/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/glLoader/ |
H A D | glApi.h | 1191 #define GL_MODELVIEW 0x1700 macro
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/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/ |
H A D | glew.h | 627 #define GL_MODELVIEW 0x1700 macro
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/include/GL/ |
H A D | glew.h | 613 #define GL_MODELVIEW 0x1700 macro
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/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/ |
H A D | glew.h | 627 #define GL_MODELVIEW 0x1700 macro
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/slb/ |
H A D | osmesa.h | 190 #define GL_MODELVIEW 0x1700 macro
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/dports/emulators/aranym/aranym-1.1.0/atari/nfosmesa/ldg/ |
H A D | osmesa.h | 196 #define GL_MODELVIEW 0x1700 macro
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/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/GL/ |
H A D | glew.h | 628 #define GL_MODELVIEW 0x1700 macro
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/dports/graphics/jogl/jogl-1.1.1_9/jogl/build/gensrc/classes/javax/media/opengl/ |
H A D | GL.java | 85 public static final int GL_MODELVIEW = 0x1700; field
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/dports/games/libretro-2048/libretro-2048-35a299c/cairo/src/glew/GL/ |
H A D | glew.h | 630 #define GL_MODELVIEW 0x1700 macro
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/Dependencies/glew-2.0.0/include/GL/ |
H A D | glew.h | 667 #define GL_MODELVIEW 0x1700 macro
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/dports/games/pioneer/pioneer-20210723/contrib/glew/GL/ |
H A D | glew.h | 667 #define GL_MODELVIEW 0x1700 macro
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/dports/graphics/blender/blender-2.91.0/extern/glew/include/GL/ |
H A D | glew.h | 667 #define GL_MODELVIEW 0x1700 macro
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/include/GL/ |
H A D | glew.h | 667 #define GL_MODELVIEW 0x1700 macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/ |
H A D | glew.h | 656 #define GL_MODELVIEW 0x1700 macro
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/ |
H A D | glew.h | 651 #define GL_MODELVIEW 0x1700 macro
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/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/ |
H A D | glew.h | 651 #define GL_MODELVIEW 0x1700 macro
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/dports/emulators/yuzu/yuzu-0b47f7a46/externals/glad/include/glad/ |
H A D | glad.h | 1123 #define GL_MODELVIEW 0x1700 macro
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/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/glad/ |
H A D | glad.h | 655 #define GL_MODELVIEW 0x1700 macro
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/minimp3/player/ |
H A D | glad.h | 1152 #define GL_MODELVIEW 0x1700 macro
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libGLEW/include/GL/ |
H A D | glew.h | 659 #define GL_MODELVIEW 0x1700 macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/include/GL/ |
H A D | glew.h | 651 #define GL_MODELVIEW 0x1700 macro
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/dports/games/trenchbroom/TrenchBroom-ed46601/lib/include/GL/ |
H A D | glew.h | 651 #define GL_MODELVIEW 0x1700 macro
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/dports/games/craft/Craft-1.0fbsd/deps/glew/include/GL/ |
H A D | glew.h | 657 #define GL_MODELVIEW 0x1700 macro
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/ |
H A D | glew.h | 659 #define GL_MODELVIEW 0x1700 macro
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/dports/audio/minimp3/minimp3-ca7c706/player/ |
H A D | glad.h | 1152 #define GL_MODELVIEW 0x1700 macro
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