/dports/games/ufoai/ufoai-2.5-source/src/ports/android/ |
H A D | r_gles_android.h | 43 #define GL_MAX_RENDERBUFFER_SIZE_EXT GL_MAX_RENDERBUFFER_SIZE_OES macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/EXT/ |
H A D | framebuffer_object.py | 48 GL_MAX_RENDERBUFFER_SIZE_EXT=_C('GL_MAX_RENDERBUFFER_SIZE_EXT',0x84E8) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/EXT/ |
H A D | framebuffer_object.py | 48 GL_MAX_RENDERBUFFER_SIZE_EXT=_C('GL_MAX_RENDERBUFFER_SIZE_EXT',0x84E8) variable
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/dports/games/scorched3d/scorched/src/client/GLEXT/ |
H A D | GLMissingExt.h | 58 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | EXT_framebuffer_object.java | 127 int GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8; field
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | qgl.h | 741 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | qgl.h | 741 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | glquake.h | 594 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/ |
H A D | qglextensions_p.h | 588 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropengl.h | 174 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 1668 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 1326 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 1326 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/devel/sfml/SFML-2.5.1/src/SFML/Graphics/ |
H A D | GLLoader.hpp | 401 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/games/warzone2100/warzone2100/3rdparty/glad/include/glad/ |
H A D | glad.h | 1839 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/libsrc/glad/include/glad/ |
H A D | glad.h | 2700 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/benchmarks/glmark2/glmark2-2021.12/src/glad/include/glad/ |
H A D | gl.h | 639 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/graphics/openfx-arena/openfx-arena-Natron-2.3.14/SupportExt/glad/ |
H A D | glad.h | 2809 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/graphics/openfx-misc/openfx-misc-3ab0531/SupportExt/glad/ |
H A D | glad.h | 2809 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 4645 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/games/NBlood/NBlood-a1689a4/source/glad/include/glad/ |
H A D | glad.h | 2992 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_opengl.h | 3040 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_opengl.h | 3040 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_opengl.h | 3044 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_opengl.h | 3044 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 macro
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