/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/util/ |
H A D | piglit_ktx.c | 44 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | thin3d_gl.cpp | 167 class OpenGLDepthStencilState : public DepthStencilState {
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | gl3stub.h | 165 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | gl3stub.h | 165 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_3_0.h | 59 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | direct_state_access.py | 18 GL_TEXTURE_BINDING_2D_ARRAY=_C('GL_TEXTURE_BINDING_2D_ARRAY',0x8C1D) variable
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_3_0.py | 203 GL_TEXTURE_BINDING_2D_ARRAY=_C('GL_TEXTURE_BINDING_2D_ARRAY',0x8C1D) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_3_0.py | 219 GL_TEXTURE_BINDING_2D_ARRAY=_C('GL_TEXTURE_BINDING_2D_ARRAY',0x8C1D) variable
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H A D | GL_4_5.py | 41 GL_TEXTURE_BINDING_2D_ARRAY=_C('GL_TEXTURE_BINDING_2D_ARRAY',0x8C1D) variable
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GLES/ |
H A D | gl3.h | 588 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL30.java | 785 int GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D; field
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/dports/lang/gnatdroid-sysroot-x86/android-19-x86/usr/include/GLES3/ |
H A D | gl3.h | 588 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/lang/gnatdroid-sysroot/android-19-arm/usr/include/GLES3/ |
H A D | gl3.h | 588 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES2/include/GLES3/ |
H A D | gl3.h | 588 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/ |
H A D | gl_headers.h | 569 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES3/VERSION/ |
H A D | GLES3_3_0.py | 249 GL_TEXTURE_BINDING_2D_ARRAY=_C('GL_TEXTURE_BINDING_2D_ARRAY',0x8C1D) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES3/VERSION/ |
H A D | GLES3_3_0.py | 265 GL_TEXTURE_BINDING_2D_ARRAY=_C('GL_TEXTURE_BINDING_2D_ARRAY',0x8C1D) variable
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/include/GLES3/ |
H A D | gl3.h | 767 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengles/ |
H A D | GLES30.java | 137 int GL_TEXTURE_BINDING_2D_ARRAY = 0x8C1D; field
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GLES3/ |
H A D | gl3.h | 765 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/include/GLES3/ |
H A D | gl3.h | 767 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/ANGLE/GLES3/ |
H A D | gl3.h | 767 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/include/GLES3/ |
H A D | gl3.h | 748 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/include/GLES3/ |
H A D | gl3.h | 765 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/include/GLES3/ |
H A D | gl3.h | 767 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D macro
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