/dports/games/freesweep/freesweep-1.0.2/ |
H A D | clear.c | 30 void Clear(GameStats *Game) in Clear() 57 void InsertChildren(struct Mark **ht, GameStats *Game, int x, int y) in InsertChildren() 143 int CalcSquareNumber(GameStats *Game, int x, int y) in CalcSquareNumber() 238 int ExposeSquare(GameStats *Game, int x, int y, int total) in ExposeSquare() 338 void SuperClear(GameStats *Game) in SuperClear() 388 int SuperCount(GameStats* Game) in SuperCount() 552 int FindNearest(GameStats *Game) in FindNearest() 602 int FindNearestBad(GameStats *Game) in FindNearestBad()
|
H A D | sl.c | 13 void SaveGame(GameStats* Game, char *fname) in SaveGame() 44 GameStats *Game = NULL; in LoadGame() local
|
/dports/games/7kaa/7kaa-2.15.4p1/doc/ |
H A D | starting_new_game.tex | 159 \subsubsection{Training} 200 \subsubsection{New Game} 376 \subsubsection{Lobby} % Sectioning not in original manual. 388 \subsubsection{7kfans.com} % New content. information repeats a bit here. 410 \subsubsection{Enter Address} 414 \subsubsection{Local Area Network} 418 \subsubsection{Multiplayer Options}
|
/dports/games/xmahjongg/xmahjongg-3.7/src/ |
H A D | game.hh | 32 virtual void layout_hook(Game *) { } in layout_hook() argument 33 virtual void start_hook(Game *) { } in start_hook() argument 34 virtual void add_tile_hook(Game *, Tile *) { } in add_tile_hook() argument 35 virtual void remove_tile_hook(Game *, Tile *) { } in remove_tile_hook() argument 36 virtual void move_made_hook(Game *) { } in move_made_hook() argument 41 class Game { class
|
H A D | hint.cc | 158 Hint::start_hook(Game *) in start_hook() argument 164 Hint::add_tile_hook(Game *, Tile *) in add_tile_hook() argument 170 Hint::remove_tile_hook(Game *, Tile *) in remove_tile_hook() argument
|
/dports/games/freedoko/FreeDoko_0.7.19/src/game/ |
H A D | cards.h | 31 class Game; variable 37 friend class Game; variable
|
H A D | announcements.h | 33 class Game; variable 40 friend class Game; variable
|
H A D | teaminfo.h | 32 class Game; variable 39 friend class Game; variable
|
H A D | marriage.h | 30 class Game; variable 37 friend class Game; variable
|
H A D | tricks.h | 32 class Game; variable 38 friend class Game; variable
|
H A D | gameplay.h | 35 class Game; variable 40 friend class Game; variable
|
H A D | swines.h | 31 class Game; variable 38 friend class Game; variable
|
H A D | poverty.h | 31 class Game; variable 38 friend class Game; variable
|
/dports/lang/rust/rustc-1.58.1-src/src/tools/clippy/tests/ui/missing_const_for_fn/ |
H A D | could_be_const.rs | 7 struct Game { struct 11 impl Game { argument
|
/dports/www/beehive/beehive-0.4.0/vendor/github.com/nicklaw5/helix/ |
H A D | games.go | 4 type Game struct { struct 5 ID string `json:"id"` 6 Name string `json:"name"` 7 BoxArtURL string `json:"box_art_url"`
|
/dports/games/divide-and-succeed/divide-and-succeed-0.9.4/src/ |
H A D | Game.h | 32 Game(PackOfLevel* p) : levels(p),actual_level(-1) {if(!levels->empty()) next_level();}; in Game() function 33 Game() : levels(NULL),actual_level(-1) {}; in Game() function
|
/dports/games/gltron/gltron-0.70/src/include/game/ |
H A D | game_data.h | 84 typedef struct Game { struct 91 } Game; argument
|
/dports/games/freedoko/FreeDoko_0.7.19/src/card/ |
H A D | trick.h | 34 class Game; variable 42 friend class Game; variable
|
/dports/games/widelands/widelands-build21/src/economy/ |
H A D | idleworkersupply.cc | 88 uint32_t IdleWorkerSupply::nr_supplies(const Game&, const Request& req) const { in nr_supplies() argument 99 WareInstance& IdleWorkerSupply::launch_ware(Game&, const Request&) { in launch_ware() argument 106 Worker& IdleWorkerSupply::launch_worker(Game&, const Request& req) { in launch_worker() argument
|
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libshell/include/de/shell/ |
H A D | doomsdayinfo.h | 37 struct Game { struct 44 struct LIBSHELL_PUBLIC GameOption { argument
|
/dports/games/scummvm/scummvm-2.5.1/backends/platform/dc/ |
H A D | selector.cpp | 137 struct Game struct 156 static Game the_game; argument
|
/dports/games/lwjgl/lwjgl-2df01dd/src/java/org/lwjgl/examples/ |
H A D | Game.java | 49 public class Game { class 66 private Game() {} in Game() method in Game
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/ |
H A D | engine.h | 357 struct Game { struct 362 Common::Queue<Game> _chainedGames; argument
|
/dports/games/residualvm/residualvm-0.3.1/engines/ |
H A D | engine.h | 356 struct Game { struct 361 Common::Queue<Game> _chainedGames; argument
|
/dports/emulators/nestopia/nestopia-1.51.1/source/core/api/ |
H A D | NstApiCartridge.hpp | 215 struct Game struct 222 std::wstring title; 226 std::wstring altTitle; 230 std::wstring clss; 234 std::wstring subClss; 238 std::wstring catalog; 242 std::wstring publisher; 246 std::wstring developer; 254 std::wstring region; 258 std::wstring revision; [all …]
|