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Searched defs:GL_LUMINANCE32UI_EXT (Results 176 – 200 of 254) sorted by relevance

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/dports/java/openjdk15/jdk15u-jdk-15.0.6-1-1/src/java.desktop/share/native/common/java2d/opengl/J2D_GL/
H A Dglext.h8456 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/graphics/mesa-libs/mesa-21.3.6/include/GL/
H A Dglext.h8426 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/graphics/libosmesa/mesa-21.3.6/include/GL/
H A Dglext.h8426 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/graphics/mesa-dri/mesa-21.3.6/include/GL/
H A Dglext.h8426 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/include/GL/
H A Dglext.h8426 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/graphics/mesa-dri-classic/mesa-20.2.3/include/GL/
H A Dglext.h8426 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/gl/
H A Dglext_arb.py3348 GL_LUMINANCE32UI_EXT = 36212 # GL/glext.h:4769 variable
/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/gl/
H A Dglext_arb.py3348 GL_LUMINANCE32UI_EXT = 36212 # GL/glext.h:4769 variable
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/
H A Dglew.h5720 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/devel/love5/love-0.5-0/src/opengl/
H A DGLee.h8678 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/include/GL/
H A Dglew.h5678 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/
H A Dglew.h5720 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/devel/love07/love-HEAD/src/modules/graphics/opengl/
H A DGLee.h9756 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/
H A DGLee.h9756 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/GL/
H A Dglew.h6688 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/graphics/jogl/jogl-1.1.1_9/jogl/build/gensrc/classes/javax/media/opengl/
H A DGL.java2568 public static final int GL_LUMINANCE32UI_EXT = 0x8D74; field
/dports/games/libretro-2048/libretro-2048-35a299c/cairo/src/glew/GL/
H A Dglew.h6681 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/games/criticalmass/CriticalMass-1.5/utilsgl/
H A DGLee.h13271 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/graphics/glee/GLee-5.4.0_1/
H A DGLee.h13265 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/multimedia/obs-studio/obs-studio-27.1.3/deps/glad/include/glad/
H A Dglad.h4392 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/
H A Dglew.h10978 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/
H A Dglew.h10978 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/graphics/blender/blender-2.91.0/extern/glew/include/GL/
H A Dglew.h10978 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/graphics/opencsg/OpenCSG-1.4.2/glew/include/GL/
H A Dglew.h10978 #define GL_LUMINANCE32UI_EXT 0x8D74 macro
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/
H A Dglew.h9063 #define GL_LUMINANCE32UI_EXT 0x8D74 macro

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