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Searched defs:G_PlayerFinishLevel (Results 1 – 14 of 14) sorted by relevance

/dports/games/edge/Edge-1.35-source/src/
H A De_player.cc116 void G_PlayerFinishLevel(player_t *p, bool keep_cards) in G_PlayerFinishLevel() function
/dports/games/odamex/odamex-src-0.7.0/server/src/
H A Dg_game.cpp364 void G_PlayerFinishLevel (player_t &player) in G_PlayerFinishLevel() function
/dports/games/heretic/glheretic-1.2/
H A Dg_game.c1000 void G_PlayerFinishLevel(int player) in G_PlayerFinishLevel() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dg_game.c1052 void G_PlayerFinishLevel (int player) in G_PlayerFinishLevel() function
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dg_game.c1130 void G_PlayerFinishLevel(int player) in G_PlayerFinishLevel() function
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dg_game.cpp1088 void G_PlayerFinishLevel (player_t &player) in G_PlayerFinishLevel() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dg_game.c1346 void G_PlayerFinishLevel (int player) in G_PlayerFinishLevel() function
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dg_game.c1293 void G_PlayerFinishLevel(int player) in G_PlayerFinishLevel() function
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dg_game.cpp1241 void G_PlayerFinishLevel (int player, EFinishLevelType mode, int flags) in G_PlayerFinishLevel() function
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dg_game.c960 static void G_PlayerFinishLevel(int player) in G_PlayerFinishLevel() function
/dports/games/prboom/prboom-2.5.0/src/
H A Dg_game.c965 static void G_PlayerFinishLevel(int player) in G_PlayerFinishLevel() function
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dg_game.c1895 void G_PlayerFinishLevel (int player) in G_PlayerFinishLevel() function
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dg_game.c1184 static void G_PlayerFinishLevel(int player) in G_PlayerFinishLevel() function
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dg_game.c2419 static inline void G_PlayerFinishLevel(INT32 player) in G_PlayerFinishLevel() function