/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_program.java | 94 int GL_MATRIX6_ARB = 0x88C6; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | fragment_program.py | 45 GL_MATRIX6_ARB=_C('GL_MATRIX6_ARB',0x88C6) variable
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H A D | vertex_program.py | 46 GL_MATRIX6_ARB=_C('GL_MATRIX6_ARB',0x88C6) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | fragment_program.py | 45 GL_MATRIX6_ARB=_C('GL_MATRIX6_ARB',0x88C6) variable
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H A D | vertex_program.py | 46 GL_MATRIX6_ARB=_C('GL_MATRIX6_ARB',0x88C6) variable
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumparb.c | 234 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropengl.h | 482 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 1276 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | r_local.h | 111 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 767 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 767 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/games/cake/cake_src/cake/glsetup/ |
H A D | gl_ATI_ext.h | 529 #define GL_MATRIX6_ARB 0x88C6 macro
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H A D | glATI.h | 529 #define GL_MATRIX6_ARB 0x88C6 macro
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H A D | gl_NV_ext.h | 590 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/games/gltron/gltron-0.70/nebu/include/video/ |
H A D | nebu_extgl.h | 3155 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/games/gtkradiant/GPL/GtkRadiant/include/ |
H A D | igl.h | 1547 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/games/netradiant/netradiant-20150621-src/include/ |
H A D | igl.h | 1549 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/games/memonix/MemonixSourceCode/src/ |
H A D | GLext.h | 590 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/WCDriver3D/ |
H A D | extgl.h | 4444 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/x11-toolkits/gtkglext/gtkglext-1.2.0/gdk/glext/ |
H A D | glext.h | 590 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | glext.h | 645 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/ |
H A D | SDL_opengl.h | 701 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 4234 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/games/cube/cube_source/include/ |
H A D | SDL_opengl.h | 701 #define GL_MATRIX6_ARB 0x88C6 macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/ |
H A D | glext.h | 645 #define GL_MATRIX6_ARB 0x88C6 macro
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