/dports/games/nxengine/nxengine-evo-2.6.5-1/platform/win32/ext/include/ |
H A D | SDL_opengl_glext.h | 7434 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glfw/ |
H A D | glext.h | 7804 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/SDL2/ |
H A D | SDL_opengl_glext.h | 7431 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | glext.h | 7838 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/khronos/noninclude/GL/ |
H A D | glext.h | 7854 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | glext.h | 7838 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/games/openjk/OpenJK-07675e2/lib/SDL2/include/ |
H A D | SDL_opengl_glext.h | 7434 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/Current/Headers/ |
H A D | SDL_opengl_glext.h | 7431 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Headers/ |
H A D | SDL_opengl_glext.h | 7431 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/games/vkquake/vkQuake-1.12.2/Windows/SDL2/include/ |
H A D | SDL_opengl_glext.h | 7434 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/games/darkplaces/DarkPlaces.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl_glext.h | 7431 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/games/dose-response/dose-response-179c326/cargo-crates/sdl2-sys-0.32.6/SDL2-2.0.9/include/ |
H A D | SDL_opengl_glext.h | 7431 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/games/sauerbraten/sauerbraten/src/include/ |
H A D | SDL_opengl_glext.h | 7434 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/games/redeclipse/base-2.0.0/bin/redeclipse.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/ |
H A D | SDL_opengl_glext.h | 7431 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/include/ |
H A D | SDL_opengl_glext.h | 7431 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/x11/controllermap/SDL2-2.0.18/include/ |
H A D | SDL_opengl_glext.h | 7434 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/x11/aclip/arcan-0.6.1/src/platform/agp/ |
H A D | glext.h | 7835 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/x11/arcan-trayicon/arcan-0.6.1/src/platform/agp/ |
H A D | glext.h | 7835 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/audio/mumble/mumble-1.3.3/3rdparty/GL/ |
H A D | glext.h | 7835 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/audio/murmur/mumble-1.3.3/3rdparty/GL/ |
H A D | glext.h | 7835 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/audio/protracker/pt2-clone-1.37/vs2019_project/pt2-clone/sdl/include/SDL2/ |
H A D | SDL_opengl_glext.h | 7434 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | glext.h | 7281 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | glext.h | 8308 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/third_party/opengl_headers/GL/ |
H A D | glext.h | 8021 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/gui/opengl/ |
H A D | qopenglext.h | 8350 #define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC macro
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