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Searched defs:GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (Results 151 – 175 of 314) sorted by relevance

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/dports/games/nxengine/nxengine-evo-2.6.5-1/platform/win32/ext/include/
H A DSDL_opengl_glext.h7434 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glfw/
H A Dglext.h7804 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/
H A DSDL_opengl_glext.h7431 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/
H A Dglext.h7838 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/khronos/noninclude/GL/
H A Dglext.h7854 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/
H A Dglext.h7838 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/games/openjk/OpenJK-07675e2/lib/SDL2/include/
H A DSDL_opengl_glext.h7434 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/Current/Headers/
H A DSDL_opengl_glext.h7431 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Headers/
H A DSDL_opengl_glext.h7431 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/games/vkquake/vkQuake-1.12.2/Windows/SDL2/include/
H A DSDL_opengl_glext.h7434 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_opengl_glext.h7431 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/
H A DSDL_opengl_glext.h7431 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/games/sauerbraten/sauerbraten/src/include/
H A DSDL_opengl_glext.h7434 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/
H A DSDL_opengl_glext.h7431 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/include/
H A DSDL_opengl_glext.h7431 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/x11/controllermap/SDL2-2.0.18/include/
H A DSDL_opengl_glext.h7434 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/x11/aclip/arcan-0.6.1/src/platform/agp/
H A Dglext.h7835 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/x11/arcan-trayicon/arcan-0.6.1/src/platform/agp/
H A Dglext.h7835 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/audio/mumble/mumble-1.3.3/3rdparty/GL/
H A Dglext.h7835 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/audio/murmur/mumble-1.3.3/3rdparty/GL/
H A Dglext.h7835 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/audio/protracker/pt2-clone-1.37/vs2019_project/pt2-clone/sdl/include/SDL2/
H A DSDL_opengl_glext.h7434 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A Dglext.h7281 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Dglext.h8308 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/third_party/opengl_headers/GL/
H A Dglext.h8021 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/gui/opengl/
H A Dqopenglext.h8350 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro

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