1 // Copyright 2008 Dolphin Emulator Project
2 // Licensed under GPLv2+
3 // Refer to the license.txt file included.
4 
5 #pragma once
6 
7 #include "Common/CommonTypes.h"
8 
9 namespace TextureSampler
10 {
11 void Sample(s32 s, s32 t, s32 lod, bool linear, u8 texmap, u8* sample);
12 
13 void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8* sample);
14 
15 enum
16 {
17   RED_SMP,
18   GRN_SMP,
19   BLU_SMP,
20   ALP_SMP
21 };
22 }  // namespace TextureSampler
23