/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_texture_env_combine.java | 58 int GL_SUBTRACT_ARB = 0x84E7; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | texture_env_combine.py | 35 GL_SUBTRACT_ARB=_C('GL_SUBTRACT_ARB',0x84E7) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | texture_env_combine.py | 35 GL_SUBTRACT_ARB=_C('GL_SUBTRACT_ARB',0x84E7) variable
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | extensions.h | 172 # define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | glquake.h | 365 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropengl.h | 116 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | r_local.h | 515 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | glquake.h | 546 #define GL_SUBTRACT_ARB 0x84E7 macro
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H A D | glATI.h | 313 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/science/medit/medit-2012.02.05_5/sources/GL.old/ |
H A D | glext.h | 1047 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/games/cake/cake_src/cake/glsetup/ |
H A D | gl_ATI_ext.h | 321 #define GL_SUBTRACT_ARB 0x84E7 macro
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H A D | glATI.h | 321 #define GL_SUBTRACT_ARB 0x84E7 macro
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H A D | gl_NV_ext.h | 497 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/win32/include/ |
H A D | glext.h | 2977 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/games/q2pro/q2pro/win32-libs-vc8/include/GL/ |
H A D | glext.h | 455 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/ |
H A D | glext.h | 451 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/ |
H A D | glext.h | 451 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/GL/ |
H A D | glext.h | 451 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/games/memonix/MemonixSourceCode/src/ |
H A D | GLext.h | 497 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/x11-toolkits/gtkglext/gtkglext-1.2.0/gdk/glext/ |
H A D | glext.h | 497 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | glext.h | 552 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/SDL12/include/ |
H A D | SDL_opengl.h | 608 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 8182 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/games/cube/cube_source/include/ |
H A D | SDL_opengl.h | 608 #define GL_SUBTRACT_ARB 0x84E7 macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/ |
H A D | glext.h | 552 #define GL_SUBTRACT_ARB 0x84E7 macro
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