITION 0x0B07 502 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 503 #define GL_CURRENT_RASTER_DISTANCE 0x0B09 504 #define GL_POINT_SMOOTH 0x0B10 505 #define GL_POINT_SIZE 0x0B11 506 #define GL_POINT_SIZE_RANGE 0x0B12 507 #define GL_POINT_SIZE_GRANULARITY 0x0B13 508 #define GL_LINE_SMOOTH 0x0B20 509 #define GL_LINE_WIDTH 0x0B21 510 #define GL_LINE_WIDTH_RANGE 0x0B22 511 #define GL_LINE_WIDTH_GRANULARITY 0x0B23 512 #define GL_LINE_STIPPLE 0x0B24 513 #define GL_LINE_STIPPLE_PATTERN 0x0B25 514 #define GL_LINE_STIPPLE_REPEAT 0x0B26 515 #define GL_LIST_MODE 0x0B30 516 #define GL_MAX_LIST_NESTING 0x0B31 517 #define GL_LIST_BASE 0x0B32 518 #define GL_LIST_INDEX 0x0B33 519 #define GL_POLYGON_MODE 0x0B40 520 #define GL_POLYGON_SMOOTH 0x0B41 521 #define GL_POLYGON_STIPPLE 0x0B42 522 #define GL_EDGE_FLAG 0x0B43 523 #define GL_CULL_FACE 0x0B44 524 #define GL_CULL_FACE_MODE 0x0B45 525 #define GL_FRONT_FACE 0x0B46 526 #define GL_LIGHTING 0x0B50 527 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 528 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 529 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 530 #define GL_SHADE_MODEL 0x0B54 531 #define GL_COLOR_MATERIAL_FACE 0x0B55 532 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 533 #define GL_COLOR_MATERIAL 0x0B57 534 #define GL_FOG 0x0B60 535 #define GL_FOG_INDEX 0x0B61 536 #define GL_FOG_DENSITY 0x0B62 537 #define GL_FOG_START 0x0B63 538 #define GL_FOG_END 0x0B64 539 #define GL_FOG_MODE 0x0B65 540 #define GL_FOG_COLOR 0x0B66 541 #define GL_DEPTH_RANGE 0x0B70 542 #define GL_DEPTH_TEST 0x0B71 543 #define GL_DEPTH_WRITEMASK 0x0B72 544 #define GL_DEPTH_CLEAR_VALUE 0x0B73 545 #define GL_DEPTH_FUNC 0x0B74 546 #define GL_ACCUM_CLEAR_VALUE 0x0B80 547 #define GL_STENCIL_TEST 0x0B90 548 #define GL_STENCIL_CLEAR_VALUE 0x0B91 549 #define GL_STENCIL_FUNC 0x0B92 550 #define GL_STENCIL_VALUE_MASK 0x0B93 551 #define GL_STENCIL_FAIL 0x0B94 552 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 553 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 554 #define GL_STENCIL_REF 0x0B97 555 #define GL_STENCIL_WRITEMASK 0x0B98 556 #define GL_MATRIX_MODE 0x0BA0 557 #define GL_NORMALIZE 0x0BA1 558 #define GL_VIEWPORT 0x0BA2 559 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 560 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 561 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 562 #define GL_MODELVIEW_MATRIX 0x0BA6 563 #define GL_PROJECTION_MATRIX 0x0BA7 564 #define GL_TEXTURE_MATRIX 0x0BA8 565 #define GL_ATTRIB_STACK_DEPTH 0x0BB0 566 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 567 #define GL_ALPHA_TEST 0x0BC0 568 #define GL_ALPHA_TEST_FUNC 0x0BC1 569 #define GL_ALPHA_TEST_REF 0x0BC2 570 #define GL_DITHER 0x0BD0 571 #define GL_BLEND_DST 0x0BE0 572 #define GL_BLEND_SRC 0x0BE1 573 #define GL_BLEND 0x0BE2 574 #define GL_LOGIC_OP_MODE 0x0BF0 575 #define GL_INDEX_LOGIC_OP 0x0BF1 576 #define GL_COLOR_LOGIC_OP 0x0BF2 577 #define GL_AUX_BUFFERS 0x0C00 578 #define GL_DRAW_BUFFER 0x0C01 579 #define GL_READ_BUFFER 0x0C02 580 #define GL_SCISSOR_BOX 0x0C10 581 #define GL_SCISSOR_TEST 0x0C11 582 #define GL_INDEX_CLEAR_VALUE 0x0C20 583 #define GL_INDEX_WRITEMASK 0x0C21 584 #define GL_COLOR_CLEAR_VALUE 0x0C22 585 #define GL_COLOR_WRITEMASK 0x0C23 586 #define GL_INDEX_MODE 0x0C30 587 #define GL_RGBA_MODE 0x0C31 588 #define GL_DOUBLEBUFFER 0x0C32 589 #define GL_STEREO 0x0C33 590 #define GL_RENDER_MODE 0x0C40 591 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 592 #define GL_POINT_SMOOTH_HINT 0x0C51 593 #define GL_LINE_SMOOTH_HINT 0x0C52 594 #define GL_POLYGON_SMOOTH_HINT 0x0C53 595 #define GL_FOG_HINT 0x0C54 596 #define GL_TEXTURE_GEN_S 0x0C60 597 #define GL_TEXTURE_GEN_T 0x0C61 598 #define GL_TEXTURE_GEN_R 0x0C62 599 #define GL_TEXTURE_GEN_Q 0x0C63 600 #define GL_PIXEL_MAP_I_TO_I 0x0C70 601 #define GL_PIXEL_MAP_S_TO_S 0x0C71 602 #define GL_PIXEL_MAP_I_TO_R 0x0C72 603 #define GL_PIXEL_MAP_I_TO_G 0x0C73 604 #define GL_PIXEL_MAP_I_TO_B 0x0C74 605 #define GL_PIXEL_MAP_I_TO_A 0x0C75 606 #define GL_PIXEL_MAP_R_TO_R 0x0C76 607 #define GL_PIXEL_MAP_G_TO_G 0x0C77 608 #define GL_PIXEL_MAP_B_TO_B 0x0C78 609 #define GL_PIXEL_MAP_A_TO_A 0x0C79 610 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 611 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 612 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 613 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 614 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 615 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 616 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 617 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 618 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 619 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 620 #define GL_UNPACK_SWAP_BYTES 0x0CF0 621 #define GL_UNPACK_LSB_FIRST 0x0CF1 622 #define GL_UNPACK_ROW_LENGTH 0x0CF2 623 #define GL_UNPACK_SKIP_ROWS 0x0CF3 624 #define GL_UNPACK_SKIP_PIXELS 0x0CF4 625 #define GL_UNPACK_ALIGNMENT 0x0CF5 626 #define GL_PACK_SWAP_BYTES 0x0D00 627 #define GL_PACK_LSB_FIRST 0x0D01 628 #define GL_PACK_ROW_LENGTH 0x0D02 629 #define GL_PACK_SKIP_ROWS 0x0D03 630 #define GL_PACK_SKIP_PIXELS 0x0D04 631 #define GL_PACK_ALIGNMENT 0x0D05 632 #define GL_MAP_COLOR 0x0D10 633 #define GL_MAP_STENCIL 0x0D11 634 #define GL_INDEX_SHIFT 0x0D12 635 #define GL_INDEX_OFFSET 0x0D13 636 #define GL_RED_SCALE 0x0D14 637 #define GL_RED_BIAS 0x0D15 638 #define GL_ZOOM_X 0x0D16 639 #define GL_ZOOM_Y 0x0D17 640 #define GL_GREEN_SCALE 0x0D18 641 #define GL_GREEN_BIAS 0x0D19 642 #define GL_BLUE_SCALE 0x0D1A 643 #define GL_BLUE_BIAS 0x0D1B 644 #define GL_ALPHA_SCALE 0x0D1C 645 #define GL_ALPHA_BIAS 0x0D1D 646 #define GL_DEPTH_SCALE 0x0D1E 647 #define GL_DEPTH_BIAS 0x0D1F 648 #define GL_MAX_EVAL_ORDER 0x0D30 649 #define GL_MAX_LIGHTS 0x0D31 650 #define GL_MAX_CLIP_PLANES 0x0D32 651 #define GL_MAX_TEXTURE_SIZE 0x0D33 652 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 653 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 654 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 655 #define GL_MAX_NAME_STACK_DEPTH 0x0D37 656 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 657 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 658 #define GL_MAX_VIEWPORT_DIMS 0x0D3A 659 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 660 #define GL_SUBPIXEL_BITS 0x0D50 661 #define GL_INDEX_BITS 0x0D51 662 #define GL_RED_BITS 0x0D52 663 #define GL_GREEN_BITS 0x0D53 664 #define GL_BLUE_BITS 0x0D54 665 #define GL_ALPHA_BITS 0x0D55 666 #define GL_DEPTH_BITS 0x0D56 667 #define GL_STENCIL_BITS 0x0D57 668 #define GL_ACCUM_RED_BITS 0x0D58 669 #define GL_ACCUM_GREEN_BITS 0x0D59 670 #define GL_ACCUM_BLUE_BITS 0x0D5A 671 #define GL_ACCUM_ALPHA_BITS 0x0D5B 672 #define GL_NAME_STACK_DEPTH 0x0D70 673 #define GL_AUTO_NORMAL 0x0D80 674 #define GL_MAP1_COLOR_4 0x0D90 675 #define GL_MAP1_INDEX 0x0D91 676 #define GL_MAP1_NORMAL 0x0D92 677 #define GL_MAP1_TEXTURE_COORD_1 0x0D93 678 #define GL_MAP1_TEXTURE_COORD_2 0x0D94 679 #define GL_MAP1_TEXTURE_COORD_3 0x0D95 680 #define GL_MAP1_TEXTURE_COORD_4 0x0D96 681 #define GL_MAP1_VERTEX_3 0x0D97 682 #define GL_MAP1_VERTEX_4 0x0D98 683 #define GL_MAP2_COLOR_4 0x0DB0 684 #define GL_MAP2_INDEX 0x0DB1 685 #define GL_MAP2_NORMAL 0x0DB2 686 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 687 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 688 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 689 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 690 #define GL_MAP2_VERTEX_3 0x0DB7 691 #define GL_MAP2_VERTEX_4 0x0DB8 692 #define GL_MAP1_GRID_DOMAIN 0x0DD0 693 #define GL_MAP1_GRID_SEGMENTS 0x0DD1 694 #define GL_MAP2_GRID_DOMAIN 0x0DD2 695 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 696 #define GL_TEXTURE_1D 0x0DE0 697 #define GL_TEXTURE_2D 0x0DE1 698 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 699 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 700 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 701 #define GL_SELECTION_BUFFER_POINTER 0x0DF3 702 #define GL_SELECTION_BUFFER_SIZE 0x0DF4 703 /* GL_TEXTURE_BINDING_1D */ 704 /* GL_TEXTURE_BINDING_2D */ 705 /* GL_VERTEX_ARRAY */ 706 /* GL_NORMAL_ARRAY */ 707 /* GL_COLOR_ARRAY */ 708 /* GL_INDEX_ARRAY */ 709 /* GL_TEXTURE_COORD_ARRAY */ 710 /* GL_EDGE_FLAG_ARRAY */ 711 /* GL_VERTEX_ARRAY_SIZE */ 712 /* GL_VERTEX_ARRAY_TYPE */ 713 /* GL_VERTEX_ARRAY_STRIDE */ 714 /* GL_NORMAL_ARRAY_TYPE */ 715 /* GL_NORMAL_ARRAY_STRIDE */ 716 /* GL_COLOR_ARRAY_SIZE */ 717 /* GL_COLOR_ARRAY_TYPE */ 718 /* GL_COLOR_ARRAY_STRIDE */ 719 /* GL_INDEX_ARRAY_TYPE */ 720 /* GL_INDEX_ARRAY_STRIDE */ 721 /* GL_TEXTURE_COORD_ARRAY_SIZE */ 722 /* GL_TEXTURE_COORD_ARRAY_TYPE */ 723 /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 724 /* GL_EDGE_FLAG_ARRAY_STRIDE */ 725 /* GL_POLYGON_OFFSET_FACTOR */ 726 /* GL_POLYGON_OFFSET_UNITS */ 727 728 /* GetTextureParameter */ 729 /* GL_TEXTURE_MAG_FILTER */ 730 /* GL_TEXTURE_MIN_FILTER */ 731 /* GL_TEXTURE_WRAP_S */ 732 /* GL_TEXTURE_WRAP_T */ 733 #define GL_TEXTURE_WIDTH 0x1000 734 #define GL_TEXTURE_HEIGHT 0x1001 735 #define GL_TEXTURE_COMPONENTS 0x1003 736 #define GL_TEXTURE_BORDER_COLOR 0x1004 737 #define GL_TEXTURE_BORDER 0x1005 738 /* GL_TEXTURE_RED_SIZE */ 739 /* GL_TEXTURE_GREEN_SIZE */ 740 /* GL_TEXTURE_BLUE_SIZE */ 741 /* GL_TEXTURE_ALPHA_SIZE */ 742 /* GL_TEXTURE_LUMINANCE_SIZE */ 743 /* GL_TEXTURE_INTENSITY_SIZE */ 744 /* GL_TEXTURE_PRIORITY */ 745 /* GL_TEXTURE_RESIDENT */ 746 747 /* HintMode */ 748 #define GL_DONT_CARE 0x1100 749 #define GL_FASTEST 0x1101 750 #define GL_NICEST 0x1102 751 752 /* HintTarget */ 753 /* GL_PERSPECTIVE_CORRECTION_HINT */ 754 /* GL_POINT_SMOOTH_HINT */ 755 /* GL_LINE_SMOOTH_HINT */ 756 /* GL_POLYGON_SMOOTH_HINT */ 757 /* GL_FOG_HINT */ 758 759 /* IndexPointerType */ 760 /* GL_SHORT */ 761 /* GL_INT */ 762 /* GL_FLOAT */ 763 /* GL_DOUBLE */ 764 765 /* LightModelParameter */ 766 /* GL_LIGHT_MODEL_AMBIENT */ 767 /* GL_LIGHT_MODEL_LOCAL_VIEWER */ 768 /* GL_LIGHT_MODEL_TWO_SIDE */ 769 770 /* LightName */ 771 #define GL_LIGHT0 0x4000 772 #define GL_LIGHT1 0x4001 773 #define GL_LIGHT2 0x4002 774 #define GL_LIGHT3 0x4003 775 #define GL_LIGHT4 0x4004 776 #define GL_LIGHT5 0x4005 777 #define GL_LIGHT6 0x4006 778 #define GL_LIGHT7 0x4007 779 780 /* LightParameter */ 781 #define GL_AMBIENT 0x1200 782 #define GL_DIFFUSE 0x1201 783 #define GL_SPECULAR 0x1202 784 #define GL_POSITION 0x1203 785 #define GL_SPOT_DIRECTION 0x1204 786 #define GL_SPOT_EXPONENT 0x1205 787 #define GL_SPOT_CUTOFF 0x1206 788 #define GL_CONSTANT_ATTENUATION 0x1207 789 #define GL_LINEAR_ATTENUATION 0x1208 790 #define GL_QUADRATIC_ATTENUATION 0x1209 791 792 /* InterleavedArrays */ 793 /* GL_V2F */ 794 /* GL_V3F */ 795 /* GL_C4UB_V2F */ 796 /* GL_C4UB_V3F */ 797 /* GL_C3F_V3F */ 798 /* GL_N3F_V3F */ 799 /* GL_C4F_N3F_V3F */ 800 /* GL_T2F_V3F */ 801 /* GL_T4F_V4F */ 802 /* GL_T2F_C4UB_V3F */ 803 /* GL_T2F_C3F_V3F */ 804 /* GL_T2F_N3F_V3F */ 805 /* GL_T2F_C4F_N3F_V3F */ 806 /* GL_T4F_C4F_N3F_V4F */ 807 808 /* ListMode */ 809 #define GL_COMPILE 0x1300 810 #define GL_COMPILE_AND_EXECUTE 0x1301 811 812 /* ListNameType */ 813 /* GL_BYTE */ 814 /* GL_UNSIGNED_BYTE */ 815 /* GL_SHORT */ 816 /* GL_UNSIGNED_SHORT */ 817 /* GL_INT */ 818 /* GL_UNSIGNED_INT */ 819 /* GL_FLOAT */ 820 /* GL_2_BYTES */ 821 /* GL_3_BYTES */ 822 /* GL_4_BYTES */ 823 824 /* LogicOp */ 825 #define GL_CLEAR 0x1500 826 #define GL_AND 0x1501 827 #define GL_AND_REVERSE 0x1502 828 #define GL_COPY 0x1503 829 #define GL_AND_INVERTED 0x1504 830 #define GL_NOOP 0x1505 831 #define GL_XOR 0x1506 832 #define GL_OR 0x1507 833 #define GL_NOR 0x1508 834 #define GL_EQUIV 0x1509 835 #define GL_INVERT 0x150A 836 #define GL_OR_REVERSE 0x150B 837 #define GL_COPY_INVERTED 0x150C 838 #define GL_OR_INVERTED 0x150D 839 #define GL_NAND 0x150E 840 #define GL_SET 0x150F 841 842 /* MapTarget */ 843 /* GL_MAP1_COLOR_4 */ 844 /* GL_MAP1_INDEX */ 845 /* GL_MAP1_NORMAL */ 846 /* GL_MAP1_TEXTURE_COORD_1 */ 847 /* GL_MAP1_TEXTURE_COORD_2 */ 848 /* GL_MAP1_TEXTURE_COORD_3 */ 849 /* GL_MAP1_TEXTURE_COORD_4 */ 850 /* GL_MAP1_VERTEX_3 */ 851 /* GL_MAP1_VERTEX_4 */ 852 /* GL_MAP2_COLOR_4 */ 853 /* GL_MAP2_INDEX */ 854 /* GL_MAP2_NORMAL */ 855 /* GL_MAP2_TEXTURE_COORD_1 */ 856 /* GL_MAP2_TEXTURE_COORD_2 */ 857 /* GL_MAP2_TEXTURE_COORD_3 */ 858 /* GL_MAP2_TEXTURE_COORD_4 */ 859 /* GL_MAP2_VERTEX_3 */ 860 /* GL_MAP2_VERTEX_4 */ 861 862 /* MaterialFace */ 863 /* GL_FRONT */ 864 /* GL_BACK */ 865 /* GL_FRONT_AND_BACK */ 866 867 /* MaterialParameter */ 868 #define GL_EMISSION 0x1600 869 #define GL_SHININESS 0x1601 870 #define GL_AMBIENT_AND_DIFFUSE 0x1602 871 #define GL_COLOR_INDEXES 0x1603 872 /* GL_AMBIENT */ 873 /* GL_DIFFUSE */ 874 /* GL_SPECULAR */ 875 876 /* MatrixMode */ 877 #define GL_MODELVIEW 0x1700 878 #define GL_PROJECTION 0x1701 879 #define GL_TEXTURE 0x1702 880 881 /* MeshMode1 */ 882 /* GL_POINT */ 883 /* GL_LINE */ 884 885 /* MeshMode2 */ 886 /* GL_POINT */ 887 /* GL_LINE */ 888 /* GL_FILL */ 889 890 /* NormalPointerType */ 891 /* GL_BYTE */ 892 /* GL_SHORT */ 893 /* GL_INT */ 894 /* GL_FLOAT */ 895 /* GL_DOUBLE */ 896 897 /* PixelCopyType */ 898 #define GL_COLOR 0x1800 899 #define GL_DEPTH 0x1801 900 #define GL_STENCIL 0x1802 901 902 /* PixelFormat */ 903 #define GL_COLOR_INDEX 0x1900 904 #define GL_STENCIL_INDEX 0x1901 905 #define GL_DEPTH_COMPONENT 0x1902 906 #define GL_RED 0x1903 907 #define GL_GREEN 0x1904 908 #define GL_BLUE 0x1905 909 #define GL_ALPHA 0x1906 910 #define GL_RGB 0x1907 911 #define GL_RGBA 0x1908 912 #define GL_LUMINANCE 0x1909 913 #define GL_LUMINANCE_ALPHA 0x190A 914 915 /* PixelMap */ 916 /* GL_PIXEL_MAP_I_TO_I */ 917 /* GL_PIXEL_MAP_S_TO_S */ 918 /* GL_PIXEL_MAP_I_TO_R */ 919 /* GL_PIXEL_MAP_I_TO_G */ 920 /* GL_PIXEL_MAP_I_TO_B */ 921 /* GL_PIXEL_MAP_I_TO_A */ 922 /* GL_PIXEL_MAP_R_TO_R */ 923 /* GL_PIXEL_MAP_G_TO_G */ 924 /* GL_PIXEL_MAP_B_TO_B */ 925 /* GL_PIXEL_MAP_A_TO_A */ 926 927 /* PixelStore */ 928 /* GL_UNPACK_SWAP_BYTES */ 929 /* GL_UNPACK_LSB_FIRST */ 930 /* GL_UNPACK_ROW_LENGTH */ 931 /* GL_UNPACK_SKIP_ROWS */ 932 /* GL_UNPACK_SKIP_PIXELS */ 933 /* GL_UNPACK_ALIGNMENT */ 934 /* GL_PACK_SWAP_BYTES */ 935 /* GL_PACK_LSB_FIRST */ 936 /* GL_PACK_ROW_LENGTH */ 937 /* GL_PACK_SKIP_ROWS */ 938 /* GL_PACK_SKIP_PIXELS */ 939 /* GL_PACK_ALIGNMENT */ 940 941 /* PixelTransfer */ 942 /* GL_MAP_COLOR */ 943 /* GL_MAP_STENCIL */ 944 /* GL_INDEX_SHIFT */ 945 /* GL_INDEX_OFFSET */ 946 /* GL_RED_SCALE */ 947 /* GL_RED_BIAS */ 948 /* GL_GREEN_SCALE */ 949 /* GL_GREEN_BIAS */ 950 /* GL_BLUE_SCALE */ 951 /* GL_BLUE_BIAS */ 952 /* GL_ALPHA_SCALE */ 953 /* GL_ALPHA_BIAS */ 954 /* GL_DEPTH_SCALE */ 955 /* GL_DEPTH_BIAS */ 956 957 /* PixelType */ 958 #define GL_BITMAP 0x1A00 959 /* GL_BYTE */ 960 /* GL_UNSIGNED_BYTE */ 961 /* GL_SHORT */ 962 /* GL_UNSIGNED_SHORT */ 963 /* GL_INT */ 964 /* GL_UNSIGNED_INT */ 965 /* GL_FLOAT */ 966 967 /* PolygonMode */ 968 #define GL_POINT 0x1B00 969 #define GL_LINE 0x1B01 970 #define GL_FILL 0x1B02 971 972 /* ReadBufferMode */ 973 /* GL_FRONT_LEFT */ 974 /* GL_FRONT_RIGHT */ 975 /* GL_BACK_LEFT */ 976 /* GL_BACK_RIGHT */ 977 /* GL_FRONT */ 978 /* GL_BACK */ 979 /* GL_LEFT */ 980 /* GL_RIGHT */ 981 /* GL_AUX0 */ 982 /* GL_AUX1 */ 983 /* GL_AUX2 */ 984 /* GL_AUX3 */ 985 986 /* RenderingMode */ 987 #define GL_RENDER 0x1C00 988 #define GL_FEEDBACK 0x1C01 989 #define GL_SELECT 0x1C02 990 991 /* ShadingModel */ 992 #define GL_FLAT 0x1D00 993 #define GL_SMOOTH 0x1D01 994 995 /* StencilFunction */ 996 /* GL_NEVER */ 997 /* GL_LESS */ 998 /* GL_EQUAL */ 999 /* GL_LEQUAL */ 1000 /* GL_GREATER */ 1001 /* GL_NOTEQUAL */ 1002 /* GL_GEQUAL */ 1003 /* GL_ALWAYS */ 1004 1005 /* StencilOp */ 1006 /* GL_ZERO */ 1007 #define GL_KEEP 0x1E00 1008 #define GL_REPLACE 0x1E01 1009 #define GL_INCR 0x1E02 1010 #define GL_DECR 0x1E03 1011 /* GL_INVERT */ 1012 1013 /* StringName */ 1014 #define GL_VENDOR 0x1F00 1015 #define GL_RENDERER 0x1F01 1016 #define GL_VERSION 0x1F02 1017 #define GL_EXTENSIONS 0x1F03 1018 1019 /* TextureCoordName */ 1020 #define GL_S 0x2000 1021 #define GL_T 0x2001 1022 #define GL_R 0x2002 1023 #define GL_Q 0x2003 1024 1025 /* TexCoordPointerType */ 1026 /* GL_SHORT */ 1027 /* GL_INT */ 1028 /* GL_FLOAT */ 1029 /* GL_DOUBLE */ 1030 1031 /* TextureEnvMode */ 1032 #define GL_MODULATE 0x2100 1033 #define GL_DECAL 0x2101 1034 /* GL_BLEND */ 1035 /* GL_REPLACE */ 1036 1037 /* TextureEnvParameter */ 1038 #define GL_TEXTURE_ENV_MODE 0x2200 1039 #define GL_TEXTURE_ENV_COLOR 0x2201 1040 1041 /* TextureEnvTarget */ 1042 #define GL_TEXTURE_ENV 0x2300 1043 1044 /* TextureGenMode */ 1045 #define GL_EYE_LINEAR 0x2400 1046 #define GL_OBJECT_LINEAR 0x2401 1047 #define GL_SPHERE_MAP 0x2402 1048 1049 /* TextureGenParameter */ 1050 #define GL_TEXTURE_GEN_MODE 0x2500 1051 #define GL_OBJECT_PLANE 0x2501 1052 #define GL_EYE_PLANE 0x2502 1053 1054 /* TextureMagFilter */ 1055 #define GL_NEAREST 0x2600 1056 #define GL_LINEAR 0x2601 1057 1058 /* TextureMinFilter */ 1059 /* GL_NEAREST */ 1060 /* GL_LINEAR */ 1061 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 1062 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 1063 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 1064 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 1065 1066 /* TextureParameterName */ 1067 #define GL_TEXTURE_MAG_FILTER 0x2800 1068 #define GL_TEXTURE_MIN_FILTER 0x2801 1069 #define GL_TEXTURE_WRAP_S 0x2802 1070 #define GL_TEXTURE_WRAP_T 0x2803 1071 /* GL_TEXTURE_BORDER_COLOR */ 1072 /* GL_TEXTURE_PRIORITY */ 1073 1074 /* TextureTarget */ 1075 /* GL_TEXTURE_1D */ 1076 /* GL_TEXTURE_2D */ 1077 /* GL_PROXY_TEXTURE_1D */ 1078 /* GL_PROXY_TEXTURE_2D */ 1079 1080 /* TextureWrapMode */ 1081 #define GL_CLAMP 0x2900 1082 #define GL_REPEAT 0x2901 1083 1084 /* VertexPointerType */ 1085 /* GL_SHORT */ 1086 /* GL_INT */ 1087 /* GL_FLOAT */ 1088 /* GL_DOUBLE */ 1089 1090 /* ClientAttribMask */ 1091 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 1092 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 1093 #define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff 1094 1095 /* polygon_offset */ 1096 #define GL_POLYGON_OFFSET_FACTOR 0x8038 1097 #define GL_POLYGON_OFFSET_UNITS 0x2A00 1098 #define GL_POLYGON_OFFSET_POINT 0x2A01 1099 #define GL_POLYGON_OFFSET_LINE 0x2A02 1100 #define GL_POLYGON_OFFSET_FILL 0x8037 1101 1102 /* texture */ 1103 #define GL_ALPHA4 0x803B 1104 #define GL_ALPHA8 0x803C 1105 #define GL_ALPHA12 0x803D 1106 #define GL_ALPHA16 0x803E 1107 #define GL_LUMINANCE4 0x803F 1108 #define GL_LUMINANCE8 0x8040 1109 #define GL_LUMINANCE12 0x8041 1110 #define GL_LUMINANCE16 0x8042 1111 #define GL_LUMINANCE4_ALPHA4 0x8043 1112 #define GL_LUMINANCE6_ALPHA2 0x8044 1113 #define GL_LUMINANCE8_ALPHA8 0x8045 1114 #define GL_LUMINANCE12_ALPHA4 0x8046 1115 #define GL_LUMINANCE12_ALPHA12 0x8047 1116 #define GL_LUMINANCE16_ALPHA16 0x8048 1117 #define GL_INTENSITY 0x8049 1118 #define GL_INTENSITY4 0x804A 1119 #define GL_INTENSITY8 0x804B 1120 #define GL_INTENSITY12 0x804C 1121 #define GL_INTENSITY16 0x804D 1122 #define GL_R3_G3_B2 0x2A10 1123 #define GL_RGB4 0x804F 1124 #define GL_RGB5 0x8050 1125 #define GL_RGB8 0x8051 1126 #define GL_RGB10 0x8052 1127 #define GL_RGB12 0x8053 1128 #define GL_RGB16 0x8054 1129 #define GL_RGBA2 0x8055 1130 #define GL_RGBA4 0x8056 1131 #define GL_RGB5_A1 0x8057 1132 #define GL_RGBA8 0x8058 1133 #define GL_RGB10_A2 0x8059 1134 #define GL_RGBA12 0x805A 1135 #define GL_RGBA16 0x805B 1136 #define GL_TEXTURE_RED_SIZE 0x805C 1137 #define GL_TEXTURE_GREEN_SIZE 0x805D 1138 #define GL_TEXTURE_BLUE_SIZE 0x805E 1139 #define GL_TEXTURE_ALPHA_SIZE 0x805F 1140 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 1141 #define GL_TEXTURE_INTENSITY_SIZE 0x8061 1142 #define GL_PROXY_TEXTURE_1D 0x8063 1143 #define GL_PROXY_TEXTURE_2D 0x8064 1144 1145 /* texture_object */ 1146 #define GL_TEXTURE_PRIORITY 0x8066 1147 #define GL_TEXTURE_RESIDENT 0x8067 1148 #define GL_TEXTURE_BINDING_1D 0x8068 1149 #define GL_TEXTURE_BINDING_2D 0x8069 1150 1151 /* vertex_array */ 1152 #define GL_VERTEX_ARRAY 0x8074 1153 #define GL_NORMAL_ARRAY 0x8075 1154 #define GL_COLOR_ARRAY 0x8076 1155 #define GL_INDEX_ARRAY 0x8077 1156 #define GL_TEXTURE_COORD_ARRAY 0x8078 1157 #define GL_EDGE_FLAG_ARRAY 0x8079 1158 #define GL_VERTEX_ARRAY_SIZE 0x807A 1159 #define GL_VERTEX_ARRAY_TYPE 0x807B 1160 #define GL_VERTEX_ARRAY_STRIDE 0x807C 1161 #define GL_NORMAL_ARRAY_TYPE 0x807E 1162 #define GL_NORMAL_ARRAY_STRIDE 0x807F 1163 #define GL_COLOR_ARRAY_SIZE 0x8081 1164 #define GL_COLOR_ARRAY_TYPE 0x8082 1165 #define GL_COLOR_ARRAY_STRIDE 0x8083 1166 #define GL_INDEX_ARRAY_TYPE 0x8085 1167 #define GL_INDEX_ARRAY_STRIDE 0x8086 1168 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 1169 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 1170 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 1171 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 1172 #define GL_VERTEX_ARRAY_POINTER 0x808E 1173 #define GL_NORMAL_ARRAY_POINTER 0x808F 1174 #define GL_COLOR_ARRAY_POINTER 0x8090 1175 #define GL_INDEX_ARRAY_POINTER 0x8091 1176 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 1177 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 1178 #define GL_V2F 0x2A20 1179 #define GL_V3F 0x2A21 1180 #define GL_C4UB_V2F 0x2A22 1181 #define GL_C4UB_V3F 0x2A23 1182 #define GL_C3F_V3F 0x2A24 1183 #define GL_N3F_V3F 0x2A25 1184 #define GL_C4F_N3F_V3F 0x2A26 1185 #define GL_T2F_V3F 0x2A27 1186 #define GL_T4F_V4F 0x2A28 1187 #define GL_T2F_C4UB_V3F 0x2A29 1188 #define GL_T2F_C3F_V3F 0x2A2A 1189 #define GL_T2F_N3F_V3F 0x2A2B 1190 #define GL_T2F_C4F_N3F_V3F 0x2A2C 1191 #define GL_T4F_C4F_N3F_V4F 0x2A2D 1192 1193 /* Extensions */ 1194 #define GL_EXT_vertex_array 1 1195 #define GL_WIN_swap_hint 1 1196 #define GL_EXT_bgra 1 1197 #define GL_EXT_paletted_texture 1 1198 #define GL_EXT_clip_disable 1 1199 1200 /* EXT_vertex_array */ 1201 #define GL_VERTEX_ARRAY_EXT 0x8074 1202 #define GL_NORMAL_ARRAY_EXT 0x8075 1203 #define GL_COLOR_ARRAY_EXT 0x8076 1204 #define GL_INDEX_ARRAY_EXT 0x8077 1205 #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 1206 #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 1207 #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A 1208 #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B 1209 #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C 1210 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D 1211 #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E 1212 #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F 1213 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 1214 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 1215 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 1216 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 1217 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 1218 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 1219 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 1220 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 1221 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 1222 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 1223 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A 1224 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B 1225 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C 1226 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D 1227 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E 1228 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F 1229 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 1230 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 1231 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 1232 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 1233 #define GL_DOUBLE_EXT GL_DOUBLE 1234 1235 /* EXT_bgra */ 1236 #define GL_BGR_EXT 0x80E0 1237 #define GL_BGRA_EXT 0x80E1 1238 1239 /* EXT_paletted_texture */ 1240 1241 /* These must match the GL_COLOR_TABLE_*_SGI enumerants */ 1242 #define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 1243 #define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 1244 #define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA 1245 #define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB 1246 #define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC 1247 #define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD 1248 #define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE 1249 #define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF 1250 1251 #define GL_COLOR_INDEX1_EXT 0x80E2 1252 #define GL_COLOR_INDEX2_EXT 0x80E3 1253 #define GL_COLOR_INDEX4_EXT 0x80E4 1254 #define GL_COLOR_INDEX8_EXT 0x80E5 1255 #define GL_COLOR_INDEX12_EXT 0x80E6 1256 #define GL_COLOR_INDEX16_EXT 0x80E7 1257 1258 /* EXT_clip_disable */ 1259 #define GL_CLIP_EXT 0x80F0 1260 1261 /* For compatibility with OpenGL v1.0 */ 1262 #define GL_LOGIC_OP GL_INDEX_LOGIC_OP 1263 1264 /* EXT_vertex_array */ 1265 typedef void (APIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i); 1266 typedef void (APIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); 1267 typedef void (APIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); 1268 typedef void (APIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); 1269 typedef void (APIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); 1270 typedef void (APIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); 1271 typedef void (APIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer); 1272 typedef void (APIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); 1273 typedef void (APIENTRY * PFNGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid* *params); 1274 typedef void (APIENTRY * PFNGLARRAYELEMENTARRAYEXTPROC)(GLenum mode, GLsizei count, const GLvoid* pi); 1275 1276 /* WIN_swap_hint */ 1277 typedef void (APIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 1278 1279 /* EXT_paletted_texture */ 1280 typedef void (APIENTRY * PFNGLCOLORTABLEEXTPROC) 1281 (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, 1282 GLenum type, const GLvoid *data); 1283 typedef void (APIENTRY * PFNGLCOLORSUBTABLEEXTPROC) 1284 (GLenum target, GLsizei start, GLsizei count, GLenum format, 1285 GLenum type, const GLvoid *data); 1286 typedef void (APIENTRY * PFNGLGETCOLORTABLEEXTPROC) 1287 (GLenum target, GLenum format, GLenum type, GLvoid *data); 1288 typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) 1289 (GLenum target, GLenum pname, GLint *params); 1290 typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) 1291 (GLenum target, GLenum pname, GLfloat *params); 1292 1293 extern void ( APIENTRY * GLS_CONST glAccum )(GLenum op, GLfloat value); 1294 extern void ( APIENTRY * GLS_CONST glAlphaFunc )(GLenum func, GLclampf ref); 1295 extern GLboolean ( APIENTRY * GLS_CONST glAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences); 1296 extern void ( APIENTRY * GLS_CONST glArrayElement )(GLint i); 1297 extern void ( APIENTRY * GLS_CONST glBegin )(GLenum mode); 1298 extern void ( APIENTRY * GLS_CONST glBindTexture )(GLenum target, GLuint texture); 1299 extern void ( APIENTRY * GLS_CONST glBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); 1300 extern void ( APIENTRY * GLS_CONST glBlendFunc )(GLenum sfactor, GLenum dfactor); 1301 extern void ( APIENTRY * GLS_CONST glCallList )(GLuint list); 1302 extern void ( APIENTRY * GLS_CONST glCallLists )(GLsizei n, GLenum type, const GLvoid *lists); 1303 extern void ( APIENTRY * GLS_CONST glClear )(GLbitfield mask); 1304 extern void ( APIENTRY * GLS_CONST glClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 1305 extern void ( APIENTRY * GLS_CONST glClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 1306 extern void ( APIENTRY * GLS_CONST glClearDepth )(GLclampd depth); 1307 extern void ( APIENTRY * GLS_CONST glClearIndex )(GLfloat c); 1308 extern void ( APIENTRY * GLS_CONST glClearStencil )(GLint s); 1309 extern void ( APIENTRY * GLS_CONST glClipPlane )(GLenum plane, const GLdouble *equation); 1310 extern void ( APIENTRY * GLS_CONST glColor3b )(GLbyte red, GLbyte green, GLbyte blue); 1311 extern void ( APIENTRY * GLS_CONST glColor3bv )(const GLbyte *v); 1312 extern void ( APIENTRY * GLS_CONST glColor3d )(GLdouble red, GLdouble green, GLdouble blue); 1313 extern void ( APIENTRY * GLS_CONST glColor3dv )(const GLdouble *v); 1314 extern void ( APIENTRY * GLS_CONST glColor3f )(GLfloat red, GLfloat green, GLfloat blue); 1315 extern void ( APIENTRY * GLS_CONST glColor3fv )(const GLfloat *v); 1316 extern void ( APIENTRY * GLS_CONST glColor3i )(GLint red, GLint green, GLint blue); 1317 extern void ( APIENTRY * GLS_CONST glColor3iv )(const GLint *v); 1318 extern void ( APIENTRY * GLS_CONST glColor3s )(GLshort red, GLshort green, GLshort blue); 1319 extern void ( APIENTRY * GLS_CONST glColor3sv )(const GLshort *v); 1320 extern void ( APIENTRY * GLS_CONST glColor3ub )(GLubyte red, GLubyte green, GLubyte blue); 1321 extern void ( APIENTRY * GLS_CONST glColor3ubv )(const GLubyte *v); 1322 extern void ( APIENTRY * GLS_CONST glColor3ui )(GLuint red, GLuint green, GLuint blue); 1323 extern void ( APIENTRY * GLS_CONST glColor3uiv )(const GLuint *v); 1324 extern void ( APIENTRY * GLS_CONST glColor3us )(GLushort red, GLushort green, GLushort blue); 1325 extern void ( APIENTRY * GLS_CONST glColor3usv )(const GLushort *v); 1326 extern void ( APIENTRY * GLS_CONST glColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); 1327 extern void ( APIENTRY * GLS_CONST glColor4bv )(const GLbyte *v); 1328 extern void ( APIENTRY * GLS_CONST glColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); 1329 extern void ( APIENTRY * GLS_CONST glColor4dv )(const GLdouble *v); 1330 extern void ( APIENTRY * GLS_CONST glColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 1331 extern void ( APIENTRY * GLS_CONST glColor4fv )(const GLfloat *v); 1332 extern void ( APIENTRY * GLS_CONST glColor4i )(GLint red, GLint green, GLint blue, GLint alpha); 1333 extern void ( APIENTRY * GLS_CONST glColor4iv )(const GLint *v); 1334 extern void ( APIENTRY * GLS_CONST glColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha); 1335 extern void ( APIENTRY * GLS_CONST glColor4sv )(const GLshort *v); 1336 extern void ( APIENTRY * GLS_CONST glColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); 1337 extern void ( APIENTRY * GLS_CONST glColor4ubv )(const GLubyte *v); 1338 extern void ( APIENTRY * GLS_CONST glColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha); 1339 extern void ( APIENTRY * GLS_CONST glColor4uiv )(const GLuint *v); 1340 extern void ( APIENTRY * GLS_CONST glColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha); 1341 extern void ( APIENTRY * GLS_CONST glColor4usv )(const GLushort *v); 1342 extern void ( APIENTRY * GLS_CONST glColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 1343 extern void ( APIENTRY * GLS_CONST glColorMaterial )(GLenum face, GLenum mode); 1344 extern void ( APIENTRY * GLS_CONST glColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); 1345 extern void ( APIENTRY * GLS_CONST glCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); 1346 extern void ( APIENTRY * GLS_CONST glCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border); 1347 extern void ( APIENTRY * GLS_CONST glCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 1348 extern void ( APIENTRY * GLS_CONST glCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 1349 extern void ( APIENTRY * GLS_CONST glCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1350 extern void ( APIENTRY * GLS_CONST glCullFace )(GLenum mode); 1351 extern void ( APIENTRY * GLS_CONST glDeleteLists )(GLuint list, GLsizei range); 1352 extern void ( APIENTRY * GLS_CONST glDeleteTextures )(GLsizei n, const GLuint *textures); 1353 extern void ( APIENTRY * GLS_CONST glDepthFunc )(GLenum func); 1354 extern void ( APIENTRY * GLS_CONST glDepthMask )(GLboolean flag); 1355 extern void ( APIENTRY * GLS_CONST glDepthRange )(GLclampd zNear, GLclampd zFar); 1356 extern void ( APIENTRY * GLS_CONST glDisable )(GLenum cap); 1357 extern void ( APIENTRY * GLS_CONST glDisableClientState )(GLenum array); 1358 extern void ( APIENTRY * GLS_CONST glDrawArrays )(GLenum mode, GLint first, GLsizei count); 1359 extern void ( APIENTRY * GLS_CONST glDrawBuffer )(GLenum mode); 1360 extern void ( APIENTRY * GLS_CONST glDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); 1361 extern void ( APIENTRY * GLS_CONST glDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); 1362 extern void ( APIENTRY * GLS_CONST glEdgeFlag )(GLboolean flag); 1363 extern void ( APIENTRY * GLS_CONST glEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer); 1364 extern void ( APIENTRY * GLS_CONST glEdgeFlagv )(const GLboolean *flag); 1365 extern void ( APIENTRY * GLS_CONST glEnable )(GLenum cap); 1366 extern void ( APIENTRY * GLS_CONST glEnableClientState )(GLenum array); 1367 extern void ( APIENTRY * GLS_CONST glEnd )(void); 1368 extern void ( APIENTRY * GLS_CONST glEndList )(void); 1369 extern void ( APIENTRY * GLS_CONST glEvalCoord1d )(GLdouble u); 1370 extern void ( APIENTRY * GLS_CONST glEvalCoord1dv )(const GLdouble *u); 1371 extern void ( APIENTRY * GLS_CONST glEvalCoord1f )(GLfloat u); 1372 extern void ( APIENTRY * GLS_CONST glEvalCoord1fv )(const GLfloat *u); 1373 extern void ( APIENTRY * GLS_CONST glEvalCoord2d )(GLdouble u, GLdouble v); 1374 extern void ( APIENTRY * GLS_CONST glEvalCoord2dv )(const GLdouble *u); 1375 extern void ( APIENTRY * GLS_CONST glEvalCoord2f )(GLfloat u, GLfloat v); 1376 extern void ( APIENTRY * GLS_CONST glEvalCoord2fv )(const GLfloat *u); 1377 extern void ( APIENTRY * GLS_CONST glEvalMesh1 )(GLenum mode, GLint i1, GLint i2); 1378 extern void ( APIENTRY * GLS_CONST glEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); 1379 extern void ( APIENTRY * GLS_CONST glEvalPoint1 )(GLint i); 1380 extern void ( APIENTRY * GLS_CONST glEvalPoint2 )(GLint i, GLint j); 1381 extern void ( APIENTRY * GLS_CONST glFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer); 1382 extern void ( APIENTRY * GLS_CONST glFinish )(void); 1383 extern void ( APIENTRY * GLS_CONST glFlush )(void); 1384 extern void ( APIENTRY * GLS_CONST glFogf )(GLenum pname, GLfloat param); 1385 extern void ( APIENTRY * GLS_CONST glFogfv )(GLenum pname, const GLfloat *params); 1386 extern void ( APIENTRY * GLS_CONST glFogi )(GLenum pname, GLint param); 1387 extern void ( APIENTRY * GLS_CONST glFogiv )(GLenum pname, const GLint *params); 1388 extern void ( APIENTRY * GLS_CONST glFrontFace )(GLenum mode); 1389 extern void ( APIENTRY * GLS_CONST glFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 1390 extern GLuint ( APIENTRY * GLS_CONST glGenLists )(GLsizei range); 1391 extern void ( APIENTRY * GLS_CONST glGenTextures )(GLsizei n, GLuint *textures); 1392 extern void ( APIENTRY * GLS_CONST glGetBooleanv )(GLenum pname, GLboolean *params); 1393 extern void ( APIENTRY * GLS_CONST glGetClipPlane )(GLenum plane, GLdouble *equation); 1394 extern void ( APIENTRY * GLS_CONST glGetDoublev )(GLenum pname, GLdouble *params); 1395 extern GLenum ( APIENTRY * GLS_CONST glGetError )(void); 1396 extern void ( APIENTRY * GLS_CONST glGetFloatv )(GLenum pname, GLfloat *params); 1397 extern void ( APIENTRY * GLS_CONST glGetIntegerv )(GLenum pname, GLint *params); 1398 extern void ( APIENTRY * GLS_CONST glGetLightfv )(GLenum light, GLenum pname, GLfloat *params); 1399 extern void ( APIENTRY * GLS_CONST glGetLightiv )(GLenum light, GLenum pname, GLint *params); 1400 extern void ( APIENTRY * GLS_CONST glGetMapdv )(GLenum target, GLenum query, GLdouble *v); 1401 extern void ( APIENTRY * GLS_CONST glGetMapfv )(GLenum target, GLenum query, GLfloat *v); 1402 extern void ( APIENTRY * GLS_CONST glGetMapiv )(GLenum target, GLenum query, GLint *v); 1403 extern void ( APIENTRY * GLS_CONST glGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params); 1404 extern void ( APIENTRY * GLS_CONST glGetMaterialiv )(GLenum face, GLenum pname, GLint *params); 1405 extern void ( APIENTRY * GLS_CONST glGetPixelMapfv )(GLenum map, GLfloat *values); 1406 extern void ( APIENTRY * GLS_CONST glGetPixelMapuiv )(GLenum map, GLuint *values); 1407 extern void ( APIENTRY * GLS_CONST glGetPixelMapusv )(GLenum map, GLushort *values); 1408 extern void ( APIENTRY * GLS_CONST glGetPointerv )(GLenum pname, GLvoid* *params); 1409 extern void ( APIENTRY * GLS_CONST glGetPolygonStipple )(GLubyte *mask); 1410 extern const GLubyte * const ( APIENTRY * GLS_CONST glGetString )(GLenum name); 1411 extern void ( APIENTRY * GLS_CONST glGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params); 1412 extern void ( APIENTRY * GLS_CONST glGetTexEnviv )(GLenum target, GLenum pname, GLint *params); 1413 extern void ( APIENTRY * GLS_CONST glGetTexGendv )(GLenum coord, GLenum pname, GLdouble *params); 1414 extern void ( APIENTRY * GLS_CONST glGetTexGenfv )(GLenum coord, GLenum pname, GLfloat *params); 1415 extern void ( APIENTRY * GLS_CONST glGetTexGeniv )(GLenum coord, GLenum pname, GLint *params); 1416 extern void ( APIENTRY * GLS_CONST glGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels); 1417 extern void ( APIENTRY * GLS_CONST glGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params); 1418 extern void ( APIENTRY * GLS_CONST glGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params); 1419 extern void ( APIENTRY * GLS_CONST glGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params); 1420 extern void ( APIENTRY * GLS_CONST glGetTexParameteriv )(GLenum target, GLenum pname, GLint *params); 1421 extern void ( APIENTRY * GLS_CONST glHint )(GLenum target, GLenum mode); 1422 extern void ( APIENTRY * GLS_CONST glIndexMask )(GLuint mask); 1423 extern void ( APIENTRY * GLS_CONST glIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer); 1424 extern void ( APIENTRY * GLS_CONST glIndexd )(GLdouble c); 1425 extern void ( APIENTRY * GLS_CONST glIndexdv )(const GLdouble *c); 1426 extern void ( APIENTRY * GLS_CONST glIndexf )(GLfloat c); 1427 extern void ( APIENTRY * GLS_CONST glIndexfv )(const GLfloat *c); 1428 extern void ( APIENTRY * GLS_CONST glIndexi )(GLint c); 1429 extern void ( APIENTRY * GLS_CONST glIndexiv )(const GLint *c); 1430 extern void ( APIENTRY * GLS_CONST glIndexs )(GLshort c); 1431 extern void ( APIENTRY * GLS_CONST glIndexsv )(const GLshort *c); 1432 extern void ( APIENTRY * GLS_CONST glIndexub )(GLubyte c); 1433 extern void ( APIENTRY * GLS_CONST glIndexubv )(const GLubyte *c); 1434 extern void ( APIENTRY * GLS_CONST glInitNames )(void); 1435 extern void ( APIENTRY * GLS_CONST glInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer); 1436 extern GLboolean ( APIENTRY * GLS_CONST glIsEnabled )(GLenum cap); 1437 extern GLboolean ( APIENTRY * GLS_CONST glIsList )(GLuint list); 1438 extern GLboolean ( APIENTRY * GLS_CONST glIsTexture )(GLuint texture); 1439 extern void ( APIENTRY * GLS_CONST glLightModelf )(GLenum pname, GLfloat param); 1440 extern void ( APIENTRY * GLS_CONST glLightModelfv )(GLenum pname, const GLfloat *params); 1441 extern void ( APIENTRY * GLS_CONST glLightModeli )(GLenum pname, GLint param); 1442 extern void ( APIENTRY * GLS_CONST glLightModeliv )(GLenum pname, const GLint *params); 1443 extern void ( APIENTRY * GLS_CONST glLightf )(GLenum light, GLenum pname, GLfloat param); 1444 extern void ( APIENTRY * GLS_CONST glLightfv )(GLenum light, GLenum pname, const GLfloat *params); 1445 extern void ( APIENTRY * GLS_CONST glLighti )(GLenum light, GLenum pname, GLint param); 1446 extern void ( APIENTRY * GLS_CONST glLightiv )(GLenum light, GLenum pname, const GLint *params); 1447 extern void ( APIENTRY * GLS_CONST glLineStipple )(GLint factor, GLushort pattern); 1448 extern void ( APIENTRY * GLS_CONST glLineWidth )(GLfloat width); 1449 extern void ( APIENTRY * GLS_CONST glListBase )(GLuint base); 1450 extern void ( APIENTRY * GLS_CONST glLoadIdentity )(void); 1451 extern void ( APIENTRY * GLS_CONST glLoadMatrixd )(const GLdouble *m); 1452 extern void ( APIENTRY * GLS_CONST glLoadMatrixf )(const GLfloat *m); 1453 extern void ( APIENTRY * GLS_CONST glLoadName )(GLuint name); 1454 extern void ( APIENTRY * GLS_CONST glLogicOp )(GLenum opcode); 1455 extern void ( APIENTRY * GLS_CONST glMap1d )(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); 1456 extern void ( APIENTRY * GLS_CONST glMap1f )(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); 1457 extern void ( APIENTRY * GLS_CONST glMap2d )(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); 1458 extern void ( APIENTRY * GLS_CONST glMap2f )(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); 1459 extern void ( APIENTRY * GLS_CONST glMapGrid1d )(GLint un, GLdouble u1, GLdouble u2); 1460 extern void ( APIENTRY * GLS_CONST glMapGrid1f )(GLint un, GLfloat u1, GLfloat u2); 1461 extern void ( APIENTRY * GLS_CONST glMapGrid2d )(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); 1462 extern void ( APIENTRY * GLS_CONST glMapGrid2f )(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); 1463 extern void ( APIENTRY * GLS_CONST glMaterialf )(GLenum face, GLenum pname, GLfloat param); 1464 extern void ( APIENTRY * GLS_CONST glMaterialfv )(GLenum face, GLenum pname, const GLfloat *params); 1465 extern void ( APIENTRY * GLS_CONST glMateriali )(GLenum face, GLenum pname, GLint param); 1466 extern void ( APIENTRY * GLS_CONST glMaterialiv )(GLenum face, GLenum pname, const GLint *params); 1467 extern void ( APIENTRY * GLS_CONST glMatrixMode )(GLenum mode); 1468 extern void ( APIENTRY * GLS_CONST glMultMatrixd )(const GLdouble *m); 1469 extern void ( APIENTRY * GLS_CONST glMultMatrixf )(const GLfloat *m); 1470 extern void ( APIENTRY * GLS_CONST glNewList )(GLuint list, GLenum mode); 1471 extern void ( APIENTRY * GLS_CONST glNormal3b )(GLbyte nx, GLbyte ny, GLbyte nz); 1472 extern void ( APIENTRY * GLS_CONST glNormal3bv )(const GLbyte *v); 1473 extern void ( APIENTRY * GLS_CONST glNormal3d )(GLdouble nx, GLdouble ny, GLdouble nz); 1474 extern void ( APIENTRY * GLS_CONST glNormal3dv )(const GLdouble *v); 1475 extern void ( APIENTRY * GLS_CONST glNormal3f )(GLfloat nx, GLfloat ny, GLfloat nz); 1476 extern void ( APIENTRY * GLS_CONST glNormal3fv )(const GLfloat *v); 1477 extern void ( APIENTRY * GLS_CONST glNormal3i )(GLint nx, GLint ny, GLint nz); 1478 extern void ( APIENTRY * GLS_CONST glNormal3iv )(const GLint *v); 1479 extern void ( APIENTRY * GLS_CONST glNormal3s )(GLshort nx, GLshort ny, GLshort nz); 1480 extern void ( APIENTRY * GLS_CONST glNormal3sv )(const GLshort *v); 1481 extern void ( APIENTRY * GLS_CONST glNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer); 1482 extern void ( APIENTRY * GLS_CONST glOrtho )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); 1483 extern void ( APIENTRY * GLS_CONST glPassThrough )(GLfloat token); 1484 extern void ( APIENTRY * GLS_CONST glPixelMapfv )(GLenum map, GLsizei mapsize, const GLfloat *values); 1485 extern void ( APIENTRY * GLS_CONST glPixelMapuiv )(GLenum map, GLsizei mapsize, const GLuint *values); 1486 extern void ( APIENTRY * GLS_CONST glPixelMapusv )(GLenum map, GLsizei mapsize, const GLushort *values); 1487 extern void ( APIENTRY * GLS_CONST glPixelStoref )(GLenum pname, GLfloat param); 1488 extern void ( APIENTRY * GLS_CONST glPixelStorei )(GLenum pname, GLint param); 1489 extern void ( APIENTRY * GLS_CONST glPixelTransferf )(GLenum pname, GLfloat param); 1490 extern void ( APIENTRY * GLS_CONST glPixelTransferi )(GLenum pname, GLint param); 1491 extern void ( APIENTRY * GLS_CONST glPixelZoom )(GLfloat xfactor, GLfloat yfactor); 1492 extern void ( APIENTRY * GLS_CONST glPointSize )(GLfloat size); 1493 extern void ( APIENTRY * GLS_CONST glPolygonMode )(GLenum face, GLenum mode); 1494 extern void ( APIENTRY * GLS_CONST glPolygonOffset )(GLfloat factor, GLfloat units); 1495 extern void ( APIENTRY * GLS_CONST glPolygonStipple )(const GLubyte *mask); 1496 extern void ( APIENTRY * GLS_CONST glPopAttrib )(void); 1497 extern void ( APIENTRY * GLS_CONST glPopClientAttrib )(void); 1498 extern void ( APIENTRY * GLS_CONST glPopMatrix )(void); 1499 extern void ( APIENTRY * GLS_CONST glPopName )(void); 1500 extern void ( APIENTRY * GLS_CONST glPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities); 1501 extern void ( APIENTRY * GLS_CONST glPushAttrib )(GLbitfield mask); 1502 extern void ( APIENTRY * GLS_CONST glPushClientAttrib )(GLbitfield mask); 1503 extern void ( APIENTRY * GLS_CONST glPushMatrix )(void); 1504 extern void ( APIENTRY * GLS_CONST glPushName )(GLuint name); 1505 extern void ( APIENTRY * GLS_CONST glRasterPos2d )(GLdouble x, GLdouble y); 1506 extern void ( APIENTRY * GLS_CONST glRasterPos2dv )(const GLdouble *v); 1507 extern void ( APIENTRY * GLS_CONST glRasterPos2f )(GLfloat x, GLfloat y); 1508 extern void ( APIENTRY * GLS_CONST glRasterPos2fv )(const GLfloat *v); 1509 extern void ( APIENTRY * GLS_CONST glRasterPos2i )(GLint x, GLint y); 1510 extern void ( APIENTRY * GLS_CONST glRasterPos2iv )(const GLint *v); 1511 extern void ( APIENTRY * GLS_CONST glRasterPos2s )(GLshort x, GLshort y); 1512 extern void ( APIENTRY * GLS_CONST glRasterPos2sv )(const GLshort *v); 1513 extern void ( APIENTRY * GLS_CONST glRasterPos3d )(GLdouble x, GLdouble y, GLdouble z); 1514 extern void ( APIENTRY * GLS_CONST glRasterPos3dv )(const GLdouble *v); 1515 extern void ( APIENTRY * GLS_CONST glRasterPos3f )(GLfloat x, GLfloat y, GLfloat z); 1516 extern void ( APIENTRY * GLS_CONST glRasterPos3fv )(const GLfloat *v); 1517 extern void ( APIENTRY * GLS_CONST glRasterPos3i )(GLint x, GLint y, GLint z); 1518 extern void ( APIENTRY * GLS_CONST glRasterPos3iv )(const GLint *v); 1519 extern void ( APIENTRY * GLS_CONST glRasterPos3s )(GLshort x, GLshort y, GLshort z); 1520 extern void ( APIENTRY * GLS_CONST glRasterPos3sv )(const GLshort *v); 1521 extern void ( APIENTRY * GLS_CONST glRasterPos4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w); 1522 extern void ( APIENTRY * GLS_CONST glRasterPos4dv )(const GLdouble *v); 1523 extern void ( APIENTRY * GLS_CONST glRasterPos4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w); 1524 extern void ( APIENTRY * GLS_CONST glRasterPos4fv )(const GLfloat *v); 1525 extern void ( APIENTRY * GLS_CONST glRasterPos4i )(GLint x, GLint y, GLint z, GLint w); 1526 extern void ( APIENTRY * GLS_CONST glRasterPos4iv )(const GLint *v); 1527 extern void ( APIENTRY * GLS_CONST glRasterPos4s )(GLshort x, GLshort y, GLshort z, GLshort w); 1528 extern void ( APIENTRY * GLS_CONST glRasterPos4sv )(const GLshort *v); 1529 extern void ( APIENTRY * GLS_CONST glReadBuffer )(GLenum mode); 1530 extern void ( APIENTRY * GLS_CONST glReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); 1531 extern void ( APIENTRY * GLS_CONST glRectd )(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); 1532 extern void ( APIENTRY * GLS_CONST glRectdv )(const GLdouble *v1, const GLdouble *v2); 1533 extern void ( APIENTRY * GLS_CONST glRectf )(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); 1534 extern void ( APIENTRY * GLS_CONST glRectfv )(const GLfloat *v1, const GLfloat *v2); 1535 extern void ( APIENTRY * GLS_CONST glRecti )(GLint x1, GLint y1, GLint x2, GLint y2); 1536 extern void ( APIENTRY * GLS_CONST glRectiv )(const GLint *v1, const GLint *v2); 1537 extern void ( APIENTRY * GLS_CONST glRects )(GLshort x1, GLshort y1, GLshort x2, GLshort y2); 1538 extern void ( APIENTRY * GLS_CONST glRectsv )(const GLshort *v1, const GLshort *v2); 1539 extern GLint ( APIENTRY * GLS_CONST glRenderMode )(GLenum mode); 1540 extern void ( APIENTRY * GLS_CONST glRotated )(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); 1541 extern void ( APIENTRY * GLS_CONST glRotatef )(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); 1542 extern void ( APIENTRY * GLS_CONST glScaled )(GLdouble x, GLdouble y, GLdouble z); 1543 extern void ( APIENTRY * GLS_CONST glScalef )(GLfloat x, GLfloat y, GLfloat z); 1544 extern void ( APIENTRY * GLS_CONST glScissor )(GLint x, GLint y, GLsizei width, GLsizei height); 1545 extern void ( APIENTRY * GLS_CONST glSelectBuffer )(GLsizei size, GLuint *buffer); 1546 extern void ( APIENTRY * GLS_CONST glShadeModel )(GLenum mode); 1547 extern void ( APIENTRY * GLS_CONST glStencilFunc )(GLenum func, GLint ref, GLuint mask); 1548 extern void ( APIENTRY * GLS_CONST glStencilMask )(GLuint mask); 1549 extern void ( APIENTRY * GLS_CONST glStencilOp )(GLenum fail, GLenum zfail, GLenum zpass); 1550 extern void ( APIENTRY * GLS_CONST glTexCoord1d )(GLdouble s); 1551 extern void ( APIENTRY * GLS_CONST glTexCoord1dv )(const GLdouble *v); 1552 extern void ( APIENTRY * GLS_CONST glTexCoord1f )(GLfloat s); 1553 extern void ( APIENTRY * GLS_CONST glTexCoord1fv )(const GLfloat *v); 1554 extern void ( APIENTRY * GLS_CONST glTexCoord1i )(GLint s); 1555 extern void ( APIENTRY * GLS_CONST glTexCoord1iv )(const GLint *v); 1556 extern void ( APIENTRY * GLS_CONST glTexCoord1s )(GLshort s); 1557 extern void ( APIENTRY * GLS_CONST glTexCoord1sv )(const GLshort *v); 1558 extern void ( APIENTRY * GLS_CONST glTexCoord2d )(GLdouble s, GLdouble t); 1559 extern void ( APIENTRY * GLS_CONST glTexCoord2dv )(const GLdouble *v); 1560 extern void ( APIENTRY * GLS_CONST glTexCoord2f )(GLfloat s, GLfloat t); 1561 extern void ( APIENTRY * GLS_CONST glTexCoord2fv )(const GLfloat *v); 1562 extern void ( APIENTRY * GLS_CONST glTexCoord2i )(GLint s, GLint t); 1563 extern void ( APIENTRY * GLS_CONST glTexCoord2iv )(const GLint *v); 1564 extern void ( APIENTRY * GLS_CONST glTexCoord2s )(GLshort s, GLshort t); 1565 extern void ( APIENTRY * GLS_CONST glTexCoord2sv )(const GLshort *v); 1566 extern void ( APIENTRY * GLS_CONST glTexCoord3d )(GLdouble s, GLdouble t, GLdouble r); 1567 extern void ( APIENTRY * GLS_CONST glTexCoord3dv )(const GLdouble *v); 1568 extern void ( APIENTRY * GLS_CONST glTexCoord3f )(GLfloat s, GLfloat t, GLfloat r); 1569 extern void ( APIENTRY * GLS_CONST glTexCoord3fv )(const GLfloat *v); 1570 extern void ( APIENTRY * GLS_CONST glTexCoord3i )(GLint s, GLint t, GLint r); 1571 extern void ( APIENTRY * GLS_CONST glTexCoord3iv )(const GLint *v); 1572 extern void ( APIENTRY * GLS_CONST glTexCoord3s )(GLshort s, GLshort t, GLshort r); 1573 extern void ( APIENTRY * GLS_CONST glTexCoord3sv )(const GLshort *v); 1574 extern void ( APIENTRY * GLS_CONST glTexCoord4d )(GLdouble s, GLdouble t, GLdouble r, GLdouble q); 1575 extern void ( APIENTRY * GLS_CONST glTexCoord4dv )(const GLdouble *v); 1576 extern void ( APIENTRY * GLS_CONST glTexCoord4f )(GLfloat s, GLfloat t, GLfloat r, GLfloat q); 1577 extern void ( APIENTRY * GLS_CONST glTexCoord4fv )(const GLfloat *v); 1578 extern void ( APIENTRY * GLS_CONST glTexCoord4i )(GLint s, GLint t, GLint r, GLint q); 1579 extern void ( APIENTRY * GLS_CONST glTexCoord4iv )(const GLint *v); 1580 extern void ( APIENTRY * GLS_CONST glTexCoord4s )(GLshort s, GLshort t, GLshort r, GLshort q); 1581 extern void ( APIENTRY * GLS_CONST glTexCoord4sv )(const GLshort *v); 1582 extern void ( APIENTRY * GLS_CONST glTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); 1583 extern void ( APIENTRY * GLS_CONST glTexEnvf )(GLenum target, GLenum pname, GLfloat param); 1584 extern void ( APIENTRY * GLS_CONST glTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params); 1585 extern void ( APIENTRY * GLS_CONST glTexEnvi )(GLenum target, GLenum pname, GLint param); 1586 extern void ( APIENTRY * GLS_CONST glTexEnviv )(GLenum target, GLenum pname, const GLint *params); 1587 extern void ( APIENTRY * GLS_CONST glTexGend )(GLenum coord, GLenum pname, GLdouble param); 1588 extern void ( APIENTRY * GLS_CONST glTexGendv )(GLenum coord, GLenum pname, const GLdouble *params); 1589 extern void ( APIENTRY * GLS_CONST glTexGenf )(GLenum coord, GLenum pname, GLfloat param); 1590 extern void ( APIENTRY * GLS_CONST glTexGenfv )(GLenum coord, GLenum pname, const GLfloat *params); 1591 extern void ( APIENTRY * GLS_CONST glTexGeni )(GLenum coord, GLenum pname, GLint param); 1592 extern void ( APIENTRY * GLS_CONST glTexGeniv )(GLenum coord, GLenum pname, const GLint *params); 1593 extern void ( APIENTRY * GLS_CONST glTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 1594 extern void ( APIENTRY * GLS_CONST glTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 1595 extern void ( APIENTRY * GLS_CONST glTexParameterf )(GLenum target, GLenum pname, GLfloat param); 1596 extern void ( APIENTRY * GLS_CONST glTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params); 1597 extern void ( APIENTRY * GLS_CONST glTexParameteri )(GLenum target, GLenum pname, GLint param); 1598 extern void ( APIENTRY * GLS_CONST glTexParameteriv )(GLenum target, GLenum pname, const GLint *params); 1599 extern void ( APIENTRY * GLS_CONST glTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels); 1600 extern void ( APIENTRY * GLS_CONST glTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); 1601 extern void ( APIENTRY * GLS_CONST glTranslated )(GLdouble x, GLdouble y, GLdouble z); 1602 extern void ( APIENTRY * GLS_CONST glTranslatef )(GLfloat x, GLfloat y, GLfloat z); 1603 extern void ( APIENTRY * GLS_CONST glVertex2d )(GLdouble x, GLdouble y); 1604 extern void ( APIENTRY * GLS_CONST glVertex2dv )(const GLdouble *v); 1605 extern void ( APIENTRY * GLS_CONST glVertex2f )(GLfloat x, GLfloat y); 1606 extern void ( APIENTRY * GLS_CONST glVertex2fv )(const GLfloat *v); 1607 extern void ( APIENTRY * GLS_CONST glVertex2i )(GLint x, GLint y); 1608 extern void ( APIENTRY * GLS_CONST glVertex2iv )(const GLint *v); 1609 extern void ( APIENTRY * GLS_CONST glVertex2s )(GLshort x, GLshort y); 1610 extern void ( APIENTRY * GLS_CONST glVertex2sv )(const GLshort *v); 1611 extern void ( APIENTRY * GLS_CONST glVertex3d )(GLdouble x, GLdouble y, GLdouble z); 1612 extern void ( APIENTRY * GLS_CONST glVertex3dv )(const GLdouble *v); 1613 extern void ( APIENTRY * GLS_CONST glVertex3f )(GLfloat x, GLfloat y, GLfloat z); 1614 extern void ( APIENTRY * GLS_CONST glVertex3fv )(const GLfloat *v); 1615 extern void ( APIENTRY * GLS_CONST glVertex3i )(GLint x, GLint y, GLint z); 1616 extern void ( APIENTRY * GLS_CONST glVertex3iv )(const GLint *v); 1617 extern void ( APIENTRY * GLS_CONST glVertex3s )(GLshort x, GLshort y, GLshort z); 1618 extern void ( APIENTRY * GLS_CONST glVertex3sv )(const GLshort *v); 1619 extern void ( APIENTRY * GLS_CONST glVertex4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w); 1620 extern void ( APIENTRY * GLS_CONST glVertex4dv )(const GLdouble *v); 1621 extern void ( APIENTRY * GLS_CONST glVertex4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w); 1622 extern void ( APIENTRY * GLS_CONST glVertex4fv )(const GLfloat *v); 1623 extern void ( APIENTRY * GLS_CONST glVertex4i )(GLint x, GLint y, GLint z, GLint w); 1624 extern void ( APIENTRY * GLS_CONST glVertex4iv )(const GLint *v); 1625 extern void ( APIENTRY * GLS_CONST glVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w); 1626 extern void ( APIENTRY * GLS_CONST glVertex4sv )(const GLshort *v); 1627 extern void ( APIENTRY * GLS_CONST glVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); 1628 extern void ( APIENTRY * GLS_CONST glViewport )(GLint x, GLint y, GLsizei width, GLsizei height); 1629 1630 1631 /* 1632 * const Windows-specific functions start here 1633 */ 1634 1635 #ifdef _WINGDI_ 1636 1637 extern int ( WINAPI * GLS_CONST GLS_SCOPE_NAME( ChoosePixelFormat ))(HDC, CONST PIXELFORMATDESCRIPTOR *); 1638 extern int ( WINAPI * GLS_CONST GLS_SCOPE_NAME( DescribePixelFormat )) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR); 1639 extern BOOL ( WINAPI * GLS_CONST GLS_SCOPE_NAME( SetPixelFormat ))(HDC, int, CONST PIXELFORMATDESCRIPTOR *); 1640 extern int ( WINAPI * GLS_CONST GLS_SCOPE_NAME( GetPixelFormat ))(HDC); 1641 extern BOOL ( WINAPI * GLS_CONST GLS_SCOPE_NAME( SwapBuffers ))(HDC); 1642 1643 extern BOOL ( WINAPI * GLS_CONST GLS_SCOPE_NAME( CopyContext ))(HGLRC, HGLRC, UINT); 1644 extern HGLRC ( WINAPI * GLS_CONST GLS_SCOPE_NAME( CreateContext ))(HDC); 1645 extern HGLRC ( WINAPI * GLS_CONST GLS_SCOPE_NAME( CreateLayerContext ))(HDC, int); 1646 extern BOOL ( WINAPI * GLS_CONST GLS_SCOPE_NAME( DeleteContext ))(HGLRC); 1647 extern HGLRC ( WINAPI * GLS_CONST GLS_SCOPE_NAME( GetCurrentContext ))(VOID); 1648 extern HDC ( WINAPI * GLS_CONST GLS_SCOPE_NAME( GetCurrentDC ))(VOID); 1649 extern PROC ( WINAPI * GLS_CONST GLS_SCOPE_NAME( GetProcAddress ))(LPCSTR); 1650 extern BOOL ( WINAPI * GLS_CONST GLS_SCOPE_NAME( MakeCurrent ))(HDC, HGLRC); 1651 extern BOOL ( WINAPI * GLS_CONST GLS_SCOPE_NAME( ShareLists ))(HGLRC, HGLRC); 1652 extern BOOL ( WINAPI * GLS_CONST GLS_SCOPE_NAME( UseFontBitmaps ))(HDC, DWORD, DWORD, DWORD); 1653 1654 extern BOOL ( WINAPI * GLS_CONST GLS_SCOPE_NAME( UseFontOutlines ))(HDC, DWORD, DWORD, DWORD, FLOAT, 1655 FLOAT, int, LPGLYPHMETRICSFLOAT); 1656 1657 extern BOOL ( WINAPI * GLS_CONST GLS_SCOPE_NAME( DescribeLayerPlane ))(HDC, int, int, UINT, 1658 LPLAYERPLANEDESCRIPTOR); 1659 extern int ( WINAPI * GLS_CONST GLS_SCOPE_NAME( SetLayerPaletteEntries ))(HDC, int, int, int, 1660 CONST COLORREF *); 1661 extern int ( WINAPI * GLS_CONST GLS_SCOPE_NAME( GetLayerPaletteEntries ))(HDC, int, int, int, 1662 COLORREF *); 1663 extern BOOL ( WINAPI * GLS_CONST GLS_SCOPE_NAME( RealizeLayerPalette ))(HDC, int, BOOL); 1664 extern BOOL ( WINAPI * GLS_CONST GLS_SCOPE_NAME( SwapLayerBuffers ))(HDC, UINT); 1665 1666 #endif /* #ifdef _WINGDI_ */ 1667 1668 #ifdef __cplusplus 1669 } 1670 #endif 1671 1672 #define GLS_H 1673 #endif 1674