1 // Copyright 2008 Dolphin Emulator Project 2 // Licensed under GPLv2+ 3 // Refer to the license.txt file included. 4 5 #pragma once 6 7 #include "Common/CommonTypes.h" 8 9 namespace TextureSampler 10 { 11 void Sample(s32 s, s32 t, s32 lod, bool linear, u8 texmap, u8* sample); 12 13 void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8* sample); 14 15 enum 16 { 17 RED_SMP, 18 GRN_SMP, 19 BLU_SMP, 20 ALP_SMP 21 }; 22 } // namespace TextureSampler 23