/dports/graphics/blender/blender-2.91.0/extern/glew/include/GL/ |
H A D | glew.h | 6906 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/include/GL/ |
H A D | glew.h | 6906 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/ |
H A D | glew.h | 5237 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/ |
H A D | glew.h | 5232 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/graphics/freetype-gl/freetype-gl-647b062/windows/glew/include/GL/ |
H A D | glew.h | 5722 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/emulators/yuzu/yuzu-0b47f7a46/externals/glad/include/glad/ |
H A D | glad.h | 6389 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/third_party/glad/ |
H A D | glad.h | 7171 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/minimp3/player/ |
H A D | glad.h | 5278 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libGLEW/include/GL/ |
H A D | glew.h | 6198 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/include/GL/ |
H A D | glew.h | 5722 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/games/trenchbroom/TrenchBroom-ed46601/lib/include/GL/ |
H A D | glew.h | 5722 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/games/craft/Craft-1.0fbsd/deps/glew/include/GL/ |
H A D | glew.h | 5728 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/ |
H A D | glew.h | 6198 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/audio/minimp3/minimp3-ca7c706/player/ |
H A D | glad.h | 5278 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glew/ |
H A D | glew.h | 6198 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glew/ |
H A D | glew.h | 5722 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/GL/ |
H A D | glew.h | 6201 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/www/wt/wt-4.6.1/src/3rdparty/glew-1.10.0/include/GL/ |
H A D | glew.h | 6198 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 5722 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.h | 5722 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 5722 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.h | 5722 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 5722 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.h | 5722 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 5722 #define GL_OPERAND0_RGB_ARB 0x8590 macro
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